0% found this document useful (0 votes)
90 views1 page

Shifter - DND 5th Edition

Uploaded by

Aiden Muir
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
90 views1 page

Shifter - DND 5th Edition

Uploaded by

Aiden Muir
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

DND 5th Edition Sign in

community wiki 

Home

Menu
Shifter

Table of Contents
Mordenkainen Presents: Monsters of the
Multiverse
Eberron - Rising from the Last War
Beasthide
Longtooth
Swiftstride
Wildhunt
Unearthed Arcana
Cliffwalk
Razorclaw

Mordenkainen Presents:
Monsters of the
Multiverse
Shifters are sometimes called weretouched, as they
are descendants of people who contracted full or
partial lycanthropy. Humanoids with a bestial aspect,
shifters can’t fully change shape, but they can
temporarily enhance their animalistic features by
entering a state they call shifting.

Shifters are similar to humans in height and build but


are typically more lithe and flexible. Their facial
features have a bestial cast, often with large eyes and
pointed ears; most shifters also have prominent
canine teeth. They grow fur-like hair on nearly every
part of their bodies. While a shifter’s appearance
might remind an onlooker of an animal, they remain
clearly identifiable as shifters even when at their
most feral.

Most shifters resemble a particular kind of


lycanthrope. You can choose the kind of lycanthrope
in your past, or you can determine it randomly by
rolling on the Lycanthrope Ancestor table. The table
also provides a suggestion for the Shifting option you
might have as a result of your ancestry.

Lycanthrope
Ancestor

d6 Ancestor Suggested Shifting


Option

1 Werebear Beasthide

2 Wereboar Beasthide

3 Wererat Swiftstride

4 Weretiger Swiftstride

5 Werewolf (wolflike) Longtooth

6 Werewolf (doglike) Wildhunt

Ability Score Increase. When determining your


character’s ability scores, increase one score by 2
and increase a different score by 1, or increase
three different scores by 1. You can't raise any of
your scores above 20.

Creature Type. You are a Humanoid.

Size. You are Medium.

Speed. Your walking speed is 30 feet.

Bestial Instincts. Channeling the beast within, you


have proficiency in one of the following skills of
your choice: Acrobatics, Athletics, Intimidation, or
Survival.

Darkvision. You can see in dim light within 60 feet


of you as if it were bright light, and in darkness as
if it were dim light. You discern colors in that
darkness only as shades of gray.

Shifting. As a bonus action, you can assume a


more bestial appearance. This transformation lasts
for 1 minute, until you die, or until you revert to
your normal appearance as a bonus action. When
you shift, you gain temporary hit points equal to 2
x your proficiency bonus. You can shift a number
of times equal to your proficiency bonus, and you
regain all expended uses when you finish a long
rest.
Whenever you shift, you gain an additional
benefit based on one of the following
options (choose when you select this race):
Beasthide. You gain 1d6 additional
temporary hit points. While shifted,
you have a +1 bonus to your Armor
Class.
Longtooth. When you shift and as a
bonus action on your other turns
while shifted, you can use your
elongated fangs to make an unarmed
strike. If you hit with your fangs, you
can deal piercing damage equal to
1d6 + your Strength modifier, instead
of the bludgeoning damage normal for
an unarmed strike.
Swiftstride. While shifted, your
walking speed increases by 10 feet.
Additionally, you can move up to 10
feet as a reaction when a creature
ends its turn within 5 feet of you. This
reactive movement doesn’t provoke
opportunity attacks.
Wildhunt. While shifted, you have
advantage on Wisdom checks, and
no creature within 30 feet of you can
make an attack roll with advantage
against you unless you’re
incapacitated.

Languages. Your character can speak, read, and


write Common and one other language that you
and your DM agree is appropriate for the character.
The Player’s Handbook offers a list of languages to
choose from. The DM is free to modify that list for
a campaign.

Eberron - Rising from


the Last War
Shifters are sometimes called the weretouched, as
many believe that they are the descendants of
humans and lycanthropes. They are humanoids with
a bestial aspect; while they cannot fully change
shape they can temporarily enhance their animalistic
features – a state they call shifting. Whatever their
origins, shifters have evolved into a unique race. A
shifter walks on the knife’s edge between the wilds
and the world around them. Do they embrace their
primal instincts or the path of civilization?

Beasthide often signifies the bear or boar:


stoic, stubborn and thick-skinned.
Longtooth shifters typically have lupine traits
and prefer to run with a pack.
Swiftstride are often predatory and feline, but a
swiftstride could also be a cunning rat who
darts through the shadows.
Wildhunt shifters are born from any creature
that tracks its prey.

Age. Shifters are quick to mature both physically


and emotionally, reaching young adulthood at age
10. They rarely live to be more than 70 years old.

