Zildjian Drum Method
Zildjian Drum Method
METHOD
BY MARK WESSELS
WITH VIDEO LESSONS FROM
WAYNE SALZMANN II
INCLUDING FREE video lessons
Available at www.zildjian.com/education
INTRODUCTION
There are countless books, websites, apps, videos and social channels all devoted to teaching you
how to play drums. With a pretty broad range in quality and depth of lesson content, we want-
ed to take a slightly different approach. Our goal for this Drum Method project isn’t to replace
the thousands of other resources available. It’s to INSPIRE PEOPLE TO EXPRESS THEMSELVES
THROUGH MUSIC by providing trusted, guided lessons, and a motivating experience that helps
get your feet wet with music and percussion. As the global leaders in cymbals, drumsticks, and
mallets, we at the Avedis Zildjian Company are committed to helping create the next generation
of musicians, artists, and/or music lovers.
For every student who fully commits to buying a drum set and signing up for lessons, there are
countless other people who are interested in the drums, but either don’t know where to start or
aren’t sure if they’re ready to jump in head-first. That’s where the Zildjian Drum Set Method comes
in. Start with the first lesson - you don’t need drums or sticks to get started, and it’s totally free.
If your dream is to one day play in a band, or even to become a ‘good enough’ drummer to be
able to play along with your favorite tunes, then we HIGHLY RECOMMEND that you take lessons
from a qualified drum teacher.
For the drum teachers out there, we think you’re going to love having this resource available. In
the planning and production of this series, we wanted to give the student a rock-solid drumming
foundation and well-rounded knowledge, delivered in a fast-paced, user friendly environment. We
hope you’ll consider incorporating it into your current curriculum.
READY TO GET STARTED? We hope you enjoy using this book & video series, joining a grow-
ing community of music-makers with every step, and maybe even joining the Zildjian family in the
future!
ABOUT US
measured. From the beginner to the world’s greatest rock stars, jazz performers and concert percus-
sionists, amateurs and pros alike choose Zildjian, Vic Firth, and Balter products to allow them to experi-
ence and share the joy of music.
Headquartered in Norwell, Massachusetts with offices in Newport, ME, Los Angeles, CA, London, UK,
and Singapore, Zildjian products are sold globally through distributors and via a network of dealers. All
Zildjian instruments are made in the USA at our cymbal factory in Norwell, MA and drumstick/mallet
factory in Newport, ME.
WWW.ZILDJIAN.COM
MARK WESSELS
DIRECTOR OF EDUCATION • ZILDJIAN | VIC FIRTH | BALTER MALLETS
® ® TM
During his tenure at Zildjian, Mark has also been responsible for producing thousands of drum set, march-
ing and concert performance videos from all over the world. Working with other dedicated members of
the Zildjian team, he also produced and directed the popular “Zildjian Underground,”“Zildjian Live” and
“vfJAMS” video series. Outside of his work at Zildjian, Mark continues to publish new projects through his
website at WWW.MWPUBLICATIONS.COM.
WAYNE SALZMANN II
Host of the “Zildjian Drum Set Method” Video Lesson Series
Wayne’s book “Developing Melodic Language on the Drums” has received high acclaim from legend-
ary drummers Peter Erskine, Ed Soph, Carl Allen, John Riley, and from Modern Drummer Magazine. He
currently serves as a member of the Drum Set Committee for the Percussive Arts Society, and is an artist/
clinician for DW Drums, Pedals, & Hardware, Zildjian Cymbals, Remo Drumheads, and Vic Firth Drumsticks.
Keep up with Wayne at WWW.WAYNESALZMANN.COM.
