Propulsion Fundamentals
Propulsion Fundamentals
Propulsion ..................................................................................................................................................... 1
Fundamentals ............................................................................................................................................ 3
Energy needed for propulsion ................................................................................................................... 5
Types of energy sources. Specific energy storage ................................................................................ 7
Force needed for propulsion ..................................................................................................................... 8
Types of thrusters .................................................................................................................................. 9
Energy conversion devices...................................................................................................................... 12
Types of practical engines................................................................................................................... 12
Heat engine thermodynamics .............................................................................................................. 15
Engine parameters: testing-variables, design-variables, and functions .............................................. 15
Hybrid propulsion ................................................................................................................................... 17
Type of hybrid vehicles....................................................................................................................... 17
Thrust and advance speed ....................................................................................................................... 20
Propulsion efficiency .......................................................................................................................... 23
Specific fuel consumption. Specific thrust. Specific impulse ............................................................. 28
Other figures of merit in propulsion ................................................................................................... 31
Propulsion systems ...................................................................................................................................... 32
Terrestrial propulsion .............................................................................................................................. 32
Marine propulsion ................................................................................................................................... 32
Aircraft propulsion .................................................................................................................................. 32
Space propulsion ..................................................................................................................................... 32
Nozzles .................................................................................................................................................... 32
Propellers ................................................................................................................................................ 32
PROPULSION
Propulsion (Lat. pro-pellere, push forward) is making a body to move (against natural forces), i.e.
fighting against the natural tendency of relative-motion to decay. Motion is relative to an environment.
Sometimes, propulsion is identified with thrust, the force pushing a body to move against natural forces,
and one might say that propulsion is thrust (but thrust not necessary implies motion, as when pushing
against a wall; on the other hand, propulsion implies thrust).
Sometimes a distinction is made from propulsion (pushing) to traction (pulling), but, leaving aside
internal stresses in the system (compression in the first case and tension in the latter), push and pull
motions produces the same effect: making a body to move against natural forces. In other occasions
'traction' is restricted to propulsion by shear forces on solid surfaces.
The special case of creating aerodynamic thrust to just balance gravitational attraction of a vehicle
without solid contact (e.g. hovering helicopters, hovering VTOL-aircraft, hovering rockets, hovering
hovercraft...), is often included as propulsion (it is usually based on the same engine), though its
propulsion efficiency is zero.
Fundamentals of propulsion 1
Travel, i.e. the movement of people between different locations (personal mobility), with purpose
of exploration (adventure, science, pride...), pleasure (tourism), commercial (business), military...
Transport of goods (and, by extension, of people). Transport can be split in two classes:
o Vehicular transport, where goods (or people) are taken in batch, usually in a self-powered
vehicle (but sometimes in cable-drawn vehicles), with or without a crew (with local
automatic pilot, or remote human control).
o Continuous transport of goods, e.g. the propulsion of fluids or solids using pipes and ducts
(closed or open), conveyor belts, pneumatic tubes, etc. We no longer deal with this topic
here.
Sending objects far away, e.g. from throwing a stone in defence or attack, to landing a robot in
Saturn's moon Titan. We can include here all kind of unmanned vehicles and thrown weapons.
Keeping objects hovering against gravity by the vehicle propulsion system (distinct to externally-
applied levitation).
Braking, i.e. the accelerated and controlled stop of a vehicle. This is always the case in space
propulsion under vacuum, but on ground there are more efficient ways, like increasing friction in
wheel-to-ground contact, or increasing ambient-fluid drag, although the latter is only efficient at
high speeds, and another way must be applied at low speeds to finally keep the vehicle at a fixed
position (static friction forces and wedges in wheel-to-ground contact, mooring and anchoring in
ships and airships, or dynamic positioning using the propulsion system).
The major application of propulsion is for transportation of people (passengers, shorthanded to 'pax') and
goods (usually measured in tonnes, t), over land, sea, air, undersea, and into space. Travel has
traditionally been a passport to knowledge, discovering new horizons, new landscapes, new people, with
unexpected personal and social achievements… the wonders of the world. Public transport started in
waterways in Antiquity (land transport was on foot or horseback), and the first stagecoach, traveling a
fixed route between coaching inns, dates from early 1600. The first organized public transit system within
a city was stablished by Blaise Pascal in Paris in 1662, but it only lasted a few years due to increasing
administrative regulation. Widespread use of public city transport started in Nantes in 1826 with the
Omnibus (dative plural of Lat. omnis, all), and in London in 1829.
A transportation mode is the ensemble of a vehicle type, its infrastructures, and its operation particulars
(e.g. loading and unloading procedures, traffic regulations...). To quantify offer, demand, and cost in
transport business, two combined units are widely used: 'pkm' and 'tkm'; pkm stands for 1 person times 1
km (i.e. 1 pkm=1 pax·km), and tkm stands for 1 tonne times 1 km (sometimes the 'kgkm' unit is used for
a simpler metric unit, and 'pmi' for miles per passenger. Transport costs are usually measured in relation
to mass of fuel (kg/pkm), or by fuel volume (L/pkm), and sometimes, particularly when different types of
fuels or energy sources are compared, in energy units (MJ/pkm, MJ/tkm). It is necessary to distinguish
between available transport capacity (seats, pkm, or tkm) and real load (e.g. seats actually occupied); the
latter is called the revenue passenger kilometre (RPK), and its ratio to the available pkm is the passenger
load factor (PLF). Be warned that the many different units still in use in this engineering field, contribute
in a relevant way to the difficulty in mastering the subject, and to the abundant errors in calculations).
Fundamentals of propulsion 2
Human mobility has had two big jumps in range and spread: in the 15th century with the onset of oceanic
voyages that for the first time covered the globe and transported quantities of people and goods between
continents, and in the 20th century with the widespread use of personal cars and the first travels to extra-
terrestrial space.
We intend to focus on vehicle propulsion, so that the first splitting may be on the propulsion system itself,
and the rest of the vehicle (named vehicle for short). The propulsion system may be split in three parts
(Fig. 1): an energy source (e.g. the fuel tank), a device converting the energy source to mechanical energy
(the engine), and the end actuator exerting the thrust force (call it a thruster for short, but it may be the
wheels of a car, the crew propeller...).
Fig. 1. The vehicle (e.g. a car) contains the propulsion system which consists of an energy source (e.g.
fuel tank, or electric battery), an engine (e.g. internal combustion engine, or electric motor), and
the force actuator on the environment (drawn half-way outside the system on purpose, since it
must directly act on the environment). The broken arrow stands for the possibility of energy
coming from an outside source (e.g. electrical contacts, solar radiation).
Vehicle propulsion is required to accomplish several tasks: to sustain horizontal constant speed against air
and road drag on the surface of a planet, to climb (i.e. to gain potential energy in a force field), to
accelerate, to change attitude (i.e. change angular momentum instead of linear momentum)...
FUNDAMENTALS
Propulsion of a system (on purpose changing its motion relative to an environment) requires the existence
a second system and action upon it, as explained by the evolution laws for an isolated system:
First law of Mechanics (Newton's 1st law, first proposed by Galileo): all relative motions would
tend to continue, if there were no force applied on it (neither drag, nor thrust, and no gravitation).
It is instructive comparing this statement with a similar one from Aristotle: all relative motions
tend to decay, if there is no thrust.
Second law of Mechanics (Newton's 2nd law) for an isolated system: ( mv )=( mi vi )=0, i.e. the
linear momentum of an isolated body (the sum of the linear momentum of all its parts) cannot be
changed. Notice that an inertial reference system for speeds is implied. The same applies to
angular momentum:( I )=0, which is a consequence of the conservation of the linear
momentum of all its parts. For an isolated body to change its motion, external forces are needed
(propulsion), d mv dt Fi , and since globally d mv dt 0 , any force must be balanced by
an opposite one (action-reaction law, or Newton's 3rd law); i.e. to propel something, something
else must be pushed to the rear. Propulsion demands a second system (the one to throw back),
which can be either carried on with the vehicle (before ejecting it), or can be a separate external
Fundamentals of propulsion 3
system (like a rope, or a road, or a fluid, to grasp on), or a combination of a fuel carried on and an
oxidiser taken from the environment, like in a car. Newton's 2nd law teaches that motion is best
quantified by momentum, mv , instead of speed, v .
First law of Thermodynamics for an isolated system: E=Ei=0, i.e. the energy of an isolated
body (sum of the energy of its parts) cannot be changed, if some subsystems gains, others must
lose. For the two systems implied in propulsion, vehicle and environment, as the second system
gets energy for the first one, the vehicle must be losing energy (while being propelled), or a third
system to borrow energy from, must be available (e.g. energy from the Sun). In conclusions, to
propel, energy is required; i.e. being propelled (and keeping alive, in general) requires a support
system (the larger the better: the environment).
