Mad Sum 2022
Mad Sum 2022
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Ans a) Built in Zoom control in Google map can be displayed with : Correct
Syntax : 2
UiSettings.setZoomControlsEnabled(true); M)
OR
b) In case, while display Google map by intent, default zoom level can be given in
the form of data as
geo:latitude,longitude?z=zoom
where lat and lag are for location and zoom level is to set initial zoom level which
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OR
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1. Applications:
• The top layer of android architecture is Applications. The native and third party
applications like Contacts, Email, Music, Gallery, Clock, Games, etc. whatever we will
build those will be installed on this layer only.
• The application layer runs within the Android run time using the classes and services
made available from the application framework.
2. Application Framework:
• The Application Framework provides the classes used to create an Android application.
It also provides a generic abstraction for hardware access and manages the user interface
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• It basically provides the services through which we can create the particular class and
make that class helpful for the Applications creation.
• The application framework includes services like telephony service, location services,
notification. manager, NFC service, view system, etc. which we can use for application
development as per our requirements.
3. Android Runtime:
• The Android run time is the engine that powers our applications along with the libraries
and it forms the basis for the application framework.
(i) Dalvik Virtual Machine (DVM) is a register-based virtual machine like Java Virtual
Machine (JVM).
It is specially designed and optimized for android to ensure that a device can run multiple
instances efficiently. It relies on the Linux kernel for threading and low-level memory
management.
(ii) The core libraries in android runtime will enable us to implement an android
applications using standard JAVA programming language.
4. Platform Libraries:
• The Platform Libraries includes various C/C++ core libraries and Java based libraries
such as SSL, libc, Graphics, SQLite, Webkit, Media, Surface Manger, OpenGL etc. to
provide a support for android development.
• Following are the summary details of some core android libraries available for android
development.
• Media library for playing and recording an audio and video formats
(iii) SQLite is for database support and FreeType for font support
(iv) Web-Kit for web browser support and SSL for Internet security.
5. Linux Kernel:
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architecture that exists at the root of android architecture and contains all the low-level
device
Bluetooth drivers, audio drivers, memory drivers, etc. which are mainly required for the
android device during the runtime.
• The Linux Kernel will provides an abstraction layer between the device hardware and
the remainder of the stack. It is responsible for memory management, power
management, device management, resource access, etc.
Ans Steps to deploy and Android Application on Google Play Store: (List 1 M
and
Step 1: Make a Developer Account Elaboration 3
Step 2: Plan to Sell? Link Your Merchant Account M)
Step 3: Create an App
Step 4: Prepare Store Listing
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MainActivity.java
package in.edu.vpt.insertusingasync;
import android.app.ProgressDialog;
import android.content.Context;
import android.database.sqlite.SQLiteDatabase;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
createData = (Button)findViewById(R.id.button);
createData.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
sqLiteDatabaseObj = openOrCreateDatabase("AndroidJSonDataBase",
Context.MODE_PRIVATE, null);
} });
}
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b) State syntax to create Text View and Image button with any two attributes of each. 4M
Ans Text View: (Syntax of
Syntax : TextView
<TextView and
android:id="@+id/textView1" ImageButton
android:layout_width="<width value>” : 1 M each
android:layout_height="<height_value>" Any two
android:text="<text to be displayed>"/> appropriate
Attributes/Properties of TextView: attributes of
● id: Supply an identifier name of this view, to later retrieve it with each : 1/2 M
View.findViewByID() or Activity.findViewById() each)
● alpha: alpha property of the view as a value between 0 (entirely transparent) and
1(Completely Opaque). [flag]
● auto link: Controls whether links such as urls and email addresses are
automatically found and converted to clickable links.[flag]
● gravity: The gravity attribute is an optional attribute which is used to control the
alignment of the text like left, right, center, top, bottom, center_vertical,
center_horizontal etc
● text: text attribute is used to set the text in a text view. We can set the text in xml as
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ImageButton:
Syntax :
<ImageButton
android:id="@+id/imageButton"
android:layout_width="<width value>"
android:layout_height="<height value>"
app:srcCompat="<image source from drawable folder "/>
Attributes/Properties of ImageButton:
Ans ● A service is an application component which runs without direst interaction with (Explanation
the user in the background. 2 M,
● Services are used for repetitive and potentially long running operations, i.e., Diagram
Internet downloads, checking for new data, data processing, updating content 2M)
providers and the like.
● Service can either be started or bound we just need to call either startService() or
bindService() from any of our android components. Based on how our service
was started it will either be “started” or “bound”
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Service Lifecycle
1. Started
a. A service is started when an application component, such as an activity,
starts it by calling startService().
b. Now the service can run in the background indefinitely, even if the
component that started it is destroyed.
