How To Design A Mobile App Step-by-Step Guide To
How To Design A Mobile App Step-by-Step Guide To
Creating a mobile app from scratch may seem daunting, with millions of
technical responsibilities, iterations, and twists. And it can be, but it doesn’t
have to be. A consistent app design process will spare your nerves and put
the app development pipeline on the right track.
But what does it take to craft a winning design? And what are the main
application design steps? Let’s find out.
Here designing means making the product both easy to use and appealing.
A designer’s role is to advocate for the end-users to humanize software and
create the app’s flow and structure.
All application design has two facets – UX and UI. Both contribute to the
same product but encompass different design aspects.
What is UX design?
UX (user experience) is a design strategy that focuses on satisfying the
user's needs in the best way possible. The main goal of UX specialists is to
ensure that the app meets user expectations and provides users with value.
The main pillars of a successful UX design are good usability, accessibility,
reliability, and usefulness.
What is UI design?
UI (user interface) is about how an application looks and feels to the user.
UI design includes color schemes, buttons, labels, animations, transitions,
etc. Essentially, UI is the process of building graphical interfaces with a
focus on looks or style.
As you can see, UI and UX are the two sides of the same coin, as both lead
to a better product experience. Therefore, it is essential to pay due
diligence to each during the design process.
UX UI
Functional -Seamless Typography— —Buttons
Findable Media
Now that you know the fundamentals, let’s go over the main app design
process steps for building a mobile solution.
The planning stage can be further divided into the following milestones.
Stakeholder interview
These interviews also help establish a shared vision of the future design,
Design strategy
improve communication, and build trust. Designers then document and
Scope of application
analyze responses to shape a cohesive strategy. Content requirements
strategy then helps you and the team define UX milestones and objectives. Establish application structure
Build wireframe
In mobile app development, the scope is defined through functional Send designs into
requirements and content specifications. Functional requirements refer to a development
solution’s intended capabilities, appearance, and interactions that help Spice it up with animation
users achieve their goals.
And don’t forget the post-
launch research
These requirements don’t include any complex technical details. Instead,
functional specifications focus on how users will interact with the The bottom line
application and how the system will operate in response to users’ actions.
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A plan of action also details the product objectives and the team structure.
Moreover, this stage documents a single communication channel for the
team and the client to ensure convenient and effective collaboration
between the stakeholders. Generally, a UX plan aids a client in making their
vision a reality while adhering to specified guidelines, KPIs, and clear goals.
For user research, its purpose is to help you connect with potential users
and explore their needs. Understanding what your users want is essential to
creating designs that click with the end users.
Interviews
Interviewing users is a method of research that gathers actionable insights
about your target users’ needs, pain points, opinions, and experiences.
Unlike focus groups (which we’ll highlight later), user interviews are one-on-
one sessions that cover a specific topic, like behaviors, habits, or previous
experience. User interviews can also provide insight into demographic or
ethnographic data that will be later used to build user personas.
Surveys
Compared to interviews, surveys are a quicker and easier way to collect
valuable data about your users. For example, a UX survey is a questionnaire
that provides qualitative and quantitative input for future design.
Here, your team will ask a group of people the same questions to gather
their opinions on a given topic, be it a product feature or usability. User
surveys are a critical part of understanding user feedback that helps to
create an intuitive design and satisfying user experience.
Focus groups
A focus group is another discovery method approach that can help
prioritize design features. Here, your team invites a small group of 5-10
participants to study their needs and feelings about your product.
Field studies
Unlike focus groups and interviews, field studies study users’ lives and
goals with additional context about the user's environment. This research
technique may involve day-in-the-life user interviews to help teams identify
the most valuable personas and contextualize potential design features.
Since field studies don’t occur in a formal setting, they allow researchers to
observe the user’s natural, real-world behaviors.
Diary studies
Diary studies are another UX research method where participants keep a
log of their experiences, activities, and thoughts over time. Participants can
also take photographs or engage in other activities to document their
experiences and better communicate their needs.
Here, researchers analyze the users’ feedback when the study time is
completed. Although diary studies aren’t as exhaustive as focus groups, this
research method can still chip into creating a more user-oriented design
development.