Second law of Thermodynamics for an isolated system: S=Si0, i.e. entropy, the variable
measuring the distribution of conservative properties within a system (energy, mass, and
momentum), tends to increase with time (i.e. conservative properties tend to get dispersed,
randomly in absence of force fields, while conserving their total amounts), so that all relative
motion tends to decay, and propulsion is an artificial fight against motion decay, at the expense of
some energy-source expenditure; i.e. propulsion dissipates energy.
The creation of relative motion (between a vehicle and its environment), the maintenance of relative
motion (against the omnipresent dissipative effects), and the controlled destruction of relative motion
(different to natural decay), demands some propulsion system able to apply a force to the vehicle, F
named thrust or traction (sometimes symbolised by T, but F is more common and leaves T for
temperature), always balanced with an opposite force on the environment according to the 3 rd Newton’s
law. The change in momentum in an inertial reference frame is called impulse, J mv Fdt .
According to the chosen system:
-for the combination vehicle+environment: Fveh Fenv d mveh vveh menv venv dt 0 .
-for either the vehicle or the environment:
d mv
F (1)
dt
In summary, we see that propulsion requires a force (thrust) to cause motion (advance), what implies a
second system being pushed backwards (the environment, some propellant, or both) and an energy source
(internal or external to the moving body, e.g. fuels, or solar power). Without a second system to be
pushed backwards, propulsion is not possible despite how much energy is available; and, without energy
expenditure, propulsion is not possible either.
Transport is a major world's energy consumer (about 30 % of primary energy, only second to industry,
and larger than residential and commercial consumption), burning most of the world's petroleum, and
significantly contributing to air pollution. Propulsion is usually the main energy consumer in a vehicle,
but energy is also needed for other purposes on board: space conditioning (heating and refrigeration),
radio-communications, lighting duties, entertainment (if manned), payload operations (including life
support systems, if any)...
The energy balance for the isolated system composed of a vehicle (moving body in general) and the
environment (including ejected propellants), can be split into the kinetic term and all the others (chemical,
potential, thermal...), E+Eenv=0=½mv2+½menvvenv2+Eothers+Eothers,env. The minimum energy to propel
from rest a vehicle of mass m at speed v (absolute values for velocity, i.e. with mv=menvvenv from
Newton's second law), is:
1 1 1 v
Emin mv2 menvvenv
2
mv2 1 env (2)
2 2 2 v
hence, the best approach to get a given momentum for the vehicle, mvehvveh , is to make use of a large
environmental mass menv (e.g. the Earth) to minimise venv; however, for ‘moving without touching
ground’ (e.g. in water, air, or space), the contrary is the common, i.e. a small mass (environmental mass
or on-board-carried mass) is forced to move backwards at high speed (propeller and jet propulsion).
The energy needed for propulsion may come from an external source (i.e. from the environment, e.g.
solar radiation), or from a dedicated external link (e.g. powered rail, tracking laser beam), or from a
storage on board (e.g. elastic clockwork, batteries, propellants), although the most common on ground is
to carry a chemical fuel aboard and make it react with the oxidiser in the environment. Therefore, two
propulsion subsystems are usually involved, besides the energy source: an engine that transforms the
energy source (e.g. chemical, solar) into mechanical energy (e.g. to a shaft), and a thruster (or propeller)
that transforms the mechanical energy to propulsion energy (in pure jet engines, one may consider the
nozzle as the end actuator). Accordingly, two efficiencies can be defined: engine and propeller (see
Propulsion efficiency, below). By the way, a logistic problem arises with fuel-based propulsion: fuel
Fundamentals of propulsion 5
stations should be available at the destination point (and usually along the path), or the vehicle would
have to carry aboard the return fuel too, with the penalty it imposes on payload.
The propulsion power for sustained horizontal uniform motion is W p Fv0 , where F is the thrust applied
to balance drag D (F=D in sustained horizontal uniform motion), and v0 the vehicle speed relative to
ground or to a quiescent fluid environment. To this respect, mind that all speeds are relative to a given
frame, and that kinetic energy depends on the chosen frame. We have used above a frame fixed to the
initial motionless state ( mvehvveh menvvenv const , 12 mvehvveh
2
12 menvvenv
2
U =constant, where U stands
for the internal energy store, e.g. in a propellant). For a frame moving with the vehicle, vveh 0 , inertial
forces have to be added in no-uniform motion, and forces applied to the vehicle produce no work, so that,
for an energy balance where propulsive work appears explicit, a fix reference frame is preferred over a
moving one.
Different types of propulsion systems are to be considered below, but total operating time, top, poses
some limitations on the energy source that should be kept in mind from the beginning:
For short operational life, say top<1 day, initial installation cost should be minimised, and
electrochemical batteries (with electric motors) may be the best solution for low total energy
needs, say <10 MJ (the power supplied may be large for very short times). For much larger
energy needs, however, chemical gasdynamic systems (e.g. rockets) may be needed. On Earth
applications, part or all of the propulsion system may be recovered, greatly decreasing the
expense.
For long operational life, say top>1 day, a reusable engine with a large fuel tank, or with a
renewable energy source, is required, if total energy needs are not too low (some watch/clock
batteries last several years). The typical propulsion system is the internal combustion engine
(ICE, reciprocating or gas turbine) with a fuel tank, used in all kinds of vehicles except
spacecraft, where photovoltaic solar power is the rule. Some other technologies have special
applications (e.g. in space), and might take a larger share of general applications in the future, as
solar powered systems (photovoltaic or thermal), fuel cell systems (the fuel cell is a kind of
battery with the chemical reactives in external tanks), or nuclear power (already used in deep
space probes).
Related to operating times, most introductory analysis of propulsion systems assume the engine is
operating under steady conditions, but, mechanical inertia must be taken into account during engine
acceleration and deceleration. On the contrary, for the fluid flowing through the engine, transitory effects
can always be neglected because the residence time of the fluid inside the engine is of order 10 -2 s, much
shorter than the time the engine takes to accelerate, or the characteristic time of environmental changes.
Concerning energy usage in propulsion, and later on its effect on the environment, one may split the
source-to-sink energy transformations in three stages:
From raw source to the fuel tank, i.e. from crude-oil extraction at the well, to refineries, fuel
stations, and vehicle fuel-tank, or from renewable energy collectors (e.g. wind farms, or on-board
photovoltaic panels) to battery storage.
Fundamentals of propulsion 6
From fuel tank to wheels (to thruster, in general, e.g. a propeller, or a nozzle). This is the main
interest here, i.e. the efficiency of the propulsion system (engine plus propeller), or the related
parameter 'specific fuel consumption, SFC, and not only at cruise conditions but at part loads
(intermediate energy storage may significantly contribute to overall efficiency at changing power
demands).
From thruster to the environment, including total propulsive power required (mainly dependant on
vehicle drag and mass), and emissions in general: chemical (e.g. toxic, acidifying, ozone-layer
depleting, global warming), thermal (e.g. hot jets), mechanical (e.g. noise)...
The propulsion system contributes with its mass and volume to the power demanded by the vehicle as a
whole, and is the main source of emissions, but major improvements can be achieved by optimising the
vehicle (e.g. less heavy, more streamlined, better thermal insulation and solar-gain control, etc.
To these direct energy use in vehicle propulsion, one should add the contribution (to energy use and to
environmental impact) of the associated infrastructures (installation and maintenance).
Specific energy (energy density) of different energy sources is presented aside. Sometimes the word 'fuel'
is used to refer to the energy source in general (e.g. when 'refuelling' is used for recharging the batteries
of an electric car).
Let start assuming an inertial reference frame, and account only for surface forces, i.e. electromagnetic
forces of contact (e.g. our finger pushing an object along a table top). Besides some volumetric forces of
electrical origin (electromagnetic, in general) which will be considered in due time, we are not
considering gravitational forces (volumetric) as providing thrust, i.e. we do not call propulsion to the
mere free fall, including unpowered orbital flight, or the uniform motion relative to an arbitrary inertial
reference frame.
Thrust is the pressure or shear force on the vehicle exerted by the propulsion system. Notice that
sometimes subtle differences are ascribed to thrust (viewed as a reactive force) and traction (viewed as an
active force), and we say, for instance, that we walk because we produce traction on the ground with our
feet, and not because we produce thrust, but consider a pedal-boat and a pedal-tricycle and guess if you
are pushing or pulling, or consider a bicycle and guess if the pedalling person is producing thrust or
traction (in fact, there are special pedals where you can do work either by pushing or by pulling the
pedal).
Thrust is then a pressure or shear force on the propulsion system (as with our fingertip) exerted by the
environment as a reaction of it being pushed back, and, a
According to the environment in contact with the moving object, we may consider different kinds of
propulsions:
On the surface of a solid environment, propulsion is usually by solid friction forces (but it might
be by rockets or any other means). Consider a normal car at rest; the force that makes it advance
(thrust, F) is due to road friction with the wheels, i.e. F=Wcar, where Wcar is the weight of the
car, and the friction coefficient. Over a perfectly slipping surface (=0) the car will not advance
Fundamentals of propulsion 8
whatever the engine power and wheel spin rate. A pressing force is also needed. Of course, the
road/wheel friction (that must provide the thrust) is not enough to make the car go; an engine is
needed to provide the power involved in propulsion, Wshaft , which is the torque imposed on the
wheels (equal to the friction torque) Q=FR=WcarR, times the wheel's angular speed, =2N, i.e.
