Introduction To Immersive Audio - The Basics
Introduction To Immersive Audio - The Basics
2024/02/22
IN TR OD U C TION TO IM M ER SIVE AU D IO: TH E BASIC S
This article defines various forms of immersive audio. There are also a
few tips on how to ensure your immersive recordings work.
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Listener immersion is partly achieved by receiving sound (from any direction), but it is more than that. The
channels may contain information about the same sound source but from different angles. If all channels
play precisely the same sound (multichannel mono), then there is no envelopment.
Formerly, immersive audio was called surround sound or 3D-audio, even though the loudspeakers were
only placed on the horizontal plane. While traditional surround sound contains 5.1 channels (five with full
bandwidth and one band-limited, low-frequency channel), the new formats can be, e.g., 7.1.4 (seven
channels in the base layer, one low-frequency effect channel and four height channels), 9.1.4 or for
instance, Dolby Atmos, Auro 3D, or in Japan: 22.2 (10 channels in the base layer, nine channels in an
upper layer, three channels in an lower layer and two low-frequency effects channels).
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Spatial recording
Other natural recording methods, for, e.g., music production, include formats with a large distance between
the recording microphones. Norwegian sound engineer, Morten Lindberg (2L), who makes fantastic
Grammy-winning immersive recordings, uses an array with seven omnidirectional microphones as the base
layer and four omnidirectional microphones for the height layer. There is a minimum of one meter between
the microphones, which generates a lot of uncorrelated sound, which makes a listener feel enveloped by
the sound. The listeners’ position has less importance. It is a technique that is not only suitable for music
but also for establishing soundscapes that can be listened to over a larger area.
De-correlation
In some mixes, the sound originates from a few channels. From these channels, for instance, base-layer
channels, other channels like upper-layer channels are derived by de-correlation. This technique involves
special processing of the audio. Actually, this technique also applies to large format setups (sound
reinforcement/concerts) because it reduces the undesired effect of comb-filtering.
The best way forward is to experiment and try out different configurations. As mentioned above, directional
microphones positioned close together can provide a good sense of source position (low geometric
distortion in the sweet spot). This is usually the preferred technique for the scientific reproduction of
soundscapes and the like.
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Spaced microphones provide more envelopment. Both directional microphones and omnidirectional
microphones can be used. However, omnidirectional microphones are excellent for low-frequency pickup,
which can be enjoyed if all loudspeakers have a decent low-frequency response. If some degree of
directivity is desired, it is possible to use omnidirectional microphones with acoustic pressure equalizers.
Larger spacing between microphones provides more envelopment but, in some cases, less
directional precision
If the loudspeakers are spaced far apart, the microphones need to be distanced as well
For more information about immersive sound, read the article “Immersive / Object-based Audio Recording
Techniques".
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The 2012 Compact Cardioid Microphone is an all-around generalist pencil mic that
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