Ai Unit1 Intro
Ai Unit1 Intro
CONTENT
• What is Artificial Intelligence (AI)?
• Why Artificial Intelligence?
• Goals of Artificial Intelligence?
• What Comprises to Artificial Intelligence?
• Advantages of Artificial Intelligence?
• Disadvantages of Artificial Intelligence?
• Application of Artificial Intelligence?
• History of Artificial Intelligence?
• Types of Artificial Intelligence?
• Agents in Artificial Intelligence?
What is Artificial Intelligence (AI)?
Before Learning about Artificial Intelligence, we should know that what is the
importance of AI and why should we learn it. Following are some main
reasons to learn about AI:
• With the help of AI, you can create such software or devices which can
solve real-world problems very easily and with accuracy such as health
issues, marketing, traffic issues, etc.
• With the help of AI, you can create your personal virtual Assistant, such as
Cortana, Google Assistant, Siri, etc.
• With the help of AI, you can build such Robots which can work in an
environment where survival of humans can be at risk.
• AI opens a path for other new technologies, new devices, and new
Opportunities.
Goals of Artificial Intelligence
• Artificial Intelligence is not just a part of computer science even it's so vast and
requires lots of other factors which can contribute to it.
• To create the AI first we should know that how intelligence is composed, so the
Intelligence is an intangible part of our brain which is a combination
of Reasoning, learning, problem-solving perception, language understanding,
etc.
• To achieve the above factors for a machine or software Artificial Intelligence
requires the following discipline:
• Mathematics
• Biology
• Psychology
• Sociology
• Computer Science
• Neurons Study
• Statistics
Advantages of Artificial Intelligence
• High Accuracy with less errors: AI machines or systems are prone to less errors and high
accuracy as it takes decisions as per pre-experience or information.
• High-Speed: AI systems can be of very high-speed and fast-decision making, because of
that AI systems can beat a chess champion in the Chess game.
• High reliability: AI machines are highly reliable and can perform the same action multiple
times with high accuracy.
• Useful for risky areas: AI machines can be helpful in situations such as defusing a bomb,
exploring the ocean floor, where to employ a human can be risky.
• Digital Assistant: AI can be very useful to provide digital assistant to the users such as AI
technology is currently used by various E-commerce websites to show the products as
per customer requirement.
• Useful as a public utility: AI can be very useful for public utilities such as a self-driving car
which can make our journey safer and hassle-free, facial recognition for security purpose,
Natural language processing to communicate with the human in human-language, etc.
Disadvantages of Artificial Intelligence
• High Cost: The hardware and software requirement of AI is very costly as it requires lots
of maintenance to meet current world requirements.
• Can't think out of the box: Even we are making smarter machines with AI, but still they
cannot work out of the box, as the robot will only do that work for which they are
trained, or programmed.
• No feelings and emotions: AI machines can be an outstanding performer, but still it does
not have the feeling so it cannot make any kind of emotional attachment with human,
and may sometime be harmful for users if the proper care is not taken.
• Increase dependency on machines: With the increment of technology, people are
getting more dependent on devices and hence they are losing their mental capabilities.
• No Original Creativity: As humans are so creative and can imagine some new ideas but
still AI machines cannot beat this power of human intelligence and cannot be creative
and imaginative.
Application of AI
• Artificial Intelligence is not a new word and not a new technology for
researchers.
• This technology is much older than you would imagine.
• Even there are the myths of Mechanical men in Ancient Greek and
Egyptian Myths.
• Following are some milestones in the history of AI which defines the
journey from the AI generation to till date development.
History of Artificial Intelligence
Maturation of Artificial Intelligence (1943-1952)
• Year 1943: The first work which is now recognized as AI was done by
Warren McCulloch and Walter pits in 1943. They proposed a model
of artificial neurons.
• Year 1949: Donald Hebb demonstrated an updating rule for modifying the
connection strength between neurons. His rule is now called Hebbian
learning.
• Year 1950: The Alan Turing who was an English mathematician and
pioneered Machine learning in 1950. Alan Turing publishes "Computing
Machinery and Intelligence" in which he proposed a test. The test can
check the machine's ability to exhibit intelligent behavior equivalent to
human intelligence, called a Turing test.
History of Artificial Intelligence
• The golden years-Early enthusiasm (1956-1974)
• Year 1966: The researchers emphasized developing algorithms which can
solve mathematical problems. Joseph Weizenbaum created the first
chatbot in 1966, which was named as ELIZA.
