Tutorials of Visual Graphic Communication Programs For Interior Design 2 1658511585
Tutorials of Visual Graphic Communication Programs For Interior Design 2 1658511585
YONGYEON CHO
IOWA STATE UNIVERSITY DIGITAL PRESS
AMES, IOWA
Tutorials of Visual Graphic Communication Programs for Interior Design 2 by Yongyeon Cho is licensed under a Creative Commons Attribution-NonCommercial 4.0
International License, except where otherwise noted.
Contents
Introduction 1
This Open Educational Resources for the advanced level of architectural and interior design students who learn in-depth
knowledge and skills of computer-aided visualization software.
This digital textbook will be the second book of a series entitled “Tutorials of visual graphic communication programs for
interior design” (see the addons). The author will develop a total of twenty-two chapters to teach practical graphic presentation
techniques for architectural presentations. The carefully selected nine graphic communication software and technologies
based on the author’s industry experiences will be valuable learning material for designers.
The contents of this book are focusing on 1) practicing architectural diagramming using Adobe Illustrator and DepthmapX,
2) drawing hybrid digital perspectives with Wacom tablet and Corel Painter Essential or iPad and Procreate, 3) creating
organic shape in 3D and parametric furniture modeling with Autodesk Revit and SketchUp, 4) generating real-time and photo-
realistic rendering using Lumion, and Adobe Photoshop, 5) producing walk-through animations and practicing Virtual Reality
via Lumion, and Adobe Premiere Pro for improving presentation graphic quality. Students will learn these techniques by
following step-by-step tutorials.
This book is included multiple exercises for the reader’s practice. After completing the tutorial with user practice, the readers
can apply comprehensive techniques and knowledge to their design projects.
Objectives
First, this book will be the primary textbook for ARTID 569C Advanced Studies in Interior Design: Visualization Techniques.
ARTID 569 is for interior design seniors and graduates, and it is an optional class. Students who want to improve their
visual communication techniques seek advanced software knowledge before graduating from the program. Frequently, in this
type of tech class, students rely on the instructor’s demonstrations during lectures for acquiring knowledge. Our students
build their tutorials from various resources such as textbooks from the library or YouTube videos that the instructor informs.
However, students have struggled because sometimes students lost the steps because of the multiple steps required to follow.
Moreover, textbooks are expensive, and typically, a coursebook deals with only an application. Besides, YouTube videos
include unnecessary information like commercial advertisements. These separated educational resources of information often
cause students confusion and frustration. Thus, this book provides unified tutorials and accessible textbooks to cover the
selected advanced-level applications.
Second, this textbook is intended for learning nine applications that promote students’ visualization techniques and
knowledge. Many other books that teach software skills cover an application for readers, and the information is for a broad
target reader. However, this book’s readers will easily and comfortably find the relevant information in this digital book. The
nine applications were carefully selected based on the author’s practical experiences and discussion with faculty members
in the department. The nine applications are Adobe Photoshop: an industry-standard raster graphic editor for rendering
retouch, Adobe Illustrator: a vector graphic editor for diagramming; Adobe Premiere Pro: a timeline-based video editor for
walk-through video, DepthmapX: visual and spatial network analysis software, Corel Painter Essential: a raster-based digital
art application, Autodesk Revit: a building information modeling software, Sketchup: a 3D modeling computer program, and
Lumion: 3D rendering and visualization application.
Lastly, this book supports various learning experiences. The first is to complete a famous architecture by following the tutorial.
Introduction | 1
The second purpose is to provide exercises based on tutorials that practice for student’s design projects. The open-access book
consists of twenty-three chapters, including text-based step-by-step tutorials and screen-captured images with directions. The
author will use Iowa State University Digital Press. This free digital resource is for instructors who teach visualization classes,
and the resource can be a supplement resource for design studio instructors. Additionally, design students will follow the
instructors’ demonstrations in the lectures, and the students can practice the techniques after the lectures.
The tutorials in the book can have positive impacts on students’ learning by 1) providing unified digital lecture contents to
learn the advanced level graphic communication applications for interior design and architecture students, 2) offering free and
readily available materials with texts and images, 3) supporting various examples and demonstrations that easily apply for their
current and future projects.
The book will help students’ finance because they are free with Creative Common. Whenever students need application
information, the tutorials will be available without paying for the textbook ($40 to $70). The course aims to learn nine
applications. Typically, a textbook for only one application and contains lots of detailed information. Not all readers need
all the information for their projects. However, the book delivers essential and necessary information based on the author’s
various experiences in different interior design and architecture firms from local, national, and international.
Pedagogical strategies
The book’s primary pedagogical strategy is to ease students’ software learning in lectures and apply the information to their
future design projects. Some students struggle with learning technical knowledge because of the amount of information
that students must follow the instructor’s demonstration. The detailed step-by-step texts and screen-captured image-based
tutorials can help students who missed steps in lectures. Some students learn lecture contents reasonably well in class, but
students cannot apply the information to their design projects. Thus, the examples and students’ self-learning exercises will
help them how to apply the techniques to their design projects.
This Open Educational Resource contains multiple images from external resources. The author tried to gather image license information
and authorship. If removal of images from this resource is needed, please contact the author, [email protected]. Thank you.
2 | Introduction
PART ONE. IMAGE SEARCH/
DIAGRAMMING/ DATA VISUALIZATION
• Understand the importance of visual communication and various current skills and techniques
• Be introduced to various image searching tips
• Understand public domain media and Creative Commons media
• Understand what a diagram is, and the types of diagrammatic representations
Session Objectives
• (CO 1) Understand the importance of visual communication and various current skills and techniques
• (CO 2) Be introduced to various image searching tips
• (CO 3) Understand public domain media and Creative Commons media
• (CO 4) Understand what a diagram is, and the types of diagrammatic representations
Lecture Contents
• BIM
• Renderings
• Animations
• VR & AR
• Computational design
Software and apps for architecture firms: 140+ Software tools architecture firms need in [2020]-Modified by Cho [Excel
download] (source: architecturequote website)
Tools of the Trade, a resource page by Bekerman Ronen, gathers information about architectural visualization.
• Archdaily
• TinEye
• Retail design blog
• Pinterest Visual search tool
• Interior design
• Google
• Dezeen
• Picsearch
• Frame
• Wallpaper
• Design milk
• Design boom
Stock image search engines • Work design
• Healthcare design
• Shutter stock • Office snapshots
• Getty images • Education snapshots
• Deposit photo • Hospitality snapshots
• Adobe stock
• 123RF
Copyright.gov explains the public domain as follows: “A work of authorship is in the “public domain” if it is no longer under
copyright protection or if it failed to meet the requirements for copyright permission of the former copyright owner.” Finding
something on the internet does not mean it is in the public domain (Blechner, 2021, July 21).
Creative Commons is a non-profit that helps share + reuse creativity & knowledge via free legal and technological tools. These
tools are not alternatives to copyright laws, rather they work alongside them (About the licenses, 2017, November 7).
Royalty-free media
Royalty-free images aren’t necessarily free. In most cases, you’ll have to pay a one-time fee to obtain the rights to use the image.
Then you can use it as many times as you like. The “free” in “royalty-free” only means that you do not have to pay royalties to
the owner of the image every time you use it. For a comprehensive read on royalty-free images, check out this guide by Amos
Struck (Struck, 2020, April 30).
• Wikimedia Commons
• Flicker
• Pixabay
• Unsplash
• Public Domain Pictures.net
• Burst
• Old book illustrations
• The New York Public Library Digital Collections
You can find more search engines including images, audio, and video on this link.
What is a diagram?
“A simplified drawing showing the appearance, structure, or working of something; a schematic representation” – Wikipedia
“An architecture diagram is a graphical representation of a set of concepts, that is part of the architecture, including their
principles, elements, and components” – Dragon 1
A diagram is the spatialization of a selective abstraction and/or reduction of a concept or phenomenon. In other words, a
diagram is the architecture of an idea or entity. A diagram can be described as an imaginative process that by virtue of analog
and digital construction procedures helps in the transformation of typologies, configurations, and models.
Programmatic representation
Implementation/visual
This 6 diagram can be an
example of an
implementation/visual
diagram that represents the
contextual issue in the site.
The left top diagram shows
the site’s relationship with
other related buildings and
traffics. The middle image
of the top diagram shows
the best circulation with the
buildings on the site. The
right top diagram presents
how to connect the
buildings with the
conditions. The left bottom
diagram shows the
pedestrian flow and the
middle bottom diagram tell
the outside garden for the
public. The last diagram
shows the building is twisted
for the dynamic views and
bounces back to the existing
building.
Site conditions
This diagram shows the
various site condition at
once. It presents the
location of the site and the
surroundings like the major
and secondary road,
topography, river, potential
flood area, green spaces,
town, major view to cover,
the short history of the site,
elevation, ethnicity,
language, and other
infrastructure information.
Spatial representation
Design concept
Spatial relationships
This diagram and the
diagram above are from the
same project. This floor
plan with green color clearly
shows the concept of
connecting nature in the
space. Additionally, the
gray-colored space is for the
public lobby extended from
the inside out.
Volumetric relationships
Construction representation
References
About the licenses. Creative Commons. (2017, November 7). Retrieved December 21, 2021, from https://creativecommons.org/
licenses/
Amy Huber and Lisa Waxman, IDEC IDEC Exchange 2019 spring, Navigating the changing tides of technology
Bekerman, R. (n.d.). Architectural visualization tools of the trade (2D / 3D). 3D Architectural Visualization & Rendering Blog.
Retrieved December 21, 2021, from https://www.ronenbekerman.com/tools-of-the-trade/#3d-modeling
Blechner, A. J. (2021, July 21). Finding public domain & creative commons media: What do public domain & creative commons mean?
Harvard Law School Library. Retrieved December 21, 2021, from https://guides.library.harvard.edu/Finding_Images
Gailis, G. (2020, September 1). 140+architecture software tools for architects [2020]. ArchitectureQuote. Retrieved December 21,
2021, from https://architecturequote.com/software-tools-for-architects/
Professional Design Institute. (2017, March 5). Visual communication in interiors. Professional Design Institute. Retrieved
December 21, 2021, from https://www.design-institute.com/blog/visual-communication-in-interiors
Why Visual Communication Is Important? (n.d.). [web log]. Retrieved December 21, 2021, from https://eztalks.com/unified-
communications/why-visual-communication-is-important.html.
Session Objectives
Lecture Contents
Adobe Illustrator is the industry-standard vector graphics app that lets you create logos, icons, drawings, typography, and
complex illustrations for any medium. Adobe Illustrator is the industry-standard design app that lets you capture your creative
vision with shapes, color, effects, and typography.
Adobe illustrator work examples, please watch the video linked in the texts below to understand the process of the illustrated
drawings.
1. Affinity Designer
2. Corel Draw
3. Inkscape
4. Gravit designer
Note. The information below is from the Adobe illustrator user guide and selected tools, commands, and panels by the instructor.
Once the application opens, you will see this start page. On the start page, you can create a new file using a template, browse
to open a file, or open a recent file.
Once you click the [Create New] button, a new window will pop up.
• [STEP 01] Enter a file name to save. e.g. [First name_Last name_Exercise 1 Diagram].
• [STEP 02] Change the unit to [Inches].
• [STEP 03] Update the size of the artboard size [Width=20in, Height=14in] for the Exercise 1.
Note 1. Bleed sizes for printing documents. Often designers create a document a bit bigger (0.125”) than an artboard size for white space.
However, documents for web or computer use do not need to have the bleed because there is no space to cut.
Save the file by pressing [ctrl+s] on the keyboard, before you start your work.
Once you create a new file, you will see a white artboard with the workspace [Essentials].
The image below is the [Painting] workspace and illustrates the name of the interface.
Note1. Once you press the [tab] key on the keyboard, you can hide all panels.
Note2. For a presentation mode, press [Shift+F] or click the presentation mode on the bottom of the tool panel.
Document setup
On the document set, you can change the units, bleed size, and Artboards size.
• [STEP 05] If you need it, you can also add new artboards. Once you print or make a PDF file, it will show on different
pages.
Preferences
On Preferences, you can change many things when you operate the application. I usually use the preferences to change the
units and user interface.
• [STEP 01] To select an object, click or drag over an object/ objects/ a group/ groups.
• [STEP 02] To select an object inside of a group, you must double click to open the group and then select an object/objects
by clicking or dragging it over.
• [STEP 03] To select multiple objects, hold the [shift] key and select another object(s).
For more information about the selection tool, please read the Selecting Objects help page on the Adobe website.
This direct selection tool is to select an anchor point/anchor points in an object/objects/a group/groups.
• [STEP 01] You can select anchor point(s) by clicking or dragging over it.
• [STEP 02] To select multiple anchor points, hold the [shift] key and select another anchor point(s).
• [STEP 03] To move the selected anchor point(s), you should drag and drop the anchor(s) or use keyboard direction keys.
The Pen tool supports both straight lines (click) and curved lines (drag).
An object can be closed and open. This can be identified with this identifier .
If you need to draw a 45-degree line or a 90-degree line, hold the [Shift] key.
If you want to add an anchor point, mouse over on edge of an object, the mouse icon changes to +, then you can click to add an
anchor point.
For more information about the Pen tool, please read the Drawing Pen Curvature or Pencil help page.
For more information about the paintbrush tool, please read the Create and Edit Artwork with Paintbrush help page.
For more information regarding the type tool, please read the Creating Text help page.
Shapes
There are two ways to create a shape. One is clicking to open the shape window to enter numbers, the other is dragging to
manually draw a shape.
For more information regarding the shapes tool, please read the Draw Basic Shapes help page.
Eyedropper tool
The eyedropper tool is to copy the attributes of an object by clicking the object.
To apply the attributes, hold the [Alt] key and click an object.
For more information about the eyedropper tool, please read the Appearance Attributes help page.
Once you click this [Edit toolbars…], more toolbars can use.
If you want to move a tool to the toolbar, drag and drop off the icon.
Free Transform is a different transform tool than just using a section tool.
