Juggernaut Bolt Action Format v4
Juggernaut Bolt Action Format v4
JUGGERNAUT
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Juggernaut Bolt Action Format V4.0
Presented below is a set of guidelines that adjust The rules are split into four separate sections for
and modify a “relatively” small number of rules for your own convenience:
your games of Bolt Action.
The House Rules
This pack was primarily written & play tested by The Selector
the Hosts of the Juggernaut Bolt Action Podcast The Missions
with lots of help from the wider community. Additional Units
As fans of competitive games, this pack was The rules in this pack are entirely optional, and can
primarily written with that style of play in mind. be changed/modified to suit your own tastes and
This is not attempting to completely rewrite or requirements. If you think our idea of giving some
fully “balance” the game; instead this pack aims to: discounts to German heavy panzers is ridiculous,
simply omit or change that rule for your own
Encourage players to bring units which are games/events.
otherwise rarely seen at events.
Tone down or penalize the spam of units Please feel free to only use specific parts of this
which are seen all too often. pack; if you like the selector but hate the missions,
Encourage list variety by giving all armies go right ahead!
the same level of platoon flexibility as well
as access to additional units All we ask is that you give us any constructive
Provide missions where both players have feedback good or bad, give credit where it’s due if
an equal opportunity to succeed. you are using our format (or parts thereof) in your
Make games fun! events, and make sure you go and give our Podcast
a listen.
Stay Petty!
Photos from ‘Not One Step Back’ 2019 and ‘Not Two Steps Back’ 2021
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Juggernaut Bolt Action Format V4.0
Tiger Fear (Germany, Bulgaria, Romania, Hungary) Suppressive Fire! (All Infantry MMG & HMG Teams)
This rule will not be in use, instead the following rule will be in When an infantry unit enacts a fire order with an MMG or HMG
effect: and the declared target is an Infantry or Artillery Unit; the target
unit suffers a single pin for being targeted by the Infantry
Panzer Superiority – You may select one of the following MMG/HMG. The pin for being targeted can only be given once
discounts for one eligible unit: the shot is determined to be possible (I.E. target is in LOS, in
Panther Tank: -75pts range, didn’t recce away etc).
Heavy Tank w/ Super Heavy AT Gun: -100pts The pin for being targeted in this way can only be given to a unit
once per turn.
Super Heavy Tank: - 150pts
If the Infantry MMG/HMG then gets at least one hit on the
(Example: A player with a single regular Panther would only pay 280pts. A
target Infantry or Artillery unit; the target unit suffers a further
Player with a 2x Regular Tigers would pay a combined 690pts for both.)
pin.
Infantry unit with MMG/HMG given an order that allows
Defensive Strategy (Italians) them to shoot (Fire, Ambush)
When playing the missions presented in this pack, Italian armies Infantry unit with MMG/HMG declares a target
always gain D3 emplacements as outlined in their army book. Infantry/Artillery unit.
Target Infantry/Artillery unit reacts
LIST BUILDING CHANGES Measure range and open fire; if target Infantry/Artillery
unit is in range, line of sight etc then give them a pin.
Banned Units Roll to hit; If you manage to hit the target Infantry/Artillery
The following units are banned and may not be used: unit then give it another pin as per the normal shooting
Special Characters/Units rules.
War-Planes Follow the remaining shooting procedure on pg49 Bolt
Action V2 rulebook.
War-Correspondents
Horse/Mule Tows
Additional Units
Units should be taken from your nation’s army book. Specific
armies, units & upgrades from theatre & campaign books may also
be taken if they are listed in the Additional Units section of this
document.
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Juggernaut Bolt Action Format V4.0
Free Units
Free units do not use Additional Selector Slots but do still use
Specific Units slot points where they qualify. For Example;
French; Free Medium Howitzer = 1 slot point
British; Free FAO = 0 slot points
Soviet; Free Infantry Unit = 0 slot points
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Juggernaut Bolt Action Format V4.0
Objectives
Objectives must be between 30mm and 50mm in size and all of the MISSION MISSION
objectives must be the same size. 1 Maximum Attrition 6 Cleanse
To gain control of an objective you must have; 2 Capture & Control 7 Hard Points
A model from one of your infantry or artillery units within
3 Alpha Target 8 Bite and Hold
3” of it at the end of the turn.
