We Know That Synchronous Sequential Circuits Change
We Know That Synchronous Sequential Circuits Change
Now, let us discuss about these two state machines one by one.
So, based on the present inputs and present states, the Mealy state
machine produces outputs. Therefore, the outputs will be valid only
at positive ornegative𝑜𝑟𝑛𝑒𝑔𝑎𝑡𝑖𝑣𝑒 transition of the clock signal.
In the above figure, there are three states, namely A, B & C. These
states are labelled inside the circles & each circle corresponds to
one state. Transitions between these states are represented with
directed lines. Here, 0 / 0, 1 / 0 & 1 / 1 denotes input / output. In the
above figure, there are two transitions from each state based on the
value of input, x.
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A Finite State Machine (FSM) is a computational model used to design both computer programs
and sequential logic circuits. It is a mathematical abstraction used to design algorithms, control
systems, and hardware circuitry. An FSM can be in exactly one of a finite number of states at
any given time and can transition from one state to another in response to some inputs.
1. Deterministic Finite Automaton (DFA): An FSM where each state has exactly one transition for
each possible input.
2. Nondeterministic Finite Automaton (NFA): An FSM where a state may have multiple transitions
for the same input.
3. Moore Machine: Outputs are determined only by the current state.
4. Mealy Machine: Outputs are determined by the current state and the current inputs.
A traffic light controller is a classic example of an FSM. Let's design a simple traffic light
controller with three states: Green, Yellow, and Red.
States
1. Green (G)
2. Yellow (Y)
3. Red (R)
Inputs
1. Timer Expired (T): Indicates the time for the current light has expired.
Outputs
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+-----+ T +-----+ T +-----+
| G | -------------->| Y | -------------->| R |
+-----+ +-----+ +-----+
^ |
| |
+----------------------------------------------+
T (Cycle repeats)
State Table
Current State Input (T) Next State Output
Implementation of FSM
An FSM can be implemented using different methods depending on the application. Below are
some common implementation techniques:
1. Hardware (Sequential Logic Circuits): Using flip-flops, logic gates, and multiplexers.
2. Software (Programming): Using state variables and control structures (e.g., switch-case
statements).
In digital circuit design, an FSM can be implemented using flip-flops to store the current state
and combinational logic to determine the next state and outputs.
Green (G) = 00
Yellow (Y) = 01
Red (R) = 10
00 (Green) 1 01 (Yellow)
01 (Yellow) 1 10 (Red)
10 (Red) 1 00 (Green)
Logic Equations
Output Logic:
o The output can be directly derived from the state encoding.
Here’s a simple implementation of an FSM in Python for the traffic light controller:
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class TrafficLightFSM:
def __init__(self):
self.state = 'Green'
def output(self):
if self.state == 'Green':
return 'G'
elif self.state == 'Yellow':
return 'Y'
elif self.state == 'Red':
return 'R'
# Example usage
traffic_light = TrafficLightFSM()
Conclusion
Finite State Machines are powerful tools for designing sequential logic circuits and algorithms.
They provide a clear and structured way to model the behavior of systems with a finite number
of states, making them invaluable in both hardware and software design.
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