Investigating The Perceptions of The Grade 12 Students On The Use of Gadgets in Learning For The S.Y. 2023-2024
Investigating The Perceptions of The Grade 12 Students On The Use of Gadgets in Learning For The S.Y. 2023-2024
In Partial Fulfillment
Researchers:
Juveylyn J. Lerio
Lesjem P. Deguit
We would like to thank you to our Almighty God, that guided us, support us, and always
by our side through ups and downs. Thank you for giving us unconditional love and guidance for
We would like to express our gratitude to our adviser Sir Helner D. Taghap for
providing guidance, and feedback to our research without him this research would be
meaningless.
We would like to express our gratitude to our School Head Sir Romie G. Benolaria PhD
We also like to thank you Ma’am Marisol Dayupay for flawless feedbacks and
constructive criticism throughout this research without her our research would not be successful
To Sir Bryan Miko Cadiz MAEd Admin our Practical Research II thank you for the
guidance, feedbacks, and constructive criticism which improve the quality of our research.
To our respondents thank you for being part of our research without them this research
would not be successful. We completely appreciated their cooperation and contributions which
Acknowledgement ---------------------------------------- ii
I. Methodology ---------------------------------------- 21
J. References ---------------------------------------- 25
K. Appendixes ---------------------------------------- 30
a. Questionnaire
b. Curriculum Vitae
c. Approval Letters
List of Figures
Figure 1: Diagram of the Theory of Reasoned Action -------------------- 4
Figure 2: Diagram of the connection between variable -------------------- 19
Introduction
Technology has impacted and transformed how people live in the modern day. People’s
lives are now easier and more productive thanks to technology. Hardly nobody can claim that
today’s society has not attired by the advancements in computers and technology. Thanks to
recent technical developments education, communication, and transportation have all advanced
significantly in today’s society. New and valuable high-tech advancements are made every day
to make tasks easier and faster, many individuals live stressful lives. Computer, the internet, and
negatively affects mental health, leading to distraction, forgetfulness, and difficulty staying
Technology has the potential to be a useful instrument in giving individuals access to the
essential educational services when it is available and usable. Despite the advantages of
technology
There are some negative effect that affected the student learning. The lackluster results of the
Philippines in the 2022 programme for international student assessment (PISA) have been linked
to high gadget dependency and subpar educational standards. Student in the country, spending an
average of the hours daily on gadgets and leisure activities placed, placed 76 th among 81 nations.
while there is a known connection between using gadgets for learning and academic success,
Filipino teenagers are facing challenges in math, reading, and science. (BNN Correspondents,
2023)
Despite the existing research on investigating the perception of Grade 12 students on the
use of gadgets in learning for the school year 2023-2024, the research gap might involve the
absence og in-depth quantitative research that explores the nuanced experiences, beliefs , and
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attitudes of these student towards the integration of technology in their learning environment.
Specifically, existing literature may lack detailed quantitative insights into how grade 12 student
perceive the effectiveness of gadgets in supporting their learning, challenges they encounter,
their preferences for specific types of gadgets or digital tools, and their suggestion for improving
The intention of this research understanding is to investigate how grade 12 student view
the use of gadgets in S.Y 2023-2024. The purpose is to determine their perception, exposures,
and choices concerning the application of gadgets in educational aspects. Moreover, using a
large amount of data, this study will attempt to identify any relationship, trends and correlation
present to give an understanding of how effective the use of gadgets is, the turn offs through the
process, and the possibilities they present in a learning facility. This research is critical to
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Theoretical Background of the Study
Martin Fishbein and Icek Ajzen in 1967. It suggests that individuals make rational decisions
about their behavior based on their attitudes and subjective norms. (Nickerson, 2023)
In the context of gadget use, the Theory of Reasoned Action can be applied to understand
by their attitude toward that behavior. Attitudes toward gadget use may be formed based on
various factors such as personal experiences, perceived usefulness, enjoyment, and convenience.