Wshaft Q Wcar R 2 N Wcar v , where R is the wheel radius, N the rotation rate in rps
(though often stated in revolutions per minute, rpm), and v the advance speed of the car. It is clear
that a pressing force (against the solid surface) is needed; in this case the vehicle weight (inertial
forces as in roller-coaster looping); we see that the weight of the car increases the required
propulsion power (and fuel consumption) not only for acceleration but at constant speed.
On a fluid media, without contact with a solid surface, propulsion must be by fluid pressure and
shear forces on the surface of the propulsion system, i.e. on paddles, propeller blades, compressor
blades, and/or on the walls of the combustion chamber (or equivalent propellant chamber). In
most cases the environmental fluid provides the thrust when the propulsion system forces it to
flow backwards; e.g. if a mass-flow-rate of air, ma , is accelerated from an entrance speed v0 to an
exit speed of ve (in a vehicle reference frame), the thrust is F ma ve v0 .
On vacuum, without contact with a solid surface, propulsion requires throwing some system-mass
backwards, i.e. thrust is created by pressure and shear forces (of the fluid being expelled) on the
walls of the combustion chamber (or equivalent propellant chamber); e.g. if a mass-flow-rate of
propellants, mp , is accelerated from rest (on a vehicle reference frame) to an exit speed of ve, the
thrust is F mpve pe Ae , ( F mpve leaving aside the small effect of exit pressure).
Now we go in more detail with different types of propulsion systems focusing on the end actuator (the
part providing thrust) more than on the type of energy source or the engine used to transform it to
mechanical energy of propulsion.
Types of thrusters
The thruster is the device producing the force of thrust. We have seen that they must push something back
(to propel the vehicle forward), and we can distinguish between pushing back a solid (when advancing
along the surface of that solid), and pushing back a fluid (from the environment or from inside the
vehicle).
To put vehicular propulsion in a wider perspective, we add here some special thrusters not included in
traditional propulsion systems:
Projectiles, i.e. bodies launched, but no longer propelled. They follow a ballistic trajectory (from
Gr. βάλλειν, to throw). The projectile is accelerated (propelled) for only a very short time; motive
power is usually mechanic, or fluiddynamic, but it may be electric or magnetic. Some projectiles
stay connected by a cable to the launch equipment after launching (wired projectiles).
o Hitting, i.e. when an object changes relative speed because of a chock with another solid;
e.g. a football kick. This is an almost instantaneous push.
o Throwing (by hand, bow or catapult), i.e. a kind of progressive hit received from a solid;
e.g. a basketball shooting.
Fundamentals of propulsion 9
o Blowing, i.e. acceleration of an object by a fluid being externally forced to flow in the
advance direction. This may comprise the open blow by wind (or a fan, or our mouth),
and the ducted blow, ranging from our blowing through a tube, to shooting.
o Shooting, i.e. a violent blowing of a bullet by compressed air or the gases generated in a
chemical reaction. Maximum bullet speed occurs at the muzzle of the gun (limited to 1.5
km/s in practice), but maximum pressure inside the barrel takes place at a third of the run
or so. The kinetic energy of the bullet is around a third of the lower heating value of
propellant charge.
o Pyrotechnics, i.e. the explosion of a small amount of pyrotechnic material like in a bullet,
but aiming at slowly moving away a large mass (instead of giving a high speed to a small
mass as in shooting). Pyrotechnic devices are used in most rockets (explosive bolts) to
separate different parts (and as igniters), in military aircraft for seat ejection, etc.
Cable vehicles, i.e. non-autonomous vehicles (without own propulsion plant), relying on cables or
other mechanical transmission to be pushed/pulled.
o Surface cable cars, where the cable (or chain) only provides the push/pull, with part of
vehicle weight being supported either on ground (usually on rails, e.g. funiculars), or on
the water surface (cable ferries).
o Suspended cable cars, where vehicles hang from the cables (e.g. téléphériques, aerial lift,
ski lift).
o Elevators (lifts), rail-guided cable-cabins moving vertically.
Propelled vehicles, i.e. craft with their own propulsion plant, usually with its own energy source
(e.g. fuel tank or battery), but sometimes with a distant energy source (solar radiation, electrical
catenary...).
o Solid traction, i.e. when the reactive force is applied on a solid environment in contact
with the vehicle, either by a 'hard' mechanism (gears), or 'soft' mechanism (friction), with
the engine in the vehicle. The contact is usually forced by the gravity force (vehicle
weight). The engineering standard for traction on solids is the friction wheel used in cars
and trains, but it is worth realising that the standard in terrestrial animal locomotion is
walking on two or four legs, with minimum or intermittent contact like in running and
jumping (the reason is that wheels need smooth roads, uncommon in nature). Humans
have used animal traction since the Neolithic period. In boat punting, the punter propels
the boat on shallow waters by pushing against the water bed with a pole. On the contrary,
marine and aerial animals, as well as marine, aerial, and space vehicles (and some land
vehicles) rely on fluiddynamic forces for propulsion.
o Sailing (old Ger. sek-, a cut), i.e. a vehicle propelled directly by wind energy acting on a
sail (a large cut of fabric supported by a mast), usually over water and in the direction of
motion, but possible over land and ice too. It seems to have existed in Mesopotamia
around 4000 BCE, and being used in ancient Egypt since 3200 BCE to move upstream the
Nile river by taking advantage of prevailing North winds (moving downstream was just
by water entrainment). Sailing windward is more complex, requiring a coordination of air
forces on the sail with water forces on the keel and rudder, and stacking (i.e. following a
zigzag course).
Fundamentals of propulsion 10
o Rowing, and, in general, marine propulsion by solids partially immersed on water, which
may be: by oars (a long wooden shaft with a flat blade at the end, grabbed at the other
end, and with the fulcrum fixed to the vessel at the tholes); by paddles (similar to oars but
not connected to the boat, sometimes with one blade in each end, like in kayaks); or by
paddle wheels (a number of wide paddles set around the periphery of a spoke wheel at the
stern or one side of a boat, like in the Mississippi paddle steamers). An oarsman can yield
up to 500 W during several minutes of exhausting effort, achieving a boat speed of up to 5
m/s, slightly growing with the number of oarsmen (up to 200 oarsmen were used in the
largest galleys and triremes). Boats can be propelled with just one oar at or near the stern,
like in a gondola. Aquatic animal locomotion can be included here, from the simplest
propulsive systems composed of cilia and flagella, to the swimming of arthropods and
vertebrates, including humans.
o Flapping, and, in general, aerial or marine propulsion by fully immersed non-rotating
surfaces (flying or swimming). Besides propulsion (thrust to advance), the flapping
motion in air must provide lift, whereas, under water, weight is balance hydrostatically,
and propulsion is based mainly on the caudal fin (flapping from side to side in fish, or up
and down in cetaceous), with other fins used for manoeuvre and stability (e.g. the dorsal
fin is used to stabilize the animal against rolling and to assist in sudden turns). Powered
aerial locomotion (squirrels and other forest animals can only glide) has always being by
flapping wings, contrary to aircraft that only work on propellers or in jet engines (insects
developed flight 350 million years ago, then pterosaurs evolved from reptiles some 200
million years ago (and disappeared 70 million years ago; some had 10 m wingspan), then
birds evolved from bipedal reptiles about 150 million year ago, and finally bats evolved
from gliding mammals some 60 million years ago. This has made flying very hard for
humans to understand, as it involved varying flapping and advancing speeds, and different
wing shapes.
o Gliding (old Ger. glidan-, to slip), where a vehicle is propelled by a natural cross-flow in
the fluid environment. Sailplane gliders take advantage of naturally occurring currents of
rising air in the atmosphere (thermals) to soar and remain airborne (i.e. to have lift and to
overcome drag). Underwater gliders, however, propel themselves by forcing small
changes in their buoyancy, creating up and down motions which are converted to
horizontal motions by normal wings; although most underwater gliders are powered by a
battery that moves a diaphragm to change buoyancy at surface and bottom positions, they
might be propelled by taking advantage of the ocean thermal gradient; they only need a
few watts to slowly propel themselves forward (at <0.5 m/s), sequentially diving and
surfacing, all around the oceans. Surfing is a kind of gliding at a wavy water surface; the
surfer rides on the forward face of a moving wave which is usually carrying the surfer
towards the shore.
o Propellers, i.e. blades radially disposed, usually unducted like in the typical axial fan used
for ventilation, but sometimes shortly ducted. Propellers are further analysed aside.
o Nozzles, i.e. the end of a tube where the exit jet forms (sometimes, the mouth-piece of a
vacuum cleaner aspirating air is named nozzle too). As in fans, there are stationary
Fundamentals of propulsion 11
nozzles not used for propulsion but to inject fluids at high speed (like in diesel injectors,
supersonic wind tunnels, hose nozzles, nozzle flow-meters...), and propulsion nozzles,
either by means of a gas jet, or by means of a liquid jet like in water-jet marine
propulsion. Gas nozzles are further analysed aside.
