Cec331 4G5G Unit-1
Cec331 4G5G Unit-1
SEM-06
EVOLUTION OF WIRELESS NETWORKS
UNIT – I
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EC331 4G/5G COMMUNICATION NETWORKS
UNIT – I EVOLUTION OF WIRELESS NETWORKS
Networks evolution: 2G, 3G, 4G, evolution of radio access networks, need for 5G, 4G versus 5G,
Next Generation core (NG-core), visualized Evolved Packet core (vEPC)
These phones were the first to be used, introduced in 1982 and completed in early 1990.
It was used for voice services based on Advanced Mobile Phone System technology AMPS.
The AMPS system used frequency and were frequency modulated. With a channel capacity of 30
kHz and a frequency band of 824-894MHz, frequency division multiple access FDMA is used. Its
primary characteristics are as follows:
4. Large phone size limited capacity poor handoff dependability inadequate security
It introduces mobile technologies such as MTS Mobile Telephone System, AMTS Advanced Mobile
Telephone System, IMTS Improved Mobile Telephone Service, and Push to Talk Push to Talk PTT.
It has low capacity, unpredictable handoff, poor voice connectivity, and no security because voice
communications are replayed in radio towers, making them vulnerable to unwanted eavesdropping
by other parties.
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4. Incapable of dealing with complicated data such as videos.
5. Strong digital signals were required to enable mobile phones to function, digital signals will be weak
if no network coverage in a particular area.
6. GSM technology was constantly developed to give better services, which resulted in advanced
technology between 2G and 3G.
7. Calls are made available.
8. Send and receive emails Web browsing Speed: 64-144 kbps Camera phones.
9. Take 6-9 minutes to download 3-minute MP3 music.
3G cellular services were launched in the year 2003. 3G was much more advanced, when compared
to 2G/2.5G and offered up to 2 Mbps speed, supporting location-based services and multimedia
services.
It was ideal for web browsing. Apple, which was known to be a computer maker, got into the
mobile equipment business by launching iPhone, with the advent of 3G. Android, the open source
mobile operating system became popular with 3G.
With 3G, the 3GPP group standardized UMTS. Universal Mobile Telecommunications System
(UMTS) is a third- generation mobile cellular system for networks based on the GSM standard.
Developed and maintained by the 3GPP (3rd Generation Partnership Project). UMTS uses wideband
code division multiple access (W-CDMA) radio access technology to offer greater spectral
efficiency and bandwidth to mobile network operators.
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FIGURE 1.3 - 3G ARCHITECTURE
UMTS specifies a complete network system, which includes the radio access network (UMTS
Terrestrial Radio Access Network, or UTRAN), the core network (Mobile Application Part, or
MAP) and the authentication of users via SIM (Subscriber Identity Module) cards.
2. Radio Access Network (RAN): The RAN, also known as the UMTS Radio Access
Network, UTRAN, is the equivalent of the previous Base Station Subsystem (BSS) in GSM.
RAN includes the NodeB function and the Radio Network Controller (RNC) function. The NodeB
function provides the air interface. The RNC manages the air interface for the overall network.
3. Core Network: The core network is the equivalent of Network Switching Subsystem or
NSS in GSM and provides all the central processing and management for the system. Core
network has both circuit switched and packet switched network elements.
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One of the key differences between S-CDR and G-CDR is, G-CDR would have insights into
the subscriber data transfers (for example, volume of data uploaded/downloaded by the subscriber).
3G technology evolved over a period of time to offer higher speeds by supporting a new
standard called High Speed Packet Access (HSPA).
Service providers who offered 3G services with HSPA support called their services as 3.5G
or 3G+.
The 3.5G networks that supported HSPA standards were able to offer speeds up to 7 Mbps.
With the further evolution of HSPA standard (also called as Evolved HSPA), 3G networks
were able to offer speeds up to 42 Mbps.
1. Ability to give speeds ranging from 10Mbps to 1Gbps, high quality streaming
video, a combination of Wi-Fi and Wi-Max and increased security.