No enemy unit within 3” of it. If both players have one or 4 Breaking the Line 9 Operation Iceberg
more infantry/artillery units within 3” at the end of the 5 Penetrating Attack 10 Priority Targets
turn then neither gain control, it remains contested.
Moving away from an objective you control does not relinquish
control of it.
Vehicles cannot gain control of an objective for you, only remove an
opponent’s control by;
Being within 3” of it at the end of the turn. Please note; Spotters, medics, chaplains and other non
No enemy unit within 3” of it at the end of the turn combatants cannot be used to control or contest an objective.
The objective is simple – both sides must attempt to destroy the other whilst preserving their own
OBJECTIVE forces.
The battle begins. During turn 1 both players must bring their first wave onto the table. These units can
FIRST TURN enter the table from any point on their table edge, and must be given either a run of advance order.
Note that no order test is required to move units onto the table as part of the first wave.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the game
DURATION continues for 1 more turn. If not then the game ends.
Each player receives 2 Victory Points for each enemy unit killed. If one player scores 4 or more points
VICTORY! than the other they win, otherwise the result is a draw.
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Juggernaut Bolt Action Format V4.0
OBJECTIVE The players need to control as many objectives as possible at the end of the game.
The battle begins. During turn 1 both players must bring their first wave onto the table. These units can
FIRST TURN enter the table from any point on their side’s table edge, and must be given either a run of advance
order. Note that no order test is required to move units onto the table as part of the first wave.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
Players get 5 Victory Points for controlling each objective. They also get 1 point for each order die the
VICTORY! opponent lost. If one player scored 2 points more than the other then they win. Otherwise the game is
a draw.
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Juggernaut Bolt Action Format V4.0
The battle begins. During turn 1 both players must bring their first wave onto the table. These units can
FIRST TURN enter the table from any point on their table edge and must be given either a run or an advance order.
Note that no order test is required to move units onto the table as part of the first wave.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
At the end of the game, each player gets 5 points for each objective controlled. They also get 1 point
VICTORY! for each order die the opponent lost. If one player scored 2 points more than the other then they win.
Otherwise the game is a draw.
OBJECTIVE Both sides must attempt to destroy the other and move their army into the other half of the table.
The game begins as normal. Any units that have been left in reserve will come on from their short
FIRST TURN board edge. Any outflanking units will come on from the long table edges in the usual manner.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
At the end of the game, players score 1 victory points for each unit outside of any deployment zone.
Players also score 3 victory points for each unit in enemy deployment zones. They also get 1 point for
VICTORY! each order die the opponent lost. If one player scored 2 points more than the other then they win.
Otherwise the game is a draw.
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Juggernaut Bolt Action Format V4.0
MISSION 6: CLEANSE
The table is split up into 4 equally sized quarters as per the below diagram, an objective is placed in the
centre of each quarter. Both players roll a die. The highest scorer chooses a table quarter to deploy in
and the lowest scorer deploys in the opposite corner. Players must deploy at least 50% of their army
SETUP and any units not deployed are left in reserve. Units to be deployed have their dice placed inside the
bag. Pull dice and deploy corresponding units until all armies are deployed. Units may be deployed
anywhere within their table quarter except within 12’’ of the central point on the table. See the
deployment setup diagram below for details. Units may not outflank in this mission.
The game begins as normal. Any units that have been left in reserve will come on from their board
FIRST TURN edge.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
At the end of the game, players gain 1 point if they control their home quarter objective, 10 points if
they control their opponent’s quarter objective and 5 points for the other two quarter objectives. They
VICTORY! also get 1 point for each order die the opponent lost. If one player scored 2 points more than the other
then they win. Otherwise the game is a draw.
BOARD EDGE
DEPLOYMENT ZONE
12”
DEPLOYMENT ZONE
BOARD EDGE
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Juggernaut Bolt Action Format V4.0
Both sides must destroy the enemy objectives, an objective is destroyed if at the end of any turn any
OBJECTIVE enemy unit is base to base (or on top of it).