Propulsion by mere gravitational forces (free fall, planetary slingshot) has not been considered here;
propulsion based on extra-terrestrial solar wind (solar sails), and space plasma (electrodynamic tethers),
have not been considered either.
We have seen that propulsion systems can be classified according to the energy source (e.g. chemical
propulsion, electrical propulsion...), according to the type of engine (e.g. internal combustion, electric...),
according to the end actuator (e.g. wheeled, screw-propelled, jet-propelled), according to the application
(e.g. road and rail systems, marine systems, or aerospace systems), but it is clear that the engine is the key
element in engineering studies. The standard propulsion systems are:
On land, the reciprocating internal combustion engine (ICE).
On water, the ICE-driven screw propeller, used in small boats, large ships, and submersibles.
On air, the turbofan and turboprop.
In space, the rocket, where the reactive force is due to the expelling of part of the vehicle mass
(the propellant).
The above classification is for convenience; e.g. the water and air propulsion systems might be considered
jointly since both hydrodynamic and aerodynamic propulsion work on the same principle: take some
ambient fluid and push it backwards.
Since 1900, the internal combustion engine (ICE), is by far the most used in propulsion. During the 19th
century, however, the steam engine (an external combustion machine), was preponderant in marine,
railway, and road (unpaved) propulsion. Before 1800, only animal power or wind was used in propulsion.
In chronological order of their widespread use in propulsion, practical engines may be grouped as:
Fundamentals of propulsion 12
Steam engines were the first type of mechanical heat engines, giving rise to the Industrial
Revolution in both, manufacturing and transportation. The main handicap as a propulsion system
was its low fuel efficiency: in oceanic routes, steam boats had to use sails when coal was
exhausted, and railways needed frequent coal (and water) depots along the way. Another handicap
appeared when competing with ICE, steam power plants are heavier and bulkier, but for about a
century (19th), the steam engine had no rival for ships (at sea and along inland canals), for
railways, and for roads, although road vehicles were horse-driven in its majority; some highways
were paved, and most had turnpikes to pay for use. In 1900, about half of the road cars were still
steam-powered; the steam car was safer and easier to drive (no need of clutch and transmission,
ease of power reverse for braking), had a quieter and smoother run (no explosions), and could be
fuelled with anything that burned (a big problem for ICE engines during WWI). But in the 1920s
Ford Model T petrol car was mass produced at a price that fell from 1000 $/unit to 260 $/unit in
the decade), with a dry mass of 540 kg, and a 15 kW engine (a 4-cylinder in-line with 2.9 L of
total displacement, able to run not only on gasoline, but on ethanol and kerosene too), propelling
to a maximum speed of 20 m/s (72 km/h) with a consumption of about 15 L every 100 km. About
1920, steam-car production was practically abandoned: a steam car was almost an order of
magnitude more expensive than a Ford T (and five times its weight). Steam engines are still used
in nuclear vessels (using nuclear fission instead of external combustion), and in traditional LNG
carriers (to take advantage of the boil-off gas).
Reciprocating internal combustion engines, either spark ignited (SI-ICE, usually gasoline fuelled),
or compression ignited (CI-ICE, usually diesel fuelled); fuel properties can be found aside. They
are the standard engines in road and marine propulsion in all power ranges, in non-electrified
railroad, and in the smallest aircraft and airships. Modern ICE developments (electronic direct
injection and three-way catalytic converter in gasoline engines, and the common-rail direct
injection with exhaust particle filter in diesel engines) have greatly reduced their contaminant
emissions and improve their performances. There seems to be a tendency towards ICE
developments combining characteristics of conventional gasoline engine and diesel engines, like
in homogeneous charge compression ignition (HCCI). Modern diesel engines may reach
maximum efficiencies of =0.4 in cars (and almost 0.5 in large ships), but this halves in the
normal part-load usage (SI-ICE have about 10 % lower efficiency than CI-ICE).
Electrical motors, where electromagnetic forces make a rotor to spin. As the end-mover (i.e.
acting directly on the wheels or propellers), the electric motor is the standard in railway
propulsion, has taken a share in marine propulsion, and is being introduced into the car market,
first in hybrid configuration (an ICE for high-power demand and battery charging an electric
motor for city traffic), and possibly by using fuel cells. Advanced (non-rotating) electromagnetic
motors are briefly considered here under Space propulsion, but there are ground applications too,
like the Maglev train.
Jet engines, the standard in aircraft propulsion, either as turbofans for large airliners, or as
turboprops and turboshafts (not really 'jet' engines, but jointly considered because of similarity),
used in medium-size aircraft (both, small fixed-wing aircraft, and rotorcraft). Jet engines usually
refer to air-breathing gas engines though rockets are jet engines too; marine water-jet propulsion,
based on ducted propellers or centrifugal pumps, are driven by diesel engines. Jet engines are not
Fundamentals of propulsion 13
used in road, railway, and marine propulsion because of their low performance in specific fuel
consumption, especially at part loads. Gas turbines are used in some fast ships.
Rocket engines, the standard in missiles and spacecraft propulsion. Notice that this is the only
propulsion system that cannot run only on batteries or nuclear power; rockets must lose some
mass (air-breathing jet engines not necessarily; they might be solar-powered). The ejection of
momentum can be achieved by pressure-release of a fluid (inert, like when releasing an inflated
balloon open-mouth, or reactive, like in fireworks), or by electromagnetic acceleration of a
plasma. Really it is not mass but momentum that must be ejected, but a photon rocket is still a
dream. There are some animals that used a kind of rocket propulsion, but only for a very short
time because the loss of mass would be prohibitive otherwise (e.g. cephalopods use jet propulsion
by taking in water and squirting it back out in a burst). Rocket engines are under international
traffic arms regulations (ITAR).
Other engine types like the rotary Wankel engines (used in some unmanned vehicles), Stirling
engines (used in some submarine air-independent propulsion systems), compressed-air engines,
free-piston engines, and so on, are only testimonial in propulsion applications.
Engines can also be classified by application. Leaving aside non-moving engines (e.g. those driving
electrical appliances, air-compressors, pumps, electrical generators...), engines for propulsion can be
grouped as:
Road engines (or automotive engines), for cars, motorcycles, or heavy vehicles (buses trucks, and
rolling machinery, even if for non-road use). Small rolling machinery engines like lawn movers
may be included here too. ICE engines dominate, basically running on gasoline or diesel, with a
minority using natural gas (18 million), or GLP (17 million), or bioethanol (6 million). Electric
engines are taking a share in the small power range (about 7.5 million as of Dec-2013).
Marine engines. ICE engines dominate, with a few gas turbine applications on fast ships, and
steam turbine applications nowadays only used in nuclear vessels and in liquefied-natural-gas
tankers.
Railway engines. Electric motors fed from catenary grids dominate in developed regions, with
diesel engines on the rest.
Aircraft engines. Turbofans and turboprops dominate the market, with ICE being used in the
smallest aircraft.
Space engines. Rocket engines are the only possibility in space, but the use of air-breathing
engines in the first stage of launchers might appear in the future.
Others: model engines (for crawling, rolling, boating, or flying), robot actuators, lawn movers.
Small ICE and electric motors are used.
Usually there is just one main engine in a vehicle (or two; four at the most, in the largest aircraft and
ships), but, in some instances, there is a tendency towards distributed propulsion, where the traditional
high-power engines are replaced by multiple low-power and smaller engines.
Fundamentals of propulsion 14
In the past, besides safe operation, the main objective on heat engine design was to get better fuel
efficiency, particularly on propulsion applications (were fuel storage competes with payload); nowadays,
a new question has entered the scene: new design must meet ever-stringent environmental regulations.
We focus here on engines for propulsion, but there are more items in a vehicle than the engine (a lot of
people view the vehicle engine as a troublesome need, and dream of electric cars as the 'engineless'
future). By the way, among the engine-related characteristics of a vehicle, the refuelling period and
duration outstand.
Fundamentals of propulsion 16
For given design and operating data, physical equations (mass, energy, momentum, and entropy
considerations) yield the performances as:
Absolute values (depending on engine size): power, thrust, torque engine mass, fuel consumption,
air flow-rate, exit speed...
Relative variables (quotient of two absolute magnitudes):
o Installation: power/engine_mass, thrust/engine_mass (or better thrust/weight)...
o Operational: power/fuel_consumption, thrust/fuel_consumption... Often, the inverse is
given (e.g. range for a unit fuel volume).
o Internal: air-to-fuel ratio ( A ma mf ), engine temperature ratio (ETR), engine pressure
ratio EPR, nozzle pressure ratio (NPR)...
