XI Class Physics Notes Topic Wise
XI Class Physics Notes Topic Wise
XI-Physics
By
Ayaz Ali Pitafi
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CHAPTER#01
THE SCOPE OF PHYSICS
SCIENCE
The experimental investigation and theoretical explanation of natural phenomenon is named
as "Science"
The subject of science is classified into two main branches.
Main Branches of Science:
i. Physical sciences
ii. Biological sciences
Physical Sciences:
Physical sciences deal with the properties and behavior of non-living things.
The main branches of physical sciences are:
1. Physics
2. Chemistry
3. Geology etc.
Biological Sciences:
Biological sciences deal with the living things.
The main branches of biological sciences are:
1. Zoology
2. Botany
3. Physiology etc.
Definition of Physics:
The branch of physical sciences which deals with the study about "Matter" and "Energy" and
also interaction between them is called "PHYSICS". It is based on experimental observations and
quantitative measurements.
Branches of Physics:
Following are some important branches of physics;
BRANCHES OF PHYSICS
1 Mechanics 8 Solid State physics
2 Electricity 9 Electronics
3 Magnetism 10 Plasma Physics
4 Electromagnetism 11 Astro physics
5 Atomic and Molecular physics 12 Thermodynamics
6 Nuclear physics 13 Spectroscopy
7 Particle physics 14 Optics and many more
1 Mass m Kilogram Kg
2 Length I Meter m
3 Distance S Metre m
4 Displacement → Metre m
∆𝑟
5 Time T Second S
13 Force → Newton N
𝐹
14 Weight → Newton N
𝑊
21 Work W Joule J
26 Frequency f Hertz Hz
27 Tension → Newton N
𝑇
29 Heat Δ𝑄 Joule J
30 Temperature T Kelvin K
36 Strain 𝜀 Nil -
39 Amplitude 𝑋𝑂 Metre m
44 Capacitance C Farad F
SIGNIFICANT FIGURES
Those digits in a number which are known to be reasonably reliable or show the accuracy are
called significant figures.
Examples:
The length of an object is recorded as 16.7cm. This measurement is an approximation to the
nearest length of a centimeter and its exact value lies between 16.65 and 16.75cm. If this
measurement is exact to the hundredth of a centimeter. It would have been recorded as 16.70cm.
The value 16.7 represents three significant figures (1, 6, 7). While the other value of 16.70m
represents four significant figures (1, 6, 7, 0).
Rules For Finding Significant Figures:
i. If the number is written in exponent form (scientific notation), all digits are significant.
Eg. 2.35 × 105 (no. of significant figures = 3)
5.410 × 106 (no. of significant figures = 4)
ii. All non-zero digits are significant.
Eg. 382 (no. of significant figures = 3)
5.148 (no. of significant figures = 4)
iii. Zeros at the end of whole numbers are significant.
Eg. 500 (no. of significant figures = 3)
152000 (no. of significant figures = 6)
iv. All zeros to the immediate right of the decimal are significant only when there is a significant
figure to the text of the decimal, otherwise they are insignificant.
Eg. 0.025 (no. of significant figures = 2)
0.0000413 (no. of significant figures = 3)
1.005 (no. of significant figures = 4)
v. All zeros between two non-zero digits are significant.
Eg. 2005 (no. of significant figures = 4)
5102007 (no. of significant figures = 7)
2.3005 (no. of significant figures = 5)
⃗⃗⃗⃗⃗
2V ⃗⃗⃗⃗⃗⃗⃗⃗
−2F
→ ←
Negative Of A vector:
If we reverse the direction of a vector without changing its magnitude or multiply a vector by -1 it
becomes a negative of the vector.
⃗⃗
A
→
⃗⃗
−A
→
ADDITION OF VECTORS
There are two mains methods of addition of vectors
(1) Geometrical Method (2) Trigonometric Method
Geometrical Method or Graphical method:
It is based on:
(1)Head to tail rule (2) Law of parallelogram
Trigonometric Method:
It is based on:
(1) Rectangular components method (2) Analytical method
By this method two or more than two vectors can be added at a time.
Law of Parallelogram:
According to parallelogram law of vector addition:
“If the adjacent sides of a parallelogram represent two vectors with head of the joined with the tail
of the other then the diagonal will represent the resultant”.
Let “A⃗ ” and “B
⃗ ” be the vectors to be added and are represented by the sides of a parallelogram
abcd the the diagonal of the parallelogram represents the resultant “R ⃗ ” as shown in the figure.
(note that the head of “A ⃗ ” is joined with the tail of “B
⃗ ” and the resultant is obtained by joining the
⃗ ” with the head of “B
tail of “A ⃗ ” or their tails are at one point and the resultant “R⃗ ” lies between them).
RESOLUTION OF VECTOR
The process of splitting a vector into its components is called the resolution of the vector
Rectangular Components of Vector:
A vector can be resolved into two components, at right angle (90°) to each other components are
called rectangular components of the vector.
If ⃗V is a vector then its rectangular components are denoted by ⃗Vx and ⃗Vy
Determination of Rectangular components of A vector:
⃗ which is represented by a directed line segment OA, making an angle “θ” with
Consider a vector V
⃗ ” we draw perpendiculars AB and AC on the x-axis and
the x-axis from the terminal point A of the vector “V
y-axis respectively. Now consider two vectors represented by directed line segments OB and OC. As the
⃗ x”. similarly the vector OC is along to y-
direction of OB is along to x-axis, we shall denote this vector by “V
⃗ y”.
axis, is denoted by “V
According to head to tail rule the resultant of V x and Vy is V and the angle between V x and y is 90°(right
angle), hence they are the rectangular components of vector V.
To determine the magnitude of the rectangular components, consider the right-angled traingle OAB.
Magnitude of Horizontal:
Component (Vx):
We know that;
base
cos θ = Hypotenuse
in ⊥ ∆OAB
OB
cos θ = OA
Vy
cos θ = ∵ ̅̅̅̅
OB = Vx
V
Vcos θ = Vx ̅̅̅̅ = V
∵ OA
Vx = V cos θ
in ⊥ ∆OAB
AB
sin θ = OA
Vy
sin θ = ̅̅̅̅ = Vy
∵ AB
V
Vsin θ = Vx
Vy = V cos θ
V = √Vx2 + Vy2
⃗ ” (𝛉):
Direction of Vector “𝐕
⃗ ” is determined by finding the angle "θ" which the vector “V
The direction of vector “V ⃗ ” makes with
the x-axis.
As we know that;
Perpendicular
tan θ = Base
in ⊥ ∆OAB
AB
tan θ = OB
V
tan θ = Vy ∵ OB = Vx, AB = Vy
X
V
θ = tan-1 (Vy )
x
ii. If the vector makes an angle less than 45° with x-axis, then the its horizontal
component is less than the vertical component.
If θ<45°
Then Vx<Vy
If the vector makes an angle greater than 45° with x-axis, then its horizontal
components is less than the vertical component.
If θ>45°
Then Vx<Vy
Hence proved Vx = Vy
If a vector is along to x-axis or y-axis, what will be the magnitudes of its components?
If A vector is Along To X-Axis:
Then its vertical component is zero and the magnitude of its horizontal component is equal to the
magnitude of the vector Y-axis
i.e. Vy = 0 and Vx = V
Is it possible the resultant of two vectors can be equal to zero? Explain Your Answer.
Yes it is possible. When a vector is added to its negative then their resultant is zero.
For example a vector “A ⃗ ” is added to its negative vector i.e. “A
⃗ ”, their resultant “R
⃗ ” will be zero.
⃗R=A⃗ +(-A
⃗)
⃗ =A
R ⃗ -A
⃗
⃗ =0
R
TYPES OF VECTOR
Unit vector:
A unit is that vector whose magnitude is one (1).
Unit vectors are represented by small letter with a cap “ ” on it.
⃗ ” can be determining by dividing the vector “A
A unit vector “â” parallel to vector “A ⃗ ” by it’s
⃗|
magnitude |A
Vector
Unit vector = Magnitude of Vector
⃗⃗
A
â = |A⃗⃗|
Rectangular Unit Vectors:
In order to represent the three dimensional coordinate system, three mutually perpendicular unit
vector î, Ĵ, k̂ are used. These unit vectors represent +X, +Y and +Z axes respectively î, Ĵ and k̂ are known as
Rectangular Unit vectors”.
Position Vector:
A vector which is used to give the position of a point (or anything) with respect to the origin of a
coordinate system is known as “Position Vector”.
It is usually represented by “r”. Components of “r” are known as it’s coordinates, it is given by:
r = xî + yĴ + zk̂
|r| is equal to the distance of the point from the origin.
Resultant Vector:
The resultant of two or more vectors is a single vector whose magnitude and direction is such that
it produces the same effect as produced by all the vectors to be added.
Null Vector:
A null vector is that vector whose magnitude is zero. The restant of two equal and opposite vectors
is a null vector.
Free Vector:
A free vector is that vector which can be displaced parallel to itself and applied at any point.
A = √A x2 + A y2
2
A = √(A1x + A2x )2 + (A1y + A2y )
ln ∆OQT
̅̅̅̅
QT
tan θ = OQ
̅̅̅̅̅
A
tan θ = Ay
x
Ay
θ = tan−1
Ax
A +A
θ = tan−1 (A1y +A2y )
1x 2x
2
A = √(A1x + A2x )2 + (A1y + A2y )
To find ⃗A + ⃗B head of ⃗A is joined with the tail of ⃗B, to find ⃗B + ⃗A head of ⃗B is joined with the tail of
⃗A. In both the cases same diagonal is obtained as the resultant.
⃗A + ⃗B = ⃗B + ⃗A
Hence proved….
Multiplication of Vectors
There are two types of multiplication of two vectors:
i. Scalar Product or Dot Product.
ii. Vector product or Cross Product.
Scalar Product or Dot Product
If a product of two vector quantities is equal to scalar quantity then such a product is called scalar
product. It is also called Dot product as it is denoted by placing a dot between the two vectors.
Dot product of two vectors A ⃗ and B ⃗ is defined as the product of the magnitudes of the vectors.
⃗A and ⃗B and the cosine of the angle between them i.e.
⃗A. ⃗B = |A
⃗ ||B
⃗ | cos θ
Where θ is the angle between ⃗A and ⃗B such that,
00 ≤ θ ≤ 1800
Example of Dot Product:
Work: Work is the dot product of force and displacement.
W = ⃗F. d⃗
W = Fd cos θ
Where θ is the angle between force and displacement.
Power: Power is the dot product of the force and velocity.
p = ⃗F. v
⃗
p = Fv cos θ
Where θ is the angle between force and velocity.
Properties of Dot Product:
⃗ 𝐚𝐧𝐝 𝐁
1. If 𝐀 ⃗⃗ are parallel then
⃗⃗ . 𝐁
𝐀 ⃗⃗ = 𝐀𝐁
Proof:
⃗ .B
As, A ⃗ = AB cos θ
⃗ ∥B
Since A ⃗ , therefore, θ= 00
⃗ .B
A ⃗ = AB cos 00 : cos 00 = 1 : cos 900 = 0
⃗ .B
A ⃗ = AB proved.
