Open navigation menu
Close suggestions
Search
Search
en
Change Language
Upload
Sign in
Sign in
Download free for days
0 ratings
0% found this document useful (0 votes)
10 views
68 pages
Sedp-2 11zon
Uploaded by
vrvvr9390
AI-enhanced title
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content,
claim it here
.
Available Formats
Download as PDF or read online on Scribd
Download now
Download
Save sedp-2_11zon For Later
Download
Save
Save sedp-2_11zon For Later
0%
0% found this document useful, undefined
0%
, undefined
Embed
Share
Print
Report
0 ratings
0% found this document useful (0 votes)
10 views
68 pages
Sedp-2 11zon
Uploaded by
vrvvr9390
AI-enhanced title
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content,
claim it here
.
Available Formats
Download as PDF or read online on Scribd
Download now
Download
Save sedp-2_11zon For Later
Carousel Previous
Carousel Next
Download
Save
Save sedp-2_11zon For Later
0%
0% found this document useful, undefined
0%
, undefined
Embed
Share
Print
Report
Download now
Download
You are on page 1
/ 68
Search
Fullscreen
UNIT-1 DUCTION 10 SOFTWARE ENGINEERING Software is a program or set of prograi s containing instructior s that provide desired functionality Engineering is the process of designing and building something that serves a particular purpose and finds a cost-effective solution to problems. + Software engineering includes a variety of techniques, tools, and methodologies, including requirements analysis, design, testing, and maintenance, + The main goal of Software Engineering is to develop software applications for improving quality. budget, and time efficiency + Software Engineering ensures that the software that has to be built should be consistent, correct, also on budget, on time, and within the required requirements Key Principles of Software Engineering: 1 Modularity: Breaking the software into smaller, reusable components that can be developed and tested independently 2, Abstraction: Hiding the implementation details of a component and expo: functionality to other parts of the software. g only the necessary 3, Encapsulation: Wrapping up the data and functions of an object into a single unit, and protecting the internal state of an object from external modifications, 4. Reusal resources. ity: Creating components that can be used in multiple projects, which can save time and 5. Maintenance: Regularly updating and improving the software to fix bugs, add new features, and address security vulnerabilities 6. Testing: Verifying that the software meets its requirements and is free of bugs. 7. Design Patterns: Solving recurring problems in software design by providing templates for solving them. 8 Agile methodologies: Using iterative and incremental development processes that focus on customer satisfaction, rapid delivery, and flexibility. 9. Continuous Integration & Deployment: deploying them into the production environment. ‘ontinuously integrating the code changes and 1|Page MLEW SE&DP (G scanned with OKEN Scanner= design, © development, © operation, and © maintenance + = THEEVOLVING ROLE OF Today, software takes on a duel role. It is a product and, at the same time, the vehicle for delivering a product. As a produet, it delivers the computing potential embodied by computer hardware or, more broadly, a network of computers that are accessible by local hardware. Whether it resides within a cellular phone or operates inside a mainframe computer, software is an information transformer—producing, managing, acquiring, modifying, displaying, or transmitting information that can be as simple as a single bit or as complex as a multimedia presentation. As the vehicle used to deliver the product, software acts as the basis for the control of the computer (operating systems), the communication of information (networks), and the creation and control of other programs (software tools and environments). Software delivers the most important product of our time— > a “y a ea ( 7 + 2|Page MLEW SE&DP (G scanned with OKEN Scanner+ CHANGING NATURE OF SOFTWARE: LSystem software: Infrastructure software come under this category like compilers, operating systems, editors, drivers, ete. Basically system sofiware is a collection of programs to provide service to other programs. 2. Real time software: These software are used to monitor, control and analyze real world events as they occur. An example may be software required for weather forecasting. Such software will gather and process the status of temperature, humidity and other environmental parameters to forcast the weather. 