2. Provide any type of service at any time and from any location as needed by the user.
3. Expansion of multimedia services.
4. Low cost per bit, increased battery usage.
5. Implementation is complex, intricate technology is required, and expensive equipment is necessary
to build a next-generation network.
In 2012, 4G services were launched, with speeds of up to 12 Mbps. 4G is an all-IP (Internet
Protocol) network and it resulted in massive changes to the radio network and the core network
architecture.
In 4G network,
1. The radio function is based on the Long Term Evolution (LTE) 3GPP standards and
2. The core network is based on the Evolved Packet Core
(EPC) 3GPP standards
The following are the key functional nodes/network elements in the LTE architecture:
Evolved Node B (eNB)
eNodeB is the entity that supports air interface and performs radio resource management.
It provides radio resource management functions such as IP header compression, user data
encryption, and routing the user data to the Serving Gateway (SGW).
The radio interface provided by eNodeB can be shared by several operators by having separate
MME, SGW & PDN Gateway.
Home Subscriber Server (HSS)
Home Subscriber Server (HSS) is a database for storing the Subscriber profile and authentication
information.
MME downloads subscriber profile information from the HSS, when a user equipment/mobile
device attaches to the network. HSS also provides the subscriber profile information to the
IP Multimedia Subsystem (IMS) Core function, at the time of the IMS registration.
Serving Gateway (SGW)
SGW serves as the mobility anchor for the user plane. It takes care of inter-eNodeB handovers &
User Equipment (UE) mobility between 3GPP networks.
It is responsible for routing/forwarding data packets between the eNodeB & Packet Data Network
Gateway (PDN GW).
Packet Data Network Gateway (PGW)
PDN GW provides the UE with connectivity to the external packet data networks such as
Internet.
It serves as the anchor point for intra-3GPP network mobility, as well as mobility between
3GPP and non-3GPP networks.
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It takes care of Policy and Charging Enforcement Function (PCEF), which includes Quality of
Service (QoS), online/offline flow- based charging data generation, deep-packet inspection, and
lawful intercept.
Mobility Management Entity (MME)
MME manages mobility, UE identities and security parameters.
It operates in the Control plane and provides functions such as managing session states,
authentication, mobility with 3GPP 2G/3G nodes, and roaming.
Policy and Charging Rules Function (PCRF)
Policy and Charging Rules Function (PCRF) maintains the policy and charging related controls
for all the subscribers. For example, a subscriber’s quality of service policy is stored in the PCRF
server.
The QoS policy can differ from service to service for each subscriber. The QoS for an IMS
bearer may be different from the QoS for an Internet bearer for the same subscriber. Such
differentiations in the QoS can be enforced by setting rules in the PCRF server.
In addition, PCRF also helps the service providers in providing location- based services.
PCRF allows a service provider in setting flow-based charging rules. For example, a service can be
stopped, when the credit limit for the service is reached.
With higher data speeds, 4G technology allowed users to watch high-definition video and play
games online.
Over a period of time, multiple enhancements were made to 4G technology - LTE-M (LTE
Category M1 for Machines) allowed low powered IOT devices to connect to 4G networks and
LTE-Advanced standards offer a network speed of up to 300 Mbps.
Today, 4G offers adequate network speed for over the top services such as online video,
gaming and social media.
However, it does not support the bandwidth and latency needs of services such as Augmented Reality,
Virtual Reality and Autonomous Cars. This paved the path for 5G technology research.
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4G Data Connection Establishment
There is a lot of similarities between how a data connection is established in a 3G and a 4G
network. This section describes the procedures involved in establishing a data connection
between the mobile equipment and the 4G network.
When a mobile phone is powered on, it looks for signals from the cellphone towers in the
vicinity.
Based on the International Mobile Subscriber Identity (IMSI) from the SIM card, the mobile
phone picks the right service provider.
The phone then requests for a radio resource from the eNodeB. The eNodeB allocates a radio resource
for the mobile subscriber.