⃗ 𝐚𝐧𝐝 𝐁
2. If 𝐀 ⃗⃗ are perpendicular then
⃗⃗ . 𝐁
𝐀 ⃗ =𝟎
𝟐
⃗⃗ . 𝐀
3. 𝐀 ⃗ = |𝐀⃗⃗ | 𝐨𝐫 𝐀⃗⃗ . 𝐀
⃗ = 𝐀𝟐
Proof:
As, ⃗A. ⃗B = AB cos θ
⃗ .A
A ⃗ = AA cos 00 (angle between î and î is 00 )
⃗A. ⃗A = A2 (1)
⃗A. ⃗A = A2 Proved
̂ .𝐤
4. 𝐢̂. 𝐢̂ = 𝐣̂. 𝐣̂ = 𝐤 ̂ =𝟏
Proof:
As, ⃗A. ⃗B = |A⃗ ||B
⃗ | cos θ
î. î = |î||î| cos 00 (angle between î and î is 00 )
î. î = (1)(1)(1)(|î| = 1, cos 00 = 1)
î. î = 1 Proved.
5. 𝐢̂. 𝐣̂ = 𝐣̂. 𝐤̂ =𝐤 ̂ . 𝐢̂ = 𝟎
Proof:
As, ⃗A. ⃗B = |A ⃗ ||B
⃗ | cos θ
î. ĵ = |î||ĵ| cos 900 (angle between î and ĵ is 900 )
î. ĵ = (1)(1)(0)(|î| = |ĵ| = |k̂|1, cos 900 = 0)
î. ĵ = 0 Proved.
6. Commutative Law for Dot Product:
⃗⃗ . 𝐁
𝐀 ⃗⃗ = 𝐁
⃗ .𝐀
⃗⃗
Proof:
Scalar or dot product of two vectors is basically equal to the magnitude of the first vector multiplied
by the projection of the second vector onto the first.
⃗A. ⃗B = (magnitude ofA
⃗ )(projection of ⃗B onto ⃗A)
⃗A. ⃗B = (A)(BA )
⃗ onto A
But the projection of B ⃗ is “B cos θ”, where θ is the angle between A
⃗ and B
⃗.
⃗A. ⃗B = AB cos θ … . (i)
Similarly,
⃗B. ⃗A = (magnitude ofB
⃗ )(projection of ⃗A onto ⃗B)
⃗B. ⃗A = (B)(AB )
⃗ . (B
A ⃗ +C
⃗ ) = AR A
⃗ . (B
A ⃗ +C
⃗ ) = A(ac
̅)
⃗ . (B
A ⃗ +C ̅̅̅ + ̅̅̅
⃗ ) = A(ab bc)
⃗ . (B
A ⃗ +C
⃗ ) = A(BA + CA )
⃗A. (B
⃗ + ⃗C) = ABA + ACA
⃗ +B
|A ⃗ | = √(A
⃗ +B
⃗ ). (A
⃗ +B
⃗)
⃗ +B
|A ⃗ | = √A
⃗ .A
⃗ +A
⃗ .B
⃗ +B
⃗ .A
⃗ +B
⃗ .B
⃗
⃗ +B
But A ⃗ =B
⃗ .A
⃗ (from commutative law)
⃗ + ⃗B| = √⃗A. ⃗A + 2A
|A ⃗ . ⃗B + ⃗B. ⃗B
⃗ +B
|A ⃗ | = √A2 + 2A
⃗ .B
⃗ + B2
If “θ” is the angle between ⃗A and ⃗B, then the above equation becomes:
⃗ + ⃗B| = √A2 + 2AB cos θ + B 2
|A
This is known as “Law of Cosine”
⃗ and B
The above formula gives us the magnitude of sum of two vectors A ⃗.
⃗ and B
Similarly the magnitude of difference of two vectors A ⃗ is given by:
⃗ − ⃗B| = √A2 − 2A
|A ⃗ . ⃗B + B 2
Or ⃗ −B
|A ⃗ | = √A2 − 2AB cos θ + B 2
⃗ and B
Where ‘θ” is the angle between vectors A ⃗.
⃗ 𝐚𝐧𝐝 𝐁
(ii) If 𝐀 ⃗⃗ are perpendicular to each other, then:
⃗⃗ × 𝐁
|𝐀 ⃗⃗ | = 𝐀𝐁 (i.e. maximum)
Proof:
⃗ ×B
As |A ⃗ | = AB Sin θ
⃗ ×𝐀
(iii) 𝐀 ⃗⃗ = 𝟎
Proof:
⃗ × ⃗B| = AB Sin θ
As |A
⃗ × ⃗A| = AA Sin 00 (angle between ⃗A&A
Since |A ⃗ is 00 )
⃗ ×A
|A ⃗ | = A2 (0)
⃗ ×A
|A ⃗|=0
Or ⃗A × ⃗A = 0 Proved.
̂ ×𝐤
(iv) 𝐢̂ × 𝐢̂ = 𝐣̂ × 𝐣̂ = 𝐤 ̂ =𝟎
Proof:
⃗ × ⃗B| = |A
As |A ⃗ |B
⃗ | Sin θ
Proof:
⃗ × ⃗B| = |A
As |A ⃗ | |B
⃗ | Sin θ
⃗ +B
(x) (A ⃗ )×C
⃗ =A
⃗ ×C
⃗ +B
⃗ ×C
⃗
(xi) If, ⃗A = Ax î + Ay ĵ + Az k̂
⃗B = Bx î + Bx ĵ + Bz k̂
Then,
i j k
⃗A × ⃗B = |Ax Ay Az |
Bx By Bz
And
i j k
⃗ ×A
B ⃗ = | Bx By Bz |
Ax Ay Az
⃗⃗ × 𝐁
𝐀 ⃗ = −𝐁
⃗⃗ × 𝐀
⃗
Proof:
Consider two vectors A⃗ and B ⃗ laying on a horizontal plane as shown in figure.
According to definition ⃗A × ⃗B = AB Sin θû … . (i)
Where θ is the angle between ⃗A and ⃗B and û is the unit vector in the direction of ⃗A × ⃗B which is
determined by right hand rule.
Similarly,
⃗B × ⃗A = BA Sinθ (−û)
Or ⃗B × ⃗A = −AB Sin θ û
Or ⃗ × ⃗A = A B Sin θ û … . (ii)
−B
Comparing eq. (i) and (ii) we get
⃗A × ⃗B = −B ⃗ × ⃗A or ⃗A × ⃗B ≠ ⃗B × ⃗A
Area of Parallelogram:
Let the vector ⃗A and ⃗B form the adjacent sides of a parallelogram. Draw attitude “h” on the base of
the parallelogram. Then:
Area of ||gm = Base × Attitude
=Axh
But from the figure:
h= B Sin θ
Hence:
Area of ||gm = A × B Sin θ
= AB Sin θ
Or gm
Area of || = |A ⃗ ×B⃗ |. ⃗ ×B
∴ |A ⃗ | = AB Sin θ
Area of Triangle:
⃗ and B
Area of a triangle in terms of cross product of two vectors A ⃗ is given by:
LAW OF SINE
⃗ +B
A ⃗ +C
⃗ = 0 … . (i)
⃗ we get:
On taking vector or cross product of the above equation with vector A
⃗ × (A
A ⃗ +B
⃗ +C
⃗)=A
⃗ ×0
⃗ ×A
A ⃗ +A
⃗ ×B
⃗ +A
⃗ ×C
⃗ = 0But A
⃗ ×A
⃗ =0
⃗ ×B
A ⃗ +A
⃗ ×C
⃗ =0
⃗A × ⃗B = −A
⃗ × ⃗CBut − ⃗A × ⃗C = ⃗C × ⃗A
⃗A × ⃗B = ⃗C × ⃗A … (ii)
By definition,
⃗ ×B
A ⃗ = A B Sin < between A
⃗ and B
⃗
⃗B × ⃗A + ⃗B × ⃗B + ⃗B × ⃗C = 0But ⃗B × ⃗B = 0
⃗B × ⃗A + ⃗B × ⃗C = 0
⃗B × ⃗C = −B
⃗ × ⃗A ⃗ × ⃗A = ⃗A × ⃗B
But−B
⃗B × ⃗C = ⃗A × ⃗B
Definition of Rest:
A body is said to be in Rest when it is not changing its position with respect to the surrounding.
DISPLACEMENT
Suppose that a particle is moved along a curved path form a point to the other in space.
“The change of position of the particle between same two points is referred as Displacement of the
particle”.
⃗⃗⃗⃗ ”.
It is a vector quantity and symbolized by “∆r
Its S.I unit is metre(m).
Explanation:
To explain the displacement of the particle between points
“A” and “B”, let us assume that the particle is moved between same
two points along a curved path. The position of the particle at “A”
and point “B” is defined by the position vectors, ⃗⃗⃗
r1 and r⃗⃗⃗2
respectively. When terminal points of ⃗⃗⃗
r1 and ⃗⃗⃗
r2 vectors are joined by
⃗⃗⃗⃗ , we get change of position of the
introducing an additional vector ∆r
particle from point “A” to the point “B”. Hence, the displacement of
particle between same to points is given by,
⃗⃗⃗⃗
Displacement = ∆r
Displacement = (⃗⃗⃗ r1 )
r2 − ⃗⃗⃗
Average Velocity:
When a velocity is measured in a considerable time interval i.e. between two instants considerably
different from each other then the calculated velocity is average velocity for that interval of time.
Instantaneous Velocity:
Velocity of a body calculated within a very short interval of time or between two points extremely
close to each other, is called “Instantaneous Velocity”. As the two points are very close to each other
therefore instantaneous velocity is considered to be the velocity at a point. It is given by;
⃗⃗⃗⃗
∆r
𝑣𝑖𝑛𝑠 = lim
∆t→0 ∆r
Note:
The average and instantaneous velocity of a body are equal when it is moving with uniform
velocity.
Uniform Velocity:
“The velocity of a body is said to be uniform, if it covers equal distances intervals of time in a
specific direction”.
Variable Velocity:
“The body does not cover equal distance in equal interval of time, in a specific direction, then it is
said to move with variable velocity”.
OR in other words it can be defined as:
“A body is said to be possess a variable velocity, if its speed or its direction change continuously”.
Explanation:
Suppose that a particle is moved in space along a
curved path, AB. The tangential velocity of the particle at
point “A” in “t1” second and at point “B” in “t2” second is
defined by “ ⃗⃗⃗⃗
𝑣1 ” and “ ⃗⃗⃗⃗
𝑣2 ” vectors respectively. When
⃗⃗⃗⃗1 ” and “𝑣
terminal points of “𝑣 ⃗⃗⃗⃗2 ” vectors are joined by a
⃗⃗⃗⃗ ” we get change in velocity of the particle in “∆t”
vector, “∆𝑣
second.
Hence, the rate of change of velocity of the particle is given by;
⃗⃗⃗⃗
∆v
a⃗ =
∆t
⃗⃗⃗⃗ ”.