FIRST TURN The game begins as normal. Any units that have been left in reserve will come on in the usual manner.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
At the end of the game, both players reveal which objective they marked as primary and which
objective they marked as secondary. Players gain 10pts for destroying the opponent’s primary
VICTORY! objective and 5pts for destroying the opponent’s secondary objective. Players also get 1 point for each
order die the opponent lost. If one player scored 2 points more than the other then they win,
otherwise the game is a draw.
MISSION 8: BITE AND HOLD ( Original Mission – Timely Objectives Bolt Action Alliance 2020)
There are 3 objectives, both players roll a die – starting with the highest scorer both players alternate
placing objectives along the centre line of the board. Objectives must be at least 12” away from each
other. Both players roll a die. The highest scorer chooses a long table edge. Players must deploy at
SETUP least 50% of their army and any units not deployed are left in reserve. Units to be deployed have their
dice placed inside the bag. Pull dice and deploy corresponding units until all armies are deployed. Units
may be deployed within 12” of their long table edge. Reserves may outflank in the usual manner. Units
that have been deployed may be Hidden (Bolt Action Rulebook pg131).
OBJECTIVE Both sides must attempt to take and hold the centreline objectives.
The game begins as normal. Any units that have been left in reserve will come on from their board
FIRST TURN edge.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
At the end of each turn players will score 3 points for each objective that they control, keep track of
victory points scored at the end of each turn. At the end of the game players also get 1 point for each
VICTORY! order die the opponent lost. If one player scored more points than the other then they win, otherwise
the game is a draw.
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Juggernaut Bolt Action Format V4.0
MISSION 9: Operation Iceberg ( Original Mission – Heartbreak Ridge Bolt Action Alliance 2020)
The table is split up into 4 equally sized quarters as per the example diagram below, one objective is
placed on the centre of the table. Both players roll a die – the highest scorer picks a table quarter to be
their deployment zone and places an objective more than 6” away from the board edge and more than
12” from other objectives. The other player then does the same in the diagonally opposite table
SETUP quarter which is their deployment zone. The highest scorer sets up two infantry units or one infantry
unit and one artillery unit in his/her deployment zone more than 12” away from the centre point. Then
nominates half of the remaining units to be in the first wave – the rest are in reserve. The other player
then does the same. Outflanking is not allowed.
The battle begins. During turn 1 both players must bring their first wave onto the table. These units can
enter the table from any point on their long table edge and must be given either a run or an advance
FIRST TURN order. Note that no order test is required to move units onto the table as part of the first wave. Any
units in reserve will come on from their long table edge.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
At the end of the game, players will score 1 point for the objective in their deployment zone, 5 points
for the centre objective and 10 points for the objective in their opponent’s deployment zone. At the
VICTORY! end of the game players also get 1 point for each order die the opponent lost. If one player scored 2
points more than the other then they win, otherwise the game is a draw.
BOARD EDGE
DEPLOYMENT ZONE
12”
DEPLOYMENT ZONE
BOARD EDGE
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Juggernaut Bolt Action Format V4.0
Each unit you kill that is also a priority target in that turn is worth an additional 2 points at the end of
the game.
OBJECTIVE
D6 Priority Target D6 Priority Target
1 Infantry Squad 4 Soft Skin Vehicle (6+)
2 Infantry Team Weapon 5 Armoured Vehicle (7+)
3 Artillery Unit 6 Headquarters Unit (Lt, Medic, Commissar etc)
The game begins as normal. Any units that have been left in reserve will come on from their board
FIRST TURN edge.
GAME The game lasts for 6 turns. At the end of turn 6 a player rolls a die. If the result is 4, 5 or 6 then the
DURATION game continues for 1 more turn. If not then the game ends.
At the end of the game players get 1 point for each order die the opponent lost, players also get 2
VICTORY! points for each priority target killed. If one player scored 2 more points than the other then they win,
otherwise the game is a draw.