• Year 1972: The first intelligent humanoid robot was built in Japan which
was named as WABOT-1.
• The first AI winter (1974-1980)
• The duration between years 1974 to 1980 was the first AI winter duration.
AI winter refers to the time period where computer scientist dealt with a
severe shortage of funding from government for AI researches.
• During AI winters, an interest of publicity on artificial intelligence was
decreased.
History of Artificial Intelligence
• A boom of AI (1980-1987)
• Year 1980: After AI winter duration, AI came back with "Expert System".
Expert systems were programmed that emulate the decision-making ability
of a human expert.
• In the Year 1980, the first national conference of the American Association
of Artificial Intelligence was held at Stanford University.
• The second AI winter (1987-1993)
• The duration between the years 1987 to 1993 was the second AI Winter
duration.
• Again Investors and government stopped in funding for AI research as due
to high cost but not efficient result. The expert system such as XCON was
very cost effective.
History of Artificial Intelligence
The birth of Artificial Intelligence (1952-1956)
• Year 1955: An Allen Newell and Herbert A. Simon created the "first
artificial intelligence program“ Which was named as "Logic Theorist".
This program had proved 38 of 52 Mathematics theorems, and find
new and more elegant proofs for some theorems.
• Year 1956: The word "Artificial Intelligence" first adopted by
American Computer scientist John McCarthy at the Dartmouth
Conference. For the first time, AI coined as an academic field.
• At that time high-level computer languages such as FORTRAN, LISP, or
COBOL were invented. And the enthusiasm for AI was very high at
that time.
History of Artificial Intelligence
• The emergence of intelligent agents (1993-2011)
• Year 1997: In the year 1997, IBM Deep Blue beats world chess
champion, Gary Kasparov, and became the first computer to beat a
world chess champion.
• Year 2002: for the first time, AI entered the home in the form of
Roomba, a vacuum cleaner.
• Year 2006: AI came in the Business world till the year 2006.
Companies like Facebook, Twitter, and Netflix also started using AI.
History of Artificial Intelligence
• Deep learning, big data and artificial general intelligence (2011-present)
• Year 2011: In the year 2011, IBM's Watson won jeopardy, a quiz show, where it
had to solve the complex questions as well as riddles. Watson had proved that it
could understand natural language and can solve tricky questions quickly.
• Year 2012: Google has launched an Android app feature "Google now", which
was able to provide information to the user as a prediction.
• Year 2014: In the year 2014, Chatbot "Eugene Goostman" won a competition in
the infamous "Turing test."
• Year 2018: The "Project Debater" from IBM debated on complex topics with two
master debaters and also performed extremely well.
• Google has demonstrated an AI program "Duplex" which was a virtual assistant
and which had taken hairdresser appointment on call, and lady on other side
didn't notice that she was talking with the machine.
History of Artificial Intelligence
• Now AI has developed to a remarkable level. The concept of Deep
learning, big data, and data science are now trending like a boom.
Nowadays companies like Google, Facebook, IBM, and Amazon are
working with AI and creating amazing devices. The future of Artificial
Intelligence is inspiring and will come with high intelligence.
Types of Artificial Intelligence
What is an Agent?
• An agent can be anything that perceive its environment through sensors
and act upon that environment through actuators. An Agent runs in the
cycle of perceiving, thinking, and acting. An agent can be:
• Human-Agent: A human agent has eyes, ears, and other organs which
work for sensors and hand, legs, vocal tract work for actuators.
• Robotic Agent: A robotic agent can have cameras, infrared range finder,
NLP for sensors and various motors for actuators.
• Software Agent: Software agent can have keystrokes, file contents as
sensory input and act on those inputs and display output on the screen.
• Hence the world around us is full of agents such as thermostat, cellphone,
camera, and even we are also agents.
Agents in Artificial Intelligence
• Sensor: Sensor is a device which detects the change in the
environment and sends the information to other electronic devices.
An agent observes its environment through sensors.
• Actuators: Actuators are the component of machines that converts
energy into motion. The actuators are only responsible for moving
and controlling a system. An actuator can be an electric motor, gears,
rails, etc.
• Effectors: Effectors are the devices which affect the environment.
Effectors can be legs, wheels, arms, fingers, wings, fins, and display
screen.
