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0% found this document useful (0 votes)
4 views

Log

Uploaded by

aironoca
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sat Dec 31 01:26:27 2022

Unknown platform.
Ren'Py 8.0.3.22090809

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer Xiaomi model 2109119DG
Screen diagonal is 5.399405002420664 inches.
Early init took 0.06s
Early init took 0.06s
Android search paths:
/storage/emulated/0/Android/data/a.town.uncovered/files/../../../../Documents/
Wills747/a.town.uncovered/game /data/user/0/a.town.uncovered/files/game
Loader init took 0.07s
Loader init took 0.07s
Loading error handling took 0.78s
Loading error handling took 0.78s
Loading script took 6.09s
Loading script took 6.09s
Saving to /storage/emulated/0/Android/data/a.town.uncovered/files/../../../../
Documents/Wills747/a.town.uncovered
Loading save slot metadata. took 0.23s
Loading save slot metadata. took 0.23s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/a.town.uncovered/files/libsteam_api.so" not found')
Set script version to: (8, 0, 2)
Running init code took 0.57s
Running init code took 0.57s
Loading analysis data took 0.23s
Loading analysis data took 0.23s
Analyze and compile ATL took 0.13s
Analyze and compile ATL took 0.13s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.53s
Initial gc. took 0.53s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.50s
Init translation took 0.50s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.39s
Load screen analysis took 0.39s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.98s
Prepare screens took 0.98s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.80s
Interface start took 0.80s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2166, 976)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'Qualcomm'"
Renderer: b'Adreno (TM) 642L'
Version: b'OpenGL ES 3.2 [email protected] (GIT@4a124bc, I55aa49cfcc, 1622723547)
(Date:06/03/21)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2296, 1080) drawable=(2296, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
controller: '05000000306132330000000001000000' 'uinput-fpc' 1
Total time until interface ready: 11.63712215423584s
Hid presplash.
controller: '05000000306132330000000001000000' 'uinput-fpc' 1
Entered background.
Entering foreground.
Screen sizes: virtual=(1920, 1080) physical=(2296, 1080) drawable=(2296, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'The specified window has not been made current')
Screen sizes: virtual=(1920, 1080) physical=(2296, 1080) drawable=(2296, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2296, 1080) drawable=(2296, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2296, 1080) drawable=(2296, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2296, 1080) drawable=(2296, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background.

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