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Juggernaut Bolt Action Format V4.0
Armies of Australia
Australia Armies of Australia ##### ##### Campaign: New Guinea Entire Army List
Australia Land Mattress Artillery Artillery Piece Battleground Europe
Armies of China
China Armies of China ##### ##### Empires In Flames Entire Army List
China Native Irregulars Infantry Infantry Squad Empires In Flames
Armies of Denmark
Denmark The Danish Army List ##### ##### Germany Strikes Entire Army List
Armies of France
France Early War Motorcycle and Sidecar Vehicle Armoured Car Battle of France 0-3 per slot
France Dragons Portes VB Group Infantry Infantry Squad Battle of France Squad size 4
France French Engineer Section Infantry Infantry Squad Battle of France 0-1 per platoon
France French Intelligence Squad Infantry Infantry Squad Battle of France 0-1 per platoon
France AMR 35 ZT 2 Vehicle Tank Battle of France
France AMR 35 ZT 3 Vehicle Tank Battle of France
France Armies of Free France ##### ##### Battle of The Bulge Entire Army List
France Free French Forces ##### ##### Western Desert Entire Army List
Armies of Germany
Germany Kraftradschutzen Squad Vehicle Armoured Car Battle of France
Germany Spahtruppen Infantry Infantry Squad Battle of France 0-1 per platoon
Germany German LMG Team Infantry Machine Gun Team Battle of France
Germany UNIC P107 Command Truck Vehicle Transport FAQ
Germany Gep.M.Trsp.WG.Bedford (e) armoured-carrier Vehicle Armoured Car FAQ
Germany Panzerkampfwagen 35R 731(f) mit T-26 Turm Vehicle Tank FAQ
Germany Flakpanzer V ‘Coelian’ Vehicle Tank FAQ
Germany Krupp Protze with Pak 36 Vehicle Tank FAQ
Germany Sd.Kfz 10 ‘Gepanzerte’ Vehicle Tank FAQ
Germany Feldgendarmerie Squad Infantry Infantry Squad Battle of The Bulge
Germany Feldjagerkorps Squad Infantry Infantry Squad Battle of The Bulge
Germany Feldstrafgefangenenabteilung Convict Squad Infantry Infantry Squad Battle of The Bulge
Germany Feldstrafgefangenenabteilung Guard Force Infantry Infantry Squad Battle of The Bulge
Germany Green Fallschirmjager Squad (Late War) Infantry Infantry Squad Battle of The Bulge
Germany Grenadier Radfahrzug Squad Infantry Infantry Squad Battle of The Bulge
Germany Intelligence Officer Infantry Other HQ Battle of The Bulge
Germany French Milice Squad Infantry Infantry Squad Battleground Europe
Germany Flammpanzer 38(T) Hetzer Vehicle Tank Battleground Europe
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Juggernaut Bolt Action Format V4.0
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Juggernaut Bolt Action Format V4.0
Germany MG34 LMG Team Infantry Machine Gun Team Western Desert
Germany Panzer III Ausf G,H,J Vehicle Tank Western Desert
Germany Sig 33 Panzerkampfwagen II Vehicle Tank Western Desert
Germany Panzergrenadier Squad (Italy,1943) Infantry Infantry Squad Italy, Soft Underbelly
Germany Festung Squad Infantry Infantry Squad Italy, Soft Underbelly
Germany Feldersatz Squad (Training Squad) Infantry Infantry Squad Italy, Soft Underbelly
Germany 88MM Racktenwerfer 43 Puppchen Artillery Artillery Piece Italy, Soft Underbelly
Germany Stug M41 MIT 75/18 850(I) Vehicle Tank Italy, Soft Underbelly
Germany Stug M43(I) (105/25) Vehicle Tank Italy, Soft Underbelly
Germany Fallschirmjager Officer Infantry Officer Italy, Soft Underbelly
Germany Fallschirmjager Squad (Italy, 1943) Infantry Infantry Squad Italy, Soft Underbelly
Germany Fallschirmjager Squad (Ortona) Infantry Infantry Squad Italy, Soft Underbelly
Germany Fallschirmjager Rear Echelon Squad Infantry Infantry Squad Italy, Soft Underbelly
Germany Fallschirmpioneer Squad (Ortona) Infantry Infantry Squad Italy, Soft Underbelly
Germany Fallschirmjager Support Officer Infantry Officer D-Day US Sector
Germany Fallschirmjager Scout Squad Infantry Infantry Squad D-Day US Sector
Germany Fallschirmjager Support Section Infantry Infantry Squad D-Day US Sector