• Free Transform
• Perspective distort
• Free distort
To change the Fill color & gradient, use the control panel.
To change Stroke color & types, click [Stroke] on the control panel.
Swatches
A swatches panel is a way to save the color that you use in a drawing.
You can add new color from the library by clicking the stacked lines icon .
Color Guide
The Color Guide panel is another tool to select a color. This panel proposes color harmony.
For more information about the Color Guide, please read the Color Group Harmonies help page.
Gradient
Once you click the gradient on the gradient panel, the gradient will apply to the fill or the stroke.
And also, you can control the direction by using the gradient tool from the toolbar.
The transparency tool is to adjust the object or group transparency and blending modes.
For more information about Transparency, please read the Transparency blending modes help page.
Character
To open the full panel, you will need to double-click the tab.
From the character panel, you can edit font, font style, font size, leading, and more.
If you need to change your font to all capital letters, open the character panel menu and select All Caps.
You may also need to break the fonts/texts for additional edits. You choose the types and mouse right-click, and select [Create
Outlines].
Paragraph
The paragraph panel is for editing paragraph alignment and indents and hyphenation.
image credit: Screen
captured and modified by
the Author from Adobe
Illustrator.
For more information about formatting paragraphs, please read the Formatting Paragraphs help page.
Align
Align panel is to controls the object or group by aligning/distributing with other selected objects or groups.
Pathfinder
For more information about Pathfinder tools, please read the Combining Objects help page.
Appearance
The appearance panel is to view and adjust the appearance attributes for an object, group, or layer.
To add an effect, click the Add Effect button and select an effect.
Place [shift+ctrl+p]
Use the Place command to load other bitmap images on your artboard.
• [STEP 01] Click [File] >[Place] and select an image that you want to add, and click [Place].
• [STEP 02] Drag and drop to place the linked image.
• [STEP 03] To replace the image with another image, you should click the name of the image on the control panel and
click replace.
For more information about the Place function, please read the Importing Artwork Files help page.
Image trace
Image trace command is for converting a bitmap image to a vector object (editable in illustrator).
• [STEP 01] Before using the command, please embed the linked image.
• [STEP 02] Once you click an arrow next to the [image trace] button, you can see some preset to convert image to object.
You can try the preset that is appropriate for your purpose.
• [STEP 03] If you need any additional adjustment for the converted object other than the presets, please open the image
To convert the editable object, please click [Expand] on the control panel.
For more information about image trace functions, please read the Image Trace help page.
For more information groups and expanding objects, please read the Grouping Expanding Objects help page.
For more information about rulers and guides, please read the Rulers, Guides, and Crop Marks help page.
Layers
For more information about layers, please read the Using Layers help page.
References
Adobe Illustrator. (2021, December 20). Welcome to the illustrator User Guide. Retrieved December 21, 2021, from
https://helpx.adobe.com/illustrator/user-guide.html
Adobe Illustrator. (2018, January 11). Drawing with the Pen, Curvature, or Pencil tool. Retrieved December 21, 2021, from
https://helpx.adobe.com/illustrator/using/drawing-pen-curvature-or-pencil.html
Adobe Illustrator. (2019, January 30). Create artwork with the Paintbrush and Pencil tools. Retrieved December 21, 2021, from
https://helpx.adobe.com/illustrator/how-to/create-edit-artwork-with-paintbrush-pencil-tools.html
Adobe Illustrator. (2021, December 13). Create text. Retrieved December 21, 2021, from https://helpx.adobe.com/illustrator/
using/creating-text.html
Adobe Illustrator. (2019, July 10). Draw basic shapes. Retrieved December 21, 2021, from https://helpx.adobe.com/illustrator/how-
to/draw-basic-shapes.html
Adobe Illustrator. (2021, August 3). Appearance attributes. Retrieved December 21, 2021, from https://helpx.adobe.com/
illustrator/using/appearance-attributes.html
Adobe Illustrator. (2019, April 23). Scale, shear, and distort objects. Retrieved December 21, 2021, from https://helpx.adobe.com/
illustrator/using/scaling-shearing-distorting-objects.html
Adobe Illustrator. (2020, April 24). Color groups. Retrieved December 21, 2021, from https://helpx.adobe.com/illustrator/using/
color-groups-harmonies.html
Adobe Illustrator. (2021, April 16). Transparency and blending modes. Retrieved December 21, 2021, from https://helpx.adobe.com/
illustrator/using/transparency-blending-modes.html
Adobe Illustrator. (2021, June 22). Format type. Retrieved December 21, 2021, from https://helpx.adobe.com/illustrator/using/
formatting-type.html
Adobe Illustrator. (2021, April 16). Format paragraphs. Retrieved December 21, 2021, from https://helpx.adobe.com/illustrator/
using/formatting-paragraphs.html
Adobe Illustrator. (2017, February 15). Move, align, and distribute objects. Retrieved December 21, 2021, from
https://helpx.adobe.com/illustrator/using/moving-aligning-distributing-objects.html
Adobe Illustrator. (2021, April 16). Combine objects. Retrieved December 21, 2021, from https://helpx.adobe.com/illustrator/
using/combining-objects.html
Adobe Illustrator. (2021, August 3). Appearance attributes. Retrieved December 21, 2021, from https://helpx.adobe.com/
illustrator/using/appearance-attributes.html#appearance_panel_overview
Adobe Illustrator. (2021, November 12). Import artwork files. Retrieved December 21, 2021, from https://helpx.adobe.com/
illustrator/using/importing-artwork-files.html
Adobe Illustrator. (2021, May 14). Image trace. Retrieved December 21, 2021, from https://helpx.adobe.com/illustrator/using/
image-trace.html
Adobe Illustrator. (2020, June 4). Group or ungroup objects. Retrieved December 21, 2021, from https://helpx.adobe.com/
illustrator/using/grouping-expanding-objects.html
Adobe Illustrator. (2021, December 13). Rulers, grids, and guides. Retrieved December 21, 2021, from https://helpx.adobe.com/
illustrator/using/rulers-grids-guides-crop-marks.html
Digital Art Creation. (2017). Drawing Perspective Vector Art in Adobe illustrator. YouTube. Retrieved December 21, 2021, from
https://www.youtube.com/watch?v=niKUMz0wpUQ.
Satori Graphics. (2019). Learn Skills For QUALITY ISOMETRIC DESIGN – Illustrator Isometric House Tutorial. YouTube. Retrieved
December 21, 2021, from https://www.youtube.com/watch?v=eFHxknDs4Mk.
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Image credit: Modified
diagram based on a
diagram – Mulemba House
by Trienal de Arquitectura
from Pyo, M., & Kim, S.
2012 by Cho
In this tutorial, you will see a working process to create a spatial, sequential process diagram. Through the process, students
will learn how to use the tools and commend in Illustrator.
• [STEP 01] Open Adobe illustrator. (in this tutorial, I used the illustrator 2021 version)
• [STEP 02] Create a new file by clicking [CREATE NEW].
• [STEP 03] Enter the file name [Firstname_Lastname_Exercise 1 Diagram].
• [STEP 04] Enter artboard size [20in x 14in].
• [STEP 05] Confirm Color mode [CMYK].
• [STEP 06] Raster effect [300 dpi].
• [STEP 01] For the exercise, you must download the image file and use it.
• [STEP 02] For your project, you can use a sketch file as a background image.
• [STEP 03] Click [FILE] > Click [PLACE] or, Press [SHIFT+CTRL+P].
• [STEP 04] Select an image file that you use as a guide for a diagram.
• [STEP 05] Click a place on the artboard.
• [STEP 06] Confirm you are using [SELECTION TOOL].
• [STEP 07] Adjust the scale by dragging and dropping the edge of the image. You may hold the [SHIFT] key to keep the
image ratio. Or you can use [TRANSFORM PANEL] to adjust the size of the image. Or adjust the size on [CONTROL
PANEL].
Image credit: Modified
diagram based on a
diagram from Pyo, M., &
Kim, S. 2012 by Cho.
• [STEP 01] Press [Z] to zoom in and out. Or you can press [CTRL+ +] to zoom in, press [CTRL + -] to zoom out.
• [STEP 02] Press [SPACE] key to handing the artboard.
• [STEP 03] Press [P] to use the [PEN] tool.
• [STEP 04] Confirm you selected the [DIAGRAMS] layer.
• [STEP 05] Start to draw the site line. If you want to use only lines without fill color, you must click the [FILL] and change
the color to [NONE].
• [STEP 01] Adjust the building volume fill color to hide the site line.
• [STEP 02] Adjust the site line color to indicate the volume of the site.
Note. For the exercise, you can add/develop the diagram that you are given. DESIGNERS!!
• [STEP 01] Select the first diagram > Mouse right-click > Select [GROUP].
• [STEP 02] Hold [ALT] key > Drag and drop the first diagram to the second diagram location.
• [STEP 03] Select the copied second diagram > Mouse right-click > Select [UNGROUP].
• [STEP 04] Remove and edit to create the second diagram.
• [STEP 01] Select the group > Mouse right-click > Click [ARRANGE] > Click [SEND BACKWARD] Or Select the group >
Press [CTRL+[ ].
• [STEP 01] Previously you used the default swatches. You can select color by double-clicking Fill color and pick a color
from [COLOR PICKER].
• [STEP 10] Repeat this process to save colors from a reference image.
• [STEP 16] Make a group for the [DIAGRAM 2] and rename the group from the [LAYER PANEL].
• [STEP 01] Copy the diagram 2 group to the diagram 3 location by holding [ALT] key and dragging and dropping the
object/the group. If you want to copy to a straight line, hold the [SHIFT] key while dragging and dropping the object/the
group.
• [STEP 02] If the background image is off from the copied diagram, you can change the image location.
• [STEP 03] Repeat [Ready to make the second diagram] to [Changing color with using Swatches and Library] to create the
third diagram.
• [STEP 04] Consider the drawing orders, the thickness of lines, and the color of the object.
Create Diagram 4
• [STEP 01] For Diagram 4, you only need to add the Yellow square and tree in the middle of the site. You don’t need to
ungroup and draw new all. You will keep the elements and only add the yellow square and three.
• [STEP 02] To see the background image, you can change the opacity value of the copied diagram or adjust the
transparency style to [MULTIPLY].
• [STEP 01] In this tutorial, you will learn how to convert a raster (bitmap) image to a vector image.
• [STEP 02] Download a silhouette icon (the black and white image will have the best results) from the image searching
website.
• [STEP 03] Place the image on the artboard [SHIFT+CTRL+P].
• [STEP 04] Click [EMBED] from the [CONTROL PANEL].
• [STEP 05] Click the small arrow by the [IMAGE TRACE] to select [BLACK AND WHITE LOGO].
Image credit: Black and
white human figures
designed by freepik.
Add texts
• [STEP 01] Click [TYPE TOOL] from [TOOL PANEL], or press [T].
• [STEP 01] Before you create PDF and JPG, you must save the file.
• [STEP 02] To create a PDF file, you should use [SAVE A COPY] from the file menu > select [PDF] for the file type > select
Adobe PDF Preset [PRESS QUALITY].
• [STEP 03] To create a JPG file, you should use [EXPORT] from file menu > select [EXPORT AS] > select [JPG] for the file
type > click [EXPORT] > select the quality, resolution (150 ppi for low quality print).
References
Curt, I. (2019, September 30). Quick tip: How to create an isometric grid in less than 2 minutes! Design & Illustration Envato
Tuts+. Retrieved December 22, 2021, from https://design.tutsplus.com/tutorials/quick-tip-how-to-create-an-isometric-grid-in-
less-than-2-minutes–vector-3831
Pyo, M., & Kim, S. (2012). Architectural and program diagrams: 1 Construction and design manual/editor [s], Miyoung Pyo,
Seonwook Kim. (1., neue Ausg.. ed., Construction and design manual).
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
The term space syntax encompasses a set of theories and techniques for the analysis of spatial configurations. It was
conceived by Bill Hillier, Julienne Hanson, and colleagues at The Bartlett, University College London in the late 1970s to early
1980s to develop insights into the mutually constructive relationship between society and space. As space syntax has evolved,
certain measures have been found to correlate with human spatial behavior, and space syntax has thus come to be used to
forecast the likely effects of architectural and urban space on users (Wikimedia Foundation, 2021, March 26).
Three assumptions
Convex space
(popularized by John Peponis, and his collaborators at Georgia Tech), an occupiable void where, if imagined as a wireframe
diagram, no line between two of its points goes outside its perimeter: all points within the polygon are visible to all other
points within the polygon.
An example of convex
spaces and the depth map.
image credit: Dawes, M., &
Ostwald, M. J.
(idea popularized by Bill Hillier at UCL), a straight sight-line and a possible path
An example of an axial map
and the depth map. image
credit: Dawes, M., &
Ostwald, M. J.
Isovist space
(popularised by Michael Benedikt at University of Texas), or viewshed or visibility polygon, the field of view from any particular
point
An example of an Isovist
map. image credit: Ostwald
M.J., Dawes M.J.
In architecture, visibility graph analysis (VGA) is a method of analyzing the inter-visibility connections within buildings or
urban networks. Visibility graph analysis was developed from the architectural theory of space syntax by Turner et al. (2001)
and is applied through the construction of a visibility graph within the open space of a plan.
Visibility graph analysis was firstly implemented in Turner’s Depthmap software and is now widely used by both academics
and practitioners through the open-source and multi-platform depthmapX developed by Tasos Varoudis (Sailer, K, 2016,
February 3).
The main proposition of Space Syntax research: the character of social life within a space depends on its position within the
fabric of a city or a building.
Affects the patterns of copresence and encounters in space and thus the patterns of interaction between people (Sailer, K, 2016,
February 3).
Software – Depthmap X
depthmapX is a multi-platform software platform to perform a set of spatial network analyses designed to understand social
processes within the built environment. It works at a variety of scales from building through small urban to whole cities or
states. At each scale, the aim of the software is to produce a map of open space elements, connect them via some relationship
(for example, intervisibility or overlap), and then perform a graph analysis of the resulting network (UCL Space Syntax, n.d).
depthmapX-0.50-64bit-Windows.zip.