A design point is first established (usually the maximum power (or thrust, or torque) point at standard
sea-level conditions, and afterwards the off-design analysis is carried out, changing the environmental
conditions (e.g. altitude and flight speed), and fuel throttling.
HYBRID PROPULSION
In many occasions, a single engine, or a single fuel on the same engine, cannot offer good performances
in all phases of propulsion (e.g. booster thrust for acceleration or climbing, sustained thrust on cruise, idle
or descent operation, subsonic and supersonic flight, and so on). A hybrid propulsion system uses two or
more distinct power sources to move the vehicle (e.g. a fuel tank and an electric battery), with different
engines, and usually separate power trains to drive the end actuator (wheel, propeller...).
Hybrid propulsion is often restricted to two-engine-type systems, with hybrid-fuel systems covered under
Dual-fuel engines: Otto-type ICE able to operate either on gasoline, or on LPG, or on compressed natural
gas; Diesel-type ICE able to operate either on diesel or on liquefied natural gas, usually with two different
fuels at a time (diesel and natural gas, or diesel and gasoline). When the different fuels are premixed and
stored on the same fuel tank, then the term 'flexible fuel engine' seems more appropriate (e.g. different
gasoline/alcohol mixtures, diesel/biodiesel, and so on).
Another type of hybrid engine stores energy as compressed air instead of electrical batteries, and in that
way the reciprocating engine may recover kinetic energy on braking and descents (the control of cylinder
valves becomes complicated, to change from internal-combustion to air-compressor mode).
According to vehicle type, one may consider the following hybrid-vehicle types:
Two-wheeled hybrids, where the basic human pedalling is supplemented (e.g. to assist uphill)
either by a small ICE (with its fuel tank), or by a small electric motor (with its battery). Electric
bikes (ebykes) are light vehicles (<40 kg), with a small motor (<200 W, < 1 kW peak), a battery
pack (<1 kWh, typically 10 Ah at 48 V, with a mass about 6 kg), and an electrical controller that
automatically cuts power to the motor when the speed is higher than 25..30 km/h (or when the
brakes are applied). The battery charger is usually off-board (it may take 2..6 h to recharge).
Hybrid cars (usually named HEV, hybrid electric vehicles), where the traditional ICE (gasoline or
diesel) is supplemented with an electric motor and a more powerful battery or a separate battery
pack. Although the first HEV was already built in 1899, hybrid designs were abandoned until the
1990s, when massive production started (by beginning of 2014 there were almost 8 million HEV
worldwide). Two kind of HEV can be distinguished:
o Short-range HEV, say less than 5 km (at less than 50 km/h). They use a small electric
motor (say <30 kW) and a larger battery than pure ICE cars, which is automatically
recharged by the ICE engine when needed (not rechargeable from the grid). This is the
most developed kind HEV. The typical example (e.g. Toyota Prius), has a Vd=1.6..2 L
displacement gasoline engine of 70..100 kW, and a 25..30 kW electric motor. The ICE
works on a modern Atkinson cycle; i.e. an Otto cycle with highly-retarded closure of the
intake valve (some fresh-air charge is rejected, lowering the compression ratio to about
r=8, but leaving a larger expansion ratio, about r=12); instead of pushing some fresh-air
back into the intake manifold, in other designs this fresh-air is directed to the exhaust
manifold (opening the exhaust valve instead of leaving open the intake valve), with the
advantage of some valves and walls cooling; the engine must be of direct-injection type.
These Atkinson cycles yield better fuel efficiency (38%) than comparable Otto engines
(<35 %), but have smaller specific engine power (less MEP), and consequently lower
torque (not a problem at low speeds because the companion electric motor provides a large
torque).
o Long-range HEV (better known as plug-in hybrid vehicle, PHV), say more than 30 km (at
about 80 km/h). They use a larger electric motor (say >50 kW) and a high-voltage Li-ion
battery pack of 8..10 kWh (100..150 kg of mass, usually located under the rear seats),
which is recharged from the grid (with a few hours of recharging time). There are more
expensive and less developed. If the car battery where smartly connected to the grid at
Fundamentals of propulsion 18
home, the batteries might be used for home-electricity backup and peak loads, with the
associated saving.
Hybrid buses and trucks. Hybrid heavy vehicles (including mobile industrial machinery) usually
have a large diesel engine driving an electric generator (or a hydraulic pump, alternatively), an
electric wire power transmission (or hydraulic piping), and one or more electric motors (or
hydraulic motors). Essentially, they are diesel-electric transmissions and not hybrid vehicles
because there is only one source of power (they do not have a battery pack for propulsion). In
spite of the double power-conversion loses (e.g. mechanical to electrical at the ICE, and electrical
to mechanical at the wheels or propellers), there are advantages in distributing power through
wires or pipes rather than mechanical elements (especially when there are multiple drives and long
transmission lines). Major hybrid developments are taking place in city buses, where
environmental issues have higher priorities.
Hybrid trains. A hybrid train is a locomotive using electric motors at the driving wheels, and a
diesel engine. Electricity to the wheel-motors may come from the diesel engine (and generator), or
transmitted through a catenary. Intermediate battery storage may be incorporated, in which case
the catenary may not be needed for short travels, and dynamic breaking can be used
advantageously.
Hybrid ships. Most are diesel-electric, like in non-nuclear submarines, which were the earliest
hybrid-propulsion vehicles after the transition of sailing ships to motor ships (ships with both
mast-mounted sails and steam engines were built from 1803 to 1884).
Hybrid aircraft. A demonstration airplane has been built by Boeing adding a PEM fuel cell (with
its own H2 fuel tank to power a conventional motor glider). Aircraft operations on ground are
being powered by electric motors at the wheels, fed from the auxiliary power unit (APU). The
DA36 E-Star aircraft (first flown in 2013) employs a series hybrid powertrain with the propeller
being turned only by a Siemens 70 kW electric motor, with an on-board 30 kW Wankel rotary
engine and generator. The classical turbojet has a maximum Mach number of M=3; all high-
supersonic and hypersonic aircraft foreseen must use hybrid propulsion systems (e.g. a turbojet
and a ramjet), sometimes named combined-cycle jet engines.
Hybrid rockets make use of two propellants in two different states of matter: one solid (usually the
fuel), and the other either gas or liquid (the oxidiser, usually). There are some applications where
rocket engines are combined with air-breathing engines, like in some present missiles and future
single-stage-to-orbit (SSTO) crafts.
Combined thermodynamic-cycle power plants (e.g. a gas turbine with a bottom steam turbine) are rarely
used in propulsion, and other combinations like the turbo-compressor (turbocharger) used in reciprocating
engines are not considered hybrid systems because the turbo shaft is uncoupled to the propulsion shaft
(but a modified gas-turbine system might be developed in which the combustion chamber is not steady
but with a reciprocating piston generating additional power). The turbocharger was first developed for
aircraft piston engines in the 1920s, to compensate the air-density decrease with altitude), being
nowadays common in road and marine engines, often with an intercooler heat-exchanger before entrance
to the piston engine, to further increase volumetric efficiency.
Fundamentals of propulsion 19
THRUST AND ADVANCE SPEED
Propulsion implies relative motion against natural forces. Thrust, F (sometimes the symbol T is used for
thrust, but we keep T for temperature), is the force pushing a body to move against natural forces, e.g. to
sustain horizontal constant speed of a vehicle against air and road drag (or water drag), or accelerating it,
or climb up (i.e. moving against a force field, but not the natural fall by gravity forces, neither the orbiting
flight).
Thrust and traction have the same motion effect on the body (but in the pushing the body get compressed,
and in the pulling stretched). Thrust is usually understood to be in the direction of motion, although the
term is often used more generally, and thrust may have other components to provide some lift, or stirring
control (e.g. gimballed thrust is the system of thrust vectoring used in most modern rockets, including
Saturn V and the Space Shuttle).
For best propulsion efficiency (less fuel needed), thrust must be aligned with advancing velocity, even for
orbital changes in space propulsion. However, there are some important cases where thrust must
contribute to lift, like in helicopters and in vertical take-off and landing (VTOL) aircraft. This is achieved
by vertical-axis propellers (permanently like in helicopters, or able to tilt from horizontal axis to vertical
axis in some aircraft), or by deflecting down the exhaust jet of the main engines (or better by jet
deflection and an additional shaft-driven ducted fan located behind the cockpit).
If Newton's second law (1) is applied to a fixed mass m but considered as a continuum (an integral of
differential masses dm=dV, where is local density), it becomes:
d mv Dv v steady
F dV dV v v ndA
(x-component)
Fx vx v ndA (3)
dt V
Dt V
t A A
with velocities referred to an inertial reference frame (if velocities are relative to the vehicle body, vr ,
and the vehicle is moving with arbitrary body-velocity vb relative to the inertial coordinate system, then
v vr vb should be substituted in (3), given way to acceleration terms (linear, angular, centripetal and
Coriolis) which can also be accounted for as inertial forces (nil in the steady motion of a body).