CustomerJourneyMap
Exampleofanonlinestore
Interested,
Curious,excited Satisfied,excited
CUSTOMER hesitant
Excited Frustrated
EXPERIENCE
Interaction design
This design component encompasses a broad range of user-product
elements that help the end-users achieve their goal. Interaction design is
also commonly defined as “the goal of creating products that enable the
user to achieve their objective(s) in the best way possible.”
Simply, it helps design teams examine and define the interactions between
the system and the user to increase the app’s usability. Interaction design
typically stems from a combination of user behavior, time, physical space,
graphical elements, and content.
Information architecture
As the name may imply, information architecture helps organize and
structure content. It lays out the location of elements or content to make
them easily discoverable for users.
Build wireframe
Wireframes are essential during the app design process; these are low-
fidelity sketches that depict the layout of a website, app, or other product.
By creating wireframes, designers can establish a visual hierarchy,
determine UI elements and how they will interact, and explore user flows.
By this time, your UI team should also have a few application concepts for
you to choose from. Once you select the best option, the team will develop
a style guide that provides guidelines on the product's user interface to
build your UI consistently.
Helpful resource: Spectrum – Figma plugin and web app for generating
color palettes.
For example, your design team should include a display of an empty news
feed post-registration or ‘incorrect password’ messages. Also, if the
application displays articles, designers should include examples of long and
short headlines.
Tools like Figma allow your team to create interactive prototypes that mimic
the behavior of a future application. By creating interaction layouts, you can
prevent the appearance of undeveloped screen states. They also expose
your user flow to additional testing and help your team run final tests.
Next, let’s look at the usual suspects found in our toolbox when building
engaging animations for your mobile applications.
Figma
Figma is another software masterpiece with a less steep learning curve
than After Effects. It is a flexible, cloud-based tool with in-built functionality
to quickly turn Figma designs into advanced animations. Structural
animation, push animation, and button interactions are just a sliver of
Figma’s capabilities.
Framer
Framer's animation library is also sufficiently powerful, with Framer Motion
fuelling production-ready animation. Framer Motion is mainly associated
with React and is often used for quick prototyping. As for animations,
Framer is great for simple animated elements, transitions, and mount
animations.
Principle
Principle is a lesser-known prototyping tool for animated designs with a
Mac-friendly interface. The tool’s timeline allows designers to tweak the
bounce, ease, and pop to a tee as well as experiment with different
interactions.
InVision Studio
While InVision Studio comes short as a full-blown general design tool, it
brings powerful animation design capability to the table. In addition,
InVision Studio is a valuable tool for interaction design and allows designers
to add advanced transitions and animations for added interactivity.
Using this variety of animation software is often necessary for your design
teams. They allow designers to select a winning combination of features
and customize animations for specific interactions.
Post-launch initiatives also help identify unmet user needs that could be
addressed in future product releases. By understanding what resonates
well with customers and what could be improved, businesses can make
informed strategic decisions about their mobile applications.
A/B testing
A/B testing, also known as split testing, is a scientific method of testing
changes to a digital product. Here, designers present two or more design
features to the user to test them against each other. A/B testing can be
used to test anything from the color of a button to the text on a page.
Usability studies
This research refers to evaluating a final product by testing it with
representative users. In this case, real users are asked to complete a list of
tasks so that the researchers can see weak points or ill-timed interactions.
If the same problem is valid for most users, designers will schedule updates
to eliminate the issues.
Surveys
After your team has wrapped up a launch, your designers may also suggest
the end users answer a few questions. For instance, surveys can include a
set of design questions about a specific feature. Based on the users’
feedback, your team will plan further design improvements if needed.
Log analysis
This research method also provides useful metrics for further
enhancements by providing recordings of users while they interact with
your mobile applications. This way, UX/UI designers can see how the users
interact with the app first-hand and pinpoint potential stumbling blocks that
need perfecting.
Therefore, the app design process described above may not look the same
in practice. For example, during your development process, many steps
might overlap or need to co-occur.
As your design team dives deeper into the minds of the end users, some
design solutions can be set aside or swapped for more relevant ones. The
rationale is simple – take the time to research your users' needs and keep
calibrating your product until those needs are met.
If you are interested in testing our design approach, talk to us with your
special request.
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