Germany 42mm Pak 41 Anti-Tank Gun Artillery Artillery Piece D-Day US Sector
Germany Kriegsmarine Officer Infantry Officer D-Day US Sector
Germany LMG Team Infantry Machine Gun Team D-Day US Sector Replaces MMG Teams
Germany Alert Battalion Paris Squad Infantry Infantry Squad D-Day US Sector
Germany Paris Alert Security Squad Infantry Infantry Squad D-Day US Sector
Germany Panzer 1 Ausf C Vehicle Tank D-Day US Sector
Germany Horse Wagon Vehicle Transport D-Day US Sector
Germany Waffen-SS Officer (Late-War) Infantry Officer D-Day US Sector
Germany Waffen-SS Pioneers (Late-War) Infantry Infantry Squad D-Day US Sector
Germany Waffen-SS Aufklarungs Squad Infantry Infantry Squad D-Day US Sector Needs Waffen-SS Officer
Germany Waffen-SS Aufklarungs Schimmwagen Vehicle Transport D-Day US Sector
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Juggernaut Bolt Action Format V4.0
Great Britain Maori Infantry Section Infantry Infantry Squad Duel In The Sun
Great Britain SAS Infantry Squad Infantry Infantry Squad Duel In The Sun
Great Britain Australian Commandos Infantry Infantry Squad Empires In Flames
Great Britain Gurkha Paratroops Infantry Infantry Squad Empires In Flames
Great Britain Native Irregulars Infantry Infantry Squad Empires In Flames
Great Britain MKIV Heavy Vehicle Tank Campaign Gigant
Great Britain 21st Independent Company Section Infantry Infantry Squad Market Garden 1 slot point per unit
Great Britain British Airlanding Rifle Section Infantry Infantry Squad Market Garden
Great Britain British Airlanding Scout Section Infantry Infantry Squad Market Garden
Great Britain British Glider Pilot Regiment Section Infantry Infantry Squad Market Garden
Great Britain British Line of Communications Section Infantry Infantry Squad Market Garden
Great Britain Dorchester Command Armoured Truck Vehicle Transport Western Desert
Great Britain Highland Officer Infantry Officer Italy, Soft Underbelly
Great Britain Royal Engineers Section Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Recce Corps Assault Troop Section (Mid-War) Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Irish Infantry Section Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Guards Infantry Section (Mid/Later War) Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Indian Infantry Section (Italy, 1943) Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Canadian Infantry Section (MTO) Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Royal Canadian Engineer Section (MTO) Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Universal Carrier (Late War) Vehicle Transport Italy, Soft Underbelly
Great Britain 1st Airborne Division Paratroop Section Infantry Infantry Squad Italy, Soft Underbelly
Great Britain 1st Para Squadron, Royal Engineer Team Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Airborne Captured MG42 Infantry Machine Gun Team Italy, Soft Underbelly
Great Britain Special Raiding Squadron Sub-Section Infantry Infantry Squad Italy, Soft Underbelly
Great Britain PPA Officer Infantry Officer Italy, Soft Underbelly
Great Britain PPA Team Infantry Infantry Squad Italy, Soft Underbelly
Great Britain PPA Jeep Vehicle Armoured Car Italy, Soft Underbelly
Great Britain PPA Flamethrower Jeep Vehicle Armoured Car Italy, Soft Underbelly
Great Britain Commando/RMC Subsection (MTO,1943) Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Copp Commando Team Infantry Infantry Squad Italy, Soft Underbelly
Great Britain Who Dares Wins: The SAS In France ##### ##### D-Day US Sector Entire Army List
Armies of Hungary
Hungary 44M Pancelrem Rocket Launcher Infantry Anti Tank Team Fortress Budapest
Hungary 44M Buzoganyveto Rocket Launcher Artillery Artillery Piece Fortress Budapest
Hungary 80MM 29/38M Heavy Anti Aircraft Gun Artillery Artillery Piece Fortress Budapest