Subjective norms refer to the perceived social pressure to perform or not perform a
behavior. In the context of gadget use, subjective norms may be influenced by the opinions,
expectations, and behaviors of friends, family, colleagues, and society at large. If an individual
perceives that others approve of or expect them to use gadgets frequently, they may be more
Intention to Use Gadgets: TRA suggests that attitudes toward the behavior and
subjective norms combine to influence an individual's intention to engage in that behavior. In the
case of gadget use, if an individual holds a positive attitude toward gadgets and perceives social
pressure to use them, they are more likely to intend to use gadgets regularly.
Actual Gadget Use: The Theory of Reasoned Action predicts that the stronger an
individual's intention to perform a behavior, the more likely they are to engage in that behavior.
Therefore, individuals with a strong intention to use gadgets are more likely to actually use them
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Attitudes Subjective Norms
Intention to use
Gadgets
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Review of Related Literature
The integration of technology in education has revolutionized the way students learn and
engage with educational materials. This literature review aims to explore the perception of
students in using gadgets for learning and to identify the factors that influence their attitudes
Firstly, the study "Understanding Smartphone use Behavior among Distance Education
Nagaletchimee Annamalai and Jeya Amantha Kumar discusses Students utilize smartphones for
viewing, and web browsing. These activities enable personalized learning experiences in
evident in the learning process. In essence, distance learning students leverage smartphones to
maximize learning opportunities. Understanding the ways in which distance education students
utilize smartphones is crucial for providing effective support during teaching and learning
A study by Fayyaz and Akram (2022) aimed to investigate how students view
smartphones as a tool to improve their knowledge in health sciences and whether this technology
could help them achieve their academic objectives. A total of 222 undergraduate health sciences
students were selected for this descriptive cross-sectional study through convenience sampling.
Delone and Mclean's information systems (IS) success model was utilized to establish variables
for five IS success constructs. The findings revealed that the majority of participants were female
(70.27%) and that students utilized smartphones for various purposes, with accessing learning
materials (weighted average = 4.58), text messaging services (weighted average = 4.48), and
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internet-based messaging services (weighted average = 4.36) being the most common activities.
impacted students' views on system quality, information quality, system relevance, utility, and
satisfaction. Moreover the study revealed a considerable variation in the average daily
smartphone usage among students. These findings hold great importance for the educational
system, considering that smartphones have now become an indispensable component of the
the utilization of technology in the learning process at the University Malaysia Sarawak
(UNIMAS) through the application of the Technology Acceptance Model (TAM). Additionally,
this study serves as an exploratory investigation into the influence of TAM on students'
responses from 113 participants. The study's results indicate a direct correlation between
students' perception of technology's ease of use and their actual usage of technology. It was
Additionally, the findings recommend that policymakers prioritize the development of user-
friendly and beneficial technology, such as through training programs and the provision of
settings.
mathematics and English language departments at Najran University during the first semester of
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the academic year 2020/2021. The research findings indicated that students expressed positive
attitudes towards the usefulness and ease of use of smartphones, as well as the barriers associated
with their use. However, their opinions on the impact of smartphone usage on their learning were
whether smartphones had a positive or negative effect on their learning. Based on these
education, provided that both teachers and students are aware of potential barriers and negative
consequences. The author also concluded that Smartphone technology integration in education
holds significant value; however, it is imperative to recognize and tackle the obstacles and
adverse consequences linked to its utilization. In the realm of learning, students commonly view
A study by Falade et al. (2021) employed a survey approach to examine the perceptions
of postgraduate students in Kwara State regarding the use of mobile technologies for learning.