The direction of acceleration is in the direction of “∆𝑣
Uniform Acceleration:
“If the velocity of the body moving along a straight line change uniformly in equal interval of time,
however short the interval may be, the acceleration so produced is called Uniform Acceleration”.
Variable Acceleration:
“If the velocity of a body moving along a straight line does not change uniformly in equal intervals
of time, and then the acceleration produced is called Variable Acceleration”.
Instantaneous Acceleration:
“The acceleration of a body measured for a very short interval of time, is called Instantaneous
Acceleration”.
In the limit of a very small displacement the average acceleration will approach the value of
Instantaneous Acceleration.
It is denoted by 𝑎𝑖𝑛𝑠 .
Mathematical Expression:
Mathematically it can be Expressed as
⃗⃗⃗⃗
∆v
𝑎𝑖𝑛𝑠 = lim
∆t→0 ∆t
Where ⃗⃗⃗⃗
∆𝑣 is the change in velocity.
This expression represents acceleration of the system in which two bodies of unequal masses are
moving vertically by means of a frictionless pulley. According to this expression, if masses of two bodies are
know, then acceleration of this system can be determined.
m1 m g−T
1
= T−m
m2 2g
This expression represents Tension in the string of the system in which two bodies of unequal
masses are moving vertically by means of a frictionless pulley. According to this expression, if masses of
two bodies are known, then tension in string of the system can be determined.
Case#02 When a body is moving on a frictionless horizontal surface and the other vertically by
means of frictionless pulley:
Suppose that two bodies “A” and “B” of masses “m 1” and
Since, horizontal surface is assumed frictionless, therefore body “A” will move down with an
acceleration a⃗ at the same instant, body “B” will move on horizontal surface towards the pulley with the
same acceleration a⃗.
To determine the acceleration of the system and tension in the string, let us consider motion of two
bodies simultaneously.
Motion of body “A”:
There are two forces are acting upon body “A” given below:
1. The weight of the body A, “W1” acts normally downward from centre of mass of the body.
2. The tension in the string “T” acts normally upward along the string.
Since, the body “A” moves vertically downward, therefore, W1 > T and thus the resultant force
acting upon body “A” during its motion is given by;
Resultant Force = W1 – T
F1 = W1 – T
m1a = m1g – T ---------- (i)
LINEAR MOMENTUM
Linear Momentum is the quantity of motion in a body.
Linear Momentum is defined as the product of mass and linear velocity of a body
i.e. p
⃗ = m𝑣
Units of Linear Momentum:
S.I Units;
(i) kg.m/sec (ii) N.sec
C.G.S Units;
(i) gm.cm/sec (ii) Dyne/sec
F.P.S Units;
(i) Slug.ft/sec (ii) pound.sec
Momentum is a vector quantity. Its direction is in the direction of velocity.
TYPES OF COLLISION
Elastic Collision:
“Elastic collision is that in which, the momentum of the system as well as the kinetic energy of the
system before and after collision is conserved, i.e. remains same”.
Inelastic Collision:
“Inelastic collision is that in which, the momentum of the system before and after collision is
conserved, but the kinetic energy before and after collision changes, i.e. the total energy does not remain
constant”.
Elastic Collision in one Dimension:
Consider two smooth non-rotating spheres A and B of masses m1 and m2 respectively, moving
initially along the line joining their centers with velocities U 1 and U2. If U1 is greater than U2, so they collide
with one another and after having an elastic collision start moving with velocities V 1 and V2 respectively in
the same line and direction.
Now the momentum of the system before collision = m1U1 + m2U2
And the momentum of the system after collision = m1V1 + m2V2
U1 + V1 = U2 + V2 ------------- (iii)
The above equation shows that the sum of initial and final velocities of the body A is equal to the
sum of the initial and final velocities of the body B.
Determination of V1:
To find V1 take the value of V2 from equation (iii) and putting it in equation (i)
Eq: (iii)=> U1 + V1 = U2 + V2
U1 + V1 – U2 = V2
V2 = U1 + V1 – U2
Put in Eq: (i)=> m1(U1 – V1) = m2(V2 – U2)
m1(U1 – V1) = m2(U1 + V1 – U2 – U2)
m1(U1 – V1) = m2(U1 + V1 – 2U2)
m1U1 – m1V1 = m2U1 + m2V1 – 2m2u2
m1U1 – m2U1 + 2m2u2 = m1V1 + m2V1
m1V1 + m2V1 = m1U1 – m2U1 + 2m2U2
V1(m1 + m2) = U1(m1 – m2) + 2m2U2
U1 (m1 −m2 )+2m2 U2
V1 = (m1 +m2 )
m −m 2m2
V1 = (m1 +m2 ) U1 + (m ) U2 ------------- (iv)
1 2 1 +m2
2m1 m −m
V2 = (m ) U1 + (m2 +m1 ) U2 ------------- (v)
1 +m2 1 2
Thus from the equations (iv) and (v), we can calculate the values of unknown velocities, i.e. V 1 and
V2.
SPECIAL CASES
i. If the masses of two bodies are equal:
i.e. m1=m2, then after collision their final velocities can be obtained by putting m1=m2=m in eq: (iv)
and (v). The velocity of first body is:
m −m 2m2
V2 = + (m1 +m2 ) U1 + (m +m ) U2
1 2 1 2
m−m 2m
V1 = (m+m) U1 + (m+m) U2
2m
V1 = (0)U1 + (2m) U2
V2 = 0 + (1)U2
V1 = U2
And the velocity of second body is:
2m1 m −m
V2 = + (m ) U1 + (m2 +m1 ) U2
1 +m2 1 2
2m m−m
V2 = + (m+m) U1 + (m+m) U2
2m
V2 = + (2m) U1 + (0)U2
V2 = (1) U1 + 0
V2 = U1
Thus the two bodies will interchange the velocities after collision.
0−m 2m
V1 = (0+m2 ) U1 + (0+m2 ) (0)
2 2
0−m
V1 = (0+m2 ) U1 + 0
2
−m
V1 = ( m 2 ) U1
2
V1 = (–1)U1
V1 = –U2
And the velocity of second body is:
2m1 m −m
V2 = + (m ) U1 + (m2 +m1 ) U2
1 +m2 1 2
2(0) 2 m −0
V2 = + (0+m ) U1 + (0+m ) (0)
2 2
V2 = (0) U1 + 0
V2 = 0
It means that the body B will remain stationary while body A will come back with the same velocity
U1.
iii. When the massive body collides with light body, which is at rest:
i.e. m1 >> m2 and U2 = 0, Now m2 can be neglected as compared to m1 in eq: (iv) and (v). The
velocity of first body is;
m −m 2m2
V1 = (m1 +m2 ) U1 + (m +m ) U2
1 2 1 2
m1 −0 2(0)
V1 = (m ) U1 + (m ) (0)
1 +0 1 +0
m1
V1 = ( ) U1 + 0
m1
V1 = U1
And the velocity of second body is:
2m1 m2 −m1 m1
V2 = + (m ) U1 + ( ) (U2 )
1 +m2 m1 +m2
2m1 0−m1
V2 = + (m ) U1 + (m ) (0)
1 +0 1 +0
2m
V2 = ( m 1 ) U1 + 0
1
V2 = (2) U1 + (0)
V2 = 2U1
It means that body A will move with the same velocity but body B will move with the twice of the
velocity of body B.
FRICTION
When a body slides or tends to slide on a surface then an opposing force is developed between the
surfaces in contact. This opposing force is called friction.
Static Friction:
Friction between the body and the surface when the body is at rest, is called “Static Friction”.
STOKE’S LAW
Fluid friction or viscous drag on a sphere moving through a fluid is given by;
F = 6πηrv
Where;
η = Viscosity of fluid
than 450 for which range of the projectile will be equal. For example, range of a given projectile will be
equal if it is projected at 600 and 300 to the horizontal.
Proof:
Since:
Sin [2(450 +∝)] = Sin[2(450 −∝)]
Putting ∝= 150
Sin[2(450 + 150 )] = Sin[2(450 − 150 )]
Sin[2(600 )] = Sin[2(300 )]
Sin 1200 = Sin 600
√3 √3
=
2 2
R max = 4h
Proof:
Max. Height of projectile is given by:
v20 sin2 θ
h= 2g
For max. range θ= 450
v20 sin2 (45)
h= 2g
1 2
v20 ( )
h= √2
∴ sin 45 = 1⁄√2
2g
1
v20 ×
2
h= 2g
1 1
h = v02 × ×
2 2g
v20 sin2 θ
h= 2g
v20
h = 4g
v20 v20
4h = ∴ Rm =
g g
4h = R m
R m = 4h Proved
Trajectory of Projectile
Path followed by a projectile is called its trajectory.
It depends upon several factors. On neglecting the air resistance and assuming that “g” has a
uniform value over the entire motion we can trace the trajectory by finding the instantaneous
displacement in X and Y directions.
Displacement in X-direction in “t” seconds after the take-off is given by:
X= Vox t [∴ S = vt]
But
Vox= Vo cos θ
X= Vo cos θ. T
X
t=V
o cos θ
Hence, on substituting the expressions for “V oy” and “t” in the above equation, we get:
X 1 X 2
Y = Vo sin θ × V − 2 g (V )
o cos θ o cos θ
sin θ 1 X2
Y = X cos θ − 2 g v2 cos2 θ
0
sin θ
But = tan θ
cos θ
1 g
Y = X. tan θ − 2 v2 cos2 θ
0
Trajectory Depends upon Angle of Projection: If a projectile at a small angle its trajectory will be flat
and its time of flight will be short. For a longer angle of projection trajectory is high and its time of flight
will be long. Hence, a high trajectory ball can be caught easily as compared to low trajectory ball.
Uniform Circular Motion: If a body moves with a constant speed along a circle or part of a circle then its
motion is called Uniform Circular or Uniform Angular Motion.
Angular Displacement: The angle covered by the body or particle at the center of the circular path,
during its circular motion is called angular displacement. It is denoted by “θ” and measured in radian”.
Explanation: Consider a body moving along a circular path of radius “r” in anti-clockwise direction. Let P1
and P2 be its instantaneous positions. Length of the arc between points P 1 and P2 represents the linear
displacement “S” of the body, whereas the angle subtended by the arc at the center of the circular path
represents its angular displacement “θ”.
Relation between Linear Distance (arc length) “S” and Angular Displacement “θ”:
S=rθ
Proof: The linear distance “S” is directly proportional to the angular displacement “θ”.
i.e. S ∝ θ
S = (Constant) θ
S = (r) θ
S=rθ
Here “r” is the radius of the circle which remains constant.
Definition of Radian: The angular displacement “θ” is said to be one radian (1 rad) if length “S” of the arc is
equal to radius “r” of the circular path. Hence:
Θ= 1 radian, when S= r
As: S=rθ
Direction of Angular Velocity: Angular velocity is directed along the axis of rotation of the body. If
the body rotates in clock-wise direction then the angular velocity ω ⃗⃗ will be directed into the plane of paper
along the axis of rotation. Similarly, if the direction of rotation is anti-clockwise ω will be directed out of
the paper along the axis of rotation.
