Verilog
Verilog
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A Brief Introduction to
Verilog
Hardware Definition Language (HDL)
Forward
Verilog is a “Hardware Description” language (HDL) that is used to define the structure
and/or behavior of digital circuits. Verilog is a “concurrent” language, different than a
“procedural” language like C or Java.
Verilog is the most widely used HDL industry today, but VHDL is catching up. Although
the two languages are different, they are quite similar in many ways. If you learn
Verilog, it will only take a few hours to convert to VHDL.
Concepts: Behavioral vs. Structural Models
“Behavioral” code defines outputs as functions of inputs, without describing any
circuit components or modules that might be used in constructing the circuit.
“Structural” code is a form of netlist, defining a circuit as a collection of subordinate
components or modules and their interconnecting wires.
A B C Y I$001: INV(B,N$001)
Drive an output B
0 0 0 0 signal Y to a ‘1’ C I$002: AND2(N$001,C,N$002)
0 0 1 1 Y I$003: INV(C,N$003)
0 1 0 0 whenever input B is
not asserted at the A I$004: AND2(A,N$003,N$004)
0 1 1 0
1 0 0 1 same time C is, or I$005: OR2(N$002,N$004,Y)
1 0 1 1 when A is asserted
1 1 0 1 when C is not.
1 1 1 0
Behavioral descriptions are more abstract, higher-level, quicker and easier to write,
easier for others to understand and follow, and largely self documenting.
Structural descriptions are often used when existing IP blocks can be reused. They
are easier to debug, easier to analyze (for timing and area), and can be easier to
optimize.
Most designers write behavioral code for individual, lower-level circuits, and
structural code when reusing existing IP or connecting lower-level blocks into
more complex circuits.
Example: Behavioral vs. Structural Models
This example compares a structural 4-bit comparator schematic a Verilog behavioral
description. The Verilog description is far easier and faster to create, its function is clear to
the reader, and it is portable between CAD tools.
module adder_4bit(x,y,cin,sum,cout);
input [3:0] x,y;
input cin;
output[3:0] sum;
output cout;
wire c1,c2,c3;
full_adder fa1(.x(x[0]),.y(y[0]),.cin(cin),.s(sum[0]),.cout(c1));
full_adder fa2(.x(x[1]),.y(y[1]),.cin(c1),.s(sum[1]),.cout(c2));
Verilog Structural Adder
full_adder fa3(.x(x[2]),.Y(y[2]),.cin(c2),.s(sum[2]),.cout(c3)); More work, more detail.
full_adder fa4(.x(x[3]),.y(y[3]),.cin(c3),.s(sum[3]),.cout(cout)); A good thing?
endmodule
Concept: HDLs can be Simulated and/or Synthesized
Verilog descriptions can be simulated to check for logical correctness, and synthesized
to automatically create a physical circuit definition.
Many free VHDL and Verilog tools are available, and lots of reference and example
designs in both languages can be found around the internet
Design Projects
Verilog tools organize the workspace using “Projects”. Projects contain all the source
files needed for a given design. External files can also be used by placing them in a
library, and making the library visible within a project.
Source files include Verilog modules, constraint files used by the synthesizer to guide
implementation, and .sdf files that store signal node timing data.
Verilog source files use modules. Modules are basic Verilog constructs that define
circuits. A simple design might use a single module; more complex designs might use
several. A project can include any number of modules.
Any Verilog module can be used as a component in any other Verilog source file.
Verilog modules stored in external libraries can be used in other projects.
Verilog code can be written to model and study circuits; to specify circuits and
document behavioral requirements; to use/reuse specific pre-existing IP blocks; and to
define circuits for synthesis.
Models for Synthesis
Verilog code written to define circuits for synthesis must model physical wires. Wires
transport signals between Verilog modules, or between modules and the “outside
world”. (Note: the outside world is typically a signal connection to a physical pin on an
IC package).