The population for this study consisted of all postgraduate students in Kwara State. The results
revealed that postgraduate students held a favorable view regarding the effectiveness and
convenience of using mobile technologies for learning. There was no notable disparity in how
postgraduate students perceived the use of mobile technologies for learning based on their
gender or field of study. The study ultimately determined that the implementation of suitable
mobile technologies can improve the learning experience for postgraduate students. As a result,
it is recommended that postgraduate students, regardless of their gender, embrace the use of
A study by Diadi et al. (2023) aimed to explore the social interaction activities of students
through gadgets and in real-life situations. Furthermore, the study investigates the social
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interaction patterns and experiences of students at SMA IT Plus Bina Bangsa Sejahtera Bogor, a
high school that initially banned the use of smartphones during classes but later revised their
policy before the Covid-19 outbreak. A descriptive qualitative method was utilized, involving
observation, documentation, and interviews with 30 randomly selected participants. The research
was carried out over a two-month period, from January to February 2023, at SMA IT Plus Bina
Bangsa Sejahtera Bogor. The findings indicate that interactions facilitated by gadgets include
noted that students spent prolonged hours using gadgets, highlighting their importance in their
daily lives. Misunderstandings sometimes arise from interpreting text messages sent via gadgets.
utilization of mobile technology for learning at Baturaja University. This research employed a
qualitative descriptive research design. The author surveyed 78 students from the English
Education Study Program as the population, selecting 65 students as the sample through
purposive sampling. Data collection was done via a questionnaire on students' perceptions.
Subsequently, the author utilized descriptive statistics analysis with SPSS to analyze the data in
terms of percentage and frequency distributions. The results revealed that a significant majority
of university students perceived mobile technology as both useful and easy to use for learning
English. The majority of students agreed that mobile technology was beneficial and user-friendly
for learning English. The findings suggested that students highly agreed on the usefulness and
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A study by Hassan and Yousaf (2021) a sample of 20 students from the Department of
English at the University of Okara was randomly selected. Data was collected using a 5-point
Likert scale questionnaire, entered into Microsoft Excel 2013, and analyzed descriptively. The
findings revealed that students were generally comfortable using smartphones for learning,
enjoying the experience and feeling that it enhanced their skills and knowledge beyond the
traditional classroom setting. Additionally, students reported using social media platforms for
educational purposes and felt both mentally and physically at ease and engaged while learning on
their smartphones. This study provides evidence that smartphone usage positively impacts
A research by Sumadi and Dewi (2022) aims to investigate the students' perception of the
information retrieval and fluency. Unlike traditional methods, mobile learning has not received
much attention in this area. The participants of this study were students from the English faculty
of Dong Nai Technology University, who were at least in their second year and had prior
experience in writing courses. The data for this study was collected through a random
questionnaire distributed to the students. The results of the survey indicated that the students
found mobile learning enjoyable and beneficial in terms of accessing information. Additionally,
the research also highlighted that the Mobile-Assisted Language Learning (MALL) system
provided opportunities for writing learners to enhance their accuracy and fluency in generating
written texts.
A study by Petranek and Gallegos (2023) aimed to investigate the perceptions of students
and instructors regarding student learning and engagement when utilizing mobile technology. In
general, students had a neutral perception of their learning and engagement, whereas instructors
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reported more positive perceptions in both areas. The advantages of mobile technology were
found to be interactivity, convenience, note-taking, and collaboration. On the other hand, the
potential for incorporating iPads into the classroom, careful consideration should be given to the
A study by Jaelani and Rahmah (2019) aims at investigating students’ perceptions toward
the use of mobile learning (m-learning) in learning English and of the effects itself. This study
uses qualitative as a framework for analyzing and collecting the data. The data were obtained
from questionnaire and interview. The data were analyzed through transcribing, coding and
interpreting. This study reveals that the majority of students have positive perceptions on the use
of m-learning; students may easily access useful material by using mobile devices; m-learning
help students increase flexibility of learning inside and outside classroom because they can easily
get learning materials anywhere and anytime. Most of the students perceive that the use of m-
learning can improve their English skills and enable them to independent learning.