Alignment. Shifters tend toward neutrality, being


more focused on survival than concepts of good
and evil. A love of personal freedom can drive
shifters toward chaotic alignments.

Size. Shifters range from 5 to almost 7 feet tall,


depending on their subrace. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. You have superior vision in dark and


dim conditions. You can see in dim light within 60
feet of you as if it were bright light, and in darkness
as if it were dim light. You can’t discern color in
darkness, only shades of gray.

Keen Senses. You have proficiency in the


Perception skill.

Shifting. As a bonus action, you can assume a


more bestial appearance. This transformation lasts
for 1 minute, until you die, or until you revert to
your normal appearance as a bonus action. When
you shift, you gain temporary hit points equal to
your level + your Constitution modifier (minimum of
1 temporary hit point). You also gain benefits that
depend on your shifter subrace, described below.
Once you shift, you can’t do so again until you
finish a short or long rest.

Languages. You can read and write Common.

Subrace. The beast within shapes each shifter


physically and mentally. The four major subraces
of shifter include beasthide, longtooth, switftstride,
and wildhunt. Choose a subrace for your shifter.

Beasthide
Stoic and solid, a beasthide shifter draws strength
and stability from the beast within. Beasthide shifters
are typically tied to the bear or the boar, but any
creature known for its toughness could apply.

Ability Score Increase. Your Constitution score


increases by 2, and your Strength score increases
by 1.

Natural Athlete. You have proficiency in the


Athletics skill.

Shifting Feature. Whenever you shift, you gain


1d6 additional temporary hit points, and while
shifted, you have a +1 bonus to your Armor Class.

Longtooth
Longtooth shifters are fierce and aggressive, but they
form deep bonds with their friends. Many longtooth
shifters have canine traits that become more
pronounced as they shift, but they might instead
draw on tigers, hyenas, or other predators.

Ability Score Increase. Your Strength score


increases by 2, and your Dexterity score increases
by 1.

Fierce. You have proficiency in the Intimidation


skill.

Shifting Feature. While shifted, you can use your


elongated fangs to make an unarmed strike as a
bonus action. If you hit with your fangs, you can
deal piercing damage equal to 1d6 + your Strength
modifier, instead of the bludgeoning damage
normal for an unarmed strike.

Swiftstride
Swiftstride shifters are graceful and quick. Typically
feline in nature, swiftstride shifters are often aloof
and difficult to pin down physically or socially.

Ability Score Increase. Your Dexterity score


increases by 2, and your Charisma score increase
by 1.

Graceful. You have proficiency in the Acrobatics


skill.

Shifting Feature. While shifted, your walking


speed increases by 10 feet. Additionally, you can
move up to 10 feet as a reaction when an enemy
ends its turn within 5 feet of you. This reactive
movement doesn’t provoke opportunity attacks.

Wildhunt
Wildhunt shifters are sharp and insightful. Some are
constantly alert, ever wary for possible threats.
Others focus on their intuition, searching within.
Wildhunt shifters are excellent hunters, and they also
tend to become the spiritual leaders of shifter
communities.

Ability Score Increase. Your Wisdom score


increases by 2.

Natural Tracker. You have proficiency in the


Survival skill.

Mark the Scent. As a bonus action, you can mark


one creature you can see within 10 feet of you.
Until the end of your next long rest, your
proficiency bonus is doubled for any ability check
you make to find the marked creature, and you
always know the location of that creature if it is
within 60 feet of you. You can’t use this trait again
until you finish a short or long rest.

Shifting Feature. While shifted, you have


advantage on Wisdom checks.

Unearthed Arcana
Cliffwalk
Source: Unearthed Arcana 1 - Eberron

Your cliffwalk heritage grants you the agility of a


mountain goat.

Ability Score Increase. Your Dexterity score


increases by 1.

Shifting Feature. While shifting, you gain a climb


speed of 30 feet.

Razorclaw
Source: Unearthed Arcana 1 - Eberron

As a razorclaw shifter, you make swift, slashing


strikes in battle

Ability Score Increase. Your Dexterity score


increases by 1.

Shifting Feature. While shifting, you can make an


unarmed strike as a bonus action. You can use
your Dexterity for its attack roll and damage
bonus, and this attack deals slashing damage.

Help | Terms of Service | Privacy | Report a bug | Flag


as objectionable

Powered by Wikidot.com

Unless otherwise stated, the content of this page is


licensed under Creative Commons Attribution-ShareAlike
3.0 License

Other interesting sites

Lopside Raccoons
No Relation!

SCP Vakfı
Yakala, Sakla, Koru

Academic Writing

BlackBerry Storm Wiki

You might also like