In order to simulate in Depthmap X, your drawing needs to be ready for the application.
◦ Hide all except Walls, Windows, Doors, Furniture, Built-In Furniture layers.
◦ Copy the elements that show in a separate CAD file.
• [STEP 02] If the drawing is simple, you can use the files in depthmap X, but it is recommended to redraw the elements in
separated layers (e.g., 101_SS_A, 101_SS_V,
101_SS_A layer is for accessibility diagram, 101_SS_V layer is for visibility diagram, you can set a different color for the
layers).
• [STEP 01] Click the [New] icon from the [MAIN] panel to create a new file.
• [STEP 02] Click the [Import] icon from the [MAIN] panel to import [Eames House_SS_V-1st.dxf].
• [STEP 03] Select [Eames House_SS_V-1st.dxf] file and click [Open].
• [STEP 05] Once the grid is set, click the [Fill] icon (looks like paint bucket) from the [Main] panel to designate the area
you want to analyze > Click one of the grids that you want to analyze.
• [STEP 07] In order to get the visibility diagram, Click [Tool] from the menu > Click [Visibility] > Click [Run Visibility
Graph analysis] > Check [Calculate visibility relationships], Check [Include global measure], enter [n] for [Select radius]
the Analysis options > Click [OK] > You will get [Visual integration] result.
• [STEP 09] As far as I know, there is no export function on this software. So, it would be best if you screened capture to
use the image. I recommend overlaying with the floor plan in Photoshop.
• [STEP 01] Click the [New] icon from the [MAIN] panel to create a new file.
• [STEP 02] Click the [Import] icon from the [MAIN] panel to import [Eames House_SS_A-1st.dxf].
• [STEP 03] Select [Eames House_SS_A-1st.dxf] file and click [Open].
• [STEP 04] Click the [Set Grid] icon from the [Main] panel to create grids.
• [STEP 05] Once the grid is set, click the [Fill] icon (looks like a paint bucket) from the [Main] panel to designate the area
you want to analyze > Click one of the grids that you want to analyze.
• [STEP 06] Click [TOOL] from the menu > Click [Visibility] > Click [Make Visibility Graph…] > Uncheck all from the
options > Click [OK] > You will get [Connectivity] result.
Dawes, M., & Ostwald, M. J. (2013). Precise locations in space: an alternative approach to space syntax analysis using intersection points.
Architecture Research, 3(1), 1-11.
Example of space syntax representation of housing floor – diagram transparent PNG – 850X475 – free download on nicepng.
NicePNG.com. (n.d.). Retrieved December 22, 2021, from https://www.nicepng.com/ourpic/u2w7u2i1w7w7y3q8_example-of-
space-syntax-representation-of-housing-floor/
Ostwald M.J., Dawes M.J. (2018) Isovists: Spatio-Visual Mathematics in Architecture. In: Sriraman B. (eds) Handbook of the Mathematics
of the Arts and Sciences. Springer, Cham. https://doi.org/10.1007/978-3-319-70658-0_5-1
Sailer, K. (2016, February 3). Understanding complex buildings. SlideShare. Retrieved December 22, 2021, from
https://www.slideshare.net/kerstinsailer/understanding-complex-buildings
Turner, A; Doxa, M.; O’Sullivan, D.; Penn, A. (2001). From isovists to visibility graphs: a methodology for the analysis of
architectural space. Environment and Planning B. 28 (1): 103–121. doi:10.1068/b2684.
UCL Space Syntax. (n.d.). DepthMapX. Space Syntax. Retrieved December 22, 2021, from https://www.spacesyntax.online/
software-and-manuals/depthmap/
Session Objectives
Lecture Contents
There is no doubt that digital culture has changed the way that projects have been designed and represented, according to
Perry Kulper, author of “The Labor of Architectural Drawing,” the result is a “shift from what architecture looks like to how it
behaves—a movement from the configuration and image dominance to parametric and performance logics.”
However, despite their waning appearance in the business-as-usual side of architecture, drawing and illustration are still
inescapable components of the practice that filter into multiple stages of the process (Garkavenko, A, 2021, December 9).
Founded in 1986 in the United States, the ASAI is comprised of professional illustrators, architects, designers, teachers,
students, corporations, and anyone engaged in the serious pursuit of architectural illustration. The central purpose of ASAI
remains the improvement of architectural drawing worldwide.
The Design Communication Association (DCA) is an international professional society composed of graphics/design teachers
from schools of architecture, landscape architecture, interior design, graphic design, and product design.
For more resources for architectural illustrations, check out the illustration tag on the Archdaily website.
Example 1
This architectural
perspective image is the
final illustration based on a
photo that the author took.
This image depicts the
Korean traditional
architecture
(Gwanghwamun-a front
gate of the Joseon Dynasty’s
palace) without distorting
the vanishing point.
Example 1 Process
Example 2
This illustration is also an
example of a photo-based
digital drawing. This image
shows two truck graffiti on
the outside of a wall that I
took a picture of from
Brooklyn, New York.
Example 2 Process
Example 1
This interior perspective
view presents the courtyard
of the future of the Stahl
house project that I worked
on in 2015. The site locates
in Los Angles. This image
was based on a
computer-generated 3D
rendering. Because this is a
hypothetical project, I
needed a based image to
visualize the project. With
3D rendering, the
illustration looks more
realistic, but the line
drawing expresses a more
fantasy feeling.
Example 1 Process
Example 2
This digital rendering was a
commissioned work. A
client asked me to draw the
three buildings in a
perspective rendering. The
client provided the
three-building separately.
Then I photoshopped the
three buildings into one
view and changed the
buildings vanishing points
to look more harmonized,
and added the sky. With the
client’s approval, I draw the
image and connect the
image more naturally. And
also I matched the color.
Example 2 Process
Example 1
Wacom Co. Ltd is a Japanese company that specialized in Graphic Tablets and related products since 1983.
1. Pen computers
2. Pen displays
3. Pen tablets
4. Smartpads
5. Stylus
• Customizable ExpressKeys: Four keys on the upper corners of the Intuos allow you to set frequently used functions or
keystrokes, or simulate button clicks or modifier keys.
• Touch toggle switch: This allows you to enable or disable touch.
• USB connector: Connects your Intuos to your computer. See the Quick Start Guide that came with your Intuos for
instructions on connecting it to your computer.
• Power LED: Lights when the Intuos is connected to an active USB port.
• Status LED: Lights when you touch the active area, or use the pen or ExpressKeys™.
• Active area: The portion of the Intuos surface that detects pen and touch input. The boundaries of the active area are
shown by four small dots on the corners of the tablet.
Optional read and watch this blog post for Productivity Tips for your Wacom tablet.
Corel Painter is a raster-based digital art application created to simulate as accurately as possible the appearance and behavior
of traditional media associated with drawing, painting, and printmaking. It is intended to be used in real-time by professional
digital artists as a functional creative tool.
The application offers a wide range of traditional artists’ materials and tools. With the aid of a graphics tablet or computer
mouse, the user is able to reproduce the effect of physical painting and drawing media such as watercolor, oil, chalk, charcoal,
and color pencil. There are also a few non-traditional items, such as the Image Hose, pattern pens, F/X, Distortion, and Artist
tools for allowing artists to apply less conventional elements to an image.
Painter Essentials 7
Painter 2021
Similar applications
Welcome page
Press [CTRL + S]
Preferences
Adobe Photoshop. (n.d.). Official Adobe Photoshop. Retrieved December 22, 2021, from https://www.adobe.com/products/
photoshop.html
Affinity photo. (n.d.). Affinity photo – professional image editing software. Retrieved December 22, 2021, from
https://affinity.serif.com/en-us/photo/
ASAI. (n.d.). Architecture in perspective 34. Retrieved December 22, 2021, from https://www.asai.org/architecture-in-
perspective-34/
Corel Painter Essentials 7. (n.d.). Painter Essentials 8: Get your free trial, Retrieved December 22, 2021, from
https://www.painterartist.com/en/product/painter-essentials/
Corel Painter 2021. (n.d.). Painter 2022: Download your free trial. Retrieved December 22, 2021, from
https://www.painterartist.com/en/product/painter/?topNav=en#features
DCA. (2019, May 31). 2018_DCA_Exhibition. Issuu. Retrieved December 22, 2021, from https://issuu.com/sorensson/docs/
2018_dca_drawing_exhibition_catalog_210de63b4a1198
Garkavenko, A. (2021, December 9). 9 architectural illustration styles that prove drawing isn’t dead – architizer journal. Journal.
Retrieved December 22, 2021, from https://architizer.com/blog/inspiration/collections/architectural-illustration/
Park, P. (2019, February 9). 8 productivity tips for your Wacom Tablet. Wacom Americas’ Blog. Retrieved December 22, 2021, from
https://community.wacom.com/us/8-productivity-tips-for-your-wacom-tablet/
Sketchbook. (n.d.). For everyone who loves to draw. Retrieved December 22, 2021, from https://www.sketchbook.com/
Wacom. (n.d.). Wacom Global. Retrieved December 22, 2021, from https://www.wacom.com/en-us
Wacom. (n.d.). Wacom Intuos Features. Retrieved December 22, 2021, from https://101.wacom.com/UserHelp/en/
Features_Intuos.htm
Wacom. (n.d.). Wacom Intuos. Retrieved December 22, 2021, from https://www.wacom.com/en-us/products/pen-tablets/wacom-
intuos
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Image credit: The base
photo is a modified image
from Ricardo Dearatanha /
Los Angeles Times.
Many digital artists start to draw on the Painter artboard directly without any guidance. But this needs many practices, so
beginners are not recommended to use this type of work in Painter.
However, I think this “drawing and painting from scratch” might be a suitable method for concept sketches of your design
work.
The painter supports a variety of sizes of the artboard, paper for texture, brushes, and colors from the color wheel and
swatches.
Painter brushes can paint or draw with any media – not just oils and watercolor, but also pencils, pens, pastels, markers, and
other media.
Image credit: Stacy, R.
Tracing an image
You can use tracing paper to outline an image or other renderings. You can then use the outline as a starting point for a
painting.
This is a helpful method for designers/artists who want to draw perspective drawings with the right vanishing point and
viewpoint lines.
After you trace the outline, you will use various brushes to express drawing in the artistic matter.
Painter has a unique technology to copy images with different brush styles. It calls Photo Painting Brushes.
You can express the color and details with different media, like oil paint, pastel, chalk, spray, watercolor, pencil, and more.
One tip from the Painter Essentials quick start guide: “Don’t attempt to paint every square inch of the canvas. Allowing some
of the canvas to show through adds to the loose, fluid quality of the image. Don’t be concerned about slight overlaps with
adjacent areas. The basic idea is to work quickly and with spontaneity.”
“A great way to become acquainted with Corel Painter is to create photo art by painting on an image (photo or rendered image).
Based on the analysis of a large number of paintings by different artists, the AI presents the use of advanced machine-learning
techniques to create auto-paintings that match more realistically the aesthetics and painting styles of professional artists.
Image credit: Corel
Discovery Center
Tools
• Brush tool lets you paint and draw on the canvas or a layer.
• Dropper tool lets you pick up a color from an existing image.
• Paint Bucket tool lets you fill an area with color.
• Text tool creates text shapes.
• Eraser tool lets you remove unwanted areas from an image by using brushstrokes.
• Crop tool lets you remove an unwanted area from an image by cutting them out.
• Rectangular selection tool.
• Oval selection tool.
• Lasso selection tool.
• Magic Wand tool lets select an area of similar color by clicking or dragging in an image.
• Selection Adjuster tool lets you select, move, and manipulate selections created with all selection tools.
• Transform tool lets you modify the selected area of an image by using different transformation modes.
• Layer Adjuster tool is used to select, move, and manipulate layers.
• Rubber Stamp tool gives you quick access to the Straight Cloner brush variants.
• Dodge tool lets you lighten.
• Burn tool lets you darken.
• Mirror paint mode lets you create a perfectly symmetrical painting.
• Kaleidoscope mode lets you transform basic brushstrokes into colorful and symmetric kaleidoscope images.
• Grabber tool lets you pan through an image quickly.
• Magnifier tool lets you magnify areas of an image.
• Rotate page tool lets you rotate an image window to accommodate the way you naturally draw.
• Color selector lets you choose main and additional colors.
• Paper selector opens the papers flyout.
• Color tools.
• Text, Eraser, and Crop tools.
• Selection tools.
• Photo tools.
• Symmetry tools.
• Navigation tools.
• Selectors.
Panels
• Photo Painting: Provides all the tools you need for creating photo art.
• Mixer: Lets you mix and blend colors as you would on the artist’s palette.
• Color Set: Displays the colors in the current color set so you can organize groups of colors.
• Navigator panel: This Lets you navigate the document window without zooming out.
• Layers: This lets you preview and arranges all layers in the document. You can set the composite method, adjust the
opacity, and lock and unlock layers.
Choosing brushes
The Brush Library panel lets you choose brushes from different brush categories.
References
Corel Discovery Center. (2019, October 7). Webinar: Introducing painter essentials 6. Retrieved December 23, 2021, from
https://learn.corel.com/tutorials/webinar-intro-painter-essentials-6/
Stacy, R. (2018, September 24). Painter Mech Design. Corel Discovery Center. Retrieved December 23, 2021, from
https://learn.corel.com/tutorials/webinar-painter-mech-design/
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
The Acrylic brush variants are versatile brushes that let you apply quick-drying paints to the canvas.
The Oils brush variants let you create effects you’d expect from oil paints. Some variants are semi-transparent and can be
used to produce a glazed effect.
Airbrushes
Airbrushes apply fine sprays of color, which mirror the feel of a real airbrush in action. Most airbrushes support color buildup
on a single brushstroke.
The Artist brush variants help you paint in the styles of master artists (Van Gogh, Impressionist Blender, and Sargent
Brush).
Although you can use any brushes when auto-painting a photo, the Photo Painting brush variants are specifically optimized
for auto-painting.