A research by Surur et al. (2022) aims to explore the correlation between students'
motivation to learn and the frequency of gadget use, as well as the impact of gadget use on
students' learning outcomes. This study adopts a quantitative methodology, utilizing numerical
data. Questionnaires and documentation serve as the primary research instruments. Data
documentation will support the research processes. The findings of this study reveal a significant
link between gadget use and students' learning motivation. This motivation is substantiated
through questionnaires administered to students, who act as respondents, and subsequently tested
for correlation. The hope is that by understanding the results of this study, the use of gadgets can
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be more purposeful and structured, thereby enhancing student engagement in the learning
process.
learning with portable devices in order to provide guidance on the use of portable technology in
the Canadian school system moving forward. In order to gather student perspectives, a research
team conducted a survey of 704 students in Grades 6 to 9, focusing on their use of iPads in the
classroom during a 1:1 technology initiative. While students expressed enthusiasm about the
presence of portable technology, they also expressed mixed feelings about its use as a learning
tool. The key themes that emerged from their responses can be categorized into three areas:
engagement, inclusivity, and learning. Students provided insights into the academic, social, and
physical barriers that arise as a result of using this technology. In the ensuing discussion, we
highlight the lessons learned, particularly in the realm of self-regulation, and offer
recommendations on how to effectively harness the potential of this versatile learning tool while
minimizing any disruptions that may arise when it is not used deliberately and with care.
perceive the effectiveness of mobile learning in improving their writing skills, particularly in
terms of information retrieval and fluency, which has not been emphasized in traditional
educational settings. The study involved students from the English department at Dong Nai
Technology University who were at least second-year students and had prior experience in
writing courses. Data collection through questionnaires was carried out randomly by the
students. The findings of the survey suggest that students appreciate mobile learning as it aids
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them in accessing information more efficiently. Additionally, the study highlights that the
A research by Chelvarayan et al. (2020) investigates the variables that influence students'
perceptions of mobile learning. Various studies indicate that university professors are integrating
mobile learning into their teaching practices to facilitate academic learning and enhance
connectivity and collaboration both in and out of the classroom. The theoretical frameworks
guiding this study include the Technology Acceptance Model (TAM) and the Unified Theory of
Acceptance and Use of Technology (UTAUT). A total of 200 participants from a private
university in Malaysia took part in the study, selected through convenience sampling. The
respondents completed the questionnaire using Google Forms and traditional paper and pencil
methods. The questionnaire included questions designed using a nominal scale and a Five-point
Likert scale. Data analysis techniques employed in this study encompass Descriptive Analysis,
Reliability Analysis, and Multiple Regression Analysis. The data and information gathered in
this study hold immense value and significance for students, supervisors, academics, researchers,
educational institutions, and the government. They provide us with valuable insights into the
acknowledge the limitations of this research. It does not represent the entire student population in
tertiary education in Malaysia, and it only examines four variables: performance expectancy,
effort expectancy, social influence, and quality of service. There are numerous possibilities for
future research, where one can explore other influential factors such as pervasive technology
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A research by Nikolopoulou (2018) aimed to explore the opinions of secondary school
students regarding the usage of mobile devices and their acceptance of mobile learning. A survey
was conducted among 530 students aged 12-18 years in Greece. The findings of the study
revealed that the majority of students use their mobile phones on a daily basis. Approximately
83% of the participants access the internet multiple times a day using a mobile device. Moreover,
65% of the students consider themselves proficient in using mobile devices, with 11%
considering themselves experts. The students expressed positive attitudes towards mobile
learning. It was observed that as the grade level or age group increased, the frequency of
accessing the internet via mobile devices also increased. Additionally, students who had been
using mobile devices for a longer period of time exhibited more positive perceptions. The
implications of these findings for educational policymakers, teachers, and students are discussed.
The research conducted by Ahmad et al. (2021) is of a descriptive qualitative nature. The
methods employed for data collection include observation, interviews, and documentation. The
total number of participants involved in the study is 9, comprising of 1 teacher, 4 students, and 4
parents. The findings reveal that the utilization of gadgets among elementary school students at
SDN 2 Momunu has both positive and negative effects. On the positive side, gadgets facilitate
easy access to various learning resources, enhance students' intellectual capabilities, and boost
laziness, and health issues. Consequently, it is recommended that parents and schools prioritize
and enforce stricter guidelines regarding gadget usage, ensuring that children are aware of the
A research made by Citra et al. (2023) the objective of this research is to assess the
influence of gadget usage on eye health and strategies to mitigate it. The study utilized a cross-
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sectional research design with a purposive sample of 48 students from Universitas Widya
Husada Semarang (UWHS) in Semarang City, Indonesia. Data collection involved surveying
students engaged in online learning through smartphones, laptops, and desktop computers. The
most significant impact was observed in decreased visual acuity (76.7%), while the least impact
was on perceptual speed (37.5%). Approximately half of the students experienced negative
effects, with only a few reporting severe consequences. To address the risks associated with
gadget use, measures such as regulating the duration of gadget usage for educational purposes
are implemented.
