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Theancy 01

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8 views

Theancy 01

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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The Warrens of Grim Necromancy 01

Level 1

General Size Diminutive (29 x 37)


Walls Masonry
Floor Flagstone
Temperature Cool
Illumination Average (shadowy in corridors, lamps or torches in
most rooms)

Corridor Features a A chute descends from the corridor into a natural


cavern below

c Fusillade of Darts
Wandering Monsters 1 1 x 1st Level Warrior Svirfneblin, hunting for food
2 1 x 1st Level Warrior Drow Elf, trying to lure the
party into an ambush
3 10 x Rat, actively patrolling their territory
4 5 x Dire Rat, gathered around an evil shrine

5 2 x 1st Level Warrior Goblin, actively patrolling their


territory
6 11 x Rat, lost and desperate

Room #1 North Entry Secret Trapped and Stuck Good Wooden Door
Ⓢ The door is concealed behind a pile of broken
stone
Ⓣ Camouflaged Pit Trap
→ Leads to room #2
East Entry Locked Iron Door (common lock)
→ Leads to room #4
Room Features A rope ascends to a catwalk hanging between the
east and west walls, and a mouldy odor fills the room

Room #2 West Entry Archway


South Entry Secret Trapped and Stuck Good Wooden Door
Ⓢ The door is concealed behind a pile of broken
stone
Ⓣ Camouflaged Pit Trap
→ Leads to room #1

Empty

Room #3 North Entry #1 Secret Unlocked Good Wooden Door


Ⓢ A bookcase and concealed door pivots
smoothly
North Entry #2 Iron Portcullis
South Entry Stuck Strong Wooden Door (slides to one side)
Empty

Room #4 North Entry Archway


West Entry Locked Iron Door (common lock)
→ Leads to room #1
East Entry Secret Stuck Simple Wooden Door
Ⓢ The door is located several feet above the floor
and concealed by an illusion
Room Features A rope ascends to a balcony hanging from the north
wall, and a large kiln and coal bin sit in the north-
west corner of the room
Room #5 West Entry Locked Good Wooden Door (common lock)

East Entry Locked Simple Wooden Door (common lock)


→ Leads to room #12, inhabited by 2 x Dire Rat
South Entry #1 Secret Trapped and Stuck Simple Wooden Door
(slides up)
Ⓢ The door is concealed within a horrific torture
device
Ⓣ Camouflaged Pit Trap
South Entry #2 Locked Strong Wooden Door (magic lock)
Empty

Room #6 North Entry Locked Strong Wooden Door (good lock)


West Entry Stuck Simple Wooden Door

Room Features The north and east walls have been engraved with
glowing glyphs, and someone has scrawled "The
Azure Company looted this place" on the west wall
Monster 1 x Grimlock

Treasure: None

Room #7 South Entry #1 Stuck Strong Wooden Door


South Entry #2 Archway
South Entry #3 Unlocked Good Wooden Door
Monster 1 x Homunculus

Treasure: 140 gp; hoard total 140


gp

Room #8 North Entry Secret Locked Good Wooden Door (good lock)
(slides to one side)
Ⓢ The door is concealed behind a statue of a
demonic sorceress, and opened by moving her hand
→ Leads to room #10, inhabited by 1 x Homunculus
West Entry Secret Stuck Good Wooden Door
Ⓢ The door is located several feet above the floor
and concealed behind an area of fungus
Empty

Room #9 North Entry Stuck Good Wooden Door


South Entry Secret Locked Simple Wooden Door (good lock)
Ⓢ The door is located near the ceiling and
concealed behind a tapestry of legendary monsters
Monster 11 x Tiny Monstrous Centipede

Treasure: 110 gp; Greatsword (50 gp); hoard total


160 gp
Room #10 East Entry Archway

South Entry Secret Locked Good Wooden Door (good lock)


(slides to one side)
Ⓢ The door is concealed behind a statue of a
demonic sorceress, and opened by moving her hand
→ Leads to room #8

Monster 1 x Homunculus

Treasure: 110 gp; Superior Lock (150 gp); hoard


total 260 gp

Room #11 South Entry Secret Trapped and Unlocked Stone Door
Ⓢ A trap door in the floor leads to a short tunnel
beneath the wall
Ⓣ Bricks from Ceiling
Trap Pit Trap

Room #12 West Entry Locked Simple Wooden Door (common lock)
→ Leads to room #5

South Entry Trapped and Stuck Stone Door


Ⓣ Tripping Chain

Room Features A group of demonic faces have been carved into the
south wall, and the south and west walls are covered
with bloodstains

Monster 2 x Dire Rat

Treasure: 5000 cp; hoard total 50 gp

Room #13 West Entry Archway

East Entry Unlocked Good Wooden Door


Room Features Part of the south wall has collapsed into the room,
and someone has scrawled "ten, one, eight, ten, six,
two" on the west wall

Monster 2 x 1st Level Warrior Goblin

Treasure: 2000 cp; hoard total 20 gp

Random Dungeon Generator


http://donjon.bin.sh/

Some content used under the terms of the Open Gaming License

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