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???? ??? - ????????? 7.0

The document contains technical information about frame rates and syncing frame rates to screen refresh rates. It includes code snippets in multiple programming languages for configuring frame rate settings and displaying values. Measurement data is also shown with Y values and t values that seem to correspond to frame rates or time values.

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0% found this document useful (0 votes)
36 views2 pages

???? ??? - ????????? 7.0

The document contains technical information about frame rates and syncing frame rates to screen refresh rates. It includes code snippets in multiple programming languages for configuring frame rate settings and displaying values. Measurement data is also shown with Y values and t values that seem to correspond to frame rates or time values.

Uploaded by

7r59jnh2fg
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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I AM THE OFFICIAL CREATOR OF THIS HEADTRICK IF YOU CHANGE ANYTHING IN THIS FILE IT

WILL STOP WORKING FOR EVERYONE YOU HAVE BEEN WARNED -_- | ALL RIGHTS RESERVED @SHEV
IOS

Y = 200000
-1: 16.72 17.85 (-1.13)
0: 16.66 15.37 (1.29)
1: 33.32 43.74 (-10.42) (*)
2: 16.74 4.34 (12.40) (*)
3: 16.61 16.70 (-0.10)
4: 16.71 16.65 (0.06)

Y = 100000
-1: 16.66 16.50 (0.16)
0: 16.69 16.67 (0.02)
1: 16.63 22.21 (-5.58) (*)
2: 16.68 9.91 (6.77) (*)
3: 16.70 16.04 (0.67)
4: 16.69 16.70 (-0.01)

t = 0.03
-1: 16.67 16.54 (0.14)
0: 16.68 16.91 (-0.23)
1: 33.35 34.78 (-1.43) (*)
2: 16.68 14.93 (1.74) (*)
3: 16.68 16.87 (-0.20)
4: 16.67 16.48 (0.19)

t = 0.02
-1: 16.64 16.54 (0.09)
0: 16.72 16.91 (-0.19)
1: 16.66 20.79 (-4.13) (*)
2: 16.69 12.60 (4.08) (*)
3: 16.67 18.24 (-1.57)
4: 16.68 15.09 (1.59)

t = 3.0
-1: 16.68 16.74 (-0.07)
0: 16.63 16.58 (0.05)
1: 266.84 3004.04 (-2737.20) (*)
2: 2751.35 14.82 (2736.54) (*)
3: 16.66 16.80 (-0.14)
4: 16.68 15.86 (0.81)

[System.Obsolete("Use SwapInterval property instead.")]


public bool VSync { get; set; } 240 fps

public class Example : MonoBehaviour


{
void Start()
{
// Sync the frame rate to the screen's refresh rate
QualitySettings.vSyncCount = -1;
}
}

override func application(


_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions:
[UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
if #available(iOS 14.0+, *) {
let displayLink = CADisplayLink(target: self, selector:
#selector(step))
displayLink.preferredFrameRateRange = CAFrameRateRange(minimum:80,
maximum:120, preferred:120)
displayLink.add(to: .current, forMode: .default)

GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions:
launchOptions)
}

@objc func step(displaylink: CADisplayLink) {


// Will be called once a frame has been built while matching desired frame
rate
}

O<apple> Registro com.dts.freefireth

[AIMBOT]#/permission+
AimBot\000999
AimBot\999000
AimBot | 999777
typedef struct * _Object (__thiscall lpGetCameraObject *) (ulCLTClientShell
unsigned long);

GetCameraObject lpGetCameraObject;
if (aimbot != null)
{BLACK RG FF}
startActivity(aimbot)#

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