A research by Ashifa et al. (2022) its primary objective of this research is to present a
comprehensive analysis of the Impact of Gadget Utilization on Social Behavior and Academic
Performance in Social Studies Education at the elementary level. The research methodology
employed in this study is descriptive qualitative. This descriptive analysis is grounded on the
findings from pertinent data and literature sources that have been gathered. Social studies are
within society. The findings of this study indicate that the incorporation of gadgets in education
can aid in information retrieval and enhance social skills when utilized appropriately. Gadgets
offer engaging features that boost students' motivation to learn, consequently influencing their
academic performance. Nonetheless, gadgets also pose negative consequences such as addiction
and hindering effective interaction and communication. Strategies to mitigate these negative
effects include utilizing gadgets for educational purposes, setting time limits, implementing
rewards and consequences, and fostering collaboration between teachers and parents.
A research made by Restela and Putri (2023) delves into the realm of gadgets, which
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objectives in enhancing the educational process within schools. Gadgets offer a multitude of
advantages, particularly in their capacity to serve as educational tools for elementary school
students. One key benefit of gadgets lies in their expansive storage capabilities, coupled with
their portability, allowing for easy access to learning materials on the go. In comparison to
traditional books, gadgets can store a vast array of reading materials and educational videos in
digital formats. Furthermore, gadgets offer a more compact alternative to conventional learning
tools, occupying minimal space. The primary aim of this study is to ascertain whether the
approach, the findings reveal that students utilize gadgets to streamline access to educational
content, including learning videos and presentation slides. By leveraging gadgets, students
exhibit heightened engagement in the learning process, as the content is presented in diverse and
Marpuah (2021) conducted a research the primary aim of the research was to analyze the
impacts, both positive and negative, of gadgets on the academic progress of students at the
the adverse effects of excessive gadget usage. This research was executed through a quantitative
approach utilizing 'google form' with a sample size of 50 respondents from the first-year Moral
Studies students at Universiti Tun Hussein Onn Malaysia. The findings indicate that gadgets
have positive effects by aiding students in accessing information related to their studies and
facilitating the completion of assignments. Additionally, the utilization of gadgets and modern
technology can enhance the quality of students' work. Conversely, the negative consequence of
excessive use of modern technology is that students tend to spend excessive time on activities
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such as playing video games and browsing social media on their smartphones. To combat these
negative impacts, it is recommended that students effectively manage their time by prioritizing
academic tasks over leisure activities like video games and social media.
A study by Aratusa (2022) its aim is to examine students' perspectives on the utilization
the challenges encountered by students in relation to the use of MALL for pronunciation.
Moreover, a mixed method design was employed in conducting this research. The participants
University. To gather the necessary data, the researcher utilized questionnaires and conducted
interviews with the students. The questionnaires consisted of statements with five response
options, while the interviews were semi-structured and comprised of 10 items. Subsequently,
upon analyzing the collected data, it was determined that the overall perception of the students
towards the use of MALL in pronunciation learning is positive. They believe that MALL is
effective and beneficial for improving their pronunciation skills. Additionally, the students
highlighted one major issue they face in relation to MALL usage, which is internet connectivity.
However, based on the students' explanations, it can be inferred that there are three additional
problems that pose difficulties for them, namely the performance of their phones, the potential
for being redirected, and their familiarity with using mobile phones for educational purposes.