On jet engines, thrust is the force exerted on inner parts by the fluid flowing through the engine, whereas
drag is the force exerted on outer engine. However, the latter is usually considered globally with the rest
of aircraft surface drag. With velocities relative to the engine;
Thrust in a rocket is:
Frocket mp ve pe p0 Ae mp ve (4)
which may be interpreted as 'nozzle flow thrust', mp ve (where mp is the propellant mass flow rate,
and ve its exit speed relative to the nozzle), plus a 'pressure thrust', (pep0)Ae (if pressure at the exit
Fundamentals of propulsion 20
section is not the same than that of the environment), the latter being much smaller than the
former.
In a simple turbojet (no longer used; it corresponds to the core stream in a turbofan), the thrust is
(also known as net thrust when a gross thrust is defined for v0=0 in (5); i.e. Fnet Fgross mav0 ):
Fturbojet ma mf ve ma v0 pe p0 Ae ma ve v0 (5)
which may be interpreted as 'nozzle flow thrust', ma mf ve , minus 'intake flow thrust', ma v0 ,
plus 'pressure thrust', (pep0)Ae. Here, ma and mf are the air and fuel mass flow rates (the later
almost two orders of magnitude smaller), and ve and v0 the exit and flying speed relative to the
engine. As for rockets, the pressure term can be neglected to a first approximation.
In a turbofan (i.e. a double-flow turbojet) total thrust is the sum of the two streams (the core flow
to be burned, and the fan flow, just compressed and expanded):
Fturbofan ma,core mf ve,core v0 pe,core p0 Ae,core ma,fan ve,fan v0 pe,fan p0 Ae,fan
ma,core ve,core v0 ma,fan ve,fan v0 (6)
In this case, the pressure terms are really zero because the two stream exit subsonically, and the
approximation is just by neglecting the added fuel.
In a propeller of diameter D (swept area A=D2/4), thrust may be thought of as a pressure jump
across the disc,p, such that F=Ap, or as a velocity jump,v, such that F=A(v0+v/2)v, but it
is difficult to find the so-defined parametersp andv in terms of detailed design (number and
shape of blades, pitch, rotation rate, etc. Perhaps the simplest estimation of thrust is based on the
shaft power supplied by the engine, Wshaft , and a typical advancing speed, v0, assuming a propeller
efficiency of about p=0.8, since, from definition of p (see Propellers, aside):
pWshaft
F (7)
v0
Besides thrust, propulsion requires relative motion, usually advancing at a certain speed, v0 (relative to the
environment), in the direction of thrust. Thrust may be applied not in the direction of motion, to help in
manoeuvres or to directly compensate weight in hovering, even without relative motion, with the same
engine providing propulsion and lift).
Notice that the benefit of propulsion is vehicle displacement (travelling), and the cost is the energy spent
on this displacement, thrust being but an intermediate requirement. That is why we measure a vehicle-
engine efficiency in amount of fuel to run a certain distance, and that is why the overall propulsion
efficiency is defined as the propulsive power, Fv0 (thrust power), divided by the raw power taken from
the energy source (see Efficiency, below).
Fundamentals of propulsion 21
Engines must be capable not only of maintaining a regular nominal motion, but to accelerate the vehicle
from standstill, and decelerate it, climb and descend. Acceleration and climbing usually demand the
largest power (particularly when combined, as in aviation).
v0
Fpropeller cF n2 D 4 (with typical cF =cF0 ·cos and cF0 0.1 and v0 nD)
nD
Fturbofan ma,core ve,core v0 ma,fan ve,fan v0
(8)
Fturbojet ma ve v0
Frocket mp ve
where is the density of the medium, n is propeller rotation rate [rps] (D is diameter), v0 is vehicle speed
(incoming air speed), and subindices a, f, 0, e, and p stand for air, fuel, incoming, exit, and propellant,
respectively. Notice that the exit-pressure effect can be neglected in a first approximation (it is exactly
null for subsonic exit, and for adapted supersonic nozzles), as well as the fuel flow rate against air flow
rate (in air-breathing engines).
Propulsion efficiency
For steady horizontal motion at speed v0 (relative to ground or to a still fluid medium), the energy
dissipated just by the motion is Dv0=Fv0 (where D is the drag force to overcome and F the thrust applied;
F=D for uniform horizontal motion). The overall propulsion efficiency can be defined by comparing this
propulsion energy with the raw energy source (e.g. energy in the fuel, solar energy). This overall
propulsion efficiency, tp, is often split in two parts: the energy efficiency from raw source (usually
thermochemical) to a mechanical form of energy,t (which depends on the engine type), and the energy
efficiency of the conversion of that mechanical energy to the propulsion energy, p. Both values depend
on the type of engine. Restricting the analysis to internal combustion engines, we may group them in:
Shaft engines.
Jet engines (non-rocket, i.e. air-breathing jet engine).
Rocket engines.
Shaft propulsion. When a shaft-engine applies a shaft power Wshaft Q (Q is the torque and the
angular speed) to a propeller (let us think of a blade-propeller as used in boats and small aircraft, but the
same applies to solid-friction propellers like the wheels in a car), the propulsion efficiency, p, engine
efficiency, e (often named t for heat engines, i.e. thermal-to-mechanical energy conversion engines),
and overall efficiency, tp=tp, are defined as:
Fundamentals of propulsion 23
Fv0 W W Fv0 Fv0
p , t shaft shaft , tp tp (9)
Wshaft Esource mf hLHV Esource mf hLHV
where a chemical energy source has been assumed in the final development, with a fuel flow-rate of m f
and a lower heating value of hLHV in the combustion of the fuel used (e.g. hLHV=43 MJ/kg for diesel and
kerosene fuels); mind that sometimes, instead of the lower heating value symbol here used, hLHV, the
symbol hp 'heating power', or even L, are used.
Propulsion efficiency p (i.e. of the propeller itself) is zero at rest, and varies with advancing speed to a
maximum value of about p=0.9, as later shown in Fig. 2.
Thermochemical efficiency t (i.e. of the engine itself) is zero when idling (the fuel is used just to
overcome the internal friction to keep the engine running), and grows to about t=0.4 (0.5 in the largest
marine engines).
The mf Weng term appearing in (9), is the power-specific fuel consumption (or unitary-power fuel
consumption, more commonly named brake specific fuel consumption, BSFC, or simply SFC, with the
symbol csp often used), and is often used as an alternative to engine efficiency to compare different
engines, both for propulsion and non-propulsion applications, but the effect of different fuels may distort
the comparison since mf Weng 1 t hLHV . BSFC is usually given in grams of fuel per kilowatthour; e.g.
a modern turboprop may have a figure of csp=300 g/kWh, a modern gasoline car 250 g/kWh, a modern
diesel car 200 g/kWh, and the most efficient reciprocating engine (a large two-stroke marine diesel) 170
g/kWh; e.g. for the latter, 170 g/kWh=170/3600 (g/s)/kW=0.047 (kg/s)/MW=0.047 kg/MJ, which yields
t=1/( hLHV mf Weng )=1/(43·0.047)=0.50.
The mf F term appearing in (9), is the unitary-thrust fuel consumption (or thrust-specific fuel
consumption, TSFC) is not much used in shaft propulsion but commonly used in jet engines; care must be
paid since the same the same short-name (SFC) and the same symbol (csp) are used in both cases.The fact
that BSFC is commonly used in shaft propulsion, instead of TSCF, is that engine and propeller are clearly
separate items, and the BSFC may apply not only to propulsion but to other uses of the engine, whereas
simple jet engines are only used for propulsion.
where F is thrust (net thrust). The approximation at the right end of (10) considers the intake speed equal
to the flight speed (vi=v0), neglects the contribution of fuel mass in momentum (it is typically mf ma
Fundamentals of propulsion 24
=1/A=0.02), and neglects the effect of pressure imbalance between entry and exit (it is zero in subsonic
exhaust, and in supersonic exhaust with adapted nozzle, and small in not-adapted supersonic nozzles).
The propulsion efficiency is defined as thrust power Fv0 divided by the mechanical power developed,
which, in a ground-reference frame (in the frame moving with the vehicle the thrust makes no work) is
Fv0 1 2 ma ve v0 , i.e. the propulsive power to match the environment drag, plus the kinetic energy of
2
Fv0 pe p0
ma (ve v0 )v0 2
p (11)
1 1 v
Fv0 ma (ve v0 )2 ma (ve v0 )v0 ma (ve v0 )2 1 e
2 2 v0
where the same approximation as above has been introduced. As always, the propulsion efficiency p is
zero at zero speed (there is thrust but not propulsion), and grows to 1 as the exit speed decreases towards
the flight speed (but then the thrust approaches zero). Notice that the same thrust, mΔv , may be obtained
with a large v and small flow rate or vice versa, but the propulsion efficiency, p=2/(2+v/v), shows that
it is better to have a small v and a large m , what has been implemented in practice by high-bypass
turbofans (where only a tenth of the overall air-flow-rate goes through the thermal engine, i.e. the core,
and the larger part is simply forced backwards mechanically with the fan, much like in a conventional
propeller).