Blenders
Blender brushes affect underlying pixels by moving and mixing colors. The brushes can reproduce the effect of blending paint
Chalk brush variants produce the thick, rich texture of natural chalk sticks with the paper grain.
Pastels range from hard pastel styles that reveal the paper grain to extra soft pastels that glide on to completely cover existing
strokes.
Crayons offer a range of styles from soft and dull to waxy and grainy.
The Dab Stencil brush variants knock out the area of the brush dab by making them more transparent. They use stencil
media, such as papers and flow maps.
Digital Watercolor
Digital watercolor brush variants produce watercolor effects that react with a canvas texture and allow colors to flow, mix,
and absorb more realistically.
Dynamic Speckles brush variants generate a continuous brushstroke from discrete spots of the color of speckles.
F-X
F-X brush variants can give you an array of creative results. Some add color. Others affect underlying pixels.
Glazing Brushes
Glazing brushes can help you fill an area with long continuous strokes that have a very soft gradation from the beginning of
Particles
Particle brushes are physics-inspired brushes that give a unique look and feel to your artwork.
Pattern Pens
Pattern Pens brush variants let you use a brush to apply a pattern to an image.
Sponges
Sponges let you create a variety of textures by applying the current paint color or blending existing colors.
A unique way to create a custom drawing with Corel Painter Essentials 7 is to use AI auto-painting.
Based on the analysis of a large number of paintings by different artists, the AI presets use advanced machine-learning
techniques to create auto-paining.
AI auto-paint
• [STEP 1] Open an image that you want to turn into a painting by clicking [BROWSE] on the [PHOTO PAINTING] panel.
Note. Before you open the image, please confirm your canvas size and the image size are the same. Confirm the sizes of the images
by pixels.
You also can add other auto-paining on the top of the layer, but use a separate layer to add other auto-paint and adjust layer
styles and transparency.
This clone painting allows you to paint some selected areas by using quick, loose strokes. Please don’t attempt to paint every
square inch of the canvas.
You can experiment with different brushes from the [PHOTO PAINTING BRUSHES] category to achieve different styles.
• [STEP 1] load a base image that you want to paint by clicking [BROWSE] from the photo painting panel.
• [STEP 2] Press [CTRL + T] to turn on and off the base image, you can adjust the trace paper opacity.
• [STEP 3] Select a variant from the Photo Painting Brushes.
• [STEP 4] Draw on a new layer.
Corel Corporation. (n.d.). Quick start guide – corel. Retrieved December 23, 2021, from http://product.corel.com/help/Painter-
Essentials/540111149/Main/EN/Quick-Start-Guide/Painter-Essentials-Quick-Start-Guide.pdf
Session Objectives
Lecture Contents
Procreate – App
“Procreate is a raster graphics editor app for digital painting developed and published by Savage Interactive for iOS and
iPadOS. Designed in response to the artistic possibilities of the iPad, it was launched on the App Store (iOS) in 2011.
The aim of Procreate is to recreate the natural feel of physical drawing while utilizing the practical advantages of a digital
platform. It offers over 130 customizable brush presets, multiple layers, blend modes, masks, 4K resolution export of process
videos, autosave, and many other digital art tools. In addition to raster graphics, this software has limited abilities to edit and
render text and vector graphics. Procreate is designed for multi-touch and the Apple Pencil. It also supports a number of third-
party styluses, and import/export to Adobe Photoshop. PSD format.
Procreate does not require in-app purchases or any form of subscription (Wikipedia, 2021).
10 Immediate Reasons for Architects & Designers to Use Procreate (James Akers, 2020).
User Interface
There are two types of interface in Procreate. One is a gallery, the other is a project.
Gallery
In the gallery, you can create a new project, organize your projects, share the projects in different formats, and import photos
from iCloud and your photo to start your project.
Project is a working area of your artwork. There are three main parts to the interface. Painting Tools on the top right, Sidebar
on the left side, and Editing Tools on the top left.
• Paint
• Smudge
• Erase
• Layers
• Colors
Sidebar
• Brush size
• Modify button
• Brush opacity
• Undo/Redo arrows
Editing tools
• Gallery
• Actions
• Adjustments
• Selections
Gestures
Based on the instructor’s experience, using an Apple pencil will get the best result in paint/smudge/erase because of the
pressure and tilt sensitivity. But except for these three, using your figures will get the best controllability on the application.
• Pinch to Zoom
• Pinch-twist to Rotate
• Quick pinch to Fit to screen
• Two-finger tap to Undo
• Three-finger tap to Redo
• Three-finger scrub to Clear
• Three-finger swipe to Cut/Copy/Paste
• Draw and hold for QuickShape
• Hold a layer to Move the layer or Group the layer with another layer
• Two-figure tap on a layer for Layer Opacity
• Paint – Sketch, ink, paint, color, shade, and texture in a variety of mediums.
• Smudge – Blend your artwork, smooth out strokes, and mix color.
• Erase – Paint away mistakes, remove pigment, carve out areas of transparency, and soften your artwork.
The left panel of the Brush library lists the Brush Sets sorted by medium style.
You can create your own Brush sets by tapping [+] on the top of the Brush sets and dragging and dropping on the settings you
made.
You can also import Brush Sets that you purchased and downloaded. There are many great brush sets for Procreate users.
After you download the brush set file (filename.brushset) on your iPad, you can import the set by opening the file. The set will
automatically import to your Procreate.
Please refer to Creative Market’s tutorial on installing Procreate brushes for more information.
Layers
Background color
The default setting of the background color is white [#ffffff]. You can change the background color by tapping the Background
color layer. If you want to make a transparent image, you can turn off the visibility.
Tip. Typically, the instructor adds a textured background image (e.g. watercolor paper, canvas, or craft paper) on a vary bottom layer and
locks the layer to prevent any accidents.
Layers let you stack image elements on top of each other and adjust the element much easily. You can create a new layer by
tapping the [+] on the top right corner of the Layers panel.
If needed you can lock, duplicate, and delete the layer by sliding the layer to the left side.
Once you tap the active color on your screen, the Color Panel will open. There are four modes of the panels – Disc, Classic,
Harmony, and Value.
You can select color one of the modes that you are most familiar/comfortable with.
Actions
Actions menu has all the practical features you need to insert, share, adjust your canvas and any of the elements within it.
Add tab
In the canvas tab, you can adjust the size of the canvas, add a drawing guide (3D, ISO, 1 point perspective, 2 points perspective,
and 3-points perspective), add a reference image on a separate window, and more.
Drawing Guide
Adjust your image with Sharpen, Noise, Blur, Color changes, apply effects like Liquify, Bloom, Glitch Halftone, and Chromatic.
If you need any part of your image to control, use this selection tool.
Stretch, move, and manipulate any part of your image for fast and easy edits.
Below five videos present the working process of the digital drawings. The author tried to use different mediums for each
drawing.
One or more interactive elements has been excluded from this version of the text. You can view them online here:
https://iastate.pressbooks.pub/visualgraphiccomm2/?p=617#oembed-1
One or more interactive elements has been excluded from this version of the text. You can view them online here:
https://iastate.pressbooks.pub/visualgraphiccomm2/?p=617#oembed-2
One or more interactive elements has been excluded from this version of the text. You can view them online here:
https://iastate.pressbooks.pub/visualgraphiccomm2/?p=617#oembed-3
One or more interactive elements has been excluded from this version of the text. You can view them online here:
https://iastate.pressbooks.pub/visualgraphiccomm2/?p=617#oembed-4
References
Wikipedia 2021. Procreate (software) – Wikipedia. [online], Accessed 7 September 2021, https://en.wikipedia.org/wiki/
Procreate_(software).
James Akers. (2020, May 22). Why Procreate For Architects?: 10 Immediate Reasons for Architects & Designers to Use
Procreate [Video]. YouTube. https://www.youtube.com/watch?v=KnydyjjHU7I
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Lecture Contents
About Parameters
You can create parameters for a project and any element or component category in the project.
For more information about Revit Parameters, please read this guide on Revit Parameters from Autodesk.
Family Parameters
Family parameters control variable values of the family, such as dimensions (Width, Height, and Depth) or materials. They are
specific to the family.
A family parameter can also be used to control a parameter in a nested family by associating the parameter in the host family
to the parameter in the nested family.
By adding new parameters, you have more control over the information contained in each family instance or type. You can
create dynamic family types for increased flexibility within the model.
For more information about Revit Family Parameters, please read this guide on Revit Family Parameters from Autodesk.
In this tutorial, students will practice creating a simple chair family with parameters that can change the dimensions and
materials.
• [STEP 1] Open [Revit] Application, In this tutorial, the instructor use Revit 2021.
• [STEP 2] Click [New … ] under [Families] category on the [Welcome] page.
• [STEP 7] Click the overall width dimension,click [Parameter Properties] from [Modify/Dimensions], under [Label
Dimension].
Then add Name [Chair-Overall-W] and click [OK] to finish.
Repeat this step for [Chair-Overall-L].
• [STEP 9] Add reference planes for the seat depth = 2″ and the seat back depth = 1″.
make dimensions for the depths with lock, but do not define the name.
Now you are ready for modeling. If needed, please update the scale of the view.
• [STEP 11] Click [Extrusion] from the [Create] tab, under the [Forms] panel, and draw lines to fit the overall dimension of
the chair and lock all.
• [STEP 13] Repeat [STEP 11] to [STEP 12] for the chair back and chair legs.
In this tutorial, students will understand the basic knowledge of family parameters by creating a simple table family that can
change the dimensions and materials.
• [STEP 1] Click [File] > click [New] > click [Family] > Open [English-Imperial] folder > select [Furniture.rft] > click [Open].
• [STEP 2] Make [Window Tile] view to see all four views once.
• [STEP 3] Create [Reference Planes] [RP] with [Dimensions] [DI] for overall table width, length, and height.
• [STEP 4] Define parameter.
◦ Table-overall-W
◦ Table-overall-L
◦ Table-overall-H
• [STEP 5] Open [Family type] window > Click [New] > Name [L4’xW2’6”xH2’6”] >Edit the value accordingly.
◦ If the dimension(s) need a fixed dimension like table thickness, create a reference plane and create dimension and
click the lock icon to make it unchangeable. You do not need to define a parameter.
◦ If the dimension(s) need an adjustable dimension like table-length and width, create a reference plane and create
• [STEP 9] Select the tabletop > Click [Associate Family Parameter] by [Material] > Add [New] > Name [Table-Top] > Click
[OK] and [OK] to finish.
• [STEP 10] Create a void corner edge by clicking [Sweep] – Click [Create] tab > Click [Void Forms] > Select [Void Sweep] >
Draw or Pick Path (the path should be enclosed) > Click Green checkmark to finish drawing path > Click [Modify Sweep]
tab > Click [Edit Profile] > Draw an enclosed profile to subtract the form on the reference plan > Click Green checkmark
to finish drawing profile > Click Green checkmark again to finish the Sweep tool.
• [STEP 11] Create four cylinders for legs by clicking [Extrusion] > Click [Circle] > Click the center point of a leg > click a
point by 2” > click the circle > check [Center Mark visible] > Use align tool to lock the position > Create dimension >
Define the parameter [Leg-Radius] > Copy the circle to others and align with the guides > make the dimension for the
circle > define the parameter to [Leg-Radius] > Click [Green checkmark] to finish.
• [STEP 12] Adjust the leg height to attach to the bottom of the tabletop > lock the position.
Autodesk Help. (May 17, 2015). Create family parameters. Retrieved December 23, 2021, from https://knowledge.autodesk.com/
support/revit/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Revit-Customize/files/
GUID-921F7A15-D191-4F75-8243-4989C482E253-htm.html
Autodesk Help. (July 22, 2021). About parameters. Retrieved December 23, 2021, from https://knowledge.autodesk.com/support/
revit/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/Revit-Model/files/GUID-AEBA08ED-BDF1-4E59-825A-
BF9E4A871CF5-htm.html
Session Objectives
Session Highlights
At the end of the session, students can create the graphics below.
For more information about a Family with Nested components, please read this guide on Family and Nested components from
Autodesk.
You can nest(insert) families within other families to create new families that contain the combined family geometry.
Rather than creating a furniture family from scratch, you can create the combination-furniture family by loading legs, arms,
back supports, and more into a furniture family.
To nest families in another family, create or open a host family, and then load and insert instances of one or more family types
into it. The host family can be a new family of an existing family.
(CO2) Create a chair and table set with nested Revit families
In this tutorial, students will practice creating a simple furniture set family nested with two types of chairs and a table with
modifiable materials parameters.
• [STEP 1] Open Revit application, Click [NEW] from [FILE] menu > Click [FAMILY] > Open [ENGLISH-IMPERIAL] >
Click [Furniture System.rft] > Click [OPEN].
• [STEP 2] Make the view to a tile view by pressing [WT].
• [STEP 3] Save the file in your project folder by [CTRL+S].
• [STEP 4] Click [LOAD FAMILY] from [INSERT] tab, under [LOAD FROM LIBRARY] panel. Load a table and a chair
that you created from the last session
• [STEP 5] Place the table and the chair that you created by clicking [COMPONENT] from the [CREATE] tab, under the
[MODEL] panel. Please place it slightly off the center reference lines because we need to align and lock the component.
• [STEP 6] Align and lock the components on the center reference lines.
• [STEP 7] Draw four Reference Planes on the [REF. LEVEL] plan view.
• [STEP 9] Click only Horizontal dimensions and add parameter by clicking [PARAMETER PROPERTIES] > Name [DI-
HORIZONTAL] and click [INSTANCE] > click [OK].
• [STEP 10] Click only Vertical dimensions and add parameter by clicking [PARAMETER PROPERTIES] > Name [DI-
VERTICAL] and click [INSTANCE] > click [OK].
• [STEP 11] Load this family to a project to confirm the family works okay.
You can confirm whether the chairs are movable or not by adjusting the arrows.
Open [EDIT TYPE] from [PROPERTIES] palette to see what properties we can edit to create other types. However, the only
property we can adjust is [DEFAULT ELEVATION]. In the next tutorial, students can edit material parameters and visible
parameters.