2. Bound
a. A service is bound when an application component binds to it by calling
bindService().
b. A bound service offers a client-server interface that allows components to
interact with the service, send requests, get results, and even do so across
processes with InterProcess Communication (IPC).
c. Like any other components service also has callback methods. These will
be invoked while the service is running to inform the application of its
state. Implementing these in our custom service would help you in
performing the right operation in the right state. •
d. There is always only a single instance of service running in the app. If you
are calling startService() for a single service multiple times in our
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d) State and elaborate the syntax of required class and methods for 4M
Geocoding.
Ans Geocoder: (2 M for
explanation
A class for handling geocoding and reverse geocoding.
and syntax of
Geocoding is the process of transforming a street address or other description of a class, 2 M
location into a (latitude, longitude) coordinate. for
explanation
Reverse geocoding is the process of transforming a (latitude, longitude) coordinate into a and syntax of
(partial) address. The amount of detail in a reverse geocoded location description may any two
vary, for example one might contain the full street address of the closest building, while methods)
another might contain only a city name and postal code.
The Geocoder class requires a backend service that is not included in the core android
framework.
The Geocoder query methods will return an empty list if there no backend service in the
platform. Use the isPresent() method to determine whether a Geocoder implementation
exists.
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Syntax
This method returns an array of Addresses that attempt to describe the area immediately
surrounding the given latitude and longitude. The returned addresses should be localized
for the locale provided to this class's constructor.
b. getFromLocationName
Syntax :
Returns an array of Addresses that attempt to describe the named location, which may be
a place name such as "Dalvik, Iceland", an address such as "1600 Amphitheatre Parkway,
Mountain View, CA", an airport code such as "SFO", and so forth. The returned
addresses should be localized for the locale provided to this class's constructor.
c. isPresent
Syntax
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Returns true if there is a geocoder implementation present that may return results. If true,
there is still no guarantee that any individual geocoding attempt will succeed.
a) Explain with example, code to create GUI using absolute layout (Assume 4M
suitable data).
Ans ● AbsoluteLayout is based on the simple idea of placing each control at an absolute (Explanation
position. We specify the exact x and y coordinates on the screen for each control. 2 M,
This is not recommended for most UI development (in fact AbsoluteLayout is Example 2
currently deprecated) since absolutely positioning every element on the screen makes M)
an inflexible UI that is much more difficult to maintain.
Absolute Layout
● An Absolute Layout lets you specify exact locations (x/y coordinates) of its children.
Absolute layouts are less flexible and harder to maintain than other types of layouts
without absolute positioning. AbsoluteLayout is based on the simple idea of placing
each control at an absolute position.
● We specify for the exact x and y corodinates on the screen for every control. So this
recommended for most UI development (in fact Absolute Layout is currentaly
deprecated)since absolute positioning of every element on the screen makes an
inflexible UI that is much more difficult to maintain.
● Consider what happens if a control needs to be added to the user interface UI, we
would have to change the position of every single element that is shifted by the new
control. This allows child views to be positioned at specified X and Y coordinates
within the containing layout view.
Example
(Note :Any other relevant example using absoluteLayout can be considered, No java
code is expected)
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<AbsoluteLayoutxmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView
android:layout_x="110px"
android:layout_y="110px"
android:text="User Name"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<EditText
android:layout_x="250px"
android:layout_y="80px"
android:width="100px"
android:layout_width="200dp"
android:layout_height="wrap_content" />
<TextView
android:layout_x="110px"
android:layout_y="200px"
android:text="Password"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<EditText
android:layout_x="250px"
android:layout_y="150px"
android:width="100px"
android:layout_width="200dp"
android:layout_height="wrap_content" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Log In"
android:layout_x="300px"
android:layout_y="300px"/>
</AbsoluteLayout>
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<Button
android:id="@+id/btnDate"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="96dp"
android:layout_marginBottom="312dp"
android:text="Set Date"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
tools:ignore="DuplicateClickableBoundsCheck" />
<DatePicker
android:id="@+id/dtpcker"
android:layout_width="314dp"
android:layout_height="293dp"
android:layout_marginBottom="368dp"
android:datePickerMode="spinner"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.36"
app:layout_constraintStart_toStartOf="parent" />
<TimePicker
android:id="@+id/timepcker"
android:layout_width="184dp"
android:layout_height="195dp"
android:layout_marginEnd="132dp"
android:layout_marginBottom="108dp"
android:timePickerMode="spinner"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<TextView
android:id="@+id/tvTime"
android:layout_width="130dp"
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<Button
android:id="@+id/btnTime"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="104dp"
android:layout_marginBottom="48dp"
android:text="Set Time"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
MainActivity.java
package com.example.datepickereg;
import androidx.appcompat.app.AppCompatActivity;
import android.app.DatePickerDialog;
import android.app.TimePickerDialog;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.DatePicker;
import android.widget.TextView;
import android.widget.TimePicker;
import java.util.Calendar;
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tvTime.setText(timepcker.getCurrentHour()+":"+timepcker.getCurrentMinute());
}
});
}
}
c) Describe multimedia framework of Android with diagram. 4M
Ans ● The android multimedia system includes multimedia applications, multimedia (Explanation
frameworks, OpenCore engine and hardware abstract for audio/video input/output 2M,
devices. And the goal of the android multimedia framework is to provide a
reliable interface for java services. The multimedia framework consists of several Diagram 2
core dynamic libraries such as libmediajni, libmedia, libmediaplayservice and so M)
on.