TABLE OF CONTENTS
INTRODUCTION.................................. 2 – 7 LESSON THIRTEEN.......................... 32 – 33
The Ride Cymbal, Ride Cymbal
LESSON ONE........................................ 8 – 9 Position, French Grip, Ride Cymbal
Your First Drum Beat Grooves, Quarter Note Ride Patterns,
Adding the Hi-Hat ‘Chick’
LESSON TWO................................... 10 – 11
Learn About Drum Sticks LESSON FOURTEEN........................ 34 – 35
Music Reading Exercises,
LESSON THREE................................ 12 – 13 Independence Exercises, The Toms,
Moving Around the Toms
Gripping the Sticks, Adjusting the
Throne and Practice Pad Height
LESSON FIFTEEN............................. 36 – 37
LESSON FOUR.................................. 14 – 15 Grooves Utilizing the Toms,
Hearing Protection, 16th Notes,
The Rebound Stroke, Essential
16th Note Drum Fills
Rudiment: Single Stroke Roll
LESSON SIXTEEN............................. 38 – 39
LESSON FIVE.................................... 16 – 17
Open Hi-Hat Sizzle Sound, Open
Learn about the Snare Stand
Hi-Hat Exercises, Open Hi-Hat
and Snare Drum Anatomy
Combos, Half-open Hi-Hat, Open
Hi-Hat Sounds within Ride Patterns
LESSON SIX....................................... 18 – 19
Bass Drum Pedal, Bass Drum LESSON SEVENTEEN...................... 40 – 41
Anatomy, Pedal Technique
Stroke Styles: Down/Tap/Up,
Accent Patterns, 8th Rests, Fills
LESSON SEVEN................................ 20 – 21 Using the 8th Rest
Hi-Hat Stand, Sticks on the
Hi-Hat, Beginning Independence, LESSON EIGHTEEN......................... 42 – 43
“Rock Star” Play-along Track
Syncopated Left Hand 16ths,
Multiple Bounce Roll, Drag
LESSON EIGHT................................. 22 – 23
Playing the Hi-Hat Pedal, Double LESSON NINETEEN......................... 44 – 45
Stroke Roll, Single Paradiddle,
Syncopated Bass Drum 16ths,
Sticking Patterns
Stick Bag, Rim-shot, Syncopated
Bass Drum Combos
LESSON NINE................................... 24 – 25
Music Notation Basics, Music LESSON TWENTY............................. 46 – 47
Reading Exercises, 8th Notes
16th Note Ride Pattern, One-
Handed and Alternating, Verse/Chorus
LESSON TEN..................................... 26 – 27 Musical Song Form
8th Note Grooves, Accent,
Cross- Stick, 8th Note “Combos” GROOVE LIBRARY............................ 48 – 55
Quarter Note, 8th Note Ride Pattern (48)
LESSON ELEVEN.............................. 28 – 29 Syncopated 8th Note Grooves (49)
Zildjian Family Story, Anatomy of Quarter Note Ride with BD/SN 8ths (50)
a Cymbal, Cymbal Set-up, Crash Grooves Utilizing the Toms (50)
Cymbal Stroke, Musical Phrases Open Hi-Hat Sizzles/8th Note Ride (51)
Syncopated Left Hand 16ths (52)
LESSON TWELVE.............................. 30 – 31 Syncopated Bass Drum 16ths (53)
Drum Fills, The Flam, Playing 16th Note Ride - One Handed (54)
Fills Within a Musical Phrase 16th Note Ride - Alternating (55)
If you’re a first-day beginner, you’ll obviously want to start at the beginning and progress
through each lesson in succession. This method introduces skills that build from one to the
next. If you’ve been playing a while, we recommend that you skim through the first part of the
book to make sure you understand the concepts and can play all of the material included in
each of the lessons.
In addition to learning the fundamentals of how to play the drums, this book also includes a
significant amount of information about the gear you’ll be using – necessary info which is often
omitted from other beginner drum methods. We believe that knowing how each piece of gear
functions and how to fine tune your setup is an important part of learning about the drums.
Unless you’re studying privately with a qualified drum instructor, the free VIDEO LESSONS
available on zildjian.com are a crucial part of this method. In the videos, Wayne Salzmann takes
you step-by-step through each lesson, introducing concepts and demonstrating the funda-
mentals of each new technique, groove and fill. We encourage you to pick up your sticks and
play along instead of simply watching the videos.
At the top of each lesson you can scan a QR CODE with a mobile
device that will take you directly to the content available on the
Zildjian website. Be sure to take advantage of the resources avail-
able. The content includes video lessons, play-along tracks and
extended educational material that we were not able to fit in the
pages of this book. If you wish to view the website on a desktop or
laptop computer, bookmark the address for the full lesson series:
www.zildjian.com/education/zildjian-drum-set-method.html
We’ll leave you with one final thought. The key to becoming successful is to ALWAYS HAVE
FUN! As with any worthwhile endeavor, there may be times when you become frustrated. We
encourage you to take a step away from the book during each practice session and play along
to some of your favorite tunes. Not only will you have fun, but by using your ears and listening
to music created with professional drummers, you’ll develop a sense of how to create parts
that serve the music – which is the true role of all great drummers.
In most popular forms of music, the drummer is the primary time-keeper, providing a steady pulse and
defining the “groove” of the song. The drummer lays down a foundation of rhythm that is the glue that
holds the band together and helps to create a unified musical style. The first and foremost skill that a
drummer must develop is a sense of time, or the ability to keep a steady tempo with his or her beat.
The first step in learning to play the drums is being able to find the “beat” or pulse of a song. In your
first drum beat, you’ll start out by playing your right hand along with the pulse of a variety of styles of
music. Your right hand will play the RIDE PATTERN (or “overriding pattern”) of steady beats. For now,
just play your right hand on your leg – we’ll get to the drum set later.
EXERCISE #1
1 2 3 4
X X X X
Almost all popular music has a steady beat in
FOUR, so play one of your favorite tunes and see if RH
you can find the pulse. Practice counting out loud
to four (over and over) while you tap your right
hand on your leg.
In music notation, X’s are used for cymbals. Eventually, your right
hand will play this “ride pattern” on the ride cymbal or hi-hat.
Almost any popular tune will work for these exercises, but if you’re
looking for music in a wide variety of styles, check out the play-along
tracks and song recommendations on Zildjian.com.