Hungary Arrow Cross Militia Section Infantry Infantry Squad Fortress Budapest
Hungary Assault Pioneer Section Infantry Infantry Squad Fortress Budapest
Hungary Border Guards Section Infantry Infantry Squad Fortress Budapest
Hungary Danube Flotilla Infantry Section Infantry Infantry Squad Fortress Budapest
Hungary Experienced Honved Division Section Infantry Infantry Squad Fortress Budapest
Hungary Gendarmerie Battalion Section Infantry Infantry Squad Fortress Budapest
Hungary Parachute Assault Section Infantry Infantry Squad Fortress Budapest
Hungary Replacement Honved Division Section Infantry Infantry Squad Fortress Budapest
Hungary University Assault Battalion Section Infantry Infantry Squad Fortress Budapest
Hungary Vannay Battallion Flying Squad Infantry Infantry Squad Fortress Budapest
Hungary 43M Sorozatveto Infantry Mortar Team Fortress Budapest
Hungary 43M Zrinyi II Vehicle Tank Fortress Budapest
Hungary Jagdpanther 38(T) Hetzer Vehicle Tank Fortress Budapest
Hungary Panzer IV Ausf G and H Vehicle Tank Fortress Budapest
Hungary Panzer V Panther Vehicle Tank Fortress Budapest
Hungary Stug III Ausf G Vehicle Tank Fortress Budapest
Hungary Tiger I Vehicle Tank Fortress Budapest
Armies of Italy
Italy Lancia Ansaldo IZ and IZM Vehicle Armoured Car Duel In The Sun/FAQ
Italy Late War Paracudutisti Infantry Section Infantry Infantry Squad Duel In The Sun/FAQ
Italy Semovente 75/34 Vehicle Tank Duel In The Sun
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Juggernaut Bolt Action Format V4.0
Italy 75/50 Medium Anti-Aircraft/Anti-Tank Gun Artillery Artillery Piece Western Desert
Italy FIAT 634N 102/35 Vehicle Artillery Piece Western Desert
Italy Lancia 3 RO Breda 20mm OR SPA 35 Dovunquu Vehicle Artillery Piece Western Desert
Italy AS42 Infantry Squad Infantry Infantry Squad Western Desert
Italy Bersaglieri MG Squad Infantry Infantry Squad Western Desert
Italy Folgore Paracadutisti Infantry Infantry Squad Western Desert
Italy Bersaglieri MG Command Team Infantry Officer Western Desert
Italy Morris CS8 65/17, FIAT 634N 76/30 Vehicle Tank Western Desert
Italy Semovente Carro Comando Vehicle Tank Western Desert
Italy Divisione Costiera Section Infantry Infantry Squad Italy, Soft Underbelly
Italy Motociclisti Infantry Section Infantry Infantry Squad Italy, Soft Underbelly
Italy Guastatori Destruction Group Infantry Infantry Squad Italy, Soft Underbelly
Italy Guastatori Support Group Infantry Infantry Squad Italy, Soft Underbelly
Italy X Arditi Officer Infantry Officer Italy, Soft Underbelly
Italy X Arditi Section Infantry Infantry Squad Italy, Soft Underbelly
Italy X Arditi Saboteur Section Infantry Infantry Squad Italy, Soft Underbelly
Italy Sahariana Spa-Viberti AS42 Vehicle Armoured Car Italy, Soft Underbelly
Italy Carabinieri Section Infantry Infantry Squad Western Desert
Italy Sahariana MMG Team Infantry MMG Team Western Desert
Italy Sahariana Light Mortar Team Infantry Mortar Team Western Desert
Italy Autocarro Sahariana AS37 Gun Truck Vehicle Armoured Car Western Desert Ignore reference to 'Deflate
Italy Spa AS37 Vehicle Transport Western Desert Those Tyres!'
Italy Camionettisti Section Infantry Infantry Squad Western Desert
Italy Camionettisti Demolition Team Infantry Anti Tank Team Western Desert
Italy Camionettisti Flamethrower Team Infantry Flamethrower Team Western Desert
Italy Camionettisti Sniper Team Infantry Sniper Team Western Desert
Armies of Japan
Japan Type 88 75mm Dual Purpose AA Gun Artillery Artillery Piece Campaign: New Guinea
Japan Type 92 Hokoku-Go Armoured Car Vehicle Armoured Car Empires In Flames
Japan IJN or SNLF Scout Teams Infantry Infantry Squad Empires In Flames
Japan Japanese/Manchukuoan Cavalry Squad Infantry Infantry Squad Empires In Flames
Japan Native Irregulars Infantry Infantry Squad Empires In Flames
Japan The Indian National Army Infantry Infantry Squad Empires In Flames No national rules.