Sholekah et al. (2022) conducted a study the objective of this study is to assess the impact
This research adopts a quantitative approach with an ex post facto research design. The sampling
method employed in this research is random cluster sampling, with a total population of 859
students and a sample size of 141 students. Questionnaires and tests were utilized as research
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instruments, with validity and reliability tests conducted on the instruments. Data analysis
included normality testing, linearity testing, and hypothesis testing using regression analysis, f-
test, t-test, and coefficient of determination. The findings of the study revealed a significant
coefficient of 0.491. This suggests that the combined impact of parental involvement, student
motivation, and electronic device usage on student academic performance is substantial and
noteworthy.
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Conceptual Framework of the Study
The conceptual framework for this study aims to provide a theoretical lens through which
to understand the perceptions of students regarding the use of gadgets in their learning processes.
The presentation starts with the use of gadgets represents the degree to which students utilize
gadgets such as smartphones, tablets, or laptops for educational purposes served as the primary
independent variable. The students’ profile served as the secondary independent variable.
Perceived ease of use and Perceived usefulness served as the mediating variables since it
mediates the relationship between variables. Prior Experiences with Gadgets and Educational
Context served as the moderating variables since it affects perception of using gadgets in
learning. The perceptions of Gadget Usage in Learning will be the dependent variable. Falade et
al. (2021)
The researchers hypothesized that there might be connection the independent variable
The diagram below illustrates the connection between variables mentioned above.
Mediating Variable
Perceived ease of use
Perceived usefulness
Use of gadgets
Perception of gadget usage
Secondary Independent Variable in learning
Dependent Variable
Students’ Profile
Prior Experiences
Educational Context
Moderating Variable
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Figure 2: Diagram of the connections between variables
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Statement of the Problem
The study aims to identify the perception of the Grade 12 students on the use of gadgets
in learning.
a. Smartphones
b. Computers
c. Tablets
d. Laptop
5. Does the frequent use of gadgets can affect the students’ overall performance?
gender, socioeconomic status, and academic performance) and their perception of the
2. There is no significant relationship between the frequent use of gadgets and students’
academic performance.
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Significance of the Study
This study is significant for the following individuals and groups of people:
Students are the primary beneficiaries as the study aims to understand their perceptions
of using gadgets in learning. By gaining insights into students' attitudes, preferences, and
instructional strategies to better meet students' needs, preferences, and learning styles.
educational experiences.
Parent. The study provides valuable insights for parents on their children's attitudes
success, promote digital literacy, and advocate for effective educational policies.
Community. As part of the community, the researchers would also make remarkable
contribution to the community. Hence, the community would also benefit with the study.
Other researchers. Other researchers may also conduct further studies on the relevance
of the Impacts of social media on students. This study may be used as a springboard.
The study examines Grade 12 students' perceptions of gadgets in learning for 2023-2024.
It examines attitudes, benefits, challenges, usage patterns, learning outcomes, and strategies.
Additionally, the study's scope may be constrained by factors such as time, resources, and
access to participants.
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Methodology
I. Introduction
The methodology utilized in this study is outlined in this chapter. It includes discussions
on research designs, approach, population, sample and sampling procedures, as well as details on
data collection. Additionally, explanations are given on the validation of instruments and the
analysis of data.
question of how things are related. It is a type of quantitative research design that focuses on
describing and examining the relationships between variables without manipulating them.
Descriptive research designs are used to answer the question of "What is x?" and correlational
research designs are used to answer the question of "How are things related?" Surveys and
observational methods are commonly used to gather data for descriptive and correlational
research. Surveys are efficient for gathering large amounts of information about individuals'
This research follows a quantitative approach. This approach allows for the concurrent
analysis of quantitative data. According to Sreekumar (2024) they are used to observe events that
affect a particular group of individuals, which is the sample population. In this type of research,
diverse numerical data are collected through various methods and then statistically analyzed to
aggregate the data, compare them, or show relationships among the data. Quantitative research
methods broadly include questionnaires, structured observations, and experiments. In this study
the respondents gave their perceptions and experiences of using gadgets in learning based on a
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Likert-type scale provided in the questionnaire to enable quantitative interpretation. The
School located at Tampocon I, Ayungon, Negros Oriental. The students were given printed
V. Study Population
A population is the totality of the objects under the investigation. It is a set of all cases of
interest. With respect to this study, the target population was 40 students at selected strands in
In this study, the sample was made up of 40 respondents from different strands in
Ayungon National High School. The researcher specifically targeted Ayungon National High
School due to time, personnel and financial constraints. The researcher utilized a simple random
sampling method to ensure that all potential respondents had an equal opportunity to participate
in the study. Only individuals who were willing and confident in their ability to provide the
necessary data were selected. Throughout the sampling process, the researcher considered
various student groups in order to fulfill the study's objectives. This was accomplished by
assessing and making judgments based on the outward appearance of the potential respondents.