The moment the mobile equipment gets the radio resource, it starts displaying the wireless ‘signal
bar’ on the console.
Then, the mobile device (also called the User Equipment or UE), sends an “Attach” request
to the network.
The “Attach Request” reaches the MME (Mobility Management Entity) in the Evolved Packet
Core (EPC).
The first step taken by the EPC is to authenticate the subscriber based on the SIM credentials.
The MME retrieves the subscriber profile information from the HSS/HLR. The MME issues a
challenge (which includes a set of encrypted keys) to the UE.
The UE runs the challenge against the credentials stored in SIM card.
The UE responds back to the challenge with an a u t h e n t i c a t i o n r e s p o n s e . T h e
M M E v a l i d a t e s t h e authentication response based on the profile information retrieved from
the HSS/HLR. The subscriber is now authenticated.
Once the mobile subscriber is authenticated, the EPC proceeds with the session initiation
process.
The MME sends a “Create Session Request” to the Serving Gateway. The Serving Gateway sets up
a tunnel with the PDN Gateway (PGW). As part of establishing the tunnel, the PGW downloads
policy information from PCRF and applies them on the subscriber context.
Once the tunnel, is created, the MME responds back to the UE with an “Attach Accept”
response. The bearer / tunnel is setup based on the Internet Access Point Name (APN).
APN will typically look like “internet.telco.com” and is configured in the UE by the service
provider, as part of the initial configuration download to the mobile device.
The moment, a tunnel is created (which means the data session is established), the mobile
equipment starts displaying the ‘4G' symbol on the console.
Voice calls in 4G Network
There are different mechanisms available to handle voice calls in a 4G network.
The two popular mechanisms to handle a voice call are Circuit Switched Fall-Back (CSFB)
and Voice over LTE (VoLTE).
Circuit Switched Fall-Back (CSFB)
When LTE is just used for data transfer, voice calls are handled through the legacy circuit
switched mechanisms - by falling back to a 3G or 2G network.
Circuit Switched Fall- Back (CSFB) works only when the area covered by an LTE network
is also covered by the 3G network. CSFB will be helpful for service providers when they
are migrating from 2G/3G to a 4G network.
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In CSFB, the 4G MME talks to the 3G MSC through the new SGs interface, to setup the
voice call.
User Equipment (UE), initiates a “Combined Attach” procedure to both PS (Packet
Switched) and Circuit Switched (CS) networks.
MME receives the "Combined Attach” request and sets up the PS connection over the 4G
Core, for data transfers.
The newly introduced SGs interface between the MME and MSC is used for the CS connection
setup over the 3G core, for voice calls.
Once the UE is a t t a c h e d t o b o t h t h e 4 G a n d t h e 3 G n e t w o r k s , the eNodeB
directs the UE to the 3G NodeB radio.
The UE sets-up a voice call over the 3G NodeB. This circuit switched fallback to the 3G network,
is equivalent of a handover from the 4G to 3G network, for voice calls.
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FIGURE 1.7 - VOICE OVER LTE
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7. Explain Evolution of Radio access networks/ What is RAN? And its functions (Nov/Dec
23)
The Radio Access Network (RAN) architecture has evolved across the different
generations of the wireless network, to support the bandwidth and scalability requirements.
RAN has two distinct units Ð the Remote Radio Head (RRH) and the Baseband Unit (BBU).
One end of the RRH is connected to the antenna and the other end to the BBU.
RRH acts as a transceiver converting the analog signals to digital signals and vice versa.
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FIGURE 1.9 - CENTRALIZED RAN
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Virtual Reality and Augmented Reality enabled gaming, video streaming and industrial
applications require sub- millisecond latencies.
Network operators have immense pressure to upgrade their networks continuously, to
handle the growth in the mobile data traffic - and at the same time, reduce operational
expenses.