● Java classes call the Native C library Libmedia through Java JNI(Java Native
Interface). Libmedia library communications with Media Server guard process
through Android’s Binder IPc (inter process communication) mechanism.
● Media Server process creates the corresponding multimedia service according to
the Java multimedia applications.
● The whole communication between Libmedia and Media Server forms a
Client/Server model
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Service Lifecycle
1. Started
a. A service is started when an application component, such as an activity,
starts it by calling startService().
b. Now the service can run in the background indefinitely, even if the
component that started it is destroyed.
2. Bound
a. A service is bound when an application component binds to it by calling
bindService().
b. A bound service offers a client-server interface that allows components to
interact with the service, send requests, get results, and even do so across
processes with InterProcess Communication (IPC).
c. Like any other components service also has callback methods. These will
be invoked while the service is running to inform the application of its
state. Implementing these in our custom service would help you in
performing the right operation in the right state. •
d. There is always only a single instance of service running in the app. If you
are calling startService() for a single service multiple times in our
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d) State and elaborate the syntax of required class and methods for
Geocoding.
Ans Geocoder: (2 M
expl
A class for handling geocoding and reverse geocoding.
and
Geocoding is the process of transforming a street address or other description of a clas
location into a (latitude, longitude) coordinate. for
expl
Reverse geocoding is the process of transforming a (latitude, longitude) coordinate into a and
(partial) address. The amount of detail in a reverse geocoded location description may any
vary, for example one might contain2 the0full street address of the closest building, while meth
another might contain only a city name and postal code.
Downloaded by Tejam Fandat ([email protected])
The Geocoder class requires a backend service that is not included in the core android
lOMoARcPSD|33061854
framework.
The Geocoder query methods will return an empty list if there no backend service in the
platform. Use the isPresent() method to determine whether a Geocoder implementation
exists.
Page No: 14
Syntax
This method returns an array of Addresses that attempt to describe the area immediately
surrounding the given latitude and longitude. The returned addresses should be localized
for the locale provided to this class's constructor.
b. getFromLocationName
Syntax :
Returns an array of Addresses that attempt to describe the named location, which may be
a place name such as "Dalvik, Iceland", an address such as "1600 Amphitheatre Parkway,
Mountain View, CA", an airport code such as "SFO", and so forth. The returned
addresses should be localized for the locale provided to this class's constructor.
c. isPresent
Syntax
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Returns true if there is a geocoder implementation present that may return results. If true,
there is still no guarantee that any individual geocoding attempt will succeed.
a) Explain with example, code to create GUI using absolute layout (Assume 4
suitable data).
Ans ● AbsoluteLayout is based on the simple idea of placing each control at an absolute (Exp
position. We specify the exact x and y coordinates on the screen for each control. 2M
This is not recommended for most UI development (in fact AbsoluteLayout is Exa
currently deprecated) since absolutely positioning every element on the screen makes M)
2 difficult
an inflexible UI that is much more 0 to maintain.
Downloaded by Tejam Fandat ([email protected])
lOMoARcPSD|33061854
Absolute Layout
● An Absolute Layout lets you specify exact locations (x/y coordinates) of its children.
Absolute layouts are less flexible and harder to maintain than other types of layouts
without absolute positioning. AbsoluteLayout is based on the simple idea of placing
each control at an absolute position.
● We specify for the exact x and y corodinates on the screen for every control. So this
recommended for most UI development (in fact Absolute Layout is currentaly
deprecated)since absolute positioning of every element on the screen makes an
inflexible UI that is much more difficult to maintain.
● Consider what happens if a control needs to be added to the user interface UI, we
would have to change the position of every single element that is shifted by the new
control. This allows child views to be positioned at specified X and Y coordinates
within the containing layout view.