Japan Type 93 13.2mm Anti-Aircraft MMG Artillery Machine Gun Team Empires In Flames
Japan IJA Cavalry Command Infantry Officer Empires In Flames
Japan Soko Sagyo SS-KI Armoured Work Vehicle Vehicle Tank Empires In Flames
Japan Improvised Anti Tank Team Infantry Anti Tank Team Mariana & Palau Islands
Japan 320MM Type 98 (1938) Spigot Mortar Artillery Artillery Piece Mariana & Palau Islands
Japan 80MM Coastal Gun Artillery Artillery Piece Mariana & Palau Islands
Japan IJA Engineer Squad Infantry Infantry Squad Mariana & Palau Islands
Japan IJA Naval Militia Squad Infantry Infantry Squad Mariana & Palau Islands
Japan IJA Machine Gun Section Infantry Machine Gun Team Mariana & Palau Islands
Japan Lone Sniper Infantry Sniper Team Mariana & Palau Islands
Japan SU-KI 2-Ton Amphibious Truck Vehicle Transport Mariana & Palau Islands
Partisans
Partisans Anti Tank Team Infantry Anti Tank Team The Road to Berlin
Partisans Kubus Armoured Car/Personnel Carrier Vehicle Armoured Car The Road to Berlin
Partisans Flamethrower Team Infantry Flamethrower Team The Road to Berlin
Partisans AK Militia Squad Infantry Infantry Squad The Road to Berlin
Partisans Kedyw Squad Infantry Infantry Squad The Road to Berlin
Partisans Machine Gun Team Infantry Machine Gun Team The Road to Berlin
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Juggernaut Bolt Action Format V4.0
Armies of Poland
Poland Samochod Pancerny WZ.29 Ursus Heavy Vehicle Armoured Car Germany Strikes
Poland Polski FIAT 508IIIW Lazik Jeep Vehicle Transport Germany Strikes
Poland PZINZ 222 Half Track Truck Vehicle Transport Germany Strikes
Poland Wz.29 ‘Ursus’ heavy armoured car Vehicle Armoured Car FAQ
Poland Polish Motorbike Section Infantry Infantry Section FAQ
Armies of Romania
Romania R-1 Tankette Vehicle Tank Campaign: Stalingrad
Romania Combat Pioneer Section Infantry Infantry Squad Fortress Budapest
Romania Mountain Division Section Infantry Infantry Squad Fortress Budapest
Romania Tacam R-2 Tank Destroyer Vehicle Tank Fortress Budapest
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Juggernaut Bolt Action Format V4.0
USA US Army Military Police Corps Squad Infantry Infantry Squad Battle of The Bulge
USA I&R Platoon HQ Infantry Officer Battle of The Bulge 0-1 per platoon
USA Intelligence Officer Infantry Other HQ Battle of The Bulge
USA US Paratrooper Squad (Late –War) Infantry Infantry Squad Battle of The Bulge
USA Land Mattress Artillery Artillery Piece Battleground Europe
USA Veteran Infantry Squad Infantry Infantry Squad FAQ
USA Sherman Zippo (earlier version) Vehicle Tank FAQ
USA Sherman Zippo (Later version) Vehicle Tank FAQ
USA Sherman Crocodile Vehicle Tank FAQ
USA E7-7 Mechanized Flamethrower Vehicle Tank FAQ
USA Quad 50 gun truck Vehicle Tank FAQ
USA M51 Multiple Machine Gun Carriage Vehicle Tank FAQ
USA Reconnaissance Jeep Vehicle Armoured Car D-Day Overlord
USA Airborne Engineers Infantry Infantry Squad D-Day Overlord
USA Airborne Pathfinders Squad Infantry Infantry Squad D-Day Overlord
USA DD Sherman (US) Vehicle Tank D-Day Overlord
USA Mortar Jeep Vehicle Tank D-Day Overlord
USA USMC War Dog Team Infantry ##### Empires In Flames 0-1 per platoon
USA Philippine Scouts Infantry Infantry Squad Empires In Flames
USA USMC Raiders Infantry Infantry Squad Empires In Flames
USA M29 Weasel Vehicle Transport Empires In Flames