• [STEP 1] Open [FAMILY TYPES] from [MODIFY] tab, under [PROPERTIES] panel.
• [STEP 2] Click [NEW] > Add name [TABLE-TOP], update Type of parameter to [MATERIAL].
Repeat this step for [TABLE-LEG] and [CHAIR] > Then click [OK] to finish.
• [STEP 4] Open [FAMILY TYPES] and apply materials on the parameters. You can use the existing materials or create
new materials.
• [STEP 1] Select [TABLE] > Click the small box next to visible on [PROPERTIES] to open [ASSOCIATE FAMILY
PARAMETER] > Click [NEW] > Add name [Table-H2’6″] confirm the Type of parameter is [YES/NO], group parameter
under [VISIBILITY].
• [STEP 2] Select all [CHAIRS] > Click the small box next to visible on [PROPERTIES] to open [ASSOCIATE FAMILY
PARAMETER] > Click [NEW] > Add name [Chairs-Def] confirm the Type of parameter is [YES/NO], group parameter
under [VISIBILITY].
• [STEP 3] Open [FAMILY TYPES] > click [NEW] type to add a new type > add name [Chair and table set 1] > Click [OK] to
finish > Click [APPLY].
• [STEP 4] Click [NEW] type again > add name [Chair and table set 2 – kids] > Click [OK] > uncheck both [Chair-Def] and
[Table-H2’6”].
• [STEP 5] Click [COMPONENT] > Select the table family from [PROPERTIES] > Click [EDIT TYPE] > click
• [STEP 9] Define the visible parameters for both the small table and the small chairs.
• [STEP 10] Confirm Family types for both set 1 and set 2-kids.
• [STEP 11] Load this family into the project and override.
• [STEP 12] Add the new type to confirm the two types are different.
In this tutorial, students will practice creating a simple furniture set family nested two types of chairs and a table with
modifiable materials parameters.
◦ Click [FILE].
◦ Click [OPEN].
◦ Click [FAMILY].
◦ Find [LIBRARIES\US IMPERIAL\DOORS] folder.
◦ Click [Door-Single-Panel.rfa].
◦ Open.
• [STEP 2] Save the family file in your project folder.
◦ Click [FILE].
◦ Click [SAVE AS].
◦ Click [FAMILY].
◦ Find [your project folder].
◦ File name [Firstname Lastname_EX3_Door-Single-Panel.rfa].
◦ Click [SAVE].
• [STEP 3] Open [Ref.Level], [FRONT], and [3D] views. Make a tile view by pressing [WT].
◦ Adjust a void extrusion height on the Ref. Level and lock the end and start points.
◦ Click [CUT] from the [MODIFY] tab, click the void and then click the door panel to cut the void.
◦ Add a window trim with [SWEEP] from [CREATE] tab, under [FORMS] panel.
◦ Add material for the window trim.
◦ Add a window with [EXTRUSION] from [CREATE] tab, under [FORMS] panel.
◦ Add material for the window.
References
Autodesk Help. (May 13, 2020). Create a Family with Nested Components. Retrieved December 23, 2021, from
https://knowledge.autodesk.com/support/revit/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Revit-Customize/files/
GUID-9C9DCF9D-8251-451C-8767-42A9557861FF-htm.html
Teknion. (n.d.). Revit Symbols Library – Teknion. Retrieved December 23, 2021, from https://www.teknion.com/tools/tools/revit-
symbols-library2
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Lecture Contents
Once you create a wall using [wall] from the [Architecture] tab, under the [Build] panel, you have an option to make the wall a
slanted wall.
• [STEP 1] Select a wall(s) that you want to make a slanted wall(s) on a floor plan or a 3D view.
• [STEP 5] To make all windows aligned with the slanted wall, select all window instances. Update the setting [Orientation]
for the windows from [Properties] palette to [Slanted].
Massing/ Massing studies is a useful tool to explore design ideas by shapes to conceptualize a building model. When the
conceptual design is complete, you can add building elements directly to the shapes.
Create in-place or family-based mass instances that are specific to individual design options.
Generate floors, roofs, curtain systems, and walls from mass instances with control over element category, type, and parameter
values. Fully control the regeneration of these elements when the mass changes.
For more information regarding massing in Revit, please refer to this Massing Studies tutorial.
• [STEP 9] Once the mass seems in the right form, click [Finish Mass].
To create an architectural model (Curtain Wall, Wall, Floor, and Roof) by face
• [STEP 1] Use [Curtain System, Roof, Wall, Floor] from [Massing & Site] tab, under [Model by Face] panel.
• [STEP 2] Click a face to create architectural models.
• [STEP 3] Click [Create system, Create floor, Create roof] from [Modify/Place] under, [Multiple Selection] panel.
In this tutorial, you will create an organic shape of the wall using Massing in Revit. To create an organic-shaped wall, you will
need profiles (lines) on reference planes. By connecting the profiles, an organic-shaped wall will be created.
• [STEP 1] Draw more than two reference planes on a floor plan [Level 1]. I will create three reference planes. Click [Ref
Plane] from [Architecture] tab, under [Work Plane] > Add dimensions if needed > Define names for the reference planes
(Wall-1-L, Wall-1-C, Wall-1-R).
• [STEP 2] Click [Show Mass by View Setting] from [Massing & Site] tab, under [Conceptual Mass] panel, this command is
to see mass, if you want to hide mass, click again [Show Mass Form and Floors].
• [STEP 3] Click [In-Place Mass] from [Massing & Site], under [Conceptual Mass] panel > Name the mass [Organic Wall-1].
• [STEP 4] Open [East] view and [3D] view, and make a tile view [WT].
• [STEP 5] Click [Set] and click [Show] from [Create] tab, under [Work Plane] panel, Select [Reference Plane: Wall-1-R] from
the option bar.
• [STEP 6] Click [Model] from [Create] tab, under [Draw] panel > Draw a line with [Spline through point] > Draw a line on
the 3D and modify the line on the East view.
Repeat this step for the three reference planes.
• [STEP 9] To change the profiles, click [Edit Profile] > edit profile > Click [Green checkmark] to complete this command.
• [STEP 11] To add a wall, click [wall] from [Massing & Site], under [Model by Face] panel > Select a wall type > click the
face of the mass to create a wall.
Note. If your wall is too thick or the mass is too wavy, you will get an error message.
• [STEP 6] Click [Curtain System] from [Massing & Site] tab, under [Model by Face] panel > Click the mass you created >
Click [Create System] from [Modify] tab, under [Multiple Selection].
Autodesk Help. (May 16, 2018). Massing Studies. Retrieved December 23, 2021, from https://knowledge.autodesk.com/support/
revit/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Revit-Model/files/GUID-B8858693-F46D-4211-8CCC-
B5E88681C466-htm.html
Session Objectives
Session Highlights
At the end of the session, students can create the graphics below.
In this tutorial, you will use massing to create an organic pattern form for the ceiling, wall, and bench. You will use create solid
form and void form to create wooden panels.
• [STEP 1] Create Floor, wall, and ceiling to define the boundary of the space > Open a floor plan, a side view, and 3D view
with section box to see the wall view > make a tile view > change visual style to [floor plan – hidden line], [side view –
wireframe], [3D view – shaded with edge].
• [STEP 4] Create solid forms. You must select only two and make a solid form. So, you need four forms if you have five
closed loops > Select forms and apply a material.
In this tutorial, you will use massing to create a geomatic pattern form for the ceiling. You will use nodes and components to
create geometric surfaces.
• [STEP 4] Insert a family [Triangle (bent) Surface] from Revit library [Curtain Panel By Pattern].
In this tutorial, you will use massing to create an organic pattern form for a column and a geometric form for a column. You
will use technics that you used in CO 1 and CO 2.
• [STEP 3] Select model lines that you draw and create a solid form.
• [STEP 5] Copy the mass and click [Dissolve] from the [Modify] tab. Add components by clicking the points of the model
lines to create geometric faces.
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
• [STEP 1] I usually create a site model in a smaller boundary like just the next buildings and a few trees.
• [STEP 2] Then set perspective views that have similar angles with site photographs.
• [STEP 3] After the final render of the perspective views, photoshop the views with the photographs.
image credit: Bee Breeders
(bottom-left)
• [STEP 1] I build a detailed site model including topo, road, trees, other buildings in Revit.
• [STEP 2] After the final render of the perspective views, photoshop the views with the photographs.
In Revit
• [STEP 1] Create [toposurface] using CADMAPPER model (dxf). Please refer to the video link.
• [STEP 2] If you need detailed surrounding buildings, you must build the model by using massing (apply a material) or a
wall and roof. If you don’t need detailed surrounding buildings, you can use the model from CADMAPPER. You can add
material on [Object Styles] from the [Manage] tab. You can find the CAD layers from the [Imported Objects] tab in
[Object Styles].
• [STEP 3] Draw Building Pad for your building area to make the site flat. If your site needs, you need to add/adjust the
[toposurface].
• [STEP 4] Add [Property Line] if you know.
• [STEP 5] Use [Split Surface] to crop the [toposurface] and/or add different materials on the surfaces.
• [STEP 6] Use [Subregion] to divide the surface, usually, this tool is used for roads.
• [STEP 7] Use [Site Component] to add trees and other street elements. But I prefer to use [Component] from [Enscape
library].
(Based on the author’s practice experience, many firms are still using Sketchup for their design including site model, building
models)
• [STEP 1] Open Skechup application > Click [Add Location] > Add [Address] >Zoom in or out for a desire size of map.
• [STEP 2] Click [Region] > Change the four corners of the rectangle > Click [Import].
• [STEP 3] Open [Layer] panel > hide [Location snapshot] layer and show [Location Terrain].
[OPT 2] Use the 3D model from CADMAPPER (only a certain size of the map is free).
• Visit [Cadmapper] > Sign in > Enter [Address] and find the site > Download in [Sketchup] format > Open the model (Make
sure this model is in Metric system).
[OPT 3] Use the SANDBOX tool (Need GIS information for the modeling, but you can create a detailed model).
Although many manufacturers provide Revit Family and Revit also provides numerous libraries, designers always seek new
models and objects for their design and renderings. Sketchup 3D Warehouse provides a great library for designers and
manufacturers. I added three Video tutorials to import the Sketchup model to Revit Family for your reference. You may try.
• Sketchup Model to Revit. Please, watch this tutorial video for importing SketchUp files into Revit.
• Sketchup Model to Revit – Material changes. Please, watch this tutorial video for converting SketchUp models into Revit
(with Materials).
◦ Open the Sketchup model in Sketchup, or download a furniture model from a 3D warehouse. In this process, you
may need Sketchup Pro.
◦ Create layers by material. If you have 3 materials, create 3 layers with unique names (e.g. 000_Chair_sk_seat_01,
000_Chair_sk_leg_01, 000_Chair_sk_base_01).
◦ Explode all models until nothing is to be exploded.
◦ Select one material > Mouse right click and Select > All with the same material.
◦ Change layer in [Entity Info] Tray by selecting the layers that you made.
◦ Open AutoCAD.
◦ Open the DXF file in AutoCAD. It will show in a 3D view.
◦ Select all lines by pressing [Ctrl+A].
◦ Change Object color from [Home] tab > Color [By Layer].
◦ Save the DXF file with Version 2007.
◦ File > New > Family > Select Family Template file (Furniture).
◦ Insert tab > Import CAD > Change files of type to DXF > Select the file > Click [Open] > Save the family file > Load
into Project.
• [STEP 4] Change materials for an imported file in the Revit project file.
This lecture contents from this video tutorial on importing from 3DS max to Revit. Complex 3D max Model to Revit – Hide
the complex model lines in Revit (Super advanced level).
• [STEP 6] Select all by pressing [Ctrl+A] > Click [Modify] tab > Select [ProOptimization] > Check [Merge vertices] > Click
[Calculate] > Adjust [Optimization Level].
◦ File > New > Family > Select Family Template file (Furniture).
◦ Insert tab > Import CAD > Change files of type to DXF > Select the file > Click [Open] > Save the family file > Load
into Project.
References
Balkan Architect. (2018). Importing SketchUp Files into Revit Tutorial. Retrieved December 24, 2021, from
https://www.youtube.com/watch?v=4VFK-KEOMZc.
Bee Breeders. (n.d.). Monte d’Oiro Wine tasting room architecture competition winners revealed! Retrieved December 24, 2021, from
https://architecturecompetitions.com/wineroom/
M.T.H Revit tutorials. (2018). Revit Architecture | Convert SketchUp Models Into Revit(With Materials). Retrieved December 24, 2021,
from https://www.youtube.com/watch?v=k_1g3077jxI
Pedroeron. (2011). Amazing Revit 1 – from 3ds max to Revit without viewing triangles edges. Retrieved December 24, 2021, from
https://www.youtube.com/watch?v=k_1g3077jxI
Vojislav N. (2014, March 30). Chair. 3D Warehouse. Retrieved December 24, 2021, from https://3dwarehouse.sketchup.com/
model/151bf5bba187132266ce260f78a5fa20/Chair
Session Objectives
• (CO 1) Understand the process of a Revit model to a Sketchup model for rendering
• (CO 2) Understand the Sketchup modeling process and strategies
• (CO 3) Understand Sketchup advanced modeling with plug-ins
Session Highlights
At the end of the session, students will be able to create the graphics below.
Many firms use Revit and Sketchup together for various purposes. As you know, Revit is an excellent application for
Construction Document sets, but the application is complicated at the beginning of the design process, especially Schematic
Design(SD). Thus designers use SketchUp or Rhino for SD and Design Developments. Also, designers often use Sketchup for
renderings.
You have learned how to import a Sketchup model into a Revit model from the previous lecture. In this tutorial, you will learn
how to use a Revit model in a Sketchup. Furthermore, understand how we can apply materials in Sketchup.
Students can use your project, including this course project and your previous studio project. If you want to use the Eames
House model (Revit version 2021), which the instructor will demonstrate, feel free to download the model from the Canvas
Module under EX3.
• [STEP 1] Open a 3D view. I recommend opening an ISO view, using the [Section box] tool to crop unnecessary items.
