GOS4 ch10 Solutions Solved
GOS4 ch10 Solutions Solved
SOLVED EXERCISES
S1. False. The players are not assured that they will reach the cooperative outcome. Rollback
reasoning shows that the subgame-perfect equilibrium of a finitely played repeated prisoners’ dilemma
will entail constant cheating.
S2. (a) The payoffs are ranked as follows: high payoff from cheating (72) > cooperative payoff
(64) > defect payoff (57) > low payoff from cooperating (20). This conforms to the pattern in the text so
the game is a prisoners’ dilemma, as can also be seen in the payoff table given below:
Kid’s korner
If the game is played once, the Nash equilibrium strategies are (Low, Low) and payoffs are (57, 57).
(b) Total profits at the end of four years = 4 57 = 228. Firms know that the game ends in
four years so they can look forward to the end of the game and use rollback to find that it’s best to cheat
in year 4. Similarly, it is best to cheat in each preceding year as well. It follows that it is not possible to
sustain cooperation in the finite game.
(c) The one-time gain from defecting = 72 – 64 = 8. Loss in every future period = 64 – 57 =
7. Cheating is beneficial here if the gain exceeds the present discounted value of future losses or if 8 >
7/r. Thus, r > 7/8 (or d > 8/15) makes cheating worthwhile, and r < 7/8 lets the grim strategy sustain
cooperation between the firms in the infinite version of the game. If r = 0.25, cooperation can be
sustained.
(d) Total profits after four years = 4 64 = 256. With no known end of the world, the firms
can sustain cooperation if r < 7/8 as in part (c). This answer is different from that in part (b) because the
firms see no fixed end point of the game and can’t use backward induction. Instead, they assume the
game is infinite and use the grim strategy to sustain cooperative outcome.
S3. (a) Payoffs are in thousands of dollars of salary. Each manager has a dominant strategy to
expend high effort. The Nash equilibrium is (High, High) with payoffs of 150 to each. This is not a
prisoners’ dilemma because the (Low, Low) outcome does not provide the managers with higher salaries
than they receive in the Nash equilibrium:
(b) Manager 2
Manager 2
S5. (a) One manager is designated to choose High and the other Low. The High chooser makes a
side payment to the Low chooser so that each gets [(200 – 60) + 80]/2 = 110 each period. The necessary
side payment is 30 (thousand).
(b) Defection entails refusing to make the side payment, so the cheater gets an extra 30 for
one period. But then the game collapses to the single-shot Nash equilibrium in which payoffs are 90 to
each manager, so the cost of cheating is 110 – 90 = 20 each subsequent period. Defection is beneficial if
30 > 20/r, or if r > 2/3 = 66.67%. This is unlikely to be the case.
S6. In the k < 1 case, (Swerve, Swerve) maximizes the player’s joint payoff. Maintaining this type of
cooperation, however, is essentially impossible. This game differs from a prisoners’ dilemma because a
cheater in a prisoners’ dilemma can rationally expect retaliation. When one player establishes a pattern of
(b) When each country i produces half of the Q found in part (a), each will earn
πi = (P – c) * qi = (180 – 75 – 30) * 37.5 = 2,812.5.
(c) Assume that Korea decides to defect. (Because the per-unit costs are the same, the answer
will be identical if it is Japan that decides to defect.) Given that Japan is cooperating, Korea’s profit
funtion is
πK = (P – c) * qK = (180 – 37.5 – qK – 30) * qK = 112.5qK – (qK)2,
which is maximized at qK = 56.25. The resulting profit for Korea in that year is
112.5 * 56.25 – (56.25)2 = 3,164.0625.
Japan’s profits will be
Japan
Cooperate Defect
Cooperate 2,812.5, 2,812.5 2,109.4, 3,164
Korea
Defect 3,164, 2,109.4 2,500, 2,500
(e) The one-time gain from cheating is 3,164 – 2,812.5 = 351.5. The loss in each subsequent
year is 2,812.5 – 2,500 = 312.5. If each country is using a grim-trigger strategy, to sustain cooperation the
interest rate r needs to satisfy 351.5r < 312.5, or r < 88.9%.