USA Twin 20mm AA gun Mk4 Artillery Artillery Piece Mariana & Palau Islands
USA US Army Infantry Assault Squad Infantry Infantry Squad Mariana & Palau Islands
USA US Army Veteran Infantry Squad Infantry Infantry Squad Mariana & Palau Islands
USA US Marine Squads (Replacements) Infantry Infantry Squad Mariana & Palau Islands
USA 60MM T-20 Shoulder Mortar Team Infantry Mortar Team Mariana & Palau Islands
USA LVT-4 Ronson Mk 1 Flamethrower Vehicle Tank Mariana & Palau Islands
USA USMC International M-2-4 Rocket Truck Vehicle Tank Mariana & Palau Islands
USA US Airborne Armoured Jeep Vehicle Armoured Car Market Garden
USA Dutch Resistance Squad Infantry Infantry Squad Market Garden
USA Armoured Rifle Squad Infantry Infantry Squad Italy, Soft Underbelly
USA Armoured LMG Squad Infantry Infantry Squad Italy, Soft Underbelly
USA Rear Echelon Squad Infantry Infantry Squad Italy, Soft Underbelly
USA Reconnaissance Jeep Vehicle Armoured Car Italy, Soft Underbelly
USA FSSF Section Infantry Infantry Squad Italy, Soft Underbelly
USA FSSF Scout Team Infantry Infantry Squad Italy, Soft Underbelly
USA Ranger Force Squad Infantry Infantry Squad Italy, Soft Underbelly
USA Ranger Force M3 (T12) GMC Vehicle Tank Italy, Soft Underbelly
USA Parachute Rifle Squad (MTO) Infantry Infantry Squad Italy, Soft Underbelly
USA Parachute/Glider Engineer Squad (MTO) Infantry Infantry Squad Italy, Soft Underbelly
USA Heavy Weapon Rifle Detachment Infantry Infantry Squad D-Day US Sector
USA Armoured Infantry Rifle Squad Infantry Infantry Squad D-Day US Sector
USA Armoured Infantry Mortar Squad Infantry Infantry Squad D-Day US Sector
USA Armoured Infantry Machinegun Squad Infantry Infantry Squad D-Day US Sector
USA Artillery Battery 5th Section Heavy MG Team Infantry Machine Gun Team D-Day US Sector 0-1 per platoon
USA Ranger Officer Infantry Officer D-Day US Sector Rangers Lead the Way!
USA Ranger Medic Infantry Other HQ D-Day US Sector Rangers Lead the Way!
Additional Option,
USA Ranger Intelligence Officer Infantry Officer D-Day US Sector Rangers Lead the Way!
USA Ranger Chaplain Infantry Other HQ D-Day US Sector Rangers Lead the Way!
USA Mid-War Ranger Assault Section Infantry Infantry Squad D-Day US Sector Rangers Lead the Way!
USA Mid-War Ranger Mortar Section Infantry Mortar Team D-Day US Sector Rangers Lead the Way!
USA Late-War Ranger Assault Section Infantry Infantry Squad D-Day US Sector Rangers Lead the Way!
USA Late-War Ranger Special Weapons Section Infantry Infantry Squad D-Day US Sector Rangers Lead the Way!
0-1 per platoon, Rangers
USA Ranger Intelligence and Operation Section Infantry Infantry Squad D-Day US Sector Lead the Way!
USA Ranger Anti-Tank Rifle Team Infantry Anti Tank Team D-Day US Sector Rangers Lead the Way!
USA Ranger Bazooka Team Infantry Anti Tank Team D-Day US Sector Rangers Lead the Way!
USA Ranger Medium Mortar Team Infantry Mortar Team D-Day US Sector Rangers Lead the Way!
USA Airborne Officer Infantry Officer D-Day US Sector
USA Glider Weapon Platoon Officer Infantry Officer D-Day US Sector
USA Airborne Medic Infantry Other HQ D-Day US Sector
USA Airborne Intelligence Officer Infantry Officer D-Day US Sector Additional Option
USA Paratrooper Squad (Normandy) Infantry Infantry Squad D-Day US Sector
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Juggernaut Bolt Action Format V4.0
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