Jet engines are heat engines, following a Brayton cycle like terrestrial gas turbines, but the mechanical
energy they produce is not extracted in a shaft, but is conveyed by the gas flow as increment of kinetic
energy. In a reference frame moving with the aircraft, this kinetic energy increment is 12 ma ve2 12 ma v02 ,
but in a reference frame fixed to the ground, the one that should be used to combine with the propulsive
efficiency defined in (11), this kinetic energy increment is 1 2 ma ve v0 0 (which added to the thrust
2
power, Fv0, becomes the same, and thus the turbojet engine efficiency (or thermal, or thermochemical) is:
Fv 1 m v v m v v v 1 m v v
2 2 1 ma ve2 v02
t 0 2 2 a e 0 a e 0 0 2 a e 0
2
(12)
1 m v E mf hLHV mf hLHV
2 f 0 source
where the 12 mf v02 term in the denominator corresponds to the initial kinetic energy of the fuel in the fix
reference frame, but it is always negligible ( 1 2 mf v02 Esource ). Thence, its overall propulsion efficiency
(or thermo-propulsive efficiency) is:
Fv0 v0 v0
tp tp (13)
Esource mf h csp hLHV
LHV
F
where csp≡ mf F is the thrust specific fuel consumption (TSFC or SFC). The best turbofans in the 2010s
have cruise values in the range t=0.50..0.55, and p=0.75..0.80 (tp=0.40..0.44), with practical limits
estimated as t=0.60 and p=0.95 (tp=0.57). SFC is often used as an alternative to overall propulsion
efficiency to compare different engines, but the effect of vehicle speed v0 may distort the comparison (e.g.
Fundamentals of propulsion 25
fuel consumption in a present large airliner is typically mf F =16 (g/s)/kN, whereas Concorde had 34
(g/s)/kN, but, as the later travelled at double the speed of the former, their overall efficiencies are nearly
the same). For an airliner at cruise (v0=250 m/s), burning kerosene (hLHV=43 MJ/kg), with mf F =16
(g/s)/kN, the overall efficiency (12) is tp=250/(16·10-6·43·106)=0.36; in a modern airliner at cruise, about
40 % of the fuel energy goes to propulsion (Fv0), another 40 % goes as thermal energy of engine
exhausts, and the 20 % rest goes as excess kinetic energy (not only the horizontal component at engine
exhaust, 1 2 ma ve v0 , but the vertical component developed by the wing to provide the momentum that
2
Rocket propulsion
Rocket propulsion requires energy (internal or external), an exhaust of a fluid (carried within), and the
engine to combine energy and mass-flow-rate. In a cold-gas rocket, exergy is in the pressure difference,
the gas is on store, and the engine is simply a pressure-gas-reservoir with a nozzle and controls. In a
chemical rocket (solid or liquid), exergy is in the chemical bonding, the gas is generated on the fly by
fuel/oxidiser combustion, and the engine is as simple as before (reservoir and nozzle) except for the very
high temperatures. In an electrical rocket, exergy is from solar cells or nuclear disintegration, the gas is
stored within, and the engine is a complicated electromagnetic system.
For steady horizontal motion at speed v0 of a vehicle propelled by an autonomous jet engine (a rocket),
the momentum balance in the direction of motion, reduces to:
where mp is the mass-flow-rate of propellants exhausted (fuel and oxidiser), and the pressure term
(positive or negative, but relatively small) may be neglected to a first approximation. Notice that exit is
always supersonic (to minimise spent propellant), and the nozzle is said 'adapted' if gas pressure at the
exit stage, pe, coincides with environmental pressure, p0; but exit pressure may be pe>p0 (e.g. under
vacuum), or pe<p0 (e.g. at sea level). The propulsion efficiency, p, is defined (as always) as the ratio of
thrust power, Fv0, to the mechanical power developed, which, in a ground-reference frame (recall that in
the frame moving with the vehicle the thrust makes no work) is Fv0 1 2 mp ve v0 , i.e. the propulsive
2
power to match the environment drag, plus the kinetic energy of the exhaust jet relative to ground.
Namely:
pe p0 mp ve v0
Fv0 2
p (15)
1 1 ve v0
Fv0 mp (ve v0 ) 2 mp ve v0 mp (ve v0 ) 2
2 2 v0 ve
As always, the propulsion efficiency is zero at v0=0 (there is thrust but not propulsion), and grows to 1 as
the exit speed decreases towards the flight speed (but contrary to turbojets, the thrust does not approach
zero at ve=v0, and the advancing speed of the rocket may be larger than the exit flow speed, as typical in
orbital rockets). Efficiencies (15) and (11) are plotted in Fig. 2.
Fundamentals of propulsion 26
1
0.8
p0.6
0.4
0.2
0
0 0.5 1 1.5 2
v0/ve
Fig. 2. Propulsion efficiency, p, vs. flight speed to exit speed ratio, v0/ve, for a rocket (green line) and an
air-breathing engine (blue line).
Most rockets are heat engines that transform the heating power of a fuel/oxidiser mixture (of lower
heating value hLHV), into mechanical energy (the kinetic energy of the jet in a fixed reference frame,
p ve v0 ); but there are other rocket types not based on chemical reactions (e.g. cold gas thrusters
2
1 m
2
and ion thrusters). Leaving that aside, the rocket engine efficiency and its overall propulsion efficiency
are:
t
Fv0 12 mp ve v0
2
mp ve v0 12 mp ve v0
2
1
2 v
2
e v02
1
2 mp v02 Esource mp hLHV hLHV
(16)
Fv0 Fv0 v0 vg
tp tp 0 I sp
Esource mp hLHV csp hLHV hLHV
where the 1 2 mp v02 in the denominator corresponds to the initial kinetic energy of the propellant exhausted
in the fix reference frame, always negligible ( 1 2 mp v02 Esource ); specific fuel consumption, csp, and
specific impulse, Isp, are studied below. The global energy balance in both, the moving frame and the fix
frame may further clarify this term:
which, with F mpve , coincide. The rocket engine has very high thermal efficiency, typically t=0.7..0.8
because gases in the chamber are very hot, and they exit very cold from the converging/diverging nozzle
(e.g. at 3000 K and 300 K, respectively). Also notice that engine efficiency grows with flight speed (and
with exit speed, of course).
Thrust in a rocket F mpve does not depends on advancing speed v0, but the v due to a given amount of
propellant increases with advancing speed in the form v 1 2v0 v because of the higher absolute
kinetic energy of propellant, what is known as Oberth effect, showing that it is better to accelerate
spacecraft at periapsis (when the speed is higher); this effect is negligible for long-lasting low-propellant-
flow-rate rockets.
Fundamentals of propulsion 27
Notice by the way that there is no direct correlation between thrust an power; thrust is a force that may or
may not do work (i.e. produce power), whereas power is the rate of energy delivered or consumed, which
in the propulsion field may refer to propulsion power, Fv0 (which is proportional to speed), or to
mechanical energy transmitted by a shaft (or to the working fluids), or even to thermal power developed
from chemical reactions.
In the field of propulsion, however, the term 'specific A' does not means 'mass specific A', but a more
general 'B specific A' with quantity B assumed to be understood by all the users. The following cases are
most important.
Specific thrust, Fsp, might refer to 'engine-mass specific thrust', F/meng, but in aero-engines it
really refers to 'air-mass-flow-rate specific thrust', F ma . To quantify the former parameter
(F/meng), it seems wiser to exchange mass by weight-on-Earth in the definition (W=mg, with g=9.8
m/s2), to have a non-dimensional parameter, F/W, and use the term 'thrust-to-weight ratio', instead
of the ambiguous 'specific thrust' or even the correct one 'weight specific thrust'. The name
'specific thrust' ( F ma ) is only used in air-breathing engines (basically in turbofans), because the
same concept of 'propellant-rate specific thrust', F mp (the propellant being basically air in
turbofans) is not named specific thrust but (modified) specific impulse (see below). In conclusion:
F
Fsp (usually in units of kN/(kg/s), with a typical value of 60 kN/(kg/s)) (1)
ma
Specific impulse, Isp, as for specific thrust just discussed, is not intended to be the impulse per unit
mass, J/m, where J≡Fdt is the impulse (i.e. the change in linear momentum of a body,
J≡Fdt=d(mv)=(mv), often with symbol I instead of J); in propulsion, specific impulse refers to
'on-board-propellant-weight-flow-rate specific impulse':
o For air-breathing engines:
F
I sp (in [s], with typical values of 6000 s for turbofans) (2)
mf g
F
I sp (in [s], with typical values of 300 s for chemical rockets) (3)
mp g
The specific impulse is a measure of how well the spent propellant is used in providing thrust, and
thus, in air-breathing engines the spent propellant is taken to be just the fuel ( mf ) and not the
Fundamentals of propulsion 28
whole mass-flow-rate ( ma mf ma ), i.e. the costly propellant, since in this case air is a free
oxidiser not carried aboard. It would had been more natural to define specific impulse as the
impulse the propellant yields (the change in linear momentum of the body, d(mv)) per unit mass of
propellant used (dmp), i.e. Isp F mp in units of N/(kg/s), but the simplification brought by the
definition (2) in units of time, using the second [s] in both the metric and the imperial system, is
an undisputable advantage we all acknowledge and that is why we have adhered to it here.