Agents in Artificial Intelligence
Intelligent Agents:
• An intelligent agent is an autonomous entity which act upon an
environment using sensors and actuators for achieving goals. An intelligent
agent may learn from the environment to achieve their goals. A thermostat
is an example of an intelligent agent.
• Following are the main four rules for an AI agent:
• Rule 1: An AI agent must have the ability to perceive the environment.
• Rule 2: The observation must be used to make decisions.
• Rule 3: Decision should result in an action.
• Rule 4: The action taken by an AI agent must be a rational action.
Agents in Artificial Intelligence
• Rational Agent:
• A rational agent is an agent which has clear preference, models
uncertainty, and acts in a way to maximize its performance measure
with all possible actions.
• A rational agent is said to perform the right things. AI is about
creating rational agents to use for game theory and decision theory
for various real-world scenarios.
• For an AI agent, the rational action is most important because in AI
reinforcement learning algorithm, for each best possible action, agent
gets the positive reward and for each wrong action, an agent gets a
negative reward.
Agents in Artificial Intelligence
• Structure of an AI Agent
• The task of AI is to design an agent program which implements the agent
function. The structure of an intelligent agent is a combination of
architecture and agent program. It can be viewed as:
Agent = Architecture + Agent program
• Following are the main three terms involved in the structure of an AI agent:
• Architecture: Architecture is machinery that an AI agent executes on.
• Agent Function: Agent function is used to map a percept to an action.
f:P* → A
• Agent program: Agent program is an implementation of agent function. An
agent program executes on the physical architecture to produce function f
Agents in Artificial Intelligence
• PEAS Representation
• PEAS is a type of model on which an AI agent works upon. When we define
an AI agent or rational agent, then we can group its properties under PEAS
representation model. It is made up of four words:
• P: Performance measure
• E: Environment
• A: Actuators
• S: Sensors
• Here performance measure is the objective for the success of an agent's
behaviour.
Agents in Artificial Intelligence
• PEAS for self-driving cars:
• Let's suppose a self-driving car then
PEAS representation will be:
• Performance: Safety, time, legal drive, comfort
• Environment: Roads, other vehicles, road signs, pedestrian
• Actuators: Steering, accelerator, brake, signal, horn
• Sensors: Camera, GPS, speedometer, odometer, accelerometer, sonar.
Agent Performance measure Environment Actuators Sensors
3. Part -picking Robot •Percentage of parts in •Conveyor belt with parts, •Jointed Arms •Camera
correct bins. •Bins •Hand •Joint angle sensors.
Agents in Artificial Intelligence
Agent Environment in AI
• An environment is everything in the world which surrounds the agent, but it is not a part
of an agent itself. An environment can be described as a situation in which an agent is
present.
• The environment is where agent lives, operate and provide the agent with something to
sense and act upon it. An environment is mostly said to be non-feministic.
Features of Environment
• As per Russell and Norvig, an environment can have various features from the point of
view of an agent:
1.Fully observable vs Partially Observable
2.Static vs Dynamic
3.Discrete vs Continuous
4.Deterministic vs Stochastic
Agents in Artificial Intelligence
4.Single-agent vs Multi-agent
5.Episodic vs sequential
6.Known vs Unknown
7.Accessible vs Inaccessible
• 1. Fully observable vs Partially Observable:
• If an agent sensor can sense or access the complete state of an
environment at each point of time then it is a fully
observable environment, else it is partially observable.
• A fully observable environment is easy as there is no need to maintain the
internal state to keep track history of the world.
• An agent with no sensors in all environments then such an environment is
called as unobservable.
Agents in Artificial Intelligence
• 2. Deterministic vs Stochastic:
• If an agent's current state and selected action can completely determine the next
state of the environment, then such environment is called a deterministic
environment.
• A stochastic environment is random in nature and cannot be determined
completely by an agent.
• In a deterministic, fully observable environment, agent does not need to worry
about uncertainty.
• 3. Episodic vs Sequential:
• In an episodic environment, there is a series of one-shot actions, and only the
current percept is required for the action.
• However, in Sequential environment, an agent requires memory of past actions
to determine the next best actions.
Agents in Artificial Intelligence
• 4. Single-agent vs Multi-agent
• If only one agent is involved in an environment, and operating by itself then such an environment
is called single agent environment.
• However, if multiple agents are operating in an environment, then such an environment is called a
multi-agent environment.
• The agent design problems in the multi-agent environment are different from single agent
environment.
• 5. Static vs Dynamic:
• If the environment can change itself while an agent is deliberating then such environment is
called a dynamic environment else it is called a static environment.