Enable new revenue streams for wireless service providers, by supporting new
applications and use-cases
Criteria 4G 5G
Speed 300 - 400 Mbps (lab) 1000 Mbps (lab)
40 - 100 Mbps (real world) 300 - 400 Mbps (real world)
Latency 50 ms 1 - 2 ms
Frequency 2 - 8 GHz Sub 6 GHz (5G macro optimized),
3-30 GHz (5G E small cells)
Use Cases Voice over LTE 30-100 GHz
Enhanced (5G Ultra
Mobile Dense)
Broadband
Mobile Broadband Augmented Reality / Virtual Reality
Online Video Online Internet of Things (IOT) Holographic
Gaming Calls
Fixed Wireless Autonomous
Cars Robotic Surgeries
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10. Explain Next Generation Core (NG-Core) (Nov/Dec 23)
NG-Core for 5G is the equivalent of Evolved Packet Core (EPC) in a 4G network.
5G NG-Core architecture supports virtualization and allows the user plane functions
to be deployed separately, from the control plane functions.
In addition, the user plane and control plane functions can be s c a l e d i n d e p e n d e n t l y.
5 G N G - C o r e s u p p o r t s b o t h International Mobile Subscriber Identity (IMSI) based
and non-IMSI based identities for authentication of services.
NG- Core has support for capabilities such as network slicing, which allows the
partition of network resources across different customers, services or use-cases.
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5G is not only facing the challenge of supporting higher data speeds, but also has to
reduce the network latency for customers.
Network latency has a direct impact on the customer experience and almost a non-
negotiable thing for the new 5G use-cases.
The architects of 5G were looking at multiple ways of bringing down the network
latency for customers, to meet the requirements of emerging 5G use cases such as Smart
Cars, AR/VR and Holograms.
5G architecture tries to reduce the network latency through multiple mechanisms such as
Network Slicing, Massive MIMO, Small Cells and Multi- access Edge Computing (MEC).
MEC infrastructure, being closer to the user, plays a critical role in bringing down the
network latency by providing a compute infrastructure for Over-The-Top (OTT) and
Internet of Things (IOT) services. CUPS is another technique in 5G, that helps to bring
down the network latency.
The multiple deployment options supported by CUPS, provide great flexibility to the
service providers, to deploy user-plane functions in one or more locations to meet the
bandwidth and latency requirements of customer services.
For example, a service provider may have to deploy more instances of the user plane
function near a college dorm, where several 100s of students are watching video and
playing online games.
However, in a stadium, there will be several 1000s of mobile users who would be
checking their emails, browsing Internet and uploading pictures. In such locations, the
control plane has to scale to support several 1000s of customer sessions.
So, the service provider may have to deploy more control plane functions in such
geographies to support the 1000s of mobile users.
CUPS in 4G architecture
CUPS was originally introduced in the 4G Evolved Packet Core (EPC) architecture. EPC
with CUPS support separates the control plane function from the user plane function in the
network.
Network functions within 4G EPC such as Packet Gateway (PGW), Serving Gateway
(SGW) and Traffic Detection Function (TDF), were split into control plane and user
plane functions.
EPC with CUPS support had PGW-U/ PGW-C, SGW-U/SGW-C and TDF-U/TDF-C.
When EPC supports CUPS, service providers would have the option of
1. Deploying the control plane functions co-located with the user plane functions (i.e., in the
same data center)
2. Deploying the control plane functions and user-plane functions in a distributed fashion,
across multiple locations
3. Deploying the control plane function in a centralized location and deploy the user-plane
functions in multiple locations
5G adopts CUPS based architecture for the 5G Core. 5G Core has a distinct User Plane
Function (UPF) that handles all of the user-plane functions performed by SGW-U and
PGW-U in 4G EPC.
5G's control plane functions are distributed across different network functions such
as Authentication Server Function (AUSF), User Data Management (UDM), Policy
and Charging Function (PCF) and Session Management Function (SMF).
This gives a lot of flexibility for the service providers to decide the network functions which
have to be deployed at the edge of the network versus the core of the network.
Since 5G supports cloud-native network services, it becomes easy for the vendors
and service providers to implement CUPS in the 5G network architecture (when compared
to the 4G network).
