DC Module1 1
DC Module1 1
A Communication Model
This simple narrative conceals a wealth of technical complexity. Table below lists
a selection of the key tasks that must be performed in a data communication system.
Communication Tasks
Flow control is required to assure that the source does not overwhelm the
destination by sending data faster than they can be processed and absorbed.
Addressing and routing, so a source system can indicate the identity of the
intended destination, and can choose a specific route through this network .
The basic building block of any communication facility is the transmission line.
One of the basic choices facing a business user is the transmission medium. For use
within the business premises, this choice is generally completely up to the business. For
long-distance communication, the choice is generally but not always made by the long-
distance carrier.
In either case, changes in technology are rapidly changing the mix of media used.
The ever-increasing capacity of fiber optic channels is making channel capacity a
virtually free resource. However, switching is now becoming the bottleneck. The
growing use of wireless transmission is a result of the trend toward universal personal
telecommunication and universal access to communication.
Despite the growth in the capacity and the drop in cost of transmission facilities,
transmission services remain the most costly component of a communication budget for
most businesses. Thus, the manager needs to be aware of techniques that increase the
efficiency of the use of these facilities, such as multiplexing and compression.
.
Multiplexing refers to the ability of a number of devices to share a transmission
facility.
Types of Connections
A network is two or more devices connected through links. A link is a
communications pathway that transfers data from one device to another. For
communication to occur, two devices must be connected in some way to the same link
at the same time.
There are two possible types of connections: point-to-point and multipoint.
Physical Topology
Physical topology refers to the way in which a network is laid out physically.
Two or more devices connect to a link; two or more links form a topology.
The topology of a network is the geometric representation of the relationship of
all the links and linking devices to one another. There are four basic topologies possible:
Mesh Topology
In a mesh topology, every device has a dedicated point-to-point link to every
other device. The term dedicated means that the link carries traffic only between the two
devices it connects.
In a fully connected mesh network, we need n(n -1) /2 duplex-mode physical
links, where ‘n’ is number of nodes of the network.
Star Topology
In a star topology, each device has a dedicated point-to-point link only to a
central controller, usually called a hub. The devices are not directly linked to one
another.
The controller acts as an exchange: If one device wants to send data to another, it sends
the data to the controller, which then relays the data to the other connected device.
Bus Topology
A bus topology is multipoint. One long cable acts as a backbone to link all the
devices in a network. Nodes are connected to the bus cable by drop lines and taps.
A drop line is a connection running between the device and the main cable. A tap
is a connector that either splices into the main cable or punctures the sheathing of a
cable to create a contact with the metallic core.
Ring Topology
In a ring topology, each device has a dedicated point-to-point connection with
only the two devices on either side of it. A signal is passed along the ring in one
direction, from device to device, until it reaches its destination.
Each device in the ring incorporates a repeater. When a device receives a signal
intended for another device, its repeater regenerates the bits and passes them along.
Hybrid Topology
A network can be hybrid. For example, we can have a main star topology with
each branch connecting several stations in a bus topology as shown in Figure below: a
star backbone with three bus networks.
NETWORKS
The number of computers in use worldwide is in the hundreds of millions, with
pressure from users of these systems for ways to communicate among all these
machines being irresistible. Advances in technology have led to greatly increased
capacity and the concept of integration, allowing equipment and networks to deal
simultaneously with voice, data, image, and even video.
Have two broad categories of networks: Local Area Networks (LAN) and Wide Area
Networks (WAN).
Packet switching
A packet-switching network uses a quite different approach, without need to
dedicate transmission capacity along a path through the network. Rather, data is sent in
a sequence of small chunks, called packets. Each packet is passed through the network
from node to node along some path leading from source to destination. At each node,
the entire packet is received, stored briefly, and then transmitted to the next node.
Packet-switching networks are commonly used for terminal-to-computer and computer-
to-computer communication.
Frame relay
Packet switching was developed at a time when digital long distance transmission
facilities exhibited a relatively high error rate compared to today’s facilities. As a result,
there is a considerable amount of overhead built into packet-switching schemes to
compensate for errors.
With modern high-speed telecommunication systems, the rate of errors has been
dramatically lowered and any remaining errors can easily be caught in the end systems
by logic that operates above the level of the packet-switching logic.
Frame relay was developed to take advantage of high data rates and low error
rates on modern WAN links. The key to achieving these high data rates is to strip out
most of the overhead involved with error control.
Key Elements
The purpose of Internet, is to interconnect end systems, called hosts- these
include PCs, workstations, servers, mainframes. Hosts are connected to a network, such
as a LAN or a WAN. Networks are in turn connected by routers (Each router is
attached to two or more networks).
Each packet includes a unique numeric address of the destination host. This
address is referred to as an IP address, because the address is carried in an IP
packet.
Based on this destination address, each packet travels through a series of routers
and networks from source to destination.
Each router, as it receives a packet, makes a routing decision and forwards the
packet along its way to the destination.
Internet Architecture
The Internet today is made up of thousands of overlapping networks. A key
element of the Internet is the set of hosts attached to it. Hosts are sometimes grouped
together in a LAN.
Individual hosts and LANs are connected to an Internet service provider (ISP)
through a point of presence (POP). The connection is made in a series of steps starting
with the customer premises equipment (CPE). ISPs can be classified as regional or
backbone, with peering links between.
Internet Terminology
An ISP connects at a point called an Internet exchange (IX) to a regional ISP that in turn
connects to an NSP backbone
EXAMPLE CONFIGURATION
Figure below illustrates some of the typical communication and network elements
in use today.