Verilog uses the data type “wire” to model physical wires; only wires can transport
data.
module next(
Any module can be Next input C;
“instantiated” as a Simple output K;
component in another Z
);
F
module by listing it’s name C
A X
K
and port connections. D G wire D = 1b’1;
Here, “named association” B Y wire F,G;
is used. simple(.A(C),.B(D),.F(X),.G(Y))
.component_port(topmodule_port) assign K = F & G;
end module
Concept: Sequential vs. Concurrent Models
• A sequential processing algorithm defines a set of steps that are taken in a
specific order
• Concurrent processing steps occur whenever new input data is available, with no
implied sequence relationship between separate concurrent processes
• Consider a simulation of a 2-input mux: At what time(s) should gate A1 be
simulated? What about gate O1?
A
A N2
A1
B B
N1 O1 Y
C
A2
C N3
Y
T0 T1 T2 T3 T4 T5 T6
HDL simulators model time by dividing it into arbitrarily small “simulator time steps”, which are the
smallest amounts of time that are relevant to the circuit (typically 10ps).
In any given simulator time step, the CPU only simulates circuit components whose inputs have
changed. Each simulator time step can take as much CPU time as is needed - during some time steps,
many circuit nodes may change, requiring a lot of CPU time. During other steps, very few nodes may
change, requiring almost no CPU time.
Concurrency: Modelling time
A B
N$60 I$19: NAND3(N$43,N$41,N$44,N$53)
Block 1 N$42 I$22
N$43 I$20: OR3(N$45,N$43,N$46,N$54)
N$53
I$19 N$61 I$21: NAND2(N$53,N$54,N$58)
N$44
N$58 I$23 I$25 I$22: OR2(B,N$42,N$60)
B I$21 N$64 I$23: OR2(N$42,N$58,N$61)
Block 3 N$45
Clk N$46 I$20 N$62 I$24: FF(Clk,B,N$62)
N$54 I$25: AND3(N$60,N$61,N$62,N$54)
I$24
Clk
Block 2
...
Block 3 expanded into a schematic and netlist.
B ... 0 0 0 - - - ...
All “instances” and “nets” that are not given names in N$42 ... 1 1 0 - - - ...
the source file are assigned auto-generated identifiers. N$43 ... 1 1 1 - - - ...
Clk ... 0 0 1 - - - ...
Only some nets will change in any given time step. N$54 ... 1 1 1 - - - ...
Here, only N$42 and Clk change. Only instances N$58 ... 0 0 0 - - - ...
whose inputs have changed in a given step are N$61 ... 0 0 0 - - - ...
...
simulated. This is called “event driven simulation”. Time
Concurrency: Modeling time
Assigning new values to output nets requires a variable amount of CPU time for each simulator step,
depending on how many different signal assignments must be simulated. “Simulator time” is held
constant until all circuit nodes have been simulated and there are no more changes in that step. Only
then does simulator time advance.
Verilog combinational assignments are “continuous”. The left hand side is always driven and new
output values are assigned as soon as the right hand side is evaluated.
Memory requires a “procedural assignment” so that a timing signal can be checked. Memory
assignments use the “non-blocking” operator that updates outputs at the end of the simulation step.
Non-blocking procedural assignments can only occur inside an “always” block (described later).
In Verilog, flip-flop outputs are updated after a “procedure” checks for a clock edge. If an edge has
occurred in the current time step, any required output changes take effect at the end of the time step
Verilog Concurrency Model
Combinational Non-blocking assignments are used for memory. They
Evaluating outputs requires
assignments are are concurrent, and must be inside of an always block.
variable amounts of CPU time, concurrent and take There can be any number of them, but they all take
depending on the number of effect immediately effect at the end of the simulation step.
instances that must be
simulated. “Simulator time” is
held constant during the
simulator time step, until all assign x = ... assign x = ... assign x = ... assign x = ...
assign y = ... assign y = ...
circuit nodes/instances have assign y = ...
assign z = ...
assign z = ... always @ (A)
been simulated and there are begin always @ (B)
no more changes. Only then GRN <= 1'b0 begin
does simulator time advance. If.. BLUE <=...
else if...
Red <=...
end
always @ (B)
begin
CPU
Simulation Step Step 1 Step 2 Step 3 Step 4 Time
Simulation Time 000001 000002 000003 000004
CPU time per simulation step (represented by colored box size) depends on
how much processing is required; it will vary for every step. Simulation Time is
fixed during each Simulation Step, and only increments at the end of the step.