EXERCISE #2
œ œ
1 2 3 4 In this exercise, you’ll see dots (which we call “note
heads”) in the boxes on the PRIMARY BEATS –
RH
X X X X counts 1 & 3. Start by playing your right hand on
your leg in time with some music, then tap (or
stomp) your foot on 1 & 3.
EXERCISE #4
œ œ
1 2 3 4 Finally, add the right hand ride pattern to your
X X X X
œ œ
left hand and right foot to complete the first
RH drum beat (or “groove”). This may not be easy
at first since it requires 3 way “coordination” –
3 limbs playing different patterns at the same
LH time. If it’s difficult for you at first,
œ œ œ œ
1 2 3 4 1 2 3 4 1 2 3 4
X X X X X X X X X
œ œ œ œ œ
RH RH RH
LH LH LH
RF RF RF
Play the four count drum beat, with your hands on your legs and feet on the floor, along with several
different songs at several different tempos. You should be able to keep a steady beat with the music,
with the limbs hitting exactly together on each count.
You’ll know if you’ve mastered this first rock beat if you’re able to hold a conversation or read some-
thing out loud while you play. We call this MUSCLE MEMORY. This means that you’ve trained your
muscles to perform without having to think about what you’re doing (like walking and chewing gum).
There are literally hundreds of models of drum sticks, each designed for a specific FEEL and to create
a certain SOUND on the drums and cymbals. Finding a stick that’s right for you will be based on the
size of your hands, your personal playing style, the musical genre or even the size of the venue you’re
performing in. Before we dive into the specifics, take a minute to memorize the parts of a stick.
Neck Shaft
1) THICKNESS
The thickness of a drumstick’s shaft affects its overall weight, projection, and strength. A thinner stick
plays faster and creates a lighter sound on drums and cymbals. A thicker stick will offer power and pro-
jection. Here are two examples in stick thickness from our drum set category.
2) LENGTH
The length of a stick affects its leverage and the reach. When comparing two sticks with the same diam-
eter and taper, a longer stick will feel “front heavy,” giving the player more leverage and power. These
two sticks have exactly the same diameter, but with an extreme difference in length.
A SHORT taper increases the size of the neck of the stick, providing more power and durability. Many
hard-hitting drummers prefer a short taper because it feels heavy on the front end.
neck shoulder
TAPER
A MEDIUM taper provides the best balance between the butt and the tip.
4) MATERIAL
The type of wood a stick is made from has an affect on its response and durability. MAPLE has a fine
grain pattern, producing a light, fast playing stick with the greatest amount of flex.
HICKORY has a fibrous grain pattern and is denser and more rigid than maple. A hickory stick is capa-
ble of withstanding shock, making it by far the most popular type of wood for crafting drumsticks.
5) SURFACE COATING
The final coating applied to a stick may also affect how it feels in your hand. Most sticks are finished
with a light coat of lacquer, but we also offer sticks that are painted or dipped in an anti-slip coating.
These are just a few of the many factors that go into the design of drum sticks.
Take time to watch the “Drumsticks 101” and “How Sticks Are Made” videos
included on the web page for this lesson. To find the your Perfect Pair,
experiment with different models until you find what works best for you.
Once you purchase your first pair of drum sticks, you may be tempted to just grab them and start play-
ing, but if you’ll take a few minutes to learn how to hold them correctly, you’ll be much better off in the
long run. If you don’t have a pair of sticks yet, grab some dowel rods or spoons and follow along.
1/3
1/3
The best place to grip the stick is usually about a third of the way
from the butt end of the stick (on the “flag” if you’re using a Vic Firth® stick).
Beginning drummers will often use chairs or stools that will not adjust
to the proper position for playing the drum set, so having a good drum
throne is very important. Adjust the throne height so that your legs are
just above parallel to the floor and your heels are below your knees.
The REBOUND stroke (also called the “FREE STROKE” or “NATURAL STROKE”) is named for how the
stick is allowed to naturally rebound when it strikes the drum head. The rebound stroke is one of five
basic strokes you’ll learn for playing the drums.
Play right hand strokes for 4-5 minutes, keeping a steady beat with a some of your favorite tunes. Con-
centrate on the motion of the stick to make sure there is no tension in your arms, wrists, hands or fingers.
Repeat the exercise with your left hand.
R R R R R R R R R R R R R R R R
L L L L L L L L L L L L L L L L
R R R R R R R R L L L L L L L L
You’ve probably heard single stroke “rolls” played on the drum set (or other percussion instruments such
as timpani). However, playing alternating strokes fast enough to sound like a roll takes a while to develop.
For now, start at a slow to medium tempo, alternating right and left hand rebound strokes. If you develop
smooth, relaxed rebound strokes and practice consistently, you’ll eventually be able to play fast enough
that it will sound like a “drum roll” – but don’t rush the process.
R L R L R L R L R L R L R L R L
Most drummers have a dominant hand (usually the right). To aide in the
development of your weak hand, practice starting your rudiments on the
left. This will help you to balance the sound between right and left.