The direction of angular velocity can be found by the right hand rule, if we curl the fingers of our
right hand in the direction of motion, then thumb gives the direction of angular velocity.
The Angular Velocity of all the Points on a Rotating Body is Same but Their Linear Velocity is different.
Why?
The angular and linear velocities are related by following expression.
V=rω
The above formula also shows that although the angular velocity "ω" of all the points on a rotating
body is same, their linear velocity “V” will be different. For example, points on a rotating body lying close
to the axis of rotation will have lower value of “V”. Since “r” for these points is small. Similarly, points lying
away from the axis of rotation have higher value of “V”.
Angular Acceleration: The rate of change of angular velocity is known as angular acceleration. It is
denoted by “α” and measured in rad/s2.
∆ω
α= ∆t
If angular velocity of a body changes from ωi to ωf in the time Δt then:
ωf −ωi
α= ∆t
Average angular acceleration of the body is given by:
∆ω
αav = ∆t
αav. Represents the average angular acceleration of the body. The instantaneous angular acceleration αins.
Is given by:
∆ω
αins. = lim
∆t→0 ∆t
When average and instantaneous angular accelerations are equal then the angular acceleration of
the body will be uniform.
αav = αinst
α = uniform.
Direction of Angular Acceleration: The direction of angular acceleration ∝ is same as the direction of
angular velocity ω if the angular velocity of the body increases. Hence α is also directed along the axis of
rotation. But if the angular velocity of the body is decreasing then α will be opposite to ω.
Time Period: “Time taken by a body to complete one revolution is known as is period of revolution”.
When a body completes one revolution the angle subtended at the center of the circle is 360 0 2π radian.
Let “T” be the period of revolution then angular velocity of the body is given by:
θ
ω=
t
For one revolution:
θ = 2 π radian
t=T
Therefore,
2π
ω= T
2π
T= ω
Centripetal Acceleration
If a body moves with a uniform linear speed along a circular path than at any given point its linear
velocity is directed along the tangent to the circular path. Although the value of linear velocity is constant
but its direction continuously changes with time, as a result of which motion of the body becomes
accelerated.
The acceleration produced due to the change in the direction of velocity is always directed towards
the center of the circle, this acceleration is known as “Centripetal Acceleration”.
“at” is along the tangent, whereas “ac” is towards the center of the circular path. Hence, “ac” and
“at” are always perpendicular to each other, therefore, their resultant acceleration is given by:
a = √a2c + a2t
The direction of the resultant acceleration “a” or in other words the angle which it makes with the
radius of the circle at any instant is given by:
a
θ = tan−1 (a t )
c
Centripetal Force
According to second law of motion whenever motion of a body is accelerated a force must act on it.
The direction of the force must be same the direction of acceleration.
Motion of a body moving along a circular path with a uniform speed is accelerated due to a change
in the direction of its velocity. The resulting acceleration is always directed towards the center of the
circular path and known as centripetal acceleration. According to second law a force must act on a body to
produce this acceleration. Under this condition force on the body is known as Centripetal force (always
directed towards the center).
Centripetal Acceleration “ac” is given by:
V2
ac = r
But according to second law of motion:
F= ma
Or Fc= mac
mV2
Fc = r
Centripetal Force in terms of Angular Velocity:
The magnitude of centripetal force is given by:
mV2
Fc = r
Putting V = r ω
m (r ω)2
Fc = r
mr2ω2
Fc = r
Fc = mr ω2
Fc ∝ ω 2
iii. Why does a bomber not drop its bomb when it is vertically above the target?
Ans. When the bomb is dropped, this is a case of projectile motion. The bomb, during its flight, has two
velocities, horizontal velocity (equal to the velocity of the plane) and vertical velocity (due to the gravity).
The velocity of the bomb is the resultant of these two velocities. SO its motion is in a curved path
(projectile motion). Hence it does not fall vertically downward where it was dropped. However, it falls
farther away (X= Vox. T).
v. Prove that a gun will shoot three times as high when its angle if elevation is 60 0 as when it is 300.
Ans. For θ= 600
V20 sin2 600 0.75 V20
H1 = =
2g 2g
For θ= 300
V20 sin2 30 0.25 V20
H2 = =
2g 2g
Now
H1 0.75 V2
= 0.25 V02 = 3
H2 0
Or H1 = 3H2 Proved.
vii. A baseball is batted at an angle into the air. If we neglect air drag, what is the ball’s acceleration
vertically? And horizontally?
Ans. Vertical acceleration is “g” because the force of gravity is vertical. Horizontal acceleration is zero
because no horizontal force acts on the ball. (Projectile motion).
viii. Is the following explanation valid? Satellites remain in orbit instead of falling to the earth because
they are beyond the main pull of earth’s gravity.
Ans. No, if any moving object were beyond the pull of gravity, it would move in straight line and would
not curve around the earth. Satellites remain in orbit because they are being pulled by gravity, not because
they are beyond it. For altitudes of most earth satellites, the earth’s gravitational field is only a few percent
weaker than th the earth’s surface.
x. Explain the factors on which the centripetal force depends and how?
Ans.
a) Centripetal force is directly proportional to mass of the body.
b) Centripetal force is directly proportional to the square of the velocity.
c) Centripetal force is inversely proportional to the radius of the orbit.
xi. In the game of cricket a ball of high trajectory is easy to catch, explain it.
Ans. As we know that, trajectory is the path followed by the projectile. It is parabolic in shape. If a
projectile is projected at a small angle its trajectory will be flat and its time of flight will be short. For a
larger angle of projection, trajectory is high and its time of flight will be long.
Therefore, in the game od cricket a ball of high trajectory is easy to catch, because the total time of flight
would be long and the player has sufficient time to get into position, whereas in low trajectory it is much
harder to catch the ball since the time of light is not so long.
xii. Does the horizontal velocity component of velocity of projectile motion remains constant if yes, then
why?
Ans. The horizontal component of velocity during the projectile motion remains constant, because
there is no net force acts in the horizontal direction and there is no horizontal component of acceleration.
Thus, if an object is projected with some initial horizontal velocity Vox, then its final velocity Vx in the
horizontal direction is equal to its initial velocity V ox. i.e. Vx= Vox
xiii. Under what condition horizontal range will be equal to the maximum height, also prove your
answer.
Ans. When the projectile is projected with 760.
Proof: When horizontal range becomes equal to maximum height.
h=R
V20 sin2 θ V20 sin 2θ
=
2g g
sin2 θ
= sin 2θ
2
sin2 θ
= 2 sin θ cos θ
2
sin2 θ
= 2×2
sin θ cos θ
sin θ
=4
cos θ
tan θ = 4
θ = tan−1 (4)
θ = 760 Hence proved
xiv. What is the value of the horizontal acceleration during projectile motion?
Ans. During projectile motion horizontal acceleration always be zero because throughout the projectile
motion horizontal velocity always remains constant.
If the body id free then F∥ will produce linear motion in it whereas, F⊥ can produce turning about
point “O”. Hence, a torque is produced only by F⊥ and is given by:
τ = r F⊥
τ = r F sin θ … . . (i)
⃗ into its components, r is resolved, r⊥ = r sin θ will be the perpendicular
If instead of resolving F
distance between the line of action of force and the axis of rotation. In this case, the magnitude of torque
is given by:
τ = F(r sin θ) … . (ii)
Where “r sin θ” is the component of r perpendicular to F ⃗ . It is also known as moment of arm.
Hence,
Torque= (Force) (Moment arm)
Hence torque is the product of force and moment arm.
From eq: (i) and (ii), we can write as:
τ = r × ⃗F
Hence torque is the cross product of position vector r and force F ⃗.
Two Like Parallel Forces: If two parallel forces have same direction, they are called like parallel forces.
Two Unlike Parallel Forces: If two parallel forces have opposite direction, they are called unlike parallel
forces.
Resultant of Two Like Parallel Forces:
The resultant of two like parallel forces is a force whose magnitude is equal to the sum of the
magnitudes of the two forces and the direction is the same as either of the forces.
⃗ is the resultant of F
If R ⃗ 1 and F
⃗ 2 then:
R = F1 + F2
Resultant of Two Unlike Parallel Forces:
The resultant of two unlike parallel forces is a force whose magnitude is equal to the difference of
the magnitude of the two forces and the direction is the same as that of the greater force.
If ⃗R is the resultant of ⃗F1 and ⃗F2 (F1 > F2 ) then:
R = F1 − F2
Suppose ⃗F and − ⃗F are the two forces forming a couple acting at points A and B respectively.
r1 = Position vector of point A.
r2 = Position vector of point B.
It is clear that:
⃗⃗⃗⃗⃗ = r2 or ⃗⃗⃗⃗⃗
r2 + BA BA = r1 − r2 or r = r1 − r2 … . (i)
Now,
Moment of force ⃗F about the origin “O” is:
τ1 = r1 × ⃗F
Moment of force ⃗F2 about “O” is:
τ2 = r2 × (−F ⃗ ) = −r2 × ⃗F
Moment of Couple:
τ = τ1 + τ2
τ = r1 × F ⃗ − r2 × F⃗
τ = (r1 − r2 ) × ⃗F
But from eq: (i) r1 − r2 = r therefore,
τ=r ×F ⃗
Its magnitude is:
τ = r F sin(180 − θ)
But sin (180 – θ)= sin θ, therefore,
τ = r F sin θ = F × r sin θ
But r sin θ= d= couple arm, therefore,
τ=F×d
When a body moves in such a way that it is rotating also then each point on the body rotates as
well as translates. But the point which only translate and does not rotate at all is the center of mass of the
body.
Thus center of mass moves in the same way as a single particle would move under the action of
some forces.
Center of mass may not always lie within the material of the object e.g. Center of mass of a ring is
in air.
In a uniform gravitational field, the center of mass of an object coincides with the center of gravity.
When an object extends to great height so that the gravitational field is not uniform then the center
of mass and center of gravity do not coincide.
Location of Center of Mass
Suppose m1,m2,…. mn are the masses of particles and x1, x2 ,…… xn are distances along x-axis and y1,
y2,…… yn are distances along y-axis then the position of center of mass w.r.t. origin, along x-axis and y-axis
is given by:
m1 x1 +m2 x2 +⋯.+mn xn ∑ mx
xc = = ∑m
m1 +m2 +⋯.mn
m1 y1 +m2 y2 +⋯+mn yn ∑ my
yc = = ∑m
m1 +m2 +⋯mn
Similarly,
m1 z1 +m2 z2 +⋯mn zn ∑ mz
zc = = ∑m
m1 +m2 +⋯mn
Equilibrium
A body is said to be in equilibrium if it is at rest or moves with uniform velocity.
Static Equilibrium:
A body at rest is said to be in static equilibrium.
Dynamic Equilibrium:
A body moving with uniform velocity is said to be in dynamic equilibrium.
Examples:
Motion of paratrooper, motion of small steel ball through a viscous medium (e.g. Oil).
