KMK2313 Interaction Type - Sem2 - 2023, Human Factors and Ergonomics
KMK2313 Interaction Type - Sem2 - 2023, Human Factors and Ergonomics
Instructing
Issuing commands and selecting options
Conversing
Interacting with a system as if having a conversation
Manipulating
INTERACTION Interacting with objects in a virtual or physical space by
TYPES manipulating them
Exploring
Moving through a virtual environment or a physical space
Responding
The system initiates the interaction and the user chooses whether
to respond
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Where users instruct a system and tell it what to do
For example: Tell the time, print a file, or save a file
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WHICH IS EASIEST AND WHY?
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Underlying model of having a conversation with another
human
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WOULD YOU TALK WITH ANNA?
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Allows users, especially novices, to interact with a system in a
way that is familiar to them
PROS AND Can make them feel comfortable, at ease, and less scared
CONS OF
CONVERSATION Misunderstandings can arise when the system does not know
how to parse what the user says
AL MODEL
For example, voice assistants can misunderstand what children say
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Involves dragging, selecting, opening, closing and zooming
actions on virtual objects
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Ben Shneiderman (1983) coined the term DM
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Novices can learn the basic functionality quickly
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Some people take the metaphor of direct manipulation too
literally
Not all tasks can be described by objects, and not all actions
can be done directly
DISADVANTAGES Some tasks are better achieved through delegating, for
OF DM example, spell checking
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Involves moving through virtual or physical environments
Users can explore aspects of a virtual 3D environment
Physical environments can also be embedded with sensors that
when detect the presence of someone will trigger digital or
physical events to happen
4. EXPLORING Many examples of virtual environments, including cities,
parks, buildings, rooms, and datasets
Enable users to fly over them and zoom in and out of different
parts
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EXPLORING
DATA IN VR
Image courtesy of Kalev Leetaru, National Center for Supercomputing Applications, University of
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System takes the initiative to alert user to something that it
“thinks” is of interest
System does this by:
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POTENTIAL Can get tiresome or frustrating if too many notifications or
CONS OF the system gets it wrong
INITIATED
Does it apologize?
Does it allow the user to correct the advice or information?
NOTIFICATIONS
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Direct manipulation is good for ‘doing’ types of tasks,
for example, designing, drawing, flying, driving, or
sizing windows
CHOOSING AN Issuing instructions is good for repetitive tasks, for
INTERACTION example, spell-checking and file management
TYPE Having a conversation is good for certain services, for
instance, finding information or requesting music
Hybrid conceptual models are good for supporting
multiple ways of carrying out the same actions
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Interaction type:
DIFFERENCE
BETWEEN A description of what the user is doing when interacting with a
system, for example, instructing, talking, browsing, or responding
INTERACTION
TYPES AND Interface style:
INTERFACE The kind of interface used to support the interaction, for instance,
STYLES command, menu-based, gesture, or voice
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1. Command
2. Graphical
3. Multimedia
4. Virtual reality
5. Web
6. Mobile
7. Appliance
20 INTERFACE
8. Voice
9. Pen TYPES COVERED
10. Touch
11. Gesture
12. Haptic
13. Multimodal
14. Shareable
15. Tangible
16. Augmented Reality
17. Wearables
18. Robots and drones
19. Brain–computer interaction
20. Smart
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WHICH INTERFACE?
Which interface to use will depend on task, users, context, cost, robustness, and so on
Is multimedia better than tangible interfaces for learning?
Will wearable interfaces be better than mobile interfaces for helping people to find information in foreign cities?
Are shareable interfaces better at supporting communication and collaboration compared with using networked
desktop PCs?
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