The Verilog Language
Verilog Syntax: Identifiers and Numbers
White Space: Spaces, tabs, and new lines and form feeds can
separate words and are ignored.
Verilog Syntax: Constants and Parameters
Constants: A parameter statement defines local parameters (constants) inside of a
module. Parameters are not visible outside the module. They can be changed without
resynthesizing under certain conditions. Typical uses include defining a bus width, or
specifying a number of modules to synthesize in a variable bus-width design.
Localparam is the same, but constants cannot be changed. Localparam is often used
to define numbers or state identifiers (Localparam is most commonly used).
Global constants (and macros) can be defined using the ‘define keyword. They are
visible outside the module, throughout the project.
‘define RED 4’b0101 //RED and BLU are visible outside module
‘define BLU 4’d12
Verilog Syntax: Operators
always @ (Sel, A, B, C, D)
begin
if (Sel == 2’d0) Y = A;
else if (Sel == 2’d1) Y = B;
else if (Sel == 2’d2) Y = C;
else Y = D;
end
Procedural blocks: If-then and Case statements
Module decoder_3_8(
Case statement example input[2:0] I,
output[7:0] Y
);
reg [7:0] Y;
always @(I)
begin
case(I)
3’d0: Y = 8’d1;
3’d1: Y = 8’d2;
3’d2: Y = 8’d4;
3’d3: Y = 8’d8;
3’d4: Y = 8’d16;
3’d5: Y = 8’d32;
3’d6: Y = 8’d64;
3’d7: Y = 8’d128;
default: 8’d0;
endcase
end;
Modules
Modules are the principle design entity in Verilog. The module simple(
input A, B;
keyword “module” is followed by the module name and
output X, Y;
the port list. );
The port list names and specifies all port signals as wire Z = 1b’1;
inputs, outputs, or inout (bi-directional). Locally
assign X = A & Z;
declared wires and regs are typically declared
assign Y = A & B;
immediately following the module/port statement.
end module
Combinational assignments are made using the assign
statement. Sequential assignments are made inside an
always block. A module can have any number of assign module next(
statements and always blocks. input C;
output K;
);
After a module is declared, it can be used instantiated
(i.e., used) in other modules by including the module wire D = 1b’1;
name and port connection list. “Named port wire F,G;
association” is recommended as shown in the example: simple(.A(C),.B(D),.F(X),.G(Y))
assign K = F & G;
“.modulepinname(localname)”
end module
Structural Verilog: Using modules as building blocks
Cin
module full_adder( x0 A Cin
fa1
B
input a,b,cin; This example uses the Verilog “built in” logic
x0 Y
sum0
output y,cout modules of and, or, and xor. These module
);
instantiations use “positional association”,
wire s1,c1,c2;
which means the order of signals must match Cout
xor(s1,a,b);
in the module and in the instantiation – they
xor(y,cin,s1); x1 A Cin
fa2
and(c1,s1,cin);
are matched left to right. In this case, the y1 B
Y
sum1
and(c2,a,b); format is output name, followed by inputs.