Translational Equilibrium:
A body at rest or moving with uniform linear velocity is said to be in translational equilibrium. A
body satisfying the first condition of equilibrium will be in translational equilibrium, and its linear
acceleration will be zero. (i.e. a= 0).
Rotational Equilibrium:
A body rotating with constant angular velocity or having zero angular acceleration is said to be in
rotational equilibrium.
A body satisfying the second condition of equilibrium will be in rotational equilibrium, its angular
acceleration will be zero. (i.e. α= 0).
And hence,
F1x + F2x + ⋯ + Fnx = 0 and F1y + F2y + ⋯ + Fny = 0
Like cross product of any two vector, angular momentum can also be written in determinant form.
Hence if x, y and z are the coordinates of position vector r (rectangular components of position vector are
called its coordinates), px, py and pz are the components of its linear momentum, then in determinant form
angular momentum is given by:
î ĵ k̂
l=|z y z|
px py pz
Law of Conservation of Angular Momentum
Statement: If no external torque acts on a particle or n a system of particles then the angular
momentum of the particle or the total angular momentum of the system of particles remains constant.
Proof: Consider a system of several particles having masses m1, m2, m3,….. mn. Now we consider only a
single particle having mass “m” in angular motion with position vector “r” and linear velocity “v”. The
angular momentum of the particle according to the definition is given by:
l = r×p ⃗
But p
⃗ = mV⃗
⃗
l = r × mV
l = m(r × V⃗)
Now for the conservation of angular momentum we find the condition by differentiating with
respect to time.
dl d
⃗)
= m dt (r × V
dt
Using the identity of differentiation i.e.
d du dv
∴ (u × v) = [ × v + u × dt ]
dt dt
dl dr⃗ dV ⃗⃗
= m [dt × ⃗V + r × dt ]
dt
dr⃗ ⃗⃗
dV
But ⃗ and
=V = a⃗ therefore,
dt dt
dl
⃗ × ⃗V + r × a⃗]
= m[V
dt
⃗ ×V
But from the property of vector or cross product we have V ⃗ = 0 hence,
dl
= m[0 + r × a⃗]
dt
dl
= r × ma⃗
dt
dl
= r × ⃗F
dt
⃗
∴τ=r×F
dl
=τ
dt
Now this result can be applied to all particles i.e.
dl1 dl2 dl3 dln
+ + +⋯+ = τ1 + τ2 + τ3 + ⋯ + τn
dt dt dt dt
dl
=τ
dt
v. If linear velocity of a particle is constant in time, can its angular momentum be constant in time about
an arbitrary origin?
Ans. Yes, if linear velocity of a particle is constant, then angular momentum is also constant.
Since,
dp d d d
F= = dt (mv) = m dt (v) = m dt (constant) = m × 0 = 0
dt
⃗ =r×0= 0
τ=r×F
dL dL
∴ = τ => =0
dt dt
Since derivative of a constant is zero, then L is constant.
Force of Gravitation: The force of attraction exists between two material bodies is known as, “Force of
Gravitation”.
Statement: “Everybody in the universe attracts every other body with a force which is directly
proportional to the product of their masses and inversely proportional to the square of distance between
them”.
Hence, the gravitational force of attraction between bodies of masses “m 1” and “m2” at distance “r”
is given by:
m1 m2
F∝ r2
G m1 m2
F= r2
“G” is the constant of proportionality known as “Universal Gravitational Constant”. Its value is 6.67
-11
x 10 N-m2/kg2.
Mass of Earth
Mass of Earth can be determined with the help of Newton’s Law of Gravitation, according to which
the force with which the earth attracts a body of body of mass “m” lying on its surface is given by:
GmMe
∴ F= R2e
Where “Re” is the radius of the earth and “Me” is its mass.
But the force with which the earth pulls a body is equal to its weight, given by:
F = W= mg
Since, the above two equations give us the same force, therefore:
GmMe
= mg
R2e
R2e
Me = g G
On substituting the values of “g’, “G” and “Re”, we get:
2
9.8×(6.38×106 )
Me = 6.67×10−11
24
Me = 5.98 × 10 Kg
Me = 6 × 1024 Kg
Average Density of Earth
“Mass per unit volume of a body is known as its Density”.
Since, the composition of the earth is different in different locations, therefore, its density will also
be different. Hence, its average density is calculated by:
Mass of the Earth
Average Density= ρ = Volume of the Earth
Since, the earth is nearly spherical therefore its volume is given by 4⁄3 πR3e .
Me
ρ = 4⁄3 πR3
e
6×1024
ρ=4
×(3.142)×(6.38×106 )3
3
ρ = 5464.15 Kg⁄m3
The above results obtained by neglecting the terms with higher powers of “Re”. Therefore:
g′ 2h
=1−R
g e
2h
This relation shows that: g ′ = g (1 − R )
e
g′ < 𝑔
Hence the value of “g” decreases with height “h” above the surface of the earth.
If "ρ" is the average density of the earth then, its mass “Me” is given by:
Me m
ρ = 4⁄3πR3 ∴ρ=
e V
4 3
Me = 3 πρRe … (i)
Corresponding to the above value of “Me” the value of “g” on the surface of the earth is given by:
GMe
g= R2e
4
G πρRe3
3
g= Re2
Weightlessness in Satellites
The astronauts and the other things will get weightlessness when their space craft (Satellite)
revolves in orbit around the earth. In order to understand the weightlessness in satellites, let us consider
first an example of a weight (block), is hanged from a spring balance by means of a thread attached to the
ceiling of an elevator.
Case # 1: When the Elevator is at Rest:
In this case, the force along the thread balance the opposite force of gravity experienced by the
block.
i.e. Fw= mg
This represents the true weight of the block.
(2) If a constant force “F” acts on the body at an angle “θ” with
the direction of motion of the body the work done is equal to the
product of magnitude of displacement and the component of the
force in the direction of motion, the work done is given by
following formula.
W = (F cos θ) × d
W = Fd cos θ
Or W = ⃗F. d⃗
Work is also defined as:
“Work is the dot product of force and displacement”.
Unit of Work:
i. In S.I. unit of work is Joule.
ii. In C.G.S. unit of work is erg. (1 erg= 10 -7 J).
iii. In British engineering system or FPS System, unit of work is foot-pound. (1 ft.lb= 1.355 J).
Definition of Joule:
If one Newton (1N) force produce one meter (1m) displacement in its own direction, then the work
done is one joule (1J).
i.e. 1J= 1N x 1m
1J= 1 Nm
Maximum Work: Work done is maximum when force "F ⃗ " are in the same
⃗ " and displacement "d
direction so that the angle “θ” between them is zero degree (00).
Work= F d cos (00)
Work= F d (1)
Work= F d
Minimum Work: ⃗ " is perpendicular to the direction
Work done is zero when the direction of force "F
⃗ " so that the angle between them is 900.
of displacement "d
Work= F d cos (900)
Work= F d (0)
C→A
Work = Wd2
C→A
Total work done is given by:
Total work= Work + Work + Work
A→B B→C C→A
Total Work= (0) + (−Wd2 ) + (Wd2 )
Total Work= −Wd2 + Wd2
Total Work= 0
Hence total work done along closed path is zero.
As we know that:
Work Work= 0 (total work done on a closed path is zero.
A→C C→A
Work = Work
A→C C→A
Work = −Wd2 … . (i)
A→C
Now total work from A to C via B is:
Work = Work + Work
A→B→C A→B B→C
Work = 0 + (−Wd2 )
A→B→C
Work = −Wd2 … (ii)
A→B→C
By comparing eq: (i) and (ii), we get:
Work = Work
A→C A→B→C
Hence work done between A and C does not depend upon path.
Hence proved that the gravitational field is a conservative field.
Potential Energy: When a body is capable of doing work done by virtue of its position or special
configuration, the energy stored in the body is called potential energy and denoted by P.E.
When work is done on a body against a field of force, energy is stored in it. This stored energy is called
Potential Energy.
Gravitational Potential Energy: When work is done on a body against gravitational force then energy
stored in the body as a result of this work, is called gravitational P.E. It is given by:
P. E = mgh
Where:
m= mass of the body
g= gravitational acceleration.
h= height from some reference level.
The above formula is valid only when force “mg” applied to lift the body is constant throughout the
displacement “h”. This is possible only when “h” is small (of the order of tens of meters) but if the
displacement is large (of the order of thousands of meters) then the force applied no longer remains
constant. Hence the above formula is applicable to small displacement only.
General Formula for Gravitational P.E:
In order to derive a general formula for P.E applicable to any displacement we apply Newton’s law
of gravitation.
Consider a body of mass “m” lifted from point 1 to N in the gravitational field of earth through a
very long distance. The force between the earth and the body over such a long displacement is variable,
therefore, we will divide the entire displacement into large number of small displacements each must be
so small that the magnitude of force practically remains constant. According to Newton’s law of
gravitation, force between the body and the earth at points 1 and 2 is given by:
GmMe
F1 = r21
GmMe
F2 = r22
Where “Me” is the mass of the earth “r1” and “r2” are distances of point 1 and 2 respectively from
the center of the earth.
Let “Δr” be the displacement of the body from 1 to 2 then average force between the body and the
earth between these two points is given by:
F1 +F2
Fav = 2
GmMe GmMe
+ 2
r2
1 r2
Fav =
2
1 1
GmMe ( 2 + 2 )
r r 1 2
Fav = 2
GmMe 1 1
Fav = (r2 + r2 )
2 1 2
Therefore, work done to displace the body from point 1 to 2 through “Δr” is given by:
But r2 + r1= Δr
Work GmMe (r1+∆r)2+r21
= 2 [ r2r2 ] (r2 − r1 )
1→2 1 2
Work GmMe [r21+2r1 ∆r+∆r2+r21 ]
= 2 (r2 − r1 )
1→2 r21r22
Since “Δr” is very small therefore, (Δr)2 is negligible.
Work GmMe [2r21 +2r1∆r]
= 2 (r2 − r1 )
1→2 r21r22
Work GmMe [2r1 (r1+∆r)]
= 2 (r2 − r1 )
1→2 r21r22
Work r (r +r −r )
= GmMe [ 1 1r2 r22 1 ] (r2 − r1 )
1→2 1 2
Work r1 r2
= GmMe [r2 r2] (r2 − r1 )
1→2 1 2
Work 1
= GmMe r r (r2 − r1 )
1→2 1 2
Work r r
= GmMe (r 2r − r 1r )
1→2 1 2 1 2
Work 1 1
= GmMe (r − r )
1→2 1 2
Since work done on the body is equal to the potential energy gained by it therefore:
P. E 1 1
= GmMe (r − r )
1→2 1 2
Similarly,
P. E 1 1
= GmMe (r − r )
2→3 2 3
P. E 1 1
= GmMe (r − r )
3→4 3 4
P. E 1 1
= GmMe (r − r )
N−2→N−1 N−2 N−1
P. E 1 1
= GmMe (r −r )
N−1→N N−1 N
The total potential energy P.E of the body between points 1 and N will be equal to the sum of the
above equations and is given by:
1 1
P. E = GmMe (r − r )
1 N
1→N
The above equation gives us change in potential energy of the body between any two points “1”
and “N” in the gravitational field of the earth. It is equally valid for short as well as long displacements,
hence it is the general formula for P.E between any two points in the gravitational field.