L R L R L R L R L R L R L R L R
Take your time and play along to some music to help you keep a steady tempo. THEN try starting slow and
gradually speed up to as fast as you can go, always listening to make sure the strokes are relaxed, even and
smooth from right to left. As you get to a speed where your strokes “lump up,” stop and start again from a
slower speed. If you practice consistently, over the course of time you’ll eventually develop speed.
This is an exercise you can do away from the drum with just your hands on your legs. Remember to stay
RELAXED and use your wrists, NOT your arms.
No matter what level of drummer you are, getting to know your equipment is very important. The drum
stand presented here is just one example of hundreds of models from manufacturers around the world
– and, while all stands have unique designs, they share similar functions.
WING BOLT
STAND BASE
Start by setting up the base of the snare stand. Extend the legs far
enough apart to provide a solid foundation for the drum. Slightly tight-
en the wing bolt to secure the legs in place. Avoid over-tightening ANY
stand bolts because you’ll risk stripping out the threads. LEGS
All stands should have rubber feet on the legs to keep it from sliding.
Stand legs may be folded up for convenient storage.
FEET
CLAW Insert the top section of your stand into the base. For
now, estimate the height of the stand and tighten the
height adjustment bolt.
COUNTER HOOP (RIM) BATTER (TOP) HEAD A snare drum shell can be made of a wide range
of materials, including aluminum, steel or various
types of wood. The top head or batter head is
much thicker than the bottom head. Most snare
drum batter heads are “coated”, which controls
the natural ring of the drum.
The snare throw off is the lever of a snare strainer mechanism that al-
lows you to turn the snares “on” (engage the snares) or “off.” A snare
adjustment knob is used to adjust the tension of the snare wires.
If you own a snare drum, you’ll want to spend some time tuning
it so it’ll sound great. Be sure to check out ZILDJIAN.COM for
more resources on how to tune and mute your drums.
Before diving into how to play the bass drum, it’s important to learn about the pedal. Making sure that
the pedal functions properly is necessary to develop great foot technique.
HEEL PLATE
SPUR
ADJUSTMENT SCREW
FOOT PLATE
BATTER
HEAD
CLAW BASS DRUM ANATOMY
Like the snare drum, the bass drum has a
shell, drum heads, tension rods and rod
casings. The COUNTER HOOP however, is
generally made of wood. Tension rods are
attached to the hoop with a CLAW.
After you’ve gotten comfortable playing steady pedal strokes, try adding the bass drum to ALTERNATING
SINGLE STROKES (starting on the right AND the left).
œ œ œ œ
SN
R L R L SN
L R L R
BD BD
œ œ
If you’ve worked consistently on your
Single Stroke Roll, you may be able to
SN
R L R L R L R L
play fast enough where playing the bass BD
drum on every 4th note is easier.
THE HI-HAT
Another complex piece of gear on the drum set is the hi-hat stand. Be sure to watch the video to learn
how to setup and adjust the hi-hat before you begin to play the exercises on this lesson.
WING BOLT
FELT &
ANGLE
WASHER LOCK NUT (TOP)
SCREW
FELTS
UPPER TUBE (TOP & BOTTOM)
If you’re looking for practice options, the L80 Low Volume cym-
bals are 80% quieter than traditional cymbals.
BEGINNING INDEPENDENCE
In these exercises, you’ll play steady hi-hat strokes with one hand and add snare (with the opposite hand)
and bass drum. Strive to keep the motion of the hi-hat strokes smooth and consistent.
1 2 3 4
œ
X X X X
œ X X X X
œ œ œ
X X X X X X X X
œ œ œ œ œ
HH HH HH HH
SN SN SN SN
BD BD BD BD
These next exercises work great as new drum beats. Play each exercise separately along with some music
until it feels comfortable then mix-and-match exercises to come up with even more variations.
5 6 7 8
X X X X
œ X X X X
œ X X X X
œ X X X X
œ
œ œœ œ œ œ œ œ
HH HH HH HH
SN SN SN SN
BD BD BD BD
Our first play-along track utilizes this drum beat, which we call “four on the floor” (because it has bass
drum notes on all four beats). Practice this groove with a metronome until you can play in perfect time.
œ œ
X X X X On the zildjian.com lesson page, you can download two versions of this
œ œ œ œ
HH
track. The first has a built-in “click” that can help you maintain a steady
SN
tempo. The second version has NO click, which makes playing along a real
BD challenge. Use your ears and listen to the other musicians to stay in time.
Similarly to bass drum technique, you can play the hi-hat either HEEL UP or HEEL DOWN. The heel
down technique is usually easier at first, but heel up will help you to develop a much better “chick”
sound on left foot hi-hat notes.
œ œ
R L R L R L R L
œ œ
Practice both heel up and heel down hi-hat notes
SN
with your favorite tunes. After you’re comfortable,
play the hi-hat and bass drum along with every BD
X X X X
OTHER stroke of the Single Stroke Roll, first start-
HH
ing on the right, then starting on the left.