• [STEP 3] Confirm you open only the view that you want to export.
Click [File] > Click [Export] > Click [CAD formats] > Click [DWG].
• [STEP 5] Select [AutoCAD 2007 DWG files] for the files of type, and uncheck [Export views on sheets and links as
external references > Click [OK].
• [STEP 4] After the processing is done, the import results window will open > Click [Close] to complete the [Import]
command.
• [STEP 5] Open [Layers] or [Tags] tray to see the structure of the model.
You can clean up the model by checking the visible on Layers > Purge layer after cleaning up.
Apply materials
You can apply materials by selecting objects. To select objects, you can turn on and off layers.
Many senior students know how to create Sketchup models. However, here are some tips to help speed up your modeling.
• If you want to save the shortcuts for your future use, click [Export]. And [Import] the shortcuts to load the shortcuts.
• Use [Shift] Key to hold axes.
• Use the direction keys (Up-Blue axes, Right–Red axes, Left-Green axes) to lock Axes while you move objects.
[TIP 5] Model using groups and components (any objects that will be used multiple times in the model).
• If you do not make a group/ a component of an object, faces will merge and be difficult to control.
[TIP 7] Create multiple copies with the Move tool or the Rotate tool.
Extension warehouse
The Extension Warehouse is an online resource full of plug-ins developed especially for SketchUp. These extensions enable
you to add special tools and features to SketchUp.
Refer to this linked page.
SketchUcation
SketchUcation is a growing community and resource center for SketchUp Users. There are more than 800 SketchUp
Extensions in this linked community.
• BZ_Tool – Draws a variety of Polylines, Bezier and Spline curves, all in 3D.
• JointPushandpull – Perform various extrusions of faces.
• Curviloft – Dedicated to Loft and Skinning, that is, generation of surfaces from contours.
• RoundCorner – Performs the rounding of the edges and corners of 3D shapes along a 2D profile, in 3 modes: Round
corners, Sharp corners and Bevel.
• Sketchy FFD –
Adds a control cage to an object that allows the mesh to be manipulated via control points.
• ThruPaint – FredoTools groups a number of my standalone plugins. By delivering them as a single package.
• SectionCutFace – Adds faces to a Section-Plane.
• SubD – SUbD is a parametric subdivision extension for SketchUp optimised for quad-based workflows.
• QuadFace Tools – Suite of tools for working with non-planar quads in SketchUp. Enables logical quad-based topology to
be created – which in turn permits the use of ring and loop selections seen in other 3D modelling software.
• Vertex Tools – Take control over each vertex with this vertex editor for SketchUp. Soft selections are a must for organic
modelling and the manipulator gizmo gives you great control when modelling.
• Artisan – Artisan is a SketchUp extension filled with powerful organic modeling tools.
• For more information regarding paid extensions, please watch this linked video.
References
SketchUcation. (n.d.). Sketchup plugins. Retrieved December 24, 2021, from https://sketchucation.com/
pluginstore?listtype=3&author=0&category=0
SketchUp School. (August 22, 2020). 10 SketchUp Extensions Every Architect Should Know. YouTube. Retrieved December 24, 2021,
from https://www.youtube.com/watch?v=mtpEmbteWW8
Trimble. (n.d.). Extension warehouse. Extension Warehouse | SketchUp Help. Retrieved December 24, 2021, from
https://help.sketchup.com/en/extension-warehouse/extension-warehouse
• Be introduced to VRAY
• Understand Vray render and camera settings
• Understand Vray material settings
• Understand Vray lighting settings
• Understand the Final render and save the image
• Add surroundings
• Add/edit materials
• Add objects
• Add/edit lighting
• Add/edit scenes
• Render outputs
• Be aware of various tips and skills for better interior perspective renderings
• Be introduced to various sites for texture, cutouts, and more for references
• Be able to produce a rendering with a quick retouch
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
V-RAY is a computer-generated render plug-in for 3D computer graphics software (3Ds Max, Revit, Rhinoceros, SketchUp,
& more). This application is used for video game production, industrial design, product design, architecture, and the interior
design industry.
Chaos Group developed V-RAY in 1997. This rendering engine uses Global Illumination algorithms, including path tracing,
photon mapping, irradiance maps, and directly computed global illumination.
For additional resources, please refer to the V-Ray for SketchUp Courseware site.
Image credit: Chaosdocs
You may be able to download and use the trial version for one month after you purchase the trial version via the Chaosgroup
website.
Watch this video guide: How to Download and Install V-Ray for Sketchup Pro – Easy, Quick, Free Trial Version by jbdtube.
Before you start to render using V-Ray, please watch this video to learn how to ready your SketchUp model.
To learn more about the key steps, please watch this video as well: The Key Steps to Rendering Interiors with V-Ray for
SketchUp
For more information about the interface – refer to this V-Ray Sketchup Interface guide
• Toolbar
This toolbar includes the most commonly used tool for users. There are three floating toolbars in version 3.
◦ V-Ray for SketchUp – Asset Editor, Render button, Realtime render button, Batch Render, Show Frame Buffers, lock
the scene for real-time render
◦ V-Ray Lights
◦ V-Ray objects
• Asset Editor
Asset Editor is the most frequently used interface that you will work with. You can create, save, open, and adjust the
◦ You can deal with materials, lightings, objects, and render settings. Also, you can start to render and open frame
buffers to see the results.
To open the material library, click a small arrow on the left side of the material Asset Editor.
To open advance edit mode, click a small arrow on the right side of the Asset Editor.
• Frame buffer
How do we prepare your SketchUp model for a V-RAY rendering? It depends on your process of work. For example, if you
directly build all of the models in the SketchUp file and apply the materials while modeling, you can use the V-RAY at any
time, even at the beginning of the modeling. Using a completed Revit model for better rendering results, you can use V-RAY
after building all of the models and then applying materials and lighting through V-RAY. This tutorial will demonstrate how
you create a rendering based on the Eames House 3D model from the Revit model. I only added SketchUp Glass on the model.
In the previous lecture, I showed how to import the Revit model to the SketchUp model and apply the SketchUp material.
Please refer to the previous lecture for the information.
Download this file for your practice: Vray Lecture-Eames house-01A-Lecture ready.skp
• [STEP 01] Be ready for your SketchUp model for a rendering. You need to complete the 3D model in detail. The model
can be completed from Revit or directly from SketchUp.
• [STEP 02] Set your camera view to render. It is always wise to set the camera view, a scene, first before rendering.
V-Ray provides many advanced settings for realistic and artistic renderings. There are at least three ways to apply V-Ray
material.
This way is helpful if you know how to add/edit the material properties. Suppose your SketchUp model already has the
SketchUp materials that you want to use for your project. In that case, you can update the material in Asset Editor by editing
Reflection, Refraction, Bump, Displacement, and more.
• [STEP 01] Click the [Paint Bucket] tool, shortcut [b] on the keyboard, hold the [ALT] key on the keyboard, and select the
SketchUp material that you want to update.
• [STEP 02] Click [V-Ray Asset Editor] on V-Ray Toolbar, and confirm that the material that you selected is activated. Click
the small arrow button on the right side of the Asset Editor to open the advance editor. It is optional to activate the
interactive render how it changed.
• [STEP 03] Now you can edit the VrayBRDF for Diffuse (bitmap image), reflection (Black-0% reflection, White-100%
reflection), Reflection Glossiness (1-clear reflection, 0-diffused reflection), Reflection (Black-0% transparency,
White-100% transparency), and IOR (find more information in this Metal Shaders tutorial).
Additionally, you can edit the Map for Bump texture– add images (the same image, it would better result in a Black and
White image) or Displacement texture (more advance – longer render time).
• [STEP 04] If you want to change the image scale on the SketchUp materials panel. You also can change the preview mode
[METHOD 2] Select an object with a SketchUp material and replace it with a V-Ray material
from the library
This method is helpful if you don’t have any knowledge to edit the material properties. You can use this method if your
SketchUp model has a material already applied and you want to reply with V-Ray material from the library.
• [STEP 01] Click the [Paint Bucket] tool, shortcut [b] on the keyboard, hold the [ALT] key on the keyboard, and select the
SketchUp material that you want to update.
• [STEP 02] Select V-Ray material
◦ Mouse right-click on the old SketchUp material and select [Select Objects In Scene]
◦ Mouse right-click on the new V-Ray material and select [Apply Material To Selection]
If your SketchUp model does not have SketchUp material to start, you can use this method.
Before we work on artificial lightings, understanding sun orientation and adjusting the sky is necessary. V-Ray recognizes
SketchUp Sun orientation. To see the current building orientation and sun relation setting, open the [Shadow Setting] panel
and check [Show/hide Shadow] to see the direction of the sun is suitable for your rendering. If you want to change the sun’s
direction, you may change the building orientation, time zoon, time, and date.
In Asset Editor, you can control the Sun settings. For example, you can change the Sky model, change the color of the sky, the
intensity of the sun, the density of ozone, and more.
To express self-illuminated material like a lighting source or lighting shade, you can add [Emissive] on a V-Ray material.
• [STEP 01] Click [V-Ray Asset Editor], click [Add material] on the left bottom of the panel, click [Emissive] on the menu,
change the material name.
• [STEP 03] Apply the emissive material to the object using the [Paint Bucket] tool on SketchUp.
This tip is a trick of V-Ray rendering. Adjusting the intensity of the Sun on V-Ray is not enough to illuminate the interior
space. V-Ray users add Rectangular lighting sources on windows to make the space brighter and better render results. This
may minimize the noise effects on the render results.
• [STEP 01] Click [Plane Light] on the V-Ray toolbar, draw the rectangular shape on a window. You may not perfectly fit
the plane to a window. A slightly smaller size of plane light works better.
• [STEP 02] Open [V-Ray Asset Editor], Click the [Lights] on the top menu, Rename the lighting more recognizable, open
the advanced property change, adjust the color, intensity, and check [Invisible] to hide the lighting source.
Then you can do a test render of how it results.
Tip. You can use a [Plane light] for a rectangular shape lighting surface. You can use [Sphere light] for the round surface/
spherical shape of an object.
V-Ray lights support a .ies file which contains the lighting profile/footprint for a light. If you use IES lighting in V-Ray, your
rendering will look more realistic.
• [STEP 01] You must download/be ready for a .ies file first for adding an IES lighting.
You can download IES sources from the IES Library website or from lighting manufacturer websites.
• [STEP 02] Once you download a .ies file, click [IES Light] on the V-Ray toolbar. It will ask where the ies file is. Select the
file to add to the model.
• [STEP 03] Once you place the IES light in the model, you can position it as you wish. Then open [V-Ray Asset Editor],
rename the light more recognizable, and open the advanced setting to change the color and intensity. After you change
the setting, test it with interactive rendering to check it looks right.
Once your SketchUp model, materials, and lights are ready for a final render, you can turn off the [Interactive] render and turn
on [Progressive] and click [Render with V-Ray]. It may differ from the Interactive render, so may need some adjustments to get
things right. For example, often, you need to adjust the Exposure Value and Aerial Perspective. You will get a JPG, PNG, or
TIFF file from this final render for your post-production, known as photoshopping. The final render will take a few minutes to
a few hours depending on the size of the image and the complexity of the model (more points), material settings (reflectivity,
bump, displacements), and number of lighting sources.
• [STEP 01] Make sure all settings are suitable for your final render. I recommend testing the V-Ray render with a small
rendering with draft quality to confirm the settings.
For a preview of the final render, you can use [Regin Render] and [Track Mouse] to see the desired area of the rendering.
◦ Consider adding Render Elements, for example, Background, Material ID, Object ID, Shadow, Lighting, and ZDepth
for your post-production of the rendering. Once you add these elements, you will get the separated imaged files with
the original rendered image file.
• [STEP 6] Save the image – if you want to save the rendered image with the background (sky) image, save it in JPG format.
If you want to save the rendered image without the background (sky) image, save it in PNG format. If you don’t want to
get the highest image quality, save in TIFF format.
Chaosdocs. (n.d.). V-Ray 5 for Sketchup – User Interface. Chaos Help. Retrieved December 24, 2021, from https://docs.chaos.com/
display/VSKETCHUP/User+Interface
Chaosdocs. (n.d.). V-Ray 5 for Sketchup – Materials. Chaos Help. Retrieved December 24, 2021, from https://docs.chaos.com/
display/VSKETCHUP/Materials
Chaosdocs. (n.d.). V-Ray 5 for Sketchup – Metal Shaders IOR. Chaos Help. Retrieved December 24, 2021, from
https://docs.chaos.com/display/VMAYA/Metal+Shaders+IOR
Chaosdocs. (n.d.). V-ray for sketchup courseware. Chaos Help. Retrieved December 24, 2021, from https://docs.chaos.com/display/
CWVRAY3SU?_cldee=Y2hveW9uZ3llb24xOTgzQGdtYWlsLmNvbQ%3D%3D&recipientid=lead-9fe0a2503f2fe911a9a2000d3a
b31ad6-a6a05ee3862d45eb930031eebf34be26&utm_source=ClickDimensions&utm_medium=email&utm_campaign=TrialNurt
ure_Sketchup&esid=50f67145-8ac7-43cb-b27f-292608675a26
ChaosTV. (n.d.). Chaos Group TV playlists. YouTube. Retrieved December 24, 2021, from https://www.youtube.com/c/
ChaosGroupTV/playlists
Furrer, J. (n.d.). IES Library: Browse. Retrieved December 24, 2021, from https://ieslibrary.com/en/
browse#ies-002bb0e37aa7e5f1d7851fb1db032628
jbdtube. (February 4, 2020). VideoGuide – How to Download and Install Vray for Sketchup Pro, Easy, Quick, Free Trial Version.
YouTube. Retrieved December 24, 2021, from https://www.youtube.com/watch?v=f_5g2ZLblZE
SketchUp School. (June 8, 2018). Vray for SketchUp — Getting Started (How to Create Your First Photorealistic Rendering). YouTube.
