Values Part 2
Values Part 2
We struggled through the first general exercises on values and should by now know:
What influences values. (Can you still name the 7 I was talking about in the last lesson?)
How to do different kind of value studies. (How many ways do you remember?)
Now we want to tackle the topics one by one that relate to values, starting off with “Lighting”.
TEST: Can you name each of these areas of light and shadow correctly?
https://i.pinimg.com/564x/2e/24/07/2e2407fc0a29e15cbc7142578bb141e9.jpg
And do you know, why these patterns of light and dark happen? No? Then the next assignment is for
you!
(In case you haven’t watched them yet, the whole set of Buccis videos)
https://www.youtube.com/watch?v=xcCJ2CU-bFw
https://www.youtube.com/watch?v=7fLV5ezO64w
Great series about the LAWS OF LIGHT (for photographers but very valuable for every artist! Starting
video here): https://www.youtube.com/watch?v=6GJ4P1T7OHI
Books: How to Render? / Art fundamentals Ed. 2 as mentioned earlier // Color and Light by James
Gurney / Alla Prima II by Richard Schmid
Also a very nice explanation of light and how it works can be found on the booklet and DVD that you
receive when purchasing an Asaro’s head from https://www.planesofthehead.com/ Very
educational material!
➢ Always keep these consistent: Light direction, light intensity, light color (and focus)
➢ Think about what kind of light you are dealing with and handle the values accordingly
(sunlight, skylight, daylight, fire, magic light, glowing lights, diffused/ambient light, neonlight,
artificial light vs. natural light)
➢ Think about what your light source is, where it is located (and how close it is located) and
what quality of light it is emitting:
Sunlight: strong, direct light, creating hard shadows (usually), scientifically said: white but
often painted warm colored (yellow, orange), varies depending on daytime (low angle with
long shadows early and late in the day, high angle with short shadows around midday, only
perfectly above objects around equator) hard, darker shadows
Daylight: soft, bounced light (bounced off from clouds or surroundings, frosted glass
windows and so on), soft shadows, less occlusions, brighter shadows
Skylight: blue, soft light, very visible in shadow areas plein air, kind of daylight
Lamplight: depending on lamp strong, very close light source (narrow cone of light), creating
hard, dark shadows
Neonlight: specific kind of lamplight (artificial light), often less cone formed, colorful, often
cool light, can be very hard light
Do you know any other light, I missed? Let me know
➢ Sunlight and lamplight are completely different when it comes to the cone of light we are
dealing with:
Sunlight-rays are (for our purpose, but in reality not 100%) parallel to each other, all
lightsources on earth will emit basically more a cone shaped light (because these lightsources
are so close to our objects). That is something that took me some time to figure out, while
looking at other peoples art and keeping wondering, why light hits in place x but not the
figure next to it etc. or why is the shadow on our example above lower on the left than on
the right even though I did not change the lightsource’s angle? -> Because I brought it
closer).
➢ You should know about: Keylight, ambient/diffused/bounced light (funfact: Actually all light
we see is bounced light as long as we are not looking directly into the lightsource. That
makes diffused/ambient light actually doubled/tripled/… bounce light), form shadow, cast
shadow, ambient occlusion, terminator, highlight and so on. Please refer to the videos for
that.
Assignment 1:
We will have a bunch of assignments in the upcoming weeks that are connected to light and light
sources. Let us start with something rather basic:
Draw a matte sphere (white), sitting on a white ground with one light source (sunlight, midday,
direct).
Assignment 2:
Draw another form with the same setting. (Cone, cube, cylinder, pyramid….)
For intermediates:
You can adjust the following:
Assignment 3:
Set up a couple of objects either sitting on a ground next to each other or “flying” and set up a single
light source hitting them. Set things up so you also can train cast shadows and bouncing shadows in
between the objects!
Assignment 4:
Let’s push it further and combine organic forms to paint a study. You can find examples (a lot
actually) on Istebrak’s channel. One example here: https://www.youtube.com/watch?v=-
GIKHOmq5tg
You can set up these in a 3D program afterwards, to check how close you got, but honestly speaking I
don’t recommend it much. Best is to post them in the group, get some feedback, fix some things and
go to the next. Don’t try to be 110% accurate but try to understand what you are doing. As long as
you learned something from it, you did it right. Don’t be frightened, don’t feel ashamed. Just go for it
and become active.
Anna