NEW RUDIMENTS:
DOUBLE STROKE ROLL (Alternating Double Strokes)
The second rudiment to learn is the DOUBLE STROKE ROLL (or “Alternating Double Strokes”). Practice
this first with your hands on your legs, making sure that both strokes in each hand sound the same. Next,
try it with sticks on a practice pad or snare drum, playing along with a metronome or some music.
L L R R L L R R L L R R L L R R
When you’ve developed consistent, relaxed strokes in the hands, add the bass drum and hi-hat – first
on every downbeat, then ALTERNATING THE FEET (starting on the left as well as the right).
œ
R R L L R R L L
œ œ
L L R R L L R R
œ
SN SN
BD BD
HH
X X HH
X X
SINGLE PARADIDDLE
Another important rudiment is the PARADIDDLE, which is two single strokes and a double stroke. First
practice this with your hands on your legs while you say “par-a-did-dle” to yourself.
R L R R L R L L R L R R L R L L
œ
R L R R L R L L
œ
Once you’re comfortable playing paradiddles SN
1 R L R L R L R L 13 L R L R L R L R
2 R R L L R R L L 14 L L R R L L R R
3 R L L R R L L R 15 L R R L L R R L
4 R L R R L R L L 16 L R L L R L R R
5 R L L R L R R L 17 L R R L R L L R
6 R R L R L L R L 18 L L R L R R L R
7 R L R L L R L R 19 L R L L R L R L
8 R R R L R R R L 20 L L L R L L L R
9 R L L L R L L L 21 L R R R L R R R
10 R R R R L L L L 22 L L L L R R R R
11 R L R R L R R L 23 L R R L R L L R
12 R R L R L R L L 24 L L R L R L R R
œ œ œ ¿
œ œœ
Music is written on a STAFF which has 5 lines and 4 spaces.
œ œ œ
œ œ
HH
Note heads placed on
the staff tell us which SN
instrument to play. BD
q
STEM QUARTER NOTES have a note head
and a STEM. The stem can also be
NOTE used to group note heads together.
HEAD
A quarter note is equal to 1 count.
BAR BAR
LINE LINE
BAR LINES separate notes into equal
number of counts. A MEASURE is the
space between two bar lines.
MEASURE MEASURE
In most popular music, the top number in a time signature is a 4, but you may see other numbers too.
Count out loud while you can play these measures with different time signatures.
A B C
The double bar with two dots at the end of each measure is called a
REPEAT SIGN. When you see a repeat sign, play the passage again.
3 4
A QUARTER REST ( Œ ) can take the place of a quarter note. Try these exercises with quarter rests.
5 6
8th notes “subdivide” the beat into two parts. The first 8th note in a pair falls on the DOWNBEAT (the
numbers), the second falls on the UPBEAT (“ands”). Try these two grooves with 8th notes in the hi-hat.
7 8
1 2
3 4
You can also add snare drum notes other than just the backbeats.
5 6
The next two grooves have a “syncopated” feel because it moves the bass drum to the upbeat of
count two without following with downbeat on count three. SYNCOPATION is the a placement of
rhythmic stress where it wouldn’t normally occur.
7 8
Adding an ACCENT (or emphasis) on the upbeat of count 2 produces an even more syncopated feel.
An accent in music is notated as a “greater than” sign on a note ( > ).
9 10
11 12
1 2 3 4
5 6 7 8
9 10 11 12
The GROOVE LIBRARY on page 46 in the back of the book has more
great ideas to explore. Work through each of them separately until
you’re comfortable moving from one to the next without a break in
tempo. Combine one measure grooves for even more challenges.
Avedis’ uniquely crafted cymbals quickly became the standard for use in the Turkish Janissary bands.
In 1623, the sultan granted Avedis the tile “ZILDJIAN” – a combination of ZIL (“cymbal”), DJI (“maker)
and IAN (“son of”). With that blessing, the Avedis Zildjian Company was formed.
Throughout nearly 400 years of history, Zildjian has maintained its status as the world’s premier cymbal
maker. From 1623 to today, drummers and percussionists around the world have turned to the sound of
Zildjian cymbals as the “gold standard”. It looks like Avedis was able to create gold after all.
Take some time to read about the fascinating history of the Avedis Zildjian Company and learn how
cymbals are made at www.zildjian.com/brand-journeys.
CENTER
HOLE
EDGE DIAMETER
should be able to move freely, so avoid over tightening the wing nut.
SLEEVE
Position the crash cymbal within easy reach at a slight angle. You should
be able to play with the tip of the stick on the bell or bow as well as
being able to crash with the shoulder of the stick on the edge.
Practice these two exercises with a metronome so you can learn to play a crash without loosing tempo
in the groove. In the first, you’ll return to the hi-hat on the upbeat immediately after the crash (which
requires a quick wrist motion). In the 2nd exercise, return to the hi-hat WITH the backbeat on count 2.
1 2
MUSICAL PHRASES
Cymbal crashes can serve to shape the form of a musical phrase, but they can be disruptive if played
too often. Use this exercise to practice playing a crash at the beginning of an 8 bar phrase. Keep track
of where you are in the 8 measure phrase by counting out loud while you play.