Retrieved December 24, 2021, from https://www.youtube.com/watch?v=1mUAUmqCvBk
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Lecture Contents
Please read these articles for your information. My lecture contents come from these articles, please read these liked pages.
Junior designers might assume most 3D modeling software has a 3D rendering function. The short answer is Yes. However,
the render quality from 3D modeling software is not guaranteed. For example, SketchUp, Rhino, AutoCAD, and Revit
have rendering function, but it only supports essential quality, no raytracing lighting, no quality textures. There are many
standalone or plug-in 3D rendering software in the market. In this course, we will discuss the pros and cons of various
rendering software and learn one rendering software (Lumion).
Enscape
Enscape is a real-time 3D rendering software where everything is prepared in the original program. This software is primarily
geared at architectural visualization.
Pros
Cons
V-Ray by Chaos Group offers state-of-the-art rendering technology, capable of powering the most advanced photorealistic
images. Renowned for its versatility, V-Ray can be integrated with a slew of rendering applications. V-Ray’s quality, power,
speed, along with the creative control it offers users can explain why this software is deemed as an industry standard amongst
artists and designers.
Available for 3ds Max, Sketchup, Rhino, Revit, and Unreal, and more.
Pros
• Users can specify a complex rendering environment. The user can control everything in the render.
• Not high hardware specifications are required.
• The exhaustive list of features and tools.
• An incredible array of models and textures to work with.
• Fairly competitive price.
Cons
Corona Renderer is one of the newer rendering software on the market, but how it performs as a renderer makes it stand out.
Available for Autodesk 3Ds Max, Cinema 4D, and Standalone application.
Pros
Cons
Lumion is a 3D rendering software that has been developed to integrate with CAD software. Its ease of use makes it suitable
for designers and architects who want to render in-house. Lumion includes an extensive library of skies, water, landscape
modeling.
Available for Revit, SketchUp, and any 3D model that can be exported FBX file.
Pros
Cons
Twinmotion is a real-time 3D immersion software that produces high-quality images, panoramas, and standard or 360 VR
videos in seconds. It is designed to help architecture, construction, urban planning, and landscaping professionals better
communicate their designs by offering a simple and intuitive interface backed by the power of the Unreal Engine.
Pros
Cons
If you know more about the two applications, please watch these linked videos.
Blender
Blender is an open-source 3D modeling and 3D rendering software. It is one of the most powerful rendering tools. This
software is not only for interior designers but also for animators or any 3D designer.
Pros
• FREE.
• Extremely capable renderer.
• Resourceful and helpful community.
Cons
• It has got a learning curve that does take time to master this software.
Visit the Lumion Requirements website for the system requirements and see the recommended requirements before
downloading the software.
If your hardware can support running Lumion, please visit the Lumion for Students site to download Lumion Pro Student.
If your hardware cannot support running Lumion, please use the CoD lab computer by using VMware Horizontal Client.
Lumion 9.5 is currently installed in CoD remote computers.
Install Lumion LiveSync for Revit from the Lumion Support website.
Welcome page
Open Lumion application. If this is the first time to open the application, the software will run a benchmark test to know your
hardware can run this application or not.
• On this page, you can create a new file by clicking one of the six presets.
• You can find a link for online tutorials that Lumion provided.
• You can see your computer speed.
• You can also change languages and adjust settings.
Once you create a new Lumion file by clicking [Plain], you can see this view below.
Anytime you need information for the interface, mouse over the question mark.
This tutorial demonstrates how to export/import the Revit model for the Lumion file using the Eames House model. For
Exercise 4, you can use the Eames house model (Download from Canvas Modul), or you can use your own Revit model that you
used for a previous project at the Junior level to update your portfolio.
• [STEP 01] Open the Eames house model, you can download the Revit file from this external Box folder.
• [STEP 02] Open a 3D view. Use section box to crop the 3D view.
• [STEP 03] Hide plants, imported 2D drawings, unnecessary elements for renderings.
• [STEP 01] make sure you downloaded and installed [Lumion LiveSync for Revit] from the Lumion LiveSync for Revit
download page.
• [STEP 01] Click [Import] > find the exported Revit file > Click [Open] to place the model.
• [STEP 02] Click a position to place the imported model and press [ESC] to close the command > Click [Select] icon and
use the move tool to adjust the position.
Make sure the file is saved in your project folder. If you are working on this project using the CoD lab computer remotely, you
must copy the working file to YOUR project folder. When you disconnect, the file will be removed automatically.
andykerstens. (2020, March 3). GPU (RTX) rendering big quality problems vs. CPU rendering. Chaos Forums. Retrieved December
24, 2021, from https://forums.chaos.com/forum/v-ray-rt-forums/v-ray-rt-general/1063811-gpu-rtx-rendering-big-quality-
problems-vs-cpu-rendering
Bahadursingh, N. (2021, April 1). Young architect guide: 11 top rendering software apps and plugins. Journal. Retrieved December
24, 2021, from https://architizer.com/blog/practice/tools/young-architect-guide-top-rendering-software-apps-and-plugins/
Breton, P.-F. (2019, September 25). Real-time ray tracing in Unreal Engine – Part 2: Architectural visualization. Unreal Engine.
Retrieved December 24, 2021, from https://www.unrealengine.com/en-US/blog/real-time-ray-tracing-in-unreal-
engine—part-2-architectural-visualization
Designer Hacks. (2019). Twinmotion 2019 vs Lumion 9. YouTube. Retrieved December 24, 2021, from https://www.youtube.com/
watch?v=3iyWOrIEOXg.
Dung, N. B. (2016, April 18). Corona Apartment. Corona apartment. Retrieved December 24, 2021, from https://forum.corona-
renderer.com/index.php?topic=11582.0
Franczak, M. (2018, March 12). Announcing blender interiors for architecture visualization. Evermotion.org. Retrieved December
24, 2021, from https://evermotion.org/articles/show/10996/announcing-blender-interiors-for-architecture-visualization
Giovanoni, G. (2017, November 10). Lumion 8: First interior test. Lumion 8 | First Interior Test | Gui Giovanoni. Retrieved
December 24, 2021, from https://forum.lumion.com/gallery-best-works/lumion-8-first-interior-test-gui-giovanoni-204661/
Kar, S. (2018, May 14). Top 9 best rendering software for architects this year. Architecture Lab. Retrieved December 24, 2021, from
https://www.architecturelab.net/best-rendering-software-for-architects/
Lumion. (2021, November 15). System requirements in Lumion: 3D rendering hardware. Retrieved December 24, 2021, from
https://lumion.com/requirements.html
Lumion. (n.d.). Lumion for students. Retrieved December 24, 2021, from https://lumion.com/students.html
Lumion. (n.d.). Download Lumion LiveSync for Revit. Retrieved December 24, 2021, from https://support.lumion.com/hc/en-us/
articles/360007538494-Download-Lumion-LiveSync-for-Revit
Niko G. (2019). Lumion vs Twinmotion | Big Overview | 2019. YouTube. Retrieved December 24, 2021, from
https://www.youtube.com/watch?v=zFhEPVDdqzs.
Übel, M. von. (2021, August 27). Best 3D rendering software of 2021 (some are free). All3DP. Retrieved December 24, 2021, from
https://all3dp.com/1/best-3d-rendering-software/
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Change Weather
Lumion has several presets for Sky and can change the direction of the sun and time of date quickly. Lumion is a rendering
software, so it does not need precise data for the renderings.
Edit Landscape
Lumion landscape allows you to create terrain height change, add water, add ocean, change landscape types.
• [STEP 03] If you want to add water or ocean, click the icons and place them on your surface.
• [STEP 04] To change the landscape texture type.
• [STEP 05] You can turn on/off landscape (3D) grass option. This function should be activated when you render to save
your speed of work.
When you import a Revit file, you need to convert the materials to Lumion material. This is a typical process for most
standalone rendering software. When you exported, the textures(images) would be created in a separate folder. You can use the
texture, you can use textures in your project folder, or you can rely on Lumion preset texture.
Add materials
Edit materials
• [STEP 04] On the [Material Properties] panel, you can change the properties. By clicking the arrow to the bottom, you can
edit in advanced mode.
• [STEP 06] Once you finished the change, click the [checkmark] on the right bottom corner to complete the command.
Please use these three material mapping strategies to apply all material on the exterior and interior.
Add objects
Lumion provides lots of objects for your rendering. Nature, Transports, People and animals, Outdoor objects, Indoor objects.
Please navigate the object library and use it for your rendering.
• [STEP 05] Once you select the object, you can adjust the properties, such as coloring, transparency, and more if the
object allows.
Once your object placements are done, please save the file.
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Lecture Contents
In order to work on the lighting in a scene, it is the best practice to change the time of the date to night time like sunset time.
This Emissive material option your material source glow. However, this option is not enough to show the lighting effect.
Lumion supports three types of lighting sources, Omni light, spotlight, and Area light. Please practice all different types of
lighting sources.
• [STEP 01] Select the lights that you want to edit the color and brightness of the light. You can select individually, or you
can also hold the [Ctrl] key to the window selection.
• [STEP 02] Adjust the setting on the right-top menu.
Repeat this add/edit light process for all other lights. To copy a light, hold the [Alt] key and move the light.
Before starting the rendering, you must set scenes (camera views) first.
• [STEP 01] Stop at a position that you want to capture. Make sure the time of the date is what you want to render.
• [STEP 02] Click [Photo] from the main menu.
• [STEP 03] After the Photo view opens, adjust camera [Focal length], [Horizental eye level], and [Set eye level].
• [STEP 04] To save the scene, hover over the views on the bottom screen. And click [Store camera].
• [STEP 05] You can rename the scenes by clicking the photo below. And also, you can update the scene by clicking [Store
camera].
Lumion provides eight distinct rendering styles and sixth-three photo effects for the rendering.
• [STEP 04] Once you add a style, you can adjust the effect detail by clicking each of the effects and changing the values.
• [STEP 01] On a photo mode, click [FX] under the rendering style.
• [STEP 02] See what effect under the Seven categories, and select a photo effect that you want to add.
• [STEP 03] You can adjust the detailed value for your rendering. If you want to see the effect, you can turn it on and off by
clicking the eye icon. Moreover,, you can delete the effect anytime.
Rendering scenes
• [STEP 01] Once all your scenes are ready for render, click the [Render Photo] icon to render.
• [STEP 02] For a single rendering, use the [Current Shot] tab. For multiple renderings, click the [Photo Set] tab.
Session Objectives
• (CO 1) Be aware of various tips and skills for better interior perspective renderings
• (CO 2) Be introduced to various sites for texture, cutouts, and more for references
• (CO 3) Be able to produce a rendering with a quick retouch
Session Highlights
At the end of the session, students can create the graphics below.
Lecture Contents
(CO1) Be aware of various tips and skills for better interior perspective
290 | Chapter 19. Photoshop - brushes and quick retouch
renderings
The information above is from 12 Tips for creating a perfect architectural rendering – From the exports by Paul Keskeys
CGarchitect Architectural 3D awards – CGarchitecture is one of the leading online magazines in architectural design
visualization launched in 2001 by Jeff Mottle (CGarchitect, n.d.).
image credit: CGarchitect
American Society of Architectural illustrators (ASAI) award – ASAI is a professional organization to represent the
architectural illustrators in the world founded in 1986 by Steve Rich, Frank Costantino, and Steve Oles (ASAI, n.d.).
The one rendering challenge by Architizer – Architizer is the world’s largest online community of architects to empower and
connect architects with building products and inspire them (Architizer, n.d.).
• Struffel Productions
• Joao Paulo
• Texture Haven
• Textures.com
• Poliigon
• Skalgubbar
• Nonscandinavia
• Mr. Cutout
• Pimp my drawing
• Cutoutmix
• Evermotion – This website is one of the best professional websites for 3D modeling, textures, backgrounds, and cutouts
• OB Tutorial on YouTube
• Upstairs Tutorial on YouTube
• Show It Better Tutorial on YouTube
In this tutorial, I will demonstrate how to make a quick retouch from Enscape render outputs.
• [STEP 01] Render setting with [Export Object-ID, Material-ID, and Depth Channel].
• [STEP 07] Add the [Depth Channal] by dragging and dropping it on the file.
• [STEP 08] Click [Color Range] from the [Select] menu, and click the black part.
• [STEP 09] Select [Image with camera raw] layer and press [Shift+Ctrl+I] for invert selection > Press [Ctrl+J] to duplicate
the selected area > hide the [Image with camera raw] layer.
• [STEP 10] Search in google [Landscape HD background] and save an image that you want to use as a background of your
rendering > Add the downloaded image on the file under the image with camera raw + no back] layer > Adjust the image
size by pressing [Ctrl+T].
• [STEP 11] Adjust the image color and brightness with the [Camera Raw] filter to match the rendered image. Consider the
background image for the interior view is normally brighter than the interior view.
• [STEP 12] Show the [Depth Channal] layer > Apply [Invert] by pressing [Ctrl+I] > Apply [Level] by pressing [Ctrl+L] and
adjust the value like the image below.
• [STEP 14] Add the rendered image with the entourage and the material ID image in the file > Select the people on the
material ID image using the [Magic Wand Tool] > hide the material ID image layer.
• [STEP 16] Copy the people layer by pressing [Ctrl+J] > Chang the layer Opacity to 70%.
• [STEP 18] Select the imported landscape image as the background, the rendered image without background, and the
depth channel > Duplicate the layer > Convert to Smart Object by mouse right-click.
• [STEP 20] Change the layer style to [Overlay] and change the layer Opacity to [20%] > Copy the layer and change the layer
style to [Screen].
