Implementing A Network Traffic Analyzer in Rust - by Luis Soares - Dev Genius
Implementing A Network Traffic Analyzer in Rust - by Luis Soares - Dev Genius
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In this article, we’ll delve into the intricacies of working with network traffic
using Rust. We’ll explore capturing packets, parsing them, setting alerts, and
even some flow analysis. By the end, you’ll have a foundational
understanding of networking in Rust and a stepping stone to craft your own
network monitoring solutions.
2. pnet : The pnet crate is a comprehensive library for packet parsing and
crafting in Rust. It provides decoding and encoding for a variety of
network protocols, including Ethernet, IP, TCP, and UDP. Additionally, it
offers utilities for creating, sending custom packets, and working with
network devices.
Setting Up
First, add pcap to your Cargo.toml :
[dependencies]
pcap = "0.8"
Install libpcap for your system if you haven’t already. E.g., for Ubuntu:
Working Example
Let’s write a simple program that captures packets on a given network
interface and prints basic information about them:
fn main() {
// Choose the network interface for capturing. E.g., "eth0"
let interface = "eth0";
// Open the capture for the given interface
let mut cap = pcap::Capture::from_device(interface).unwrap()
.promisc(true) // Set the capture mode to promiscuous
.snaplen(5000) // Set the maximum bytes to capture per packet
.open().unwrap();
// Start capturing packets
while let Ok(packet) = cap.next() {
println!("Received packet with length: {}", packet.header.len);
// Here, you can add more processing or filtering logic if needed
}
}
The snaplen(5000) call sets the maximum byte length of packets that the
capture will obtain. You can adjust this as needed.
use pnet::packet::ethernet::EthernetPacket;
use pnet::packet::ip::IpNextHeaderProtocols;
use pnet::packet::tcp::TcpPacket;
use pnet::packet::udp::UdpPacket;
use pnet::packet::Packet;
fn main() {
let interface = "eth0";
let mut cap = pcap::Capture::from_device(interface).unwrap()
.promisc(true)
.snaplen(5000)
.open().unwrap();
while let Ok(packet) = cap.next() {
// Parse the Ethernet frame from the captured packet data
if let Some(ethernet_packet) = EthernetPacket::new(&packet.data) {
match ethernet_packet.get_ethertype() {
IpNextHeaderProtocols::Tcp => {
// Handle TCP packets
let tcp_packet = TcpPacket::new(ethernet_packet.payload());
if let Some(tcp_packet) = tcp_packet {
println!(
"TCP Packet: {}:{} > {}:{}; Seq: {}, Ack: {}",
ethernet_packet.get_source(),
tcp_packet.get_source(),
ethernet_packet.get_destination(),
tcp_packet.get_destination(),
tcp_packet.get_sequence(),
tcp_packet.get_acknowledgment()
);
}
},
IpNextHeaderProtocols::Udp => {
// Handle UDP packets
let udp_packet = UdpPacket::new(ethernet_packet.payload());
if let Some(udp_packet) = udp_packet {
println!(
"UDP Packet: {}:{} > {}:{}; Len: {}",
ethernet_packet.get_source(),
udp_packet.get_source(),
ethernet_packet.get_destination(),
udp_packet.get_destination(),
udp_packet.get_length()
);
}
},
_ => {}
}
}
}
}
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For UDP packets, we display source and destination IPs, ports, and the
packet length.
Setting Up
First, add notify-rust to your Cargo.toml :
[dependencies]
notify-rust = "4.0"
Let’s say we want to trigger an alert when a specific IP address sends traffic
on a particular port. Here’s how you can achieve that:
extern crate pcap;
extern crate pnet;
extern crate notify_rust;
use pnet::packet::ethernet::EthernetPacket;
use pnet::packet::ip::IpNextHeaderProtocols;
use pnet::packet::tcp::TcpPacket;
use pnet::packet::Packet;
use notify_rust::Notification;
const ALERT_IP: &str = "192.168.1.10";
const ALERT_PORT: u16 = 80;
fn main() {
let interface = "eth0";
Inside our packet processing loop, we check if the current packet’s source
IP and destination port match our alert criteria.