Count: 1 2 3 4 2 2 3 4 3 2 3 4 4 2 3 4
5 2 3 4 6 2 3 4 7 2 3 4 8 2 3 4 1
DRUM FILLS
Drummers often set up transitions with a DRUM FILL – bridging the gap between musical phrases. Fills
give you the opportunity to be creative and expressive beyond laying down the groove of the song, but
also need to fit within the context of the music.
Next, try putting the 2 beat fill in the context of a groove. In this example, you’ll play a groove for 6
counts, with a fill on counts 3 - 4 in the second measure. Work with a metronome to make sure you
maintain a steady tempo during the fill and back into the groove.
Once you have that simple 2 count framework comfortable, you can begin to create variations to make
your fills more interesting. Here’s a few ideas to get you started.
3 4 5
You can also play a “half open” hi-hat with the snare to fill up the sound. And adding a CRESCENDO
(start soft and gradually get louder) will help propel the momentum of the fill to the next phrase.
6 7 8
After you’ve worked up each of these ideas separately, try plugging them into the 2 measure groove
example (#2) above. Use your imagination to come up with your own fill ideas as well.
…q
GRACE
NEW RUDIMENT: THE FLAM NOTE
A “flam” is a combination of a soft GRACE NOTE and a loud PRIMARY STROKE, with
the grace note striking the drum just before the primary stroke. This rudiment is used
to fatten the sound of a stroke, making it a very effective tool in drum fills. PRIMARY
STROKE
To play a flam, position one stick close to the drum and the other
in the full height (“up”) position. If you drop the sticks at the same
time, the grace note will hit just before the primary stroke since it is
closer to the drum. As you practice your flams listen for the “faLAM”
sound on each one.
The full rudiment is played by alternating the flams. You can vary the
sound of your flams by increasing the volume of the grace note or by
increasing the spacing between the grace note and primary stroke.
Now try incorporating the flam in your fills. These three examples are the same as 3–5 from the previous
page, but adding right hand flams on the snare drum.
9 10 11
12
Count: 1 2 3 4 2 2 3 4 3 2 3 4 4 2 3 4
FILL – – –|
5 2 3 4 6 2 3 4 7 2 3 4 8 2 3&4& 1
The RIDE cymbal is generally the largest, heaviest cymbal on the drum set. We use it to play “over-rid-
ing” patterns within grooves, so it has a bigger, darker sound with more stick definition than a crash
cymbal. Ride cymbals can vary in size from 19-24”, but the most popular are 20-22”.
You can produce a wide variety of sounds on the
ride cymbal. Overall, the “sweet spot” to get a full,
dark sound with the good stick definition is about
3-4” from the edge (1).
Playing closer to the edge (2) produces a darker,
“washy” sound with less stick definition. To get a 3
very heavy, washy sound with a LOT of sustain, you 1
can also play with the shoulder of the stick on the
very edge of the cymbal. 2
As you move closer to the bell (3),
the cymbal sound
becomes thin, bright and “pingy,” with a lot of high
frequency overtones.
Playing ride patterns on the bell of the cymbal is very common in drum grooves. Using the tip of the
stick will produce a thin, light, articulate sound. Playing with the shoulder of the stick will produce a
bolder, more piercing sound.
You can also use the ride cymbal to play a dark, heavy crash by using the shaft of the stick on the edge.
Remember to always use a glancing “J” (or “J“) stroke when playing a crash on the cymbal.
3 4
5 6
You can play ANY of the previous grooves you’ve learned with a quarter note ride pattern. To get a
heavy “punk rock” sound, try playing the quarter note ride at a much faster tempo with the shoulder of
the stick on a half-open hi-hat – or on the edge of the crash cymbal.
7 8
9 10
As the grooves and fills become more complex, it’s a good idea to practice “sightreading” rhythms.
Practice these exercises with alternating strokes on the snare drum, then add the feet.
1 2
3 4
There are numerous ways to turn simple reading lines into challenging independence exercises. In #5,
try adding the right hand playing 8th notes on the ride cymbal while the left plays the rhythms on the
snare. On #6, play quarter notes in the RH, LH and HH and play the rhythms in the bass drum.
5 6
You can also use various STICKING PATTERNS to work on independence. Here is an example of the
paradiddle sticking, applying the “R’s” to your bass drum and the“L’s” on the snare along with 8th and
quarter ride patterns. After you work these up, go back to Lesson 8 and apply the other stickings.
7 8
The first tom-tom drums (along with various other accessories) that were add-
ed to the trap set in the vaudeville era were of Chinese origin – with skin heads
tacked to wooden shells. Modern “tunable” toms were developed in the early
1920’s and 30’s, with perhaps the most famous application being Gene Krupa’s
solo on “Sing Sing Sing” in the 1937 movie “Hollywood Hotel.”
9 10
11 12
After you’ve gotten comfortable moving around the toms, you can take many of the same 8th note
beats that you’ve learned in the previous lessons and move the left hand to the toms.