References
Architizer. (n.d.). One rendering challenge 2022: Send us a rendering. tell us a story. win $2,500. A global rendering competition
brought to you by Architizer and the A+Awards. Retrieved December 24, 2021, from https://onerenderingchallenge.secure-
platform.com/a
ASAI. (n.d.). Award winner gallery. ASAI. Retrieved December 24, 2021, from https://www.asai.org/award-winner-gallery/
ASAI. (n.d.). History. ASAI. Retrieved December 24, 2021, from https://www.asai.org/about/
Bee Breeders. (n.d.). Architecture Competition Results Archive // Bee Breeders. Retrieved December 24, 2021, from
https://architecturecompetitions.com/results/
Castro, F. (2020, February 21). The best architecture drawings of 2019. ArchDaily. Retrieved December 24, 2021, from
https://www.archdaily.com/930787/the-best-architecture-drawings-of-2019?ad_source=search&ad_medium=search_result_all
Castro, F. (2019, January 06). The best architecture drawings of 2018. ArchDaily. Retrieved December 24, 2021, from
https://www.archdaily.com/908188/the-best-drawings-of-2018?ad_source=myarchdaily&ad_medium=bookmark-
show&ad_content=current-user
Castro, F. (2018, January 02). The best architecture drawings of 2017. ArchDaily. Retrieved December 24, 2021, from
https://www.archdaily.com/886326/the-best-architecture-drawings-of-2017?ad_source=search&ad_medium=search_result_all
CGarchitect. (n.d.). 3dawards CGarchitect. Cgarchitect.com. Retrieved December 24, 2021, from
https://3dawards.cgarchitect.com/
CGarchitect. (n.d.). About CGarchitect. Cgarchitect.com. Retrieved December 24, 2021, from https://www.cgarchitect.com/pages/
d26ce5bd-about
Keskeys, P. (2020, December 21). 12 tips for creating a perfect architectural rendering – from the experts – architizer journal. Journal.
Retrieved December 24, 2021, from https://architizer.com/blog/practice/tools/architectural-rendering-tips-fiverr/
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
Photoshop Brush
Designers use the [Brush] tool to draw any shapes and lines with their mouse and Wacom tablet. After selecting a brush, you
can draw simply by clicking the left mouse button a single time, or by holding it down and dragging your cursor around the
page to create multiple marks with a single stroke.
Despite the term “brush,” you can use brushes for much more than just replicating physical media like paints. In fact, brushes
can be used for everything from textures and patterns to lighting. The ease of use and versatility of this tool makes it a handy
resource for both the novice and the expert designer to add depth to your projects.
Photoshop supports basic brushes, but you can import/load brushes (ABR file).
Refer to Creative Market’s page on how to install Photoshop brushes for more information.
Import Brushes
In this tutorial, I will demonstrate a post-production process of exterior perspective rendering. Some of the information is the
same as CO3 in session 19.
• [STEP 01] Render setting with [Export Object-ID, Material-ID, and Depth Channel], decide the best time of the day that
you would like to show the concept of the space, and think the (CO 1) 8 tips for better perspective renderings in Session
19.
• [STEP 02] Open the rendered image in Photoshop.
• [STEP 03] Save as the file in PSD format.
• [STPE 04] Duplicate the background layer by mouse-right clicking and selecting [Duplicate Layer…] or Select all [Ctrl+A]
and [Ctrl+J].
• [STEP 05] Click [Camera Raw] from the [Filter] menu. The [Camera Raw] setting is a combination version of image
adjustment settings.
• [STEP 06] Add the [Depth Channal] and the [Material ID] by dragging and dropping on the file.
• [STEP 08] Click [Color range] from [Select] menu > select the black > click [OK].
• [STEP 10] Image search website [Sky HD background] and click advance search with [Large] size image and [copyright] if
needed.
• [STEP 11] Add the downloaded Sky image to the file > the layer must be below the rendered image > change the size and
locations of the sky image.
• [STEP 13] If needed, change the color or pattern of the materials by using the [Material ID] layer to select the materials >
Add high-quality seamless texture > convert to a layer > change the color to match the original color of the texture.
• [STEP 15] The rendering already has grass on the ground. However, I will add plans on the grass and the concrete wall
using the [Brush] tool.
◦ Click [Brush] tool > Select [Herbe3] from [Argui9LearnSet] > Click [Brush Settings] panel > adjust [Shape Dynamics] –
Size Jitter, adjust [Color Dynamics] – Foreground/Background Jitter and Hue Jitter.
◦ Change the foreground/background color.
◦ Create a new layer.
◦ Use a different brush for the plans on the concrete wall and apply [Drop Dhadow] on the layer effect.
• [STEP 16] Download trees from image searching sites and add the images on the scene. You may need to only the tree
image without a background. You can use the [Color Range] tool to select the background and invert the selection, then
copy the tree image only. It would help if you also had color changes and layer opacity changes for a better look.
• [STEP 18] On the top of the layer, [add adjustment of layer]. I like to use 2 Color Lookup with different opacity, Photo
Filter, and Brightness/Contrast.
Arqui9 Learn. (n.d.). Arqui9 learn brush set. Architectural Visualisation Learning. Retrieved December 24, 2021, from
https://www.arqui9learn.com/productbrushes
Epstein, A. (2021, May 10). How to install & use photoshop brushes. Creative market blog. Retrieved December 24, 2021, from
https://creativemarket.com/blog/how-to-install-use-photoshop-brushes
Show it Better. (n.d.). Show it better brushes for Photoshop. Retrieved December 24, 2021, from https://showitbetter.gumroad.com/
l/QQhBJ
Session Objectives
• (CO 1) Be aware of various tips and skills for better interior 3D animation
• (CO 2) Create a walk-through video in Enscape
Session Highlights
At the end of the session, students will be able to create the graphics below.
One or more interactive elements has been excluded from this version of the text. You can view them online here:
https://iastate.pressbooks.pub/visualgraphiccomm2/?p=84#oembed-1
Lecture Contents
(CO1) Be aware of various tips and skills for better interior 3D animation
Artistic effects
Attention to detail
Video examples
• [STEP 7] Click a [frame] and change the settings (time of the day, duration of the movement, camera field of view, and
camera position) and click “Apply” to apply the changes.
• [STEP 9] You can be out of the keyframe editor by clicking Back, Click Preview to see the results.
• [STEP 1] Load camera path by clicking “Camera Path” > “Load path” from the Enscape tab.
• [STEP 2] Change video size from Visual Setting – Resolution (HD is recommended), the quality can be [Web], FPS must
be [30].
• [STEP 3] Click “Render Video” to render the path.
References
Lumion. (2019, September 16). 10 tips for making a great movie in Lumion. Retrieved December 24, 2021, from https://lumion.com/
blog/10-tips-for-making-a-great-movie-in-lumion.html
Session Objectives
Session Highlights
At the end of the session, students will be able to create the graphics below.
One or more interactive elements has been excluded from this version of the text. You can view them online here:
https://iastate.pressbooks.pub/visualgraphiccomm2/?p=86#oembed-1
Lecture Contents
This lecture content is based on ‘Architecture Inspirations’ Lumion Animation Tips and Tricks.’
Animation basic
• [STEP 01] From the [Build] mode, click movie] mode on your right-bottom menu.
◦ Click a frame to add a clip. In this first clip, use the first frame.
◦ Click [Recode] to start making a video.
◦ Position your camera to create your scene by using the [Focal Length], [Horizontal Eye Level], and [Set Eye Level].
◦ Focal Length – recommended setting is 28mm ~ 32mm.
◦ Horizontal Eye Level – Checked.
◦ Set Eye Level – Checked.
◦ You can capture the first scene by clicking the camera] icon.
◦ Move the scene by using [QWEASD] keys to move the camera.
◦ Click the [Camera] icon again to add another scene. It will make a camera path.
◦ Click the [Play] icon to confirm your clip looks good.
◦ If the clip moves too fast, change the duration of the time.
◦ If you want to change a scene, move the camera, or change the setting of the camera. Then click the [refresh] icon to
replace the old scene with the new scene.
◦ You can also add scenes between two scenes.
◦ You can also delete scenes by clicking the [Trash Can] icon.
◦ To complete the clip, click [Checkmark].
◦ Sun
◦ Volumetric Sunlight
◦ Motion Blur
◦ Depth of Field
◦ Exposure
◦ Color correction
◦ Lens Flare
• You can copy the effect to another clip by copying and pasting the effects.
◦ If you want to render the clip, click the [Render Clip] icon on the clip.
◦ If you want to render the entire movie, click [Render Movie] (Green icon).
The time-lapse effect is a technique whereby the frequency at which film frames are captured is much more spread out than
the frequency used by viewing the sequence. When played at normal speed, time appears to be moving faster and thus lapsing.
• [STEP 01] If you do not have the [Sun] effect, add [Sun] and open the [Sun] effect setting by clicking the effect on the clip.
• [STEP 02] Play the clip to find a frame you want to add a keyframe to set the [Sun height].
• [STEP 03] Click [New Keyframe]. You can find the icon on the right side of the bar.
• [STEP 04] Move to a different position of the clip by selecting the play bar.
• [STEP 05] Add another Keyframe and change the slider bar to change the Sun height.
• [STEP 01] Select the [Material Editor] tab on the [Build] mode.
• [STEP 02] Select a TV screen surface on the model.
• [STEP 03] If the surface does not have a Lumion Material, select [Standard] material.
• [STEP 04] Click [Choose Color Map] > then a window browser will be open.
• [STEP 05] Select a video file > Click [Open].
• [STEP 06] Change the [Reflectivity] value and [Emissive] value.
• [STEP 07] Click [Checkmark] to finish.
Session Objectives
Session Highlights
At the end of the session, students will be able to create graphics like those below.
One or more interactive elements has been excluded from this version of the text. You can view them online here:
https://iastate.pressbooks.pub/visualgraphiccomm2/?p=88#oembed-1
Lecture Contents
“Premiere Pro is the industry-leading video editing software for film, TV, and the web. Creative tools, integration with other
apps and services, and the power of Adobe Sensei help you craft footage into polished films and videos” (Adobe, n.d.).
Please watch this Adobe tutorial video for information about using Premiere Pro panels and tools.
Once you open the application, you can see this Welcome page.
You may find this error message because of the system requirements, but you can ignore the issue.
Modes: Premiere Pro provides different modes for learning, editing, audio, graphics, and more. EDITING mode is
recommended for regular use.
Project Panel: This is where you place links (video clips, audio files, images, and sequences) to your project. You can create
bins (aka folders) to organize the assets you use.
Timeline Panel and Tracks: This is where you will do most of your editing. You can cut, move, and edit scenes. Tracks are like
layers. There are video layers and audio layers within the timeline.
Tool Panel: to edit the video, use the tool panel. This includes various tools for adjusting the files in your timeline.
Source Monitor: This screen allows you to view and trim the original clips.
• Effect control: Once you apply an effect, you can control the effect on this panel.
For more about the user interface information, please refer to the Adobe Press website.
Before you import your sources (video files, audio files, and images), gather all the sources together in a project folder.
Import sources
• [STEP 01] Double click [Import media to start] from the [Project Panel].
• [STEP 02] Select all sources that you want to add/edit to the project.
• [STEP 03] Click [Open] to import the sources.
• [STEP 04] You can switch the view to list view, Icon view, and freeform view.
• [STEP 01] Click the [Type Tool] from the [Tool Panel].
• [STEP 02] Drag and drop to create a text box.
• [STEP 03] Add text.
• [STEP 04] Open [Effect Control panel] by clicking [Effect Control].
• [STEP 05] Click [Text] to change the font, size, and position of your placed text.
• [STEP 01] See more options from the effect control panel.
• [STEP 02] Click the Timeline or double-click the time and enter the numbers that the changes need to be made.
• [STEP 03] Add the [Stop watch] icon from the [Effect Controls] panel on the effect to add to the first keyframe.
• [STEP 04] Change the value for the keyframe if needed.
• [STEP 05] Change the Timeline.
• [STEP 06] Add the second keyframe.
• [STEP 07] Change the value for the second keyframe.
• [STEP 08] Confirm that the changes are all right by pressing [Space bar].
• [STOP 01] Hide layers that you do not need to edit by clicking the [Eye] icon on the track.
• [STEP 02] Find a time frame you want to cut from the Timeline.
• [STEP 03] Select the [Razor Tool] and click the time frame to cut the video clip.
• [STEP 01] Click the still image that you want to change on the [Timeline].
• [STEP 02] Double-click the still image from the [Program Panel].
• [STEP 01] Click the [Type Tool] from the [Tool Panel].
• [STEP 02] Drag and drop to create a text box.
• [STEP 03] Add texts.
• [STEP 04] Open [Effect Control panel] by clicking [Effect Control].
• [STEP 05] Click [Text] and change the font, size, and position.
If you want to add music, I recommend using a website that includes open-source instrumental music sources. For example,
see the Free Music Archive.
This source is free to share and adapt for non-commercial use with reference (CC-BY-NC).
• [STEP 01] If you did not import the sound source, import the source first.
• [STEP 02] Select the imported sound source.
• [STEP 03] Drag and drop the source on the Timeline under the Audio track.
• [STEP 04] If the sound source is longer than the total length of the video, you can cut the sound source using the [Razor
Tool] and delete the remaining part.
• [STEP 05] You also edit the volume level of the sound source by adding the keyframes and editing the values.
References
Adobe. (n.d.). Professional video editing software | adobe premiere pro. Retrieved December 24, 2021, from https://www.adobe.com/
products/premiere.html
Jago M. (2017). Premiere Pro user interface basics tutorial | Adobe Premiere Pro tutorials. Retrieved December 24, 2021, from
https://helpx.adobe.com/premiere-pro/how-to/overview-interface-premiere-cc.html.
Team, A. C. (2012). Adobe Premiere Pro CS6 Classroom in a Book: Adobe Prem Pro CS6 Classro_p1. Adobe Press.
◦ Source models
◦ Material images
◦ Source models
◦ Material images
◦ Illustrator, Depthmap X, Painter, Revit-SketchUp, Vray, and Lumion models
03
Adobe Illustrator – Diagram
02
03
Wacom tablet & Painter – User interface
06
• Various types of perspectives using hybrid techniques
• Wacom tablet technology
• “Painter Essentials” and similar applications in the industry
• The user interface of “Painter Essentials”
06
08
09
V-Ray for SketchUp
18 • Be introduced to VRAY
• Vray render and camera settings
• Vray material settings
• Vray lighting settings
• The Final render and save the image
11