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3
Information and Communication Technology (ICT) 5
4
Shielded Metal Arc Welding (SMAW) 5
5
Electrical Installation and Maintenance (EIM) 5
6
Caregiving 5
TOTAL 30
In conducting the study, the researcher is applying primary data collection techniques.
These techniques were employed by the researchers to understand the relationship between the
Primary data are information collected specifically for the purpose of investigation under
In this study, the required information gathered was analyzed using quantitative data
analysis techniques. Data was edited, entered into a data analysis software application, cleaned
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Appendixes
Questionnaires:
Introduction
This questionnaire is intended to collect data about the perception of the Grade 12
Instruction:
Please indicate your preferred gadget by checking the choices on the table below
Instruction:
Please indicate your level of agreement with each statement by checking the appropriate
1 - Strongly Disagree
2 - Disagree
3 - Neutral
4 - Agree
29
5 - Strongly Agree
Questions 1 2 3 4 5
General Perception
1. Gadgets (e.g., smartphones, tablets,
laptops, computers) enhance my
learning experience.
2. I feel more motivated to engage in
learning activities when gadgets are
incorporated into the curriculum.
3. Gadgets helps me to better understand
complex topics and subjects (e.g.,
Science and Math)
Practical Aspects
1. I find it easy to access educational
resources and materials through
gadgets.
2. Gadgets improved my academic
performance and learning capabilities.
Challenges and Regulation
1. I encounter technical difficulties or
limitations when using gadgets for
learning (e.g., poor internet connection,
incompatible).
2. I feel distracted when using gadgets
during learning activities
3. I believe that the use of gadgets should
be more strictly regulated in the
classroom.
Overall Perception
1. Overall, I perceive gadgets as
valuable tools for learning in the
classroom.
2. Overall, I perceive gadgets as
valuable tools for improving my
academic performance.
30
March, 26, 2024
HELNER D. TAGHAP
Adviser of Grade 12 ICT-CSS
Ayungon NHS-Senior High School
Greetings in peace!
In partial fulfillment of our requirements for our subject Practical Research I, we grade 12
students of section Taghap namely: Shiercane Brent Albaran, Juveylyn Lerio, Isagani L. Salazar
Jr., Lesjem P. Deguit, and John Paul S. Devero would like to ask for permission to conduct a
research study entitled “Investigating the perception of the Grade 12 Students on the Use of
Gadegts in Learning S.Y. 2023-2024”. And we would like your students to be our respondents.
We are hoping for your positive response to this humble matter. Your approval to conduct this
study is greatly appreciated.
Respectfully yours,
Noted by:
Approved by:
HELNER D. TAGHAP
Adviser of Grade 12 ICT-CSS
31
March, 26, 2024
Greetings in peace!
In partial fulfillment of our requirements for our subject Practical Research I, we grade 12
students of section Taghap namely: Shiercane Brent Albaran, Juveylyn Lerio, Isagani L. Salazar
Jr., Lesjem P. Deguit, and John Paul S. Devero would like to ask for permission to conduct a
research study entitled “Investigating the perception of the Grade 12 Students on the Use of
Gadegts in Learning S.Y. 2023-2024”. And we would like your students to be our respondents.
We are hoping for your positive response to this humble matter. Your approval to conduct this
study is greatly appreciated.
Respectfully yours,
Noted by:
Approved by:
32