Absolute Potential Energy:
Absolute potential energy of a body at a point in the gravitational field of the earth is the amount of
work done to move the body from that point to a very far off point.
−GmMe h −1
Absolute P. E = (1 + R )
Re e
Therefore,
−GmMe h
Absolute P. E = (1 − R )
Re e
This expression shows that the absolute P.E at a point above the earth’s surface is greater than that
at the earth’s surface.
Where “h” is the vertical height between the initial and final positions of the body.
Eq (i) and eq (ii) are known as Interconversion Relations of K.E and P.E or Work-Energy Equation.
Velocity of Projection Q (vQ): Since motion of “Q” is related with the motion of point “P”, therefore,
velocity of “Q” will be equal to the component of velocity “v p” of point “P” parallel to diameter.
Velocity of projection Q= component of vp parallel to diameter.
But,
Component of vp parallel to diameter= vp Cos (90 − θ)
But Cos (90 – θ)= Sin θ
∴ vQ = vp Sin θ ……….. (i)
∴ vQ = xo ω Sin θ(vp = xo ω); (v = r ω)
Since Sin2 θ + Cos 2 θ = 1
∴ Sin θ = √1 − Cos 2 θ
x x2
But Cos θ = x or Cos 2 θ = x2
o o
x2
Sin θ = √1 − x2
o
x2o −x2
vQ = xo ω√
x2o
x2o −x2
vQ = xo ω√ xo
xo = ω√xo2 − x 2
Minimum velocity of “Q”: Velocity of “Q” will be zero when it is at its maximum displacement position.
(i.e. extreme position). The maximum displacement of “Q” is known as its amplitude of vibration and is
given by:
As, “x= xo”. Hence on substituting x= xo, we get:
vQ = ω√xo2 − xo2
vQ = 0
But vmax = xo ω
Hence instantaneous and maximum velocities of the body are related by:
x2
vQ = vmax √1 − x2 o
Frequency of “Q”:
1
As: f=T
1
f= 2π
ω
ω
f = 2π
On resolving “W” into components parallel and perpendicular to the string, we get:
W∥ = W cos θ
W⊥ = W sin θ
Since the bob does not move parallel to the string therefore, “T” is balanced by W∥ . Hence net force
acting on the bob is given by:
F = −W sin θ … (i)
The negative sign shows that the net force acting on the bob is always toward the mean position.
(OR) the direction of net force is opposite to the direction of increasing the angle.
As,
F = ma … . (ii)
Comparing eq: (i) and (ii)
ma = −W sin θ
ma = −mg sin θ
a = −g sin θ … . (iii)
For small values of “θ”
sin θ ≈ θ As:
a = −gθ S = rθ … (i)
x
a = −g ( l ) For pendulum:
g
a = − (l) x S= x, r= 1
a = −(constant)x Eq (i) => x= l θ
x
a ∝ −x ∴ l =θ
Since acceleration of pendulum is directly proportional to the displacement from mean position
and its direction towards the mean position.
Hence proved the motion of simple pendulum is SHM.
l
T = 2π√g
This equation shows the time period of simple pendulum. According to this equation:
T ∝ √l
Frequency of Simple Pendulum
The reciprocal value of time period is called frequency i.e.
1
f=
T
1
f=
l
2π√g
1 g
f= √
2π l
Hooke’s Law
Force required to stretch a spring is directly proportional to the displacement “x”. If elastic limit is
not violated i.e.
F ∝ x or f = kx
Where k= force constant or spring constant.
F = ma
Therefore,
k
vmax = xo √m … (v)
k x2
v = √m √x 2 o (1 − x2 o)
k x2
v = xo √m √(1 − x2 o)
k
But vmax = xo √m
Therefore:
x2
vmax = √(1 − x2 o) … (vi)
Instantaneous Displacement
m
T = 2π√ k
1 k
f = 2π √m
1
E = 2 kx 2 o
Where “xo” is the maximum displacement from mean position which is constant. The above
equation shows that the total energy of the system remains constant.
Waves:
“Wave is a mechanism by which energy or disturbance travels from one place to another”.
Types of Waves:
1. Mechanical Waves: “Waves that require a material medium (solid, liquid or gas) for their
propagation are known as mechanical waves”.
These waves cannot travel through vacuum.
Example: Sound waves, water waves, and waves in string are mechanical waves.
2. Electromagnetic Waves: “Waves that do not require a material vacuum for their propagation are
called electromagnetic waves”.
These waves can travel through vacuum.
Example: Light waves, heat waves, radio and TV waves, X-rays, Infra-red waves, Ultraviolet waves, and
Gamma rays are all electromagnetic waves.
Intensity Level:
The difference in loudness of two sounds where one should be faintest audible sound, is called
“Intensity Level”. It is denoted by “β”.
If the intensities of two sounds are I and I o and loudness L and Lo respectively, then
L = k log I (Weber-Fechner’s Law)
And Lo = k log Io
Where Io is intensity of faintest audible sound.
According to the definition of intensity level, we can write
β = L − Lo
β = k log I − k log Io
β = K(log I − log Io )
a
∴ log (b) = log a − log b
I
β = k log I … (i)
o
Where I is intensity of any given sound and I o is intensity of faintest audible sound which is
considered as 10-12 watt=m2.
The unit of intensity level is ‘bel’ after the name of famous scientist Alexander Graham Bel. If the
intensity of sound is 10Io (ten time of Io) then the intensity level of the given sound is called “One bel”.
Put I = 10Io in eq: (i)
10I
β = k log I o
o
β = k log 10 = k × 1 ∴ log 10 = 1
If we measure intensity level in bel, then K= 1 thus
β = 1 bel
Decibel is smaller unit of intensity level and is defined as:
1
1db = 10 bel
If we measure intensity level in db, then k= 10, thus
I
β = 10 log (I )
o
The decibel is a dimensionless unit. The normal ear can distinguish between intensities that differ
by an amount down to about 1 db.
Notice that the intensity level of the least audible sound (having intensity 10-12 w/m2) is:
I 10−12
β = 10 log (I ) = 10 log (10−12 ) = 10 log(1) = 0 db
o
While a pain-producing sound whose intensity is 1 w/m2 has an intensity level of:
I 1
β=10log (I ) = 10 log (10−12 ) = 10 log(1012 ) = 10 × 12 log(10) = 120 × 1 = 120 db
o
The power law between loudness and intensity level of the sound is given by:
I 0.3
L = k (I )
o
This law determines the loudness of sound.
Notice that “Sone” is also the unit of intensity level which is defined as:
1 Sone = 40 db at 1000 Hz.
Beats
When two sound waves of slightly different frequencies superpose each other than a single sound
id heard which rises and falls in loudness (maximum and minimum intensity produced) after equal time
intervals. These periodic variations in loudness are called “Beats”.
Mathematical Expression:
Let two waves are:
y1 = Ao cos ω1 t
And y2 = Ao cos ω2 t
Where: Ao= Amplitude and ω1 , ω2 are angular frequencies of the waves.
Since:
2π
T= ω
1 2π
Therefore: =
f ω
And ω = 2πf
ω1 = 2πf1
ω2 = 2πf2
Putting these values in above eqs:
y1 = Ao cos 2πf1 t
And y1 = Ao cos 2πf2 t
According to superposition principle, the resultant wave is:
y = y1 + y2
y = Ao cos 2πf1 t + Ao cos 2πf2 t
y = Ao [cos 2πf1 t + cos 2πf2 t]
u+v u−v
∴ cos u + cos v = 2 cos cos
2 2
Applying this formula, we get:
2πf1 t+2πf2 t 2πf1 t−2πf2 t
y = Ao [2 cos cos ]
2 2
2π(f1 +f2 )t 2π(f1 −f2 )t
y = Ao [2 cos cos ]
2 2
f1 +f2 f −f
y = Ao [2 cos 2π ( ) t. cos 2π ( 1 2 2 ) t]
2
Re-arranging the eq: we get:
Diagram shows that two beats are produced in each cycle of amplitude variation therefore beat
frequency is:
fbeat = 2 × famp
f1 −f2
fbeat = 2 × 2
fbeat = f1 − f2
Beat frequency is equal to the difference of frequencies of the waves which are superposed.
Human ear can detect a maximum beat frequency of “7” beats/sec.
γnRT
v=√ m
v1 T
= √ T1
v2 2
Note: Speed of sound is greatest in a solid medium and least in a gaseous medium.
Sonometer
A sonometer is an apparatus used for producing stationary
waves in a stretched wire. It consists of a hollow wooden box. On
the wooden box, one end of a wire is fastened to a peg and other
end is passes over a pulley. At this end loads are attached to give
desired tension in the wire. To obtain simplest mode of vibration
that is to make the wire vibrate in one loop, two bridges A and N
are used to provide desired length. A third bridge C is also used to
obtain other modes of vibration.
Case#01
When Listener is Moving and Source of Sound is at Rest
a) When a listener is approaching towards a stationary source:
Let an observer (listener) approaches a stationary source of sound with a velocity “Vo” and the
source produces sound waves of frequency υ and of wavelength λ. “v” is the velocity of sound waves, it is
given by:
v = υλ
v
λ=υ
As the observer approaches the source the relative speed with which sound waves reach him will
be “v+ vo”, hence the frequency of sound υ heard by the moving listener will be:
v+vo v
υ′ = ∴ v = υλ or υ =
λ λ
′ v+vo ν
υ = V ∴λ=υ
υ
υ
υ′ = (v + vo ) × v
(v+vo )
υ′ = υ
v
vo
υ′ = (1 + )υ
v
In this case, frequency of sound heard by a moving listener will be greater than the frequency of
sound produced by the source.
Frequency heard by the listener moving away from the source will be less than the frequency
emitted by the source.
Case#02
When Source of Sound is Moving and Listener is at Rest:
a) When Source moves towards a stationary listener:
If a source of sound approaches a stationary listener with a speed “v s” than the sound waves
present between the listener and the source are compresses, hence its wavelength decrease.
New wavelength λ of sound heard by the listener is less than the wavelength of sound produced by
the source and given by:
v−vs v
λ′ = ∴λ=υ
v
The frequency of sound “v” heard by the listener is given by:
v
v ′ = λ′
v
v′ = v−vs
v
v v−vs
v ′ = v × v−v ∴ λ′ =
s v
v
v ′ = (v−v ) v
s
b) When Source and Listener both move away from each other:
If a source and a listener both are moving away from each other with velocities “v s” and “vo”
respectively, along the same line, then the frequency heard by the listener “v” is given by:
v−v
v ′ = ( v+vo ) v
s
ii. Will the period of a vibrating spring increase by adding more weights?
m mg w
Ans. As, T = 2π√ = 2π√ = 2π√
k gk gk
iv. Will a pendulum that keeps correct time at Karachi, be accurate at Murree or other high place?