[general]
mode = "detailed" # or "summary"
[alert]
ip = "192.168.1.10"
port = 80
#[derive(Deserialize)]
struct Config {
general: GeneralConfig,
alert: AlertConfig,
}
#[derive(Deserialize)]
struct GeneralConfig {
mode: String,
}
#[derive(Deserialize)]
struct AlertConfig {
ip: String,
port: u16,
}
fn main() {
// Load and parse the config
let config_content = fs::read_to_string("config.toml").unwrap();
let config: Config = toml::from_str(&config_content).unwrap();
// ... rest of the main ...
// Inside packet processing loop:
if config.general.mode == "detailed" {
// Detailed logging logic
} else if config.general.mode == "summary" {
// Summary logging logic
}
// For alerts:
if tcp_packet.get_destination() == config.alert.port && ethernet_packet.get_
send_alert(&config.alert.ip, config.alert.port);
}
}
// ... rest of the code ...
In this version:
1. We load the configuration from config.toml at the beginning of the main
function.
3. In the packet processing loop, we check the mode from the configuration
to decide the logging behavior.
4. We also use the alert configuration to check against packet attributes and
determine if an alert should be triggered.
For simplicity, we’ll use a text-based chart display, although more advanced
charting solutions can be integrated.
Let’s use the terminal crate to help with console rendering. This allows us to
refresh the display smoothly.
Setting Up:
First, add terminal to your Cargo.toml :
[dependencies]
terminal = "0.4"
Implementation:
use std::collections::HashMap;
use std::thread::sleep;
use std::time::Duration;
use pnet::packet::ethernet::EthernetPacket;
use terminal::{Clear,ClearType};
struct IpStats {
sent: u64,
received: u64,
}
fn main() {
let interface = "eth0";
2. For every packet processed, we update the sent or received packet count
based on whether the IP was a source or destination.
3. In our main loop, we gather data from 10 packets and then update the
display.
use std::collections::HashMap;
use std::thread;
use std::sync::{Arc, Mutex};
use std::time::Duration;
use pnet::packet::ethernet::EthernetPacket;
use terminal::{Clear, ClearType};
struct IpStats {
sent: u64,
received: u64,
}
fn main() {
let interface = "eth0";
Note: You might need root access to run the application properly. If
permission-denied errors occur, grant access by doing:
To make sense of the packets, we incorporated the pnet library. This allowed
us to dissect the packet data, identifying details such as source and
destination IP addresses, ports, and more.
3. Applying Filters:
A crucial addition was the ability to set filters, letting our tool focus only on
specific types of traffic. This made the tool more flexible, ensuring that we
could narrow our observations to just the traffic patterns of interest.
4. Alerting Mechanism:
5. Flow Analysis:
7. Multi-threading:
Download Now!
If you’ve been itching to give your servers a unique secret handshake that
only they understand, you’ve come to the right place. Today, we’re venturing
into the world of secure server-to-server handshakes, using the powerful
combo of Rust and OpenSSL.
Dive into the code, play around with it, and perhaps even contribute!
Stay tuned, and we’ll catch you in the next part of our Rust-powered journey.
Dive into the code, play around with it, and perhaps even contribute!
Stay tuned, and we’ll catch you in the next part of our Rust-powered journey.
Visit my Blog for more articles, news, and software engineering stuff!
Luis Soares
CTO | Tech Lead | Senior Software Engineer | Cloud Solutions Architect | Rust
🦀 | Golang | Java | ML AI & Statistics | Web3 & Blockchain
Rust Rust Programming Language Rustlang Programming
Senior Software Engineer | Rust 🦀 | Golang | Java | Cloud Engineer | Web3 & Blockchain |
ML AI & Statistics | Author
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