1 2
3 4
5
This groove uses the same idea as #4, but with a
FLAM on beat 4 between the toms.
Another effective way to use the toms in grooves is to play the ride pattern on the floor tom.
6 7
HEARING PROTECTION
While playing the drums loud fun, realize that sustained exposure WILL cause hearing loss. A typical
drum set volume ranges from 90-110 decibels (dB), which is similar to a motorcycle or power saw. Here
are some products that we recommend that will help protect your hearing.
VIC FIRTH®
DRUMMER’S ZILDJIAN PROFESSIONAL
HEADPHONES IN-EAR MONITORS
ZILDJIAN HI-FI
EAR PLUGS
VIC FIRTH®
STEREO ISOLATION
HEADPHONES
x
A sixteenth note has two flags or beams. There are FOUR 16ths in
each quarter note. When counting in quarter time, we count 16th
notes “1-e-&-a”. Practice counting, then playing these two exercises
along with a metronome to develop tempo control with 16th rhythms.
8 9
FILL – – – – – – –|
10
This next fill uses the same rhythms around the kit. Playing a double right on the floor tom on count
four makes coming back to the cymbal crash with the left hand easy.
FILL – – – – – – –|
11
Here are several examples of 2 count fills using 16th notes with the same rhythmic framework, then with
varying the rhythm patterns and adding flams. Learn these, then come up with your own 2 count fills.
12 13 14 15
16 17 18 19
A hi-hat “sizzle” sound is produced when you open the space between the
cymbals just enough to allow them to vibrate against each other after you
play the hi-hat with the stick).
If you have the correct spacing of 1-2 inches between your hi-hat cymbals
when fully open, it takes just a slight movement in your left foot to get the
right amount of sizzle sound. Lift the foot too high and only the top cymbal
will vibrate. Not enough lift will produce only a short sizzle.
Open hi-hat sounds are notated with a “o” above the note. Generally,
you’ll close the hi-hat with your foot on the following note, but sometimes
the closed hi-hat is also notated with a “+” sign and/or with a left foot on
the closed note.
You can play open hi-hat sounds with the TIP of the stick (for a light, clean articulate sound) or with the
SHOULDER of the stick (for a heavy, dark, trashy sound).
2
Next, add the bass drum on count one. You might feel a
“walking pattern” between the feet, but make sure the left
foot is opening and closing exactly in time.
3
Finally, add the back beat on count two. Now you’ll have
three limbs hitting at the same time, so make sure they hit
exactly together to keep the closed sound clean and tight.
1
A B C
2
A B C
3
A B C
4
A B C
HALF-OPEN HI-HAT
O
Another symbol you may see is for the “half-open”
hi-hat ( ), although playing the hi-hat with the
half-open/”sloshy” sound is generally a style. It’s still
possible to get an open hi-hat sound while you’re playing with a half-open style - but you have to work
on getting just the right amount of foot pressure between fully open on the “& of 4” to half-open on 1.
The “Spy Games” play-along track for this lesson incorporates the cross-stick
and open hi-hat sizzles. Go to zildjian.com/education to play along.
Adding new stroke styles are not only important for developing great hand technique, but mastering
them will bring more dynamics into your playing – creating a better feel in your grooves and fills.
To learn the down stroke, play three full strokes, then stop
the stick 2-3” above the drum on the last stroke with a
gentle cushioning of the stick with the back fingers into
the palm of the hand.
UP STROKE
An upstroke STARTS LOW AND ENDS HIGH (like a check-
mark ( 4 ). Play a soft tap and lift the stick to the full height
position. The upstroke is followed by an accented stroke.
1 2 3
4 5 6
‰
feet to your accent patterns.
8TH RESTS
An 8th REST takes the place of an 8th NOTE in the following exercises. You can practice more 8th note/
rest reading exercises in the ZILDJIAN RHYTHM CARDS on zildjian.com.
7 8
9 10
11 12
13 14
The next step in developing a great FEEL is to incorporate syncopated 16th ghost notes into in your
grooves to give them more texture “between” the 8th note ride pattern. As you learn these new syn-
copated grooves, remember that it’s all about the DYNAMICS between the limbs – keeping the ghost
notes really soft and the backbeats really strong.
1 2 3
The GHOST NOTE in #2 should be played as a very soft tap. In #3, the up stroke will prepare the height
of the stick for the down stroke on beat two (which then stays down to prepare for the next ghost note).
Next, apply this pattern to a couple of grooves. Experiment with adding open hi-hat sounds as well.
4 5
6 7 8
Since you have time to lift the hand for the down stroke, the ghost note in #3 can be played as a tap.
Decide which stroke styles you’ll need on the ghost notes in the following two grooves.
9 10
11 12
Drummers who are known for having a great feel rarely play grooves that line up exactly
with a straight 16th note subdivision. Check out the ELASTIC SUBDIVISION METRONOME
at zildjian.com/education to work on a feel that’s “between straight and swung.”