3. Embedded software: This type of software is placed in “Read-Only- Memory (ROM)"of the product and control the various functions of the product. The product could be an aircraft, automobile, security system, signalling system, control unit of power plants, etc. he embedded software handles hardware components and is also termed as intelligent software 4, Business software : This is the largest application area, The software designed to process business applications is called business software. Business software could be payroll, file monitoring system, employee management, account management, It may also be a data warehousing tool which helps us to take decisions based on available data. Management information system, enterprise resource planning (ERP) and such other software are popular examples of business software. 5, Personal computer software: The software used in personal computers are covered in this category. Examples are word processors, computer graphics, multimedia and animating tools, database management, computer games ete, This is a very upcoming area and many big organisations are concentrating their effort here due to large customer base 6. Artificial intelligence software. Artificial Intelligence software makes use of non numerical algorithms to solve complex problems that are not amenable to computation or straight forward analysis. Examples are expert systems, artificial neural network,signal processing software etc. 7. Web based software: The software related to web applications come under this category. Examples are CGI, HTML Java,Perl, DHTMLete. LEGACY SOFTWARE: Legacy software is software that has been around a long time and still fulfils business need. It is mission critical and tied to a particular version of an operating system or hardware model (vendor lock-in) that has gone end-o! Generally the lifespan of the hardware is shorter than that of the software. 3| Page MLEW SE&DP (G scanned with OKEN Scanner+ SOFTWARE MY1 Software Myths: Software myths are erroneous beliefs about software and the process that is used to build it. We categorize myths from three different perspectives. | Management myths Myth1: We already have a book thet’s full of standards and procedures for building software. Won't that provide my people with everything they need to know? Reality: The book of standards may very well exist, but is it used? Are software practitioners aware of its existence? Does it reflect modern software engineering practice? Is it complete? Is it adaptable? Is it streamlined to improve time-to-delivery while still maintaining a focus on quality? In many cases, the answer to all of these questions is “no. Myth2: If we get behind schedule, we can add more programmers and catch up (sometimes called the “Mongolian horde” concept) Reality: Sofiware development is not a mechanistic process like manufacturing. As new people are added, people who are working must spend time educating the newcomers, thereby reducing the amount of time spent on productive development effort, People can be added but only in a planned and well coordinated manner. Myth3: If I decide to outsource the software project to a third party, I can just relax and let that firm build it Reality: If an organization does not understand how to manage and control software projects internally, it will invariably struggle when it out-sources sofiware projects. 2.Customer myths Myth1: A general statement of objectives is sulficient to begin writing programs—we can fill in the details later: Reality: Although a comprehensive and stable statement of requirements is not always possible, an ambiguous “statement of objectives” is a recipe for disaster. Myth2: Software requirements continually change, but change can be easily accommodated because software is flexible Reality: It is true that software requirements change, but the impact of change varies with the time at which itis introduced. When requirements changes are requested early (before design or code has been started), the cost impact is relatively small. However, as time passes, the cost impact grows rapidly 3.Practitioner’s myths: Myth: Once we write the program and get it to work, our job is done Reality: Someone once said that “the sooner you begin ‘writing code,’ the longer it'll take you to get, done.” Industry data indicate that between 60 and 80 percent of all effort expended on sofiware will be expended after itis delivered to the customer for the first time Myth2: Until I get the program “running” I have no way of assessing its quality. [Page MEW SE&DP (G scanned with OKEN Scanner