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PART A- Two marks
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7. Define Radio Access Network (RAN)
The RAN, also known as the UMTS Radio Access Network, UTRAN, is the
equivalent of the previous Base Station Subsystem (BSS) in GSM.
RAN includes the NodeB function and the Radio Network Controller (RNC) function. The
NodeB function provides the air interface. The RNC manages the air interface for the
overall network.
8. Define Core Network.
The core network is the equivalent of Network Switching Subsystem or NSS in GSM
and provides all the central processing and management for the system. Core network has
both circuit switched and packet switched network elements.
9. Define Home Location register (HLR)
HLR is a database that contains all information about the subscriber including their
last known location.
The HLR maintains a mapping between Mobile Station International Subscriber
Directory Number (MSISDN) and International Mobile Subscriber Identity (IMSI).
MSISDN is the mobile phone number used for making and receiving voice calls and SMS.
10. Define Equipment Identity Register (EIR)
The EIR is the function that decides whether a user equipment is allowed onto the network
or not. EIR is typically integrated with the HLR.
EIR is used for blocking or monitoring calls from a stolen user equipment. Each
user equipment is uniquely identified through a number known as the International Mobile
Equipment Identity (IMEI).
11. Define Authentication Centre (AuC)
AuC is used for storing a shared secret key, which gets generated and burned in
the SIM card at the time of manufacturing.
AuC function is typically co-located with the HLR function. AuC does not exchange
the shared secret key, but would run an algorithm on the International Mobile
Subscriber Identity (IMSI), to generate data for authentication of a subscriber / user
equipment. Each IMSI is unique and gets mapped to a SIM card.
12. Define Mobile switching center (MSC)
MSC is responsible for functions such as routing calls and SMS messages. It interfaces
with the HLR for keeping track of subscriber location and does call handovers, when
the mobile subscriber moves from one location to another.
Gateway MSC (GMSC) is a function that is present either within or outside of the
MSC. A GMSC interfaces with the external networks such as the Public Switched
Telephone Network (PSTN), which is our legacy land line network.
13. Define Serving GPRS Support Node (SGSN)
SGSN is responsible for mobility management and authentication of subscribers /
mobile devices in a GPRS network.
It performs a role which is similar to the role played by the MSC for voice calls. The
SGSN and MSC are often co-located in the network.
14. Define Gateway GPRS Support Node (GGSN)
GGSN acts as a gateway to the Internet. It connects the GPRS network with the packet switched
data network. GGSN receives data addressed to a given subscriber, checks if the subscriber is
active and then forwards the data to the SGSN serving the particular subscriber.
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15. Define Charging Gateway Function (CGF)
CGF handles Call Detail Records (CDRs) generated by the GGSN in a GPRS
network.
There are different types of CDRs processed by the CGF, based on the network
node that generates the CDR. For example, when a SGSN generates CDRs, it is
called S-CDR.
16. Evolved Node B (eNB)
eNodeB is the entity that supports air interface and performs radio resource management.
It provides radio resource management functions such as IP header compression, user
data encryption, and routing the user data to the Serving Gateway (SGW).
17. Define Serving Gateway (SGW)
SGW serves as the mobility anchor for the user plane. It takes care of inter-eNodeB
handovers & User Equipment (UE) mobility between 3GPP networks.
It is responsible for routing/forwarding data packets between the eNodeB & Packet Data
Network Gateway (PDN GW).
18. Define Packet Data Network Gateway (PGW)
PDN GW provides the UE with connectivity to the external packet data networks
such as Internet.
It serves as the anchor point for intra-3GPP network mobility, as well as mobility
between 3GPP and non-3GPP networks.
It takes care of Policy and Charging Enforcement Function (PCEF), which includes
Quality of Service (QoS), online/offline flow- based charging data generation, deep-
packet inspection, and lawful intercept.
19. Define Mobility Management Entity (MME)
MME manages mobility, UE identities and security parameters. It operates in the
Control plane and provides functions such as managing session states, authentication,
mobility with 3GPP 2G/3G nodes, and roaming.
