How To Integrate Recent Development in Technology
How To Integrate Recent Development in Technology
net/publication/281731134
Article in International Journal of Advances in Engineering and Pure Sciences · September 2015
DOI: 10.7240/mufbed.96632
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ABSTRACT
The textile and clothing industry is moving away from its traditional roots in an attempt to revive the fortunes of this mature industry,
through the adoption of novel technologies. Digital Prototypes are used as an essential tool in the modern design process. The integration
can speed up the design process and affect competition be-tween companies. Typical applications are digital textile and fashion design,
pattern generation to custom-design clothing, fitting evaluation, style editing, and virtual try-on. However, new product developments in
textiles and clothing have widened our views of the world and must also be covered. The ever-growing spectrum of smart textiles and
wearable technologies has the potential to take the textile industry in a completely new & sustainable direction, far beyond its traditional
roots. The integration of smart functionality into clothing and other textile products into the digital prototype is essential in order to alter
our relationship with them and the way we use them.
Keywords: Digital Prototype, apparel, virtual try-on, technology integration, new product development model.
II. DIGITAL PROTOTYPING IN TEXTILE, industry has been around for many years, it has been only
CLOTHING & FASHION INDUSTRY in recent years that commercial systems have provided
integrated solutions linking all the parties involved in the
Digital or Virtual prototyping (VP) is a process used for
supply chain like designers, buyers and technologists. It has
shortening the time to market and reducing the product cost.
become possible to re-think the whole process of product
It allows designers to experiment easily with a variety of
development by specifying col-our digitally at the outset of
fabrics and patterns on a 3D virtual body before the actual
the product development process. According to [9], digital
garment is manufactured; it makes use of a digital model,
printing of textile materials can provide sample lengths of the
for testing and evaluating the specific characteristics of a
right colour (and visual texture) for proto-typing and photo
product and for simulating the manufacturing processes in
shoots. This offers the possibility of shortening lead times for
a computational environment [5]. The realistic simulation
product development and maintaining confidentiality about
of the mechanical behaviour of cloth was the first focus;
products until decisions to order bulk have been made. [10],
however virtual garment simulation soon evolved toward
in particular believes that digital technologies allow fabric
the simulation of virtual garments on synthetic characters.
print designers to work concurrently with apparel designers.
Although industries like computer graphics, entertainment
If a new fabric print can be simulated on screen in minutes
and electronic commerce reap the most obvious benefits
and in the design room in less than 24 hours, then the time-
from cloth simulation on animated virtual characters, virtual consuming task of developing samples is greatly reduced.
prototyping of garment models can be a real benefit for the
garment industry: visualizing a garment without actually 2.3. Pattern Generation to Custom-Design clothing
making it drastically simplifies the prototyping phase [6]. The TCF industry has been adopting digital 3D technologies
2.1 CAD/CAM applied to try-on stages by using body scanners and are now
foreseen fitting of tailor-made garments. According to [11],
As mentioned above, the clothing industry is the most skilled an essential key to the use of these enabling technologies
labour-dependent industry and any cost saving through new is the ability of Computer-Aided-Design (CAD) systems
computer-aided design (CAD) technologies has become a to integrate measurement information and make changes
requirement in gaining a competitive advantage. to patterns, as necessary, without permanently changing
Garment CAD technology is the use of computer as a tool the basic, original garment pattern (Figure 1). In 2008, [12]
to assist the design process of a garment product. It is given proposed an interactive co-evolutionary CAD system for
that CAD is a mainstream tool and companies that hope to GPD (ICE-GCAD) because they believed traditional CAD
compete in the fashion marketplace, especially at the mass (Computer-Aided Design) methods in garment pattern
level, cannot prosper without some level of CAD technology. design (GPD) fail to utilise the knowledge of experts for
Compared to other mechanical product, garment CAD has inexperienced designers.
to address some special issues:
• Instead of using rigid solid objects, fashion industry
deals with soft material with low bending stiffness
• The conventional assembly methods of other industries
do not apply to the product of a gar-ment where some
parts like collar, sleeve, are assembled together following
specific pattern-making rules [7].
• Garment industry, depends on 2D patterns for
manufacturing but the quality of fit is evaluated on 3D
human models. Based on these observations, garment
CAD is a unique research area that has attracted
considerable attentions.
2.2. Digital Textile and Fashion Design
Figure 1. Functionality model of Interactive Co
Although the management of digital colour in the TCF Evolutionary-GCAD, Source: [12]
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Marmara J. Pure Appl. Sci. 2015, Special Issue-1:32-39 Recent Development in Technology
Moreover, the study of [13] aimed to reduce the time and editing, the edited results cannot be accurately reflected on
human resource costs involved in the process of garment 2D patterns, because distortion free flattening method is still
development and to pursue the objectives of fittingness of not yet available[17]. Proposed a novel method for 3D-based
clothing and the display of graceful figures by reversing editing allowing direct style editing for fit improvement
design procedures. They presented a knowledge-based in 3D space, and directly projecting results on the pattern
system with a flattening method for developing 2D basic alteration in 2D plane.
patterns from 3D designed garments.