Because the grace note is usually played as a pickup 16th note before the primary stroke, a drag is some-
times notated as a 16th with a SLASH through it. Try these grooves with ghost notes AND drags in them.
14 15
Playing the bass drum ‘between’ the 8th notes in the ride pattern presents another independence chal-
lenge between the limbs. As you work through these exercises, always start at a very slow tempo and
practice with a metronome (with a 16th note subdivision if possible) and count out loud while you play.
1 2 3
4 5 6
Groove #7 combines these two bass drum syncopation patterns. #8 adds a ghost note and open hi-hat.
7 8
Next, you’ll add TWO bass drum 16ths. The first 16th falls between the 8th notes in the ride pattern, the
second lands WITH the right hand. Make sure the limbs hit exactly together - NO FLAMS!
9 10
Now, apply the
BD notes to
groove:
When you start adding 16th syncopations in the left hand, grooves can become complex. Remember to
ALWAYS start at a slow tempo and break the groove down by building it one count at a time.
11 12
15 16
A RIMSHOT is played by striking the drum and the rim at the same time. Learn
how to play the rimshot in the video for this lesson at zildjian.com/education.
BEAT ONE
1 2 3 4 5 6 7
8 9 10 11 12 13 14
BEAT TWO
A B C D E F G H
Sometimes the music calls for the consistency of 16th notes through the groove. For music that’s in a
slow tempo, you can use a “one-hand” 16th note ride pattern. Once you get to a faster tempo, you’ll
need to alternate the hands on the hi-hat.
1 2 3
Practice these 8th note bass drum patterns slowly at first to make sure the limbs play exactly together.
4 5
When you begin to add syncopated beats, stay relaxed in the right hand. Using the push-pull technique
becomes more difficult because the “e’s and a’s” fall on the up stroke of the right hand.
6 7 8
Practice these 8th note bass drum patterns slowly at first to make sure the limbs play exactly together.
9 10
11 12
1 2 3
Adding syncopated beats presents another challenge because the bass drum plays with the LEFT
HAND. In exercise #6, the left hand slides under the right to play the syncopated 16th on the snare.
( ) ( ) ( ) ( ) ( )
4 5 6
Try to keep the hi-hat notes relaxed and smooth. Generally, you should play the hi-hat SOFTER than “in
the mix” of the bass drum and snare notes of the groove.
7 8
INTRO A FILL – –|
B FILL – –|
Practice each groove separately with a recorded track or a metronome until you can maintain a
relaxed feel in a steady tempo, then combine any two one measure patterns to come up with 2 bar grooves.
1 2 3
4 5 6
7 8 9
10 11 12
1 2 3
4 5 6
7 8 9
1 2 3
1 2 3
4 5 6
7 8 9
10 11 12
13 14 15
For any of the previous 8th note grooves, you can move the right hand to the ride cymbal and add a left foot
hi-hat “chick.” Here are two common applications.
A B
The quarter note ride pattern can be played on the hi-hat, the ride cymbal or the bell. When playing on the
ride cymbal, try adding the left foot hi-hat ‘chick’ on the backbeats or on every downbeat.
1 2 3
4 5 6
7 8 9
10 11 12
Some of the ride patterns in these grooves are played on the hi-hat, some on the ride cymbal and some on the
floor tom. Try using the “push-pull” technique to get a slight accent on each downbeat.
1 2 3
4 5 6
7 8 9
When learning a new open hi-hat groove, it may be helpful to first isolate the feet, then add the right hand 8th
notes and finally add the left hand snare notes. After you’ve developed a consistent right hand ride pattern, try
leaving out the right hand on the closed hi-hat (playing a strong “chick” sound with the left foot).
1 2 3
4 5 6
7 8 9
10 11 12
1 2 3
4 5 6
7 8 9
On each of these grooves, play the GHOST NOTE as softly as possible along with a strong back beat. Try to
stop the backbeat close to the drum and play an up stroke on any ghost note that falls on the “e” of the beat.
1 2 3
4 5 6
7 8 9
10 11 12
1 2 3
4 5 6
7 8 9
On each of these grooves, play the GHOST NOTE as softly as possible along with a strong back beat. Try to
stop the backbeat close to the drum and play an up stroke on any ghost note that falls on the “e” of the beat.
1 2 3
4 5 6
7 8 9
10 11 12
1 2 3
4 5 6
Being able to play these grooves with a great feel is MORE important than how many
variations you can learn. Be sure to spend some time working with the ELASTIC
SUBDIVISION METRONOME to develop a great feel for any musical situation.
Practice with both a consistent rebound stroke AND using the “push-pull” technique. For more grooves, you
can also play any of the 8th note grooves from the previous pages with the 16th note ride pattern.
1 2 3
4 5 6
7 8 9
10 11 12
1 2 3
4 5 6
1 2 3
On each of these grooves, play the GHOST NOTE as softly as possible along with a strong back beat. Try to
stop the backbeat close to the drum and play an up stroke on any ghost note that falls on the “e” of the beat.
1 2 3
4 5 6
7 8 9
10 11 12