20. Define Policy and Charging Rules Function (PCRF)
Policy and Charging Rules Function (PCRF) maintains the policy and charging related
controls for all the subscribers. For example, a subscriber’s quality of service policy is stored
in the PCRF server.
21. What is Circuit Switched Fall-Back (CSFB)?
When LTE is just used for data transfer, voice calls are handled through the legacy
circuit switched mechanisms - by falling back to a 3G or 2G network.
Circuit Switched Fall- Back (CSFB) works only when the area covered by an LTE
network is also covered by the 3G network.
22. Define Voice over LTE (VoLTE)
Voice over LTE is relatively a new concept, to support voice calls over the 4G
network.
While CSFB helped the service providers during the migration from 2G/3G to 4G
networks, VoLTE runs completely on the 4G network.
In case of VoLTE, the user equipment / mobile should be capable of initiating a
VoLTE call and the network should support VoLTE.
23. How do setting up a VOLTE?
Setting up a VoLTE is a two-step process:
1. At first, the UE sets up a dedicated bearer/tunnel for IMS APN (Access Point Name).
2. Once the bearer is established, the UE sets up a Session Initiation Protocol (SIP) connection
with the IMS Core. SIP is a popular protocol used for Voice over IP (VOIP)
communications, over the Internet.
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24. What is Radio Access Network (RAN)?
The Radio Access Network (RAN) architecture has evolved across the different
generations of the wireless network, to support the bandwidth and scalability requirements.
RAN has two distinct units Ð the Remote Radio Head (RRH) and the Baseband Unit (BBU).
25. Draw the table for evolution of RAN.
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32. Define Network Exposure Function (NEF)
NEF is a proxy or API aggregation point for the core network and provides security when
services or external application functions access the 5G Core nodes. This is a new function
introduced in 5G architecture.
33. Define Network Repository Function (NRF)
NRF supports service discovery, and maintains/provides profiles network function instances.
This is a new function introduced in 5G architecture.
34. Define Network Slice Selection Function (NSSF)
NSSF supports the selection of network slice instances to serve the User Equipment (UE), based
on the Network Slice Selection Assignment Information (NSSAIs) configured or allowed
for a given UE. This is a new function introduced in 5G architecture.
35. What is Policy Control Function (PCF)?
PCF provides a unified policy framework and shares policy rules to control plane
functions, to enforce them. It also accesses subscription information relevant for policy
decisions from the Unified Data Repository (UDR). PCF was part of the PCRF function in
the 4G network.
36. What is Session Management Function (SMF)?
SMF provides session management, UE IP address allocation & management and DHCP
functions. It also provides traffic steering configuration for User Plane Function (UPF)
for proper traffic routing. SMF function was split between the MME and Packet Gateway
(PGW) function in 4G network.
37. What is Unified Data Management (UDM)?
UDM provides Authentication and Key Agreement (AKA) credentials, user identification
handling, access authorization and subscription management functions. UDM was part of
the HSS functionality in the 4G architecture.
38. What is User Plane Function (UPF)?
UPF provides packet routing and forwarding functions. In addition, it also handles QoS
services. UPF function was split between Serving Gateway (SGW) and PGW in the 4G
architecture.
Separating the user plane from the control plane in both SGW/PGW, enables the service
providers to deploy the UPF closer to the network edge.
39. What is Application Function (AF)?
AF function is similar to the AF function in the 4G network. It interacts with the 5G core
to provide services such as application influence on traffic routing, accessing Network
Exposure Function (NEF) and interacting with policy framework for policy control.
40. What is CUPS in 4G architecture?
CUPS was originally introduced in the 4G Evolved Packet Core (EPC) architecture.
EPC with CUPS support separates the control plane function from the user plane function
in the network.
Network functions within 4G EPC such as Packet Gateway (PGW), Serving
Gateway (SGW) and Traffic Detection Function (TDF), were split into control
plane and user plane functions.
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