Version: Ren'Py 7.6.3.23091805 Early init. took 0.12s Early init. took 0.12s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/mzgames.desertstalker/files/../../../../ Documents/RenPy_Saves/mzgames.desertstalker/game /data/user/0/mzgames.desertstalker/files/game Loader init. took 0.24s Loader init. took 0.24s Loading error handling. took 1.01s Loading error handling. took 1.01s Loading script. took 17.41s Loading script. took 17.41s Saving to /storage/emulated/0/Android/data/mzgames.desertstalker/files/../../../../ Documents/RenPy_Saves/mzgames.desertstalker Loading save slot metadata. took 0.61s Loading save slot metadata. took 0.61s Loading persistent. took 0.02s Loading persistent. took 0.02s Set script version to: (7, 5, 3) - Init at 00images.rpyc:55 took 0.50804 s. - Init at tl/spanish/replaceText.rpyc:1 took 0.94716 s. Running init code. took 2.57s Running init code. took 2.57s Loading analysis data. took 0.27s Loading analysis data. took 0.27s Analyze and compile ATL. took 0.36s Analyze and compile ATL. took 0.36s Reloading save slot metadata. took 0.26s Reloading save slot metadata. took 0.26s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 2.09s Initial gc. took 2.09s DPI scale factor: 1.000000 Creating interface object. took 0.01s Creating interface object. took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 2.11s Init translation took 2.11s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.19s Load screen analysis took 0.19s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.87s Prepare screens took 0.87s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.03s Running _start took 0.03s Interface start. took 2.26s Interface start. took 2.26s
Initializing gles renderer:
primary display bounds: (0, 0, 2352, 1008) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G52 MC2' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.2a893c04ca0026c2e6802dbe7d7af5c5' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 30.8565411568s. Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(2352, 1008) drawable=(2352, 1008) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(2352, 1008) drawable=(2352, 1008) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(2352, 1008) drawable=(2352, 1008) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(1919, 1080) drawable=(1919, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 960) drawable=(1919, 960) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1919, 1080) drawable=(1919, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. --------------------------------------------