• Static environments are easy to deal because an agent does not need to continue looking at the
world while deciding for an action.
• However for dynamic environment, agents need to keep looking at the world at each action.
• Taxi driving is an example of a dynamic environment whereas Crossword puzzles are an example
of a static environment.
Agents in Artificial Intelligence
• 6. Discrete vs Continuous:
• If in an environment there are a finite number of percept's and actions that can be
performed within it, then such an environment is called a discrete environment else it is
called continuous environment.
• A chess game comes under discrete environment as there is a finite number of moves
that can be performed.
• A self-driving car is an example of a continuous environment.
• 7. Known vs Unknown
• Known and unknown are not actually a feature of an environment, but it is an agent's
state of knowledge to perform an action.
• In a known environment, the results for all actions are known to the agent. While in
unknown environment, agent needs to learn how it works in order to perform an action.
• It is quite possible that a known environment to be partially observable and an Unknown
environment to be fully observable.
Agents in Artificial Intelligence
• 8. Accessible vs Inaccessible
• If an agent can obtain complete and accurate information about the
state's environment, then such an environment is called an Accessible
environment else it is called inaccessible.
• An empty room whose state can be defined by its temperature is an
example of an accessible environment.
• Information about an event on earth is an example of Inaccessible
environment.
Agents in Artificial Intelligence
• Types of AI Agents
• Agents can be grouped into five classes based on their degree of
perceived intelligence and capability. All these agents can improve
their performance and generate better action over the time. These
are given below:
• Simple Reflex Agent
• Model-based reflex agent
• Goal-based agents
• Utility-based agent
• Learning agent
Agents in Artificial Intelligence
1. Simple Reflex agent:
• The Simple reflex agents are the simplest agents. These
agents take decisions on the basis of the current
percept’s and ignore the rest of the percept history.
• These agents only succeed in the fully observable
environment.
• The Simple reflex agent does not consider any part of
percept’s history during their decision and action process.
• The Simple reflex agent works on Condition-action rule,
which means it maps the current state to action. Such as
a Room Cleaner agent, it works only if there is dirt in the
room.
• Problems for the simple reflex agent design approach:
• They have very limited intelligence
• They do not have knowledge of non-perceptual
parts of the current state
• Mostly too big to generate and to store.
• Not adaptive to changes in the environment.
Agents in Artificial Intelligence
• 2. Model-based reflex agent
• The Model-based agent can work in a partially
observable environment, and track the situation.
• A model-based agent has two important factors:
• Model: It is knowledge about "how things happen in
the world," so it is called a Model-based agent.
• Internal State: It is a representation of the current
state based on percept history.
• These agents have the model, "which is knowledge
of the world" and based on the model they
perform actions.
• Updating the agent state requires information
about:
• How the world evolves
• How the agent's action affects the world.
Agents in Artificial Intelligence
• 3. Goal-based agents
• The knowledge of the current state environment is
not always sufficient to decide for an agent to what
to do.
• The agent needs to know its goal which describes
desirable situations.
• Goal-based agents expand the capabilities of the
model-based agent by having the "goal"
information.
• They choose an action, so that they can achieve
the goal.
• These agents may have to consider a long
sequence of possible actions before deciding
whether the goal is achieved or not. Such
considerations of different scenario are called
searching and planning, which makes an agent
proactive.
Agents in Artificial Intelligence
• 4.Utility-based agents
• These agents are similar to the goal-based
agent but provide an extra component of
utility measurement which makes them
different by providing a measure of success at
a given state.
• Utility-based agent act based not only goals
but also the best way to achieve the goal.
• The Utility-based agent is useful when there
are multiple possible alternatives, and an
agent has to choose in order to perform the
best action.
• The utility function maps each state to a real
number to check how efficiently each action
achieves the goals.
Agents in Artificial Intelligence
• 5. Learning Agents
• A learning agent in AI is the type of agent
which can learn from its past experiences, or
it has learning capabilities.
• It starts to act with basic knowledge and then
able to act and adapt automatically through
learning.
• A learning agent has mainly four conceptual
components, which are:
• Learning element: It is responsible for making
improvements by learning from environment
• Critic: Learning element takes feedback from
critic which describes that how well the agent
is doing with respect to a fixed performance
standard.
• Performance element: It is responsible for
selecting external action
• Problem generator: This component is
responsible for suggesting actions that will