Projectile Motion HTML Guide - en
Projectile Motion HTML Guide - en
Intro Screen
Investigate the the factors that affect a projectile’s trajectory, such as angle, height, initial speed, and air
resistance.
ADJUST cannon
ADJUST cannon INVESTIGATE
angle
angle (5°
(5* steps)
steps) the effects of air
and height resistance
MEASURE the
FIRE projectile
time, range, and
height of the
projectile along
its path
Vectors Screen
View the drag and gravitational forces in a free-body diagram, and explore how the velocity and
acceleration are affected by air resistance.
EXPLORE the
relationship
COMPARE up to between drag
5 paths coef cient and
shape
Lab Screen
Explore the effects of adjusting the projectile’s parameters, and investigate the in uence of gravity.
REVIEW initial
conditions
DRAG the target
to the projectile’s
landing spot ADJUST the
mass & diameter
INVESTIGATE
ADJUST cannon gravity
angle in 1° steps
Complex Controls
• Up to three projectiles can be queued up if red while paused.
• The tracer tool can measure the time, range, and height of the projectile at any dot
along the path. The black dots are drawn in 0.1s intervals, and the green dot
represents the apex.
• The “Custom” projectile on Lab screen allows users to enter precise values for
the mass, diameter, gravity, altitude, and drag coef cient. The acceptable range
for these values will be displayed at the top of the keypad.
Customization Options
Query parameters allow for customization of the simulation, and can be added by appending a '?' to the
sim URL, and separating each query parameter with a ‘&’. The general URL pattern is:
…html?queryParameter1&queryParameter2&queryParameter3
For example, in Projectile Motion, if you only want to include the 1st and 2nd screens (screens=1,2),
with the 2nd screen open by default (initialScreen=2) use:
https://phet.colorado.edu/sims/html/projectile-motion/latest/projectile-motion_all.html?screens=1,2&initialScreen=2