Ans. No, it will not keep correct time at Murree or other high places, because g decreases there.
l 1
T = 2π√g . As ∝ , so “T” will increase.
√g
vi. Why does the speed of sound wave in gas change with temperature?
Ans. Speed of sound changes with the change I the temperature of a gas. The speed of sound in a gas is
given by:
γRT
v=√ M
v ∝ √T
This shows that if temperature increases then speed is also increased.
viii. Explain how the speed of transverse wave in a string will change if its tension is made double?
T
Ans. The speed of transverse wave in a string is v = √μ.
T′ 2T T
If T ′ = 2T, then v ′ = √ μ = √ μ = √2√μ = √2v.
If d’= 2d then
4T 4T 1 4T
v ′ = √πd′2 ρ => √π(2d)2ρ => 2 √πd2ρ
The speed will be decrease to half of the initial value.
x. Keeping tension constant, how will the speed of waves change if the length of the same string is
doubled? Show mathematically.
Ans. The speed of waves is given by:
T
v = √μ Putting μ = m⁄L
T
v = √m⁄L
TL
v = √m
If L’= 2L then:
T×L′
v′ = √ m
T×2L
v′ = √ m
TL
v ′ = √2√ m
v ′ = √2v
Hence the speed is increased by √2 times.
xi. Describe why is the sound produced by explosions going on in the sun cannot be heard on the earth?
Ans. Explosion taking place on the surface of the sun cannot be heard on the earth because the sound
waves cannot pass through the vacuum between the sun and the earth. Also these waves are
ultrasonic, their frequency is greater than 20,000 Hz and human ear cannot hear these waves.
xii. Why does sound travel faster in solids than in gases?
E
Ans. The speed of sound waves is v = √ ρ.
Since the modulus of elasticity € of solids is much greater than that of gases, hence the speed of
sound waves is greater in solids than in gases. (v ∝ √E).
Note: The effect of large elasticity € is high. It will compensate the effect of decrease in density (ρ)
in gases.
Plane Wave Front: At a very large distance from the source a small portion of a spherical wave front will
become plane wave front.
Ray of Light: The direction in which wave moves is always normal to the wave front. Thus a ray of light
means the direction in which a light wave propagates and it is always along the normal to the wave front.
Interference of Light
The superposition of two light rays oscillating with same phase and amplitude is referred as,
“Interference of light”.
Types of Interference:
1. Constructive Interference: If crest of one wave interferes the crest of other, then the resultant energy of
the superposed wave will be increased to maximum. The point of intersection of two waves is called
Constructive point and the wave phenomenon at this point is known as, “Constructive Interference”. The
constructive interference can be seen on a screen inform of Straight or circular bright band.
2. Destructive Interference: If crest of one wave interferes the trough of other, then the resultant energy
of the superposed wave will fall to zero. The point of intersection of two waves is thus called Destructive
point and the wave phenomenon at this point is known as, “Destructive Interference”. The destructive
interference can be seen on a screen in form of straight or circular dark band.
Conditions for Interference of Light:
The interference of light can only be seen when following two conditions are accomplished.
1. Phase Coherence: If two wave generators produce exactly similar waves, such that if one
produces a crest then the other also produces a crest or both produce trough at the same time
then the generators are called Coherent generators. Waves produced by coherent generators are
said to have phase coherence.
2. Path Difference: Suppose that two wave pulses (light rays) emitted out of two phase-coherent
sources are reaching a reference point “p”. If one wave pulse (ray) travels greater distance to reach
point “P” then the other, then path difference is said to be set between the two pulses. It is
denoted by "σ".
Michelson’s Interferometer
In 1881, Abraham Michelson introduced an optical instrument used for determining wavelength of
incident monochromatic light after getting successful interference of light. Due to the fact, it is called
Interferometer.
Later on, Michelson used the same instrument to determine the speed of light.
Construction:
Thin Films
A thin layer of transparent medium is often called, “Thin Film”. E.g. the surface of a soap bubble, a
very thin layer of air and a layer of kerosene oil on the surface of water can be treated as, “Thin Film”.
A thin film is commonly used to produce interference of light and also for determining wavelength
of incident monochromatic light.
In practice, a thin film is further classified into two types:
i. Regula Thin Film: A thin film of uniform thickness is referred as, “Regular Thin Film”. In case of
interference through regular thin film, path difference between the two reflected beams can be changed
by varying the angle of incidence beam of light.
ii. Irregular Thin Film: A thin film of non-uniform thickness is referred as, “Irregular Thin Film”. In
case of interference through irregular thin film, path difference between the two reflected beams will
already be changed due to non-uniform thickness of thin film.
Newton’s Rings
The formation of Newton’s rings is an interesting application of interference of light through thin
film. IN this regards, Newton has used a combination of plane-o-convex lens and plane glass sheet,
enclosing air film of varying thickness, to produce interference of light.
Mechanism: When a monochromatic light is incident on combination of plane-o-convex lens and plane
glass sheet, the irregular thickness of air film provides necessary path difference to the reflected light rays
and thus points of maxima and minima will appear at different portions of the thin film resulting concentric
circular bright and dark fringes on the screen called, “Newton’s Rings”. If white light is used, then each
component of wavelength will produce its own set of circular fringes at same place. They all overlap on one
another and thus no clear interference pattern will be appeared on screen excepts a central dark spot.
The Newton’s rings are infact, formed due to interference of such light rays that are reflected from
the inner and outer surfaces of air film.
Since, the particles of air film get circular shape due to curved surface of plane-o-convex lens therefore,
concentric circular fringes will be formed on the screen.
Rλ
r1 = √ 2
It means, r1> 0 hence, the first bright ring will be situated slightly away from the central spot of
Newton’s Rings. On contrary to this, the path difference between two reflected rays at the central spot
remains zero and hence it lies within the destructive region. That’s why central spot of the Newton’s Rings
always appears dark.
Diffraction of Light
When a beam of light is disturbed by placing an obstacle in its path, provided the dimension of
obstacle is equal to wavelength of incident light i.e. D ≈ λ, then beam of light appears to be bent around
the edge of obstacle.
The phenomenon in which a beam of light bends round the corner of an obstacle under appropriate
condition is known as, “Diffraction of Light”. This phenomenon was firstly observed by Grimaldi and
experimentally verified by Fresnel.
There are two basic techniques for getting diffraction pattern on screen called, “Fresnel-Type
Diffraction” and “Fraunhoffer-Type Diffraction”.
i. Fresnel-Type Diffraction: If the distance between (i) light source and Slit’s arrangement (ii) Slit’s
arrangement and screen is kept finite, then diffraction-pattern obtained on screen is referred as, “Fresnel-
Type Diffraction”. Such a diffraction pattern appears on screen due to interference of spherical wave
fronts.
ii. Fraunhoffer-Type Diffraction: If the distance between (i) light source and Slit’s arrangement (ii) Slit’s
arrangement and screen is kept infinite, then diffraction pattern obtained on screen is referred as’
“Fraunhoffer-Type Diffraction”. Such a diffraction pattern appears on screen due to interference of plane
wave fronts.
In laboratory Fraunhoffer diffraction can be produced by using convex lenses of suitable focal
length. A convex lens between source and obstacle makes the rays parallel to each other and the second
lens collects the parallel diffracted rays and focuses them to a point on the screen.
Diffracting Grating:
It is an optical instrument used for measuring wavelength of incident monochromatic light after
getting successful spectrum on screen. The first grating was designed by Fraunhoffer which contains thin
silver wires stretched on a metallic frame.
Construction: A large number of parallel and equal spaced grooves are set on the surface of a transparent
glass sheet by using a Diamond-Cutting pointer whose motion is controlled by a sensitive engine. The
untouched portion between any successive grooves will act as Slit to the incident monochromatic light. A
spectrum can be seen after getting diffraction of incident light through grating. Due to the fact, grating is
also referred as, “Transmission Grating”.
Derivation of Formula: Consider a
monochromatic light falling normally on a
diffraction grating. When light passes through
transparent slits, it spreads out. The pattern of
spreading out of light through each slit is identical.
Out of whole pattern w are considering one
direction in which light bends at angle θ with the
initial direction. A convex lens converges each
light ray at point “p” on the screen. The convex
lens also makes an angle θ with the grating. d= a+
b= Grating element, where a = Width of slits and
b= width of opaque line for rays 1 and 2, path difference = AD = d sin θ point “p” is maximum if:
d sin θ = mλ.
Where m= 0, 1, 2, 3 ,…..
Positive and negative sign are chosen according to the position of a maximum whether it is above
or below the center of the screen. “m” is the order of maximum i.e. for 1 st order maximum m= 1 and for
2nd order image m= 3 etc.
BY knowing the order of image “m” and the corresponding angular deviation of light θ the
wavelength of light can be calculated.
Bragg’s Law
Prof, Von-Laue has generalized that a crystalline structure contains regular and periodic three
dimensional arrangement of atoms, ions or molecules, called Lattice.
When monochromatic x-rays are incident on atoms of crystal lattice then each atom acts as a
source of reflecting radiations od=f same wavelength. In this way, a crystal structure acts like a series of
parallel reflecting planes. The intensity of x-rays beams reflected from two consecutive crystals planes at a
certain angle will be maximum when path difference between them remains λ or integral multiple of λ.
i.e. σ = λ, 2λ, 3λ, 4λ, … … , nλ
where, n= 1, 2, 3, 4, 5,…..
Derivation for Bragg’s Equation:
For this, assume a set of two parallel reflecting planes of a
crystal structure that are separated by a small distance of “d”. Let, two
ii. Describe and explain the interference effect produced by thin film. AN observer sees red color at
certain position in an oil film, would other observers also see the red color at the same position?
Ans. Interference through thin film see in Notes.
When an observer sees red color in an oil film, then the film width, angle of incidence and
his position are such that for six colors the conditions of destructive interference are satisfied. SO
he sees red color of white light. Hence, other observers viewing under these conditions will not see
the red color, because of the eye.
iii. Consider Young’s double slit experiment and explain what are the following parameters have to do
with the light distribution on the screen?
a) Distance between the slit b) Width of the slit
c) Wavelength of the incident light
λL 1
Ans. a) Since fringe spacing F. S = , Hence F. S ∝ d.
d
Thus, the greater the distance between the slits (d), the smaller the fringe spacing.
b) The larger the width of the slits, the intensity of the pattern increases, but fringes become more
blurred.
λL
c) Since fringe spacing F. S = , Hence F. S ∝ λ.
d
Thus, the longer the wavelength of the incident light, the greater the fringe spacing.
iv. Give an experiment arrangement for producing Newton’s rings. Why are the fringes circular and why
is the central spot black (dark)?
Ans. Experiment arrangement see in Notes.
The Newton’s rings are infact, formed due to interference of such light rays that are
reflected from the inner and outer surfaces of air film. Since, the particles of air film get circular
shape due to curved surface of plane-o-convex lens therefore, concentric circular fringes will be
formed on the screen.