2.4. Draping & Fitting Evaluation
Another critically important parameter in the application
of body scanning, mass customisation, computer-aided
design and computer-aided manufacturing (CAD-CAM)
and automatic pat-tern making to clothing design and
manufacturing is drape modelling - drape and the dominant
role of fabric mechanical properties. In recent years, the
most significant developments have been the empirical
prediction and modelling of drape as well as the move
towards 3D design, simulation and virtual modelling (3D
virtual prototyping). Several 3D fashion design systems have
been developed with online interface that take several sizes
and re-drape them on a custom model to allow for trying
on clothes online. These interfaces enable the designer to Figure 2. V-Stitcher 3D Style editing
‘drape and validate’ their design onto a computer generated Source: http://www.browzwear.com/products/v-stitcher/ retrieved
manikin or one built off a body scan of a fit model, taking on 18 July 2014
into account technical information, fabric type, colour,
drape, tensile, shearing, bending as well as the effect of
seams [8]. [6] & [14] have proposed many deformable cloth 2.6. Virtual Try-on
models for efficient garment draping and animation with Fontana et al [18] presented a physics-based system for
which the customers can visualise the realism of virtual try- virtual cloth design and simulation expressly conceived for
on. In addition, fuzzy-logic systems have been developed design purposes. The integration of these models within
and used to help to improve a wearer’s perception of the CAD systems for garment design leads to highly accurate
fit of a garment and to achieve a balance between the style cloth shape results for virtual prototyping and quality
of garments and the comfort of the wearer [15]. However, evaluation tasks.
according to [16] such a balance is difficult to achieve using
existing pattern generation methods because these methods The fashion industry welcomes the concept of designing the
cannot provide suitable estimations. garment directly in 3D. The aim is to have more flexibility
in the way the samples and prototypes are begin made,
2.5. Style Editing
by reducing the prototyping cycle time and significantly
In the traditional fashion product development cycle, simplify the process that currently relies on physical samples
designers often adjust 2D patterns to produce clothing and fit sessions. However, the current garment development
with better fit for individual customers, who often do not process should not be changed completely, but instead
have ‘ideal’ body shape and possess a few ‘abnormalities’ embrace the new 3D practical tools and make them fit in the
in one or two areas of the body. In addition to 2D pat-tern existing development process. In some respects the new 3D
alteration, tools are developed for 3D based interactive style CAD systems are expected to mimic the physical process
editing. Users can drag the feature curve or boundary of the of prototyping and turn it to a digital process with all its
3D garment directly to alter the garment size. In most CAD benefits, including the successful control of communication,
application, freeform deformation is used for 3D garment final product and delivery schedule across global partners
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Recent Development in Technology Marmara J. Pure Appl. Sci. 2015, Special Issue-1:32-39
Source: http://www.optitex.com/en/Virtual-Product-Development
retrieved on 18 July 2014
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Marmara J. Pure Appl. Sci. 2015, Special Issue-1:32-39 Recent Development in Technology
performance & aesthetic appeal which has a massive impact It is expected that this integrated technology will proceed
on today’s fashion trends. As [23] points out, what makes from block-based technology to embedded technology, and
smart fabrics revolutionary is that they have the ability to accordingly to move technology from textile converting to
do many things that traditional fabrics cannot, including fibre level. Therefore, novel fibre materials such as ICPs
communicate, transform, conduct energy and even grow. and new technologies such as nanotechnology and electro
spinning will play an important role in the next-generation
Clothing and electronics have traditionally been separate
material/technology [27]. According to [28], advanced tools
industry sectors and the current need for cross-disciplinary
and materials are making the designer’s task even more
synergy between fields of fashion, design, and technology
complex. Designers need to consider the real need and ease
science, has caused problems [24]. Other researchers like of use in terms of functionality, positioning, compatibility,
[25] also mentioned that smart clothing is a combination of maintenance and aftercare, and the clarity of the interface
new fabric technology and digital technology, which means between the technology and the user. Therefore as a new
that the clothes are made with new signal-transfer fabric industrial revolution takes place, with technical textiles
technology with installed digital devices but they didn’t and electronics industries merging, training and support
focus on any roused problems. Instead they concluded is required in order to approach TCF from a more product
that this combination, meet all criteria of high-added value design user-driven perspective.
technology allowing transformation to a competitive high-
3.1. How to Integrate Them with Digital Prototype
tech industry: from resource-based towards knowledge-
based; from quantity to quality; from mass-produced single- Fashion trends and technology providers will lead in the
use products to manufactured-on-demand, multi-use and future the rapidly growing older TCF community. The
upgradable product-services; from “material and tangible” to cross-disciplinary product development team of the future
“intangible” value-added products, processes and services. needs to be consisted of a new breed of designers who share
According to [26] these clothing products will eventually be a new “common” language” to bridge traditional boundaries
essential to the near future lifestyle (Figure 5). between the cultures of technical textiles and clothing,
wearable electronics and ICT-based systems, social and
health sectors. This team will provide the market with smart
customised, value-added, usable and attractive products
(Figure 6).
Different users from pattern makers to garment
manufacturers can be a part of a promising real-time
collaborative product development environment for 3D
CAD data sharing and manipulation. In this environment,
multi-national manufacturing companies can develop, view,
manipulate, analyse, and integrate product designs on the
basis of supporting interactive collaborative design and
manufacturing activities [7].
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Recent Development in Technology Marmara J. Pure Appl. Sci. 2015, Special Issue-1:32-39
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