or(cout,c1,c2);
endmodule Cout
Cin Cin
Larger digital systems use X[15:0] Cin x0 A
B
Cin
fa1
x0
hierarchical design, with a x
sum
Y[15:0]
Y
sum0
modules. x
Cin
x1 A
B
Cin
fa2
y1 Y
sum sum1
Data B
Each module at every level Adder_16bit y
Cout
is designed and tested Digital System Cout
Cin
independently. Leaf modules x
x2 A Cin
fa3
typically use behavioral y
sum y2 B
Y
sum2
Adder_4bit
Multiplexor Examples
module mux_4_4(
input [3:0] I0,I1,I2,I3, Using assign statment
input [1:0] Sel, assign Y=(Sel==2’d0) ? I0 :
output [3:0] Y ((Sel==2’d1) ? I1 :
); ((Sel==2’d2) ? I2 : I3));
Present
State
Circuit Combo Circuit
Inputs Logic Outputs
Next-State Next State Output Circuit
Logic State Register Logic Outputs
Next
State
Circuit
Inputs Present
State State
Register
Clk Clk
RST
RST
Mealy Model State Machine Combined Model State Machine
Background
module fsm1 (
State Machines input x, y, z, clk, rst;
output bell, led1, led2;
X );
init
localparam init = 2’b00; // define state identifiers
X localparam pick = 2’b01;
BELL localparam left = 2’b10;
pick localparam right = 2’b11;
Y Y
Reg [1:0] ps, ns // define ps, ns bus signals
Z Z always @(ps,
@(PS, x, y, z)
Z
left right case
case (PS)(ps) // One always block used to
// define next-state logic
LED1 Z LED1 endcase; // (see next page)
LED2
end
This is a common (and good!) way to code
always @(posedge(clk),posedge(rst))
state machines: always @(posedge(clk),posedge(rst))
if (rst) ps <=0;
1) Choose state codes, define state ifelse
(rst)
ps PS
<= <=0;
ns; // 2nd always block used to
localparams, and define ps and ns busses; else
end PS <= NS; // define state register
2) Use two always blocks – one for next- assign bell = (ps == pick);
state logic (combinational), and one for the assign led1 = (ps == left || ps == right);
state register; 3) assign outputs. assign led2 = (ps == right);
end module
State Machine (con’t)
case (ps)
init: begin
X
init if (x == 1) then ns = pick;
else ns = init;
X pick:
BELL if (y == 1) then ns = right;
pick else ns = left;
Y Y
left:
Z if (z == 1) then ns = right;
Z
Z else ns = init;
left right right:
LED1 Z LED1 if (z == 1) then ns = pick;
LED2 else ns = left;
default:
ns = init;
Case statement for FSM on previous endcase
slide
Testbench
module adder_4bit(
A testbench is a separate Verilog source file that is written specifically to input [3:0] x,y;
test other Verilog modules. It uses Verilog structures, syntax, and rules, input cin;
plus a few extra items that are intended specifically to drive the simulator, output[3:0] sum;
and not to define a circuit. output cout
);
A testbench is a module. It starts with a module declaration like any other
4-bit adder module statement from earlier
Verilog source file (it is typical to name the module after the module being example (reproduced for reference)
tested. We’re testing the 4bit adder presented earlier, so we added “_tb”
to the original module’s name). The testbench module has no inputs or
module adder_4bit_tb;
outputs – it doesn't need them. Instead, it will connect to the inputs and
outputs of the module being tested.
wire [3:0] x,y,sum;
wire cin,cout;
Next, we instantiate the module to be tested by proving the module name
(adder_4bit) and giving it an instance name (here we use “dut” for “device
adder_4bit dut (
under test”), and connect the ports. It is typical to use the same port
.x(x),.y(y),.cin(cin),
names in the testbench module as were used in the dut.
.sum(sum),.cout(cout)
);
The remainder of the testbench source file drives inputs into the
simulator.
Testbench con’t
initial
A typical testbench uses an “initial block” to drive input signals
begin
with changing logic values over time. Initial blocks are only used
in testbenches – they are not synthesizable. x = 0; y = 0; cin = 0;
#10 x = 5;
The characters “ #n “ (where n is a number) that appear prior to #10 cin = 1;
inputs specify simulation delays before signals take the assigned #10 y = 3;
values. Delays are specified as “n” time scale units that default to end;
some number – you can optionally set the time scale by including
“ ’timescale 1ns/1ps” in your file (this sets the time step to 1ns,
and the precision to 1ps). integer k;
initial
It is often more efficient to use a loop in the testbench to
automatically create larger numbers of test patterns. For example, begin
to create every possible combination of the 4-bit “x” adder inputs, for (k=0; k<16; k=k+1)
the loop shown to the right is an efficient method. #10 x = k;
#10 finish;
end;
Miscellaneous
Memory Arrays: Verilog models memory as an array of regs. Memories are accessed by providing an
array access. Examples:
reg[7:0] mem1[0:255] // a 256 byte memory with 8-bit bytes
reg[31:0] mem2[0:1023] //1K memory with 32-bit words
temp = mem1[20] // load temp from mem1 location 20
Other types: “Integer”, “time”, and “real” are legal Verilog variable types that are used in behavioral
modeling and in simulation, but rarely in sauce code intended for synthesis.