However, it happens that in rockets (where F mp ve pe p0 Ae mp ve ), the more natural
definition Isp F mp would have a simple and relevant meaning: Isp F mp ve, i.e. coincides
the exit speed of the propellant (in [m/s]) in adapted nozzles, and is very approximate in all cases,
whereas the time units in the more usual definition (2) in [s] has no 'temporal' meaning;
unfortunately, the variety of speed units in use worldwide is still a handicap that makes (2)
preferable. In rocketry, the total impulse J≡Fdt=(mv)= mp ve dt , in [N·s], is also used
sometimes.
Specific fuel consumption (often with the symbol csp), is defined differently for shaft and jet
engines. When dealing with shaft-power engines, csp refers to 'break specific fuel consumption'
(BSFC) defined as BSFC=SFC=csp≡ mf Wshaft . When dealing with jet-power engines (turbojets
and rockets), csp refers to 'thrust specific fuel consumption' (TSFC) defined as TSFC=SFC=csp≡
mf F , where we have used 'f' to mean 'fuel' in air-breathing engines, and to mean 'propellant
(fuel+oxidiser) in rocket engines. Notice that we use acronyms in upper case, e.g. SFC, and not
sfc (or far for 'fuel to air ratio', and the like). The inverse of TSFC, 1/csp= F mf , when measured
in terms of weight-rate instead of mass-rate, coincides with the specific impulse Isp= F mf g ; see
above. In summary, for all kind of jet engines (rockets and turbofans, using 'f' for the paid
propellant):
mf 1
TSFC (usually in units of (g/s)/kN) (4)
F gI sp
o In rocket engines, Isp is the preferred variable instead of TSFC, and both are directly
related to propellant exit speed:
F 1
ve gI sp (5)
mp TSFC
e.g. Ariane 5 1st stage engine (Vulcain), has a specific impulse under vacuum of Isp=430 s,
hence gases exhaust at about ve=gIsp=4200 m/s, and TSFC is csp=1/4200 (kg/s)/N=240
(g/s)/kN).
o In air-breathing engines, TSFC is the preferred variable instead of Isp, and it is related to
specific thrust, Fsp, and exit speed, ve, by:
mf mf ma 1 1
TSFC csp (6)
F ma F AFsp Ac vec v0 vef v0
Fundamentals of propulsion 29
where the case of a turbofan with bypass ratio mf mc is presented in the last of (6),
with an air/fuel ratio in the core stream Ac=A/(1+), and exhaust speeds in the core and the
fan streams of vec and vef, respectively. The relationship with the global (thermo-
propulsive) efficiency of the jet engine, tp, (12) is (see Efficiency, above):
Fv0 v0 F Av gI v v0
tp tp sp 0 sp 0 (7)
Esource mf h hLHV hLHV csp hLHV
LHV
F
e.g. for a typical turbofan with a TSFC value of csp=16 (g/s)/kN, the overall engine
efficiency is tp=v0/(csp·hLHV)=250/(16·10-6·43·106)=0.36, where hLHV=43 MJ/kg for Jet A-
1; i.e. 6% of the fuel lower-heating-value is directly used for the advance (the rest goes
with the hot and accelerated jet exhaust). The corresponding specific impulse is
Isp=1(gcsp)=1/(9.8·16·10-6)=6400 s (but notice that the exhaust speed is not ve=gIsp=63 000
m/s but around 290 m/s). Turbofan efficiency is increasing by higher thermal
efficiencies,t (only dependent on the core stream), increasing working temperatures
(turbine entry temperature, TET), increasing working pressures (overall pressure ratio,
OPR), and by increasing propulsion efficiency, p (mostly dependent on the fan stream for
high bypass ratio turbofans) by using larger fans, spinning at lower speeds, with lower fan
pressure ratio (reduction gears may be needed). Minimum theoretical TSFC for a turbofan
at cruise can be estimated if we assume a maximum of t=0.6 from thermodynamics
practice, and a maximum of p=0.9 from turbomachinery practice: for a cruise speed of
v0=250 m/s (M=0.85 at 11 km altitude), csp=v0/(tphLHV)=250/(0.6·0.9·43·106)=
11 (g/s)/kN, showing that there is still margin to improvements from the current
csp=16 (g/s)/kN.
In general transport business, specific fuel consumption is often stated in mass of fuel per passenger per
km (i.e. kg/pkm), or per 100 km (in [kg/p100km]), and many times in fuel volume instead of fuel mass (in
[L/p100km]). With a TSFC of csp=15.5 (g/s)/kN, a fully loaded A380 consumes 3 kg/p100km (i.e. 3 kg of
fuel per passenger every 100 km), a little less than a car with just the driver (4 kg/p100km), and almost
triple than modern rail or boat transport (about 1 kg/p100km). In terms of energy per passenger per km
(Jet A-1 has hLHV=43 MJ/kg), the A380 consumes (43 MJ/kg)·(0.03 kg/pkm)=1.3 MJ/pkm. To avoid
stating the 'fully loaded' condition, costs are often stated as per seat (instead of per person). For freight,
tonnes (rarely kg) are used instead of passengers.
Exercise 1. Find the specific fuel consumption in kg of fuel per pax per 100 km of an A380, knowing that
the thrust specific fuel consumption of its engines at cruise is csp=15.5 (g/s)/kN, and that it is
powered by four engines each with a cruise thrust of 90 kN, carrying 650 passengers at 900 km/h.
Sol.: With total thrust F=480=320 kN and TSFC of 15.5 (g/s)/kN, we get mf,cruise
=15.5·320=4960 g/s=18 000 kg/h, which at v0=900 km/h means a fuel consumption of
18000/900=20 kg/km, or 2000 kg every 100 km, which shared among the 650 pax finally yields
Fundamentals of propulsion 30
2000/650=3.1 kg/p100km. This value can be easily stated per volume of fuel knowing that for Jet
A-1 =810 kg/m3.
Fundamentals of propulsion 31
instead of fuel-mass units, is the specific impulse, I sp F mf g , and both are
related to engine efficiency by (12) or (16).
Other figures of merit are: engine price, lifespan, mean-time between overhauls, type of fuel
required, frontal area, safety in operation, vibrations, noise, pollution... Engine emissions have
been greatly reduced in last decades, and strict limits are being imposed, but there is still a big
problem of NOx and soot-particle contamination in dense-traffic areas (mainly by city traffic, but
aviation is taking its share; e.g. see Aviation fuel consumption and emissions, aside).
PROPULSION SYSTEMS
The major application of propulsion (pushing forward to make a body moving against natural forces) is
for transportation of people and goods, over land, sea, undersea, air, and into space. There are some
vehicles able to through several media (e.g. land and water, air and space).
TERRESTRIAL PROPULSION
Propulsion is needed for land vehicles (on roadways, railways, and off-road), and for the land-phase of
other vehicles (e.g. aircraft rolling, take-off, landing, spacecraft rovers...). The two main propulsion
systems on land are:
For road and off-road vehicles, a reciprocating IC engine with a fuel tank (diesel or gasoline), and
pneumatics (rubber wheels) for friction traction.
For trains, several electrical motors fed from a catenary cable (or a third rail), and a steel wheels
on steel rails for friction traction.
Aircraft and space rovers have rubber-wheels too, although the first aircraft (Flyer-1, 1903) had no
wheels; it took off on a monorail (using a detachable trolley), and landed on large skids, with thrust being
provided by an air propeller.
MARINE PROPULSION
On water and underwater. The typical propulsion system is a diesel engine and screw propeller.
AIRCRAFT PROPULSION
The typical propulsion system is a turbofan engine (a kind of gas turbine with a ducted fan as main
thruster).
SPACE PROPULSION
Launchers, space rockets, descent and landing. The typical propulsion system is a rocket engine (a
combustion chamber and a propulsive nozzle).
NOZZLES
Nozzle flow (for propulsion or non-propulsion applications).
PROPELLERS
Propellers for aircraft, marine, or land applications.
Fundamentals of propulsion 32
Back to Propulsion
Fundamentals of propulsion 33