Example
(Note :Any other relevant example using absoluteLayout can be considered, No java
code is expected)
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<AbsoluteLayoutxmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView
android:layout_x="110px"
android:layout_y="110px"
android:text="User Name"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<EditText
android:layout_x="250px"
android:layout_y="80px"
android:width="100px"
android:layout_width="200dp"
android:layout_height="wrap_content" />
<TextView
android:layout_x="110px"
android:layout_y="200px"
android:text="Password"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<EditText
android:layout_x="250px"
android:layout_y="150px"
android:width="100px"
android:layout_width="200dp"
android:layout_height="wrap_content" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Log In"
android:layout_x="300px" 2 0
android:layout_y="300px"/>
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</AbsoluteLayout>
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<Button
android:id="@+id/btnDate"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="96dp"
android:layout_marginBottom="312dp"
android:text="Set Date"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
tools:ignore="DuplicateClickableBoundsCheck" />
<DatePicker
android:id="@+id/dtpcker"
android:layout_width="314dp"
android:layout_height="293dp"
android:layout_marginBottom="368dp"
android:datePickerMode="spinner"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.36"
app:layout_constraintStart_toStartOf="parent" />
<TimePicker
android:id="@+id/timepcker"
android:layout_width="184dp"
android:layout_height="195dp"
android:layout_marginEnd="132dp"
android:layout_marginBottom="108dp"
android:timePickerMode="spinner"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<TextView
android:id="@+id/tvTime"
android:layout_width="130dp"
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Downloaded by Tejam Fandat ([email protected])
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<Button
android:id="@+id/btnTime" 2 0
android:layout_width="wrap_content"
android:layout_height="wrap_content"
Downloaded by Tejam Fandat ([email protected])
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android:layout_marginEnd="104dp"
android:layout_marginBottom="48dp"
android:text="Set Time"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
MainActivity.java
package com.example.datepickereg;
import androidx.appcompat.app.AppCompatActivity;
import android.app.DatePickerDialog;
import android.app.TimePickerDialog;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.DatePicker;
import android.widget.TextView;
import android.widget.TimePicker;
import java.util.Calendar;
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tvTime.setText(timepcker.getCurrentHour()+":"+timepcker.getCurrentMinute());
}
});
}
}
c) Describe multimedia framework of Android with diagram.
Ans ● The android multimedia system includes multimedia applications, multimedia (Exp
frameworks, OpenCore engine and hardware abstract for audio/video input/output 2M,
devices. And the goal of the android multimedia framework is to provide a
Diag
reliable interface for java services. The multimedia framework consists of several
core dynamic libraries such as libmediajni, libmedia, libmediaplayservice and so M)
on.
● Java classes call the Native C library Libmedia through Java JNI(Java Native
Interface). Libmedia library communications with Media Server guard process
through Android’s Binder IPc (inter process communication) mechanism.
● Media Server process creates 2 the0corresponding multimedia service according to
the Java multimedia applications.
Downloaded by Tejam Fandat ([email protected])
● The whole communication between Libmedia and Media Server forms a
lOMoARcPSD|33061854
Client/Server model
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Ans ● Google Play Developer Console is the platform that Google provides for Google (Any
Play and Android developers to publish their apps. relev
● The Google Play Developer console allows app developers and marketers to featu
better understand how their apps are performing in terms of growth, technical each
performance such as crashes or display issues, and financials.
● The console offers acquisition reports and detailed analysis which can help app
devs find out how well an app is really performing.
● The platform is important as it provides developers with access to first party data
(trustworthy information collected about an app’s audience that comes straight
from Google Play) that highlights the real performance of an app.
● It shows the number of impressions an app listing receives and the number of
Installs an app receives from different sources over time.
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activity_main.xml 2 0
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
Downloaded by Tejam Fandat ([email protected])
xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/textView"
android:layout_width="81dp"
android:layout_height="41dp"
android:layout_marginEnd="268dp"
android:layout_marginBottom="576dp"
android:text="To :"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"/>
<TextView
android:id="@+id/textView2"
android:layout_width="70dp"
android:layout_height="43dp"
android:layout_marginEnd="276dp"
android:layout_marginBottom="512dp"
android:text="Sms Text"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<EditText
android:id="@+id/etPhno"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="40dp"
android:layout_marginBottom="572dp"
android:ems="10"
android:inputType="textPersonName"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<EditText
android:id="@+id/etmsg"
android:layout_width="193dp"
android:layout_height="51dp"
android:layout_marginEnd="56dp"
android:layout_marginBottom="504dp"
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<Button
android:id="@+id/btnSms"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="156dp"
android:layout_marginBottom="400dp"
android:text="SEND SMS"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
MainActivity.java
package com.example.testreceivesms;
import androidx.appcompat.app.AppCompatActivity;
2
import androidx.core.app.ActivityCompat; 0
import androidx.core.content.ContextCompat;
Downloaded by Tejam Fandat ([email protected])
import android.Manifest;
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import android.content.IntentFilter;
import android.content.pm.PackageManager;
import android.os.Bundle;
import android.telephony.SmsManager;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Toast;
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