Central spot is dark reason see in Notes.
v. Discuss the statement that a diffraction grating could just as will be called an interference grating.
Ans. A diffraction grating consist of many slits. When light from a single source is incident on it, it
produces interference pattern on the screen. The fringes are due to the interference of diffracted
waves and path difference between them.
vi. For a given family of planes in a crystal, can the wavelength of incident x-rays be too large or too
small to form a diffraction beam?
Ans. The wavelength of incident x-rays can be too small because the distance between two consecutive
planes in crystal is too small.
vii. Why are x-rays not diffracted by diffraction grating or thin films?
Ans. X-rays ate electromagnetic waves. They have short wavelength of the order of 10-10 m to 10-9m.
Therefore, it is not possible to produce interference fringes of x-rays by Young’s Double slit
λ
methods or by thin film method or by diffraction grating. The reason is that the fringe spacing by d L
and unless the slits are separated by a distance of the order of 10-10 m to 10-9 m. The fringes
obtained will be closed together that they cannot be observed.
viii. Why the distant flash lights will not produce an interference pattern.
Ans. Two light beams which are coherent when they are closer to the source, at large distance they do
not remain coherent thus distant flash lights are unable to produce an interference pattern.
ix. Why the central point on the screen in Young’s Double slit arrangement is always bright?
Ans. The path difference for interference pattern at center is zero then interference is constructive and
image is bright.
Lens
It is a piece of transparent medium bounded by one or two spherical surfaces.
Convex Lens: Convex lens are thick in the middle and thin at the edges. Convex lens converges light rays.
Hence they are also called “Converging Lens”. They form real images for all object distance except when
the object is placed inside their focal length.
Concave Lens: Concave lens diverge light, hence they are also called, “Diverging Lens”.
Concave lenses are thin in the middle and thick at the edges. They always form virtual images.
Focal Length:
Focal length of a lens is the distance between its principle focus and optical center.
Focal length of convex lens is positive because its focus is a real point.
Focal length of concave lens is negative because its focus is a virtual point.
Magnification:
i. Linear Magnification: It is the ratio of image height to object height.
hi
i.e. M=h
o
Or It is the ratio of image distance to object distance.
q
i.e. M=p
In the above figure ΔABO and ΔDIO are similar. According to rule of geometry,
Since ΔABO ≅ΔDIO
Therefore:
AB DI
⃗⃗⃗⃗⃗⃗
= DO
AO
AB AO
= DO … (i)
DI
Similarly,
ΔABF ≅ΔCOF
Therefore:
AB CO
= OF
AF
AB AF
= OF ∴ CO = DI
CO
AB AF
= OF … (ii)
DI
∴ AO = p, FO = f, DO = q, AF = p − f
p p−f
=
q f
1 p−f
=
q pf
1 p f
= pf − pf
q
1 1 1
= f −p
q
1 1 1
+p =
q f
1 1 1
= p+q
f
AB AO
= CO … . (i)
CD
Similarly,
ΔOEF ≅ΔCDF
According to rule of geometry:
OE CD
=
OF CF
OE OF
= ∴ OE = AB
CD CF
AB OF
= … (ii)
CD CF
∴ AO = p, FO = f, CO = q, CF = f − q
p f
= f−q
q
f−q f
=p
q
f−q 1
=p
qf
f q 1
− qf = p
qf
1 1 1
−f =p
q
1 1 1
−f =p−q
1 1 1 1 1 1 1
+f =p+q ∴ f =p+q
f1 2
1 1 1
+f =
f1 2 f
1 1 1
=f +f
f 1 2
The above equation gives the net focal length of combination of two lenses.
This equation shoes the focal length (f) is less than the focal length of each lens.
i.e. f < f1 and f < f2
Aberration of a Lens
The defect of a lens which causes unreal image of an object is often called, “Aberration of the
Lens”. A lens shows two main defects during image formation called:
i. Spherical Aberration ii. Chromatic Aberration
i. Spherical Aberration: Suppose that a number of light rays are incident on a lens parallel to principle
axis. The rays of light refracts at the middle portion of lens have longer focal length than the rays refract at
edges of the lens and thus a single focal length does not exist for a lens. This defect occurs due to a
spherical shape of a lens and thus it is often called, “Spherical Aberration”.
Correction of Spherical Aberration: The Spherical aberration of a lens can be corrected by adjusting a “Co-
axial aperture stops” in front of the lens which allows limited amount of light transmitted through the lens.
Usually, it only allows those rays of light that are refracted from the central portion of the lens.
ii. Chromatic Aberration: A lens refracts ray of light at different focal points where dispersion of light takes
place at different refractive deviations. E.g. the “red” image will be seen away from the lens than the
“Blue” image and thus the picture of an object will be surrounded by different colored images. This defect
of a lens is thus called. “Chromatic Aberration”.
Defects of Vision
There are mainly two defects of eye vision called, “Short-Sightedness” and “Long Sightedness”.
i. Short-Sightedness/(Myopia): IF eye ball of a person is too elongated or focal length of his eye is too
short, then he can see nearer objects clearly but cannot see distant objects. This defect of an eye is called,
“Short-Sightedness” or “Myopia”.
In this defect of an eye, the light rays coming from a distant objects are focused in front of retina of
the eye and thus it remains unable to see distant object.
To rectify myopia, a concave lens of suitable focal length is adjusted in front of the defected eye.
The concave lens diverges the rays coming from a distant object in a manner that they all focus on retina of
the eye.
ii. Long-Sightedness/(Hypermetropia): If the eye ball of a person is too shortened or focal length of
his eye lens is too large, then he can see distant objects clearly but cannot see closely oriented objects. This
defect of an eye is called, “Long-Sightedness” or “Hypermetropia”.
In the defect of an eye, the light rays coming from a closest object are focused beyond retina of the
eye and thus it remains unable to see the closest object.
To rectify, Hypermetropia, a convex lens of suitable focal length is adjusted in front of the defected
eye. The convex lens converges the rays coming from the closest object in a manner that they all focus on
retina of the eye.
Suppose that an object is placed in front of an eye, inside the least distance of its distant vision.
Such an object could not be seen accurately by the naked eye. To visualize such an object, a double convex
lens of suitable focal length is set in between the object and eye. The convex lens forms a virtual and
magnified image of this object at least distance of distinct vision and thus it is acted as “Magnifying Glass”.
The magnifying power of magnifying glass can be expressed by the following expression:
d
M=1+f
Where “f” is the focal length of convex lens, “d” is the least distance of distinct vision. It is about
25cm for a normal eye.
Derivation for Magnifying Power:
The ratio of visual angle subtended by an image to the visual angle subtended by the object is
referred as, Magnifying Power of a magnifying glass”, when object or image is set at least distance of
distinct vision. If “α” and “β” be the visual angles subtended by an object and image respectively, then
magnifying power of the magnifying glass can be written mathematically as:
β
M = α … (i)
AB p
In ⊥ AOB = tan α = ∴ tan θ =
d B
If limit (α)→0, then, tan α= α
AB
Therefore: α = d
Similarly, in ⊥ A′ O′ B ′, tan β = β
A′B′
Therefore: β= d
Now substituting α and β in eq: (i)
A′B′
d
M= AB
d
A′B′ d
M= × AB
d
A′B′ A′B′ q
M= ∴ =p
AB AB
q
M=p ∴q=d
d
M = p … (ii)
Compound Microscope
Compound microscope is an optical instrument mainly used to see magnified images of microscopic
objects, such as germs, virus, bacteria and biological cells and tissues etc., that cannot be seen with naked
eyes.
Construction: A compound microscope consists of two converging lenses, are fixed at the ends of two co-
axial microscope. The distance between two lenses can be adjusted by using a screw. In compound
microscope, a convex lens is set very close to an object and the other to an eye. They are thus called
“Objective” and “Eye-piece” respectively. Normally objective has smaller focal length than that of eye-
piece.
i.e. f1< f2
Where “f1” and “f2” are the focal length of objective and eye-piece respectively.
Working: (Ray Diagram):
Let an object of size AB is set in front of objective very close to its focus. The objective forms a real
inverted and slightly magnified image of size A′B′ very close to the eye-piece. The image of size A′B′ acts as
an object to eye-piece which finally forms a much magnified image of size A′′B′′ at least distance of distinct
vision. Hence, an observer can see a highly magnified image of a microscope object through eye piece.
Derivation for Magnifying Power: In presence of objective and eye piece, the magnifying power of
compound microscope can be obtained by using the “Principle of combination of lenses”. If “M 1” and “M2”
be the linear magnification of objective and eye piece respectively, then magnifying power of compound
microscope is given by:
M = M1 × M2 … (i)
This expression shows that magnifying power of compound microscope inversely depends on the
focal length of objective and eye piece.
Telescope: Telescopes are used to see distant objects. The image of a distant object formed by a
telescope is smaller than the actual object because it is much nearer to the eye and has a greater visual
angle. The object looks larger when viewed through the telescope.
Astronomical Telescope
It is an optical instrument used to observe heavenly objects such as star, moon and planets etc.
noted that: an astronomical telescope is not used to see objects on earth’s surface due to formation of
their inverted images on eye.
Construction: A telescope of two converging lenses that are fixed at the end of two-axial tubes. The
distance between two lenses can be adjusted by using a screw. In Telescope, a convex lens is set at the side
of object and the other at the eye. They are thus called “Objective” and “Eye Piece” respectively. Normally
objective has larger focal length and diameter than that of eye piece.
i.e. f1> f2, where “f1” and “f2” is the focal length of objective and eye piece respectively.
Working:
Let ab object of size AB is set in front of the objective. The objective forms a real, inverted and
slightly magnified image of size, A′B′ very close to the eye piece. Now, the image of size, A′B′ acts as an
object to the eye piece which forms a magnified image of size, A′′B′′.
A′B′ 1 f
M= × A′B′
f2
f
i. e. M = f1
2
ii. Under what conditions does a converging lens act as a diverging lens?
Ans. When the object is placed inside the focal length (i.e. between focus “F” and optical center “O”) of
the converging lens (convex lens), then this lens acts as diverging lens.
iii. Why is a convex lens of small focal length preferred for a magnifying glass?
Ans. The magnification of a magnifying glass is given by:
M= (1+d/ f), where “f” is the focal length.
Since M ∝ a⁄f thus the smaller the focal length (i.e. the thicker the lens), the higher is the
magnification produced.
iv. Define the lens constructions, working and magnifying power of a compound microscope.
Ans. See in notes.
v. How is the magnifying power of a (i) Telescope (ii) Microscope affected by increasing the focal length
of its objective?
Ans. (i) The magnifying power of a telescope is given by:
M= fo/fe, thus if fo (focal length of objective) increases, the magnifying power of a telescope will
increase, since M ∝ fo .
(ii) The approximate magnifying power of a microscope is given by:
L d
M ≈ f (1 + f )
o e
Thus, if fo (focal length of objective) increases, the magnifying power (M) of microscope will
decrease, since M ∝ a⁄fo .
vii. Explain the defects which occur in the lenses and how they can be removed?
Ans. See in Notes.