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Second Chance Rules E Print-Komprimiert

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0% found this document useful (0 votes)
34 views2 pages

Second Chance Rules E Print-Komprimiert

Uploaded by

Adri Budavári
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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SECOND A Paper and Pencil Game by Uwe Rosenberg

CHANCE for 1–6 players, ages 8 and up, 10–15 min.

GOAL OF THE GAME | How do I win? GAME OVERVIEW | Which Tile shall I choose?
Draw Puzzle Tiles in your Grid to fill it as completely as Each round you have the choice between two Puzzle Tiles. Draw one of
possible. If you have the fewest empty squares by the them in your Grid. If you cannot fit either of the two Tiles, you receive a
end of the game, you win. Second Chance - your personal Tile. If you manage to fit it, you continue
to play. If not, you drop out.

COMPONENTS | What’s inside the box?


• Block with Grid Sheets •1
 3 Starting Tile Cards • 40 Puzzle Tile Cards • 3 Overview Cards
(8 squares) (1 to 7 squares)

(front) (back) (front) (back) (front and back identical)

(The Center Space You can use the Overview Cards and the
is marked.) Inlay to see which Tiles are in the game.

SET-UP | How do we start?


Every player takes a Grid Sheet and a pencil.
Shuffle the Starting Tile Cards and deal one to each player. Draw your Starting
Tile into the Grid in a way that one square is filling the Center Space indicated
by the circle. After all players have drawn their Starting Tile, return all the Start-
ing Tiles back into the box as they won’t be needed anymore. You can mirror and
rotate the Starting
Shuffle the Puzzle Tile Cards and place them as a face down Deck in the center
Tile.
of the table.
Tip: Whenever you are drawing Tiles in Second Chance first draw the out-
lines of the shape and then mark off all its squares. That way you can avoid
mistakes or confusion later in the game.

GAME FLOW | How does it work?


Reveal two Cards from the Deck each round. Every player chooses one Puzzle Tile and draws it in their Grid. Multiple players can
choose the same Tile.
As soon as all players have drawn a Tile, reveal two new Cards from the Deck and place them on top of the previous Cards.

PUZZLE RULES | What is important?


You may … You may not …

rotate and mirror the Tiles. change the position of drawn Tiles.
You can draw
draw Tiles on top of each other A or overlapping B .
this Tile in
eight different
draw Tiles in a way that they exceed the Grid. C .
ways.

draw the Tiles adjacent or separate. B


A

C
SECOND CHANCE | What happens when no Tile fits?
If you cannot draw either of the revealed Tiles in your Grid, wait until the other players have drawn their Tile.
­ uzzle Tile Card just for yourself – this is your Second Chance.
Afterwards, reveal an extra P

CASE A | It fits! CASE B | It doesn’t fit!


Draw the Tile in your Grid and continue to play normally in the If you cannot draw the Tile, you drop out from the current game.
next round. Multiple players can drop out in the same round. The players
You may receive multiple Second Chances during a game. who drop out first in each game, write the number 1 as a bonus
into an empty square. This 1 has two functions: it fills the square
and is a tiebreaker at the end of the game.

Allegra cannot draw any Phileas Second Chance


of the two revealed Tiles does not fit, and he drops
in her Grid. She receives a out of the game. Because
fitting Second Chance and he is the first to drop out,
draws the Tile in her Grid. he writes a 1 in an empty
square.

A
A

You still might win the game, even though you dropped out first.
Your Second Chance will be discarded and is not available for the other players.

GAME END | Who won?


The game can end in three ways.
1) All players dropped out.
2) The Deck runs out of Cards.
3) Someone fills their Grid entirely.
If you cannot reveal two new Puzzle Tile Cards for the next round or if
everybody dropped out, the game ends.
If there are not enough Puzzle Tile Cards left for every player to receive Phileas Allegra
a Second Chance when they would get one, the game ends as well and Phileas dropped out first and has
nobody receives a Second Chance. five empty squares. Sylvester has
seven empty squares left. Allegra
Count all your empty squares. Whoever has the least empty squares
has also five empty squares.
remaining wins the game! In case of a tie, the tied players with the 1 in
their Grids win. Although Phileas and Allegra
If one or more players completely fill their Grid, the game ends prema- have the same amount of empty
turely. All players who completely filled their Grid win the game. squares, Phileas wins the tie
because he has the 1 in his Grid
for dropping out first.
Sylvester

SOLO MODE | Can I play alone ?


Play three games consecutively and sum up the empty squares on all Grids. Your goal is to
have less than ten empty squares. You don’t get the bonus for dropping out in the Solo Mode.

Designer: Uwe Rosenberg © 2019 Distributor: Reproduction or publication of


Illustrator: Max Prentis Edition Spielwiese, Pegasus Spiele GmbH the manual, the playing material,
Graphic Design: Christof Tisch All Rights Reserved Am Straßbach 3 or the illustrations is permitted
Realization: Julian Steindorfer, Simon-Dach-Straße 21 D-61169 Friedberg only with prior permission.
Roman Rybiczka D-10245 Berlin www.pegasus.de
Translation: Roman Rybiczka, www.edition-spielwiese.de
T.R. Knight

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