You might also like
Intro To Se & Generic View
PDF
No ratings yet
Intro To Se & Generic View
38 pages
SE_UNIT - I NOTES
PDF
No ratings yet
SE_UNIT - I NOTES
19 pages
Software Engineering Material by Qiscetmca
PDF
No ratings yet
Software Engineering Material by Qiscetmca
123 pages
SEPM UNIT 1 SHALINI
PDF
No ratings yet
SEPM UNIT 1 SHALINI
43 pages
Se Unit 1 Notes
PDF
No ratings yet
Se Unit 1 Notes
13 pages
Unit - I
PDF
No ratings yet
Unit - I
19 pages
Unit-I: Introduction To Software Engineering: The Evolving Role of Software
PDF
No ratings yet
Unit-I: Introduction To Software Engineering: The Evolving Role of Software
21 pages
1.SEN
PDF
No ratings yet
1.SEN
41 pages
Module-1: Software Engineering
PDF
No ratings yet
Module-1: Software Engineering
24 pages
SE Presentation UNIT-I
PDF
No ratings yet
SE Presentation UNIT-I
24 pages
UNIT-1 Final
PDF
No ratings yet
UNIT-1 Final
93 pages
Software Engineering Unit1
PDF
No ratings yet
Software Engineering Unit1
41 pages
Unit 1
PDF
No ratings yet
Unit 1
21 pages
Software Engineering UNIT-I(as Per New Syllabus)
PDF
No ratings yet
Software Engineering UNIT-I(as Per New Syllabus)
14 pages
3 Chapter 1
PDF
No ratings yet
3 Chapter 1
81 pages
Chapter 01
PDF
No ratings yet
Chapter 01
43 pages
Software Engineering-Unit-1
PDF
No ratings yet
Software Engineering-Unit-1
52 pages
Se Unit-I
PDF
No ratings yet
Se Unit-I
37 pages
Unit1 Se
PDF
No ratings yet
Unit1 Se
6 pages
Unit1 L1 Software
PDF
No ratings yet
Unit1 L1 Software
32 pages
EContent_11_2025_03_11_07_02_29_UNIT_1pdf__2025_01_22_16_20_01
PDF
No ratings yet
EContent_11_2025_03_11_07_02_29_UNIT_1pdf__2025_01_22_16_20_01
84 pages
Unit 1
PDF
No ratings yet
Unit 1
56 pages
Software Engineering1,2,3
PDF
No ratings yet
Software Engineering1,2,3
55 pages
Chapter 1 Introduction
PDF
No ratings yet
Chapter 1 Introduction
22 pages
Unit 1
PDF
No ratings yet
Unit 1
26 pages
SE UNIT-1
PDF
No ratings yet
SE UNIT-1
21 pages
SEPM Module 1
PDF
No ratings yet
SEPM Module 1
33 pages
SE Notes R22 Unit-1
PDF
No ratings yet
SE Notes R22 Unit-1
22 pages
unit1 software Engineering
PDF
No ratings yet
unit1 software Engineering
56 pages
Module1 Part1
PDF
No ratings yet
Module1 Part1
42 pages
Software Engineering Materials
PDF
No ratings yet
Software Engineering Materials
13 pages
Chapter: Introduction To Software Engineering
PDF
No ratings yet
Chapter: Introduction To Software Engineering
18 pages
Se-Unit I Notes-1
PDF
No ratings yet
Se-Unit I Notes-1
29 pages
Software Engineeri NG Assignme NT: Unit 1 Overview
PDF
No ratings yet
Software Engineeri NG Assignme NT: Unit 1 Overview
24 pages
Mcad2222 Sest Modules
PDF
No ratings yet
Mcad2222 Sest Modules
114 pages
Software Engineering 22BCAE3-1
PDF
No ratings yet
Software Engineering 22BCAE3-1
162 pages
FinalSoftware Engineering R18
PDF
No ratings yet
FinalSoftware Engineering R18
204 pages
SE- UNIT_1
PDF
No ratings yet
SE- UNIT_1
16 pages
SEPM
PDF
No ratings yet
SEPM
30 pages
UNIT-I: Software Engineering & Process Models: Dual Role of Software
PDF
No ratings yet
UNIT-I: Software Engineering & Process Models: Dual Role of Software
4 pages
Software Engineering Process Model
PDF
No ratings yet
Software Engineering Process Model
78 pages
UNIT- I
PDF
No ratings yet
UNIT- I
20 pages
Software and Software Engineering
PDF
No ratings yet
Software and Software Engineering
20 pages
Software Engineering: UNIT-1
PDF
No ratings yet
Software Engineering: UNIT-1
37 pages
SE Unit 1
PDF
No ratings yet
SE Unit 1
84 pages
Specialized Process Model
PDF
No ratings yet
Specialized Process Model
46 pages
SE-UNIT 1-Part1
PDF
No ratings yet
SE-UNIT 1-Part1
19 pages
Chapter - 011 - Pressmann
PDF
No ratings yet
Chapter - 011 - Pressmann
46 pages
Introduction To Software Engineering
PDF
No ratings yet
Introduction To Software Engineering
142 pages
Unit 1 SE
PDF
No ratings yet
Unit 1 SE
85 pages
Lec-1
PDF
No ratings yet
Lec-1
18 pages
Unit-1 Notes
PDF
No ratings yet
Unit-1 Notes
18 pages
Chapter 01 (2)
PDF
No ratings yet
Chapter 01 (2)
34 pages
OOSE UNIT -1
PDF
No ratings yet
OOSE UNIT -1
49 pages
UNIT1 Introductionpptx 2024 01 25 08 03 17
PDF
No ratings yet
UNIT1 Introductionpptx 2024 01 25 08 03 17
92 pages
UNIT 1
PDF
No ratings yet
UNIT 1
30 pages
Software Engineering Processes
PDF
No ratings yet
Software Engineering Processes
34 pages
Introduction To Software Engineering
PDF
No ratings yet
Introduction To Software Engineering
19 pages
MCS 213
PDF
No ratings yet
MCS 213
262 pages