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Lecture 07 - Memory Management

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Lecture 07 - Memory Management

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© © All Rights Reserved
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Hong Bang International University

Department of Information Technology


04793 Operating Systems

Memory Management Strategies

Adapted from the textbook


Operating System Concepts – 10th Edition

Instructor: Hoang Ngoc Long


Objectives and Outline

Objectives Outline
• Describe ways of organizing memory • Background
hardware – Address space
• Discuss various memory-management – Logical address space
techniques, including paging and
– MMU
segmentation
• Contiguous Memory Allocation
• Description of the Intel Pentium, which
supports both pure segmentation and • Paging
segmentation with paging – Structure of the Page Table
• Segmentation
• Example: The Intel Pentium

2
Background

• Program must be brought (from disk) into memory and placed within a process for it to be run
• Main memory and registers are only storage CPU can access directly
• Register access in one CPU clock (or less)
• Main memory can take many cycles
• Cache sits between main memory and CPU registers
• Protection of memory required to ensure correct operation

3
Background

Main Memory

CPU cache
instructions
Registers
data Process
program image
in memory

Operating
System
Disk

4
Multiple programs

• Multiple programs may share memory. We need protection.


– Programs should not access each other's memory and OS memory
– OS can access everything.
– A program is allowed to touch a portion of physical memory.
– Each program should touch its own physical memory.
– Hardware support needed for protection (ensure process is accessing OK places)
• Base and limit registers at CPU (hw support) can be used for that purpose.
– Base register: contains the start physical address of the program running.
– Limit register: contains the size of the program.
• Hardware checks every address to be in the range.
• If program relocated, base value changed.

5
Protection: Base and Limit Registers

A pair of base and limit registers define the physical address space of a process
A process should be accessing
and using that range.

Protection can be
provided in this way.

Each physical address should be in


range [base, base+limit]

6
Protection

Hardware address protection with base and limit registers

7
Binding of Instructions and Data to Memory

• Address binding of instructions and data to (physical) RAM


memory addresses can happen at three different stages
– Compile time: If memory location known a priori,
absolute code can be generated; must recompile code
a program
if starting location changes
Program
– Load time: Must generate relocatable code if memory ?
location is not known at compile time. data

– Execution time: Binding delayed until run time if the


process can be moved during its execution from one instructions
memory segment to another. Need hardware support for
address maps (e.g., base and limit registers).

8
Multistep Processing of a User Program

Addresses may be represented in different


ways during these steps

9
Program addresses and memory

• When code is generated (or assembly program is written) we


use memory addresses for variables, functions and
branching/jumping. variable
func

• Those addresses can be physical or logical memory addresses. func variable

func variable
• In very early systems they are just physical memory addresses.
– A program has to be loaded to that address to run. main
– No relocation
program

10
Program addresses and memory
physical addresses
RAM of RAM
Assume they are physical addresses
44
40
Program 36
32
Add 12 28
Mov 8 24
… 4 20
Jump 8 0 16
Add 12
Mov 8
… 4
Jump 8 0

11
Program addresses and memory
physical addresses
RAM of RAM
44
40
36
32
Cmp 28

Program 2
Sub 24
Program 1 Program 2
… 20
Jump 12 16
Add 12 Cmp 12
Add 12

Program 1
Mov 8 Sub 8
Mov 8
… 4 … 4
… 4
Jump 8 0 Jump 12 0
Jump 8 0

12
Logical address space concept

• We need logical address space concept, that is


different that the physical RAM (main memory) RAM
addresses. phy_max

• A program uses logical addresses.

• Set of logical addresses used by the program is logic_max limit Program


its logical address space
– Logical address space can be, for example, logical
[0, max_address] base
address Program
space
• Logical address space has to be mapped
somewhere in physical memory 0
0

13
Logical vs. Physical Address Space

• The concept of a logical address space that is bound to a separate physical address space is
central to proper memory management

– Logical address – generated by the CPU; also referred to as virtual address

– Physical address – address seen by the memory unit

• Logical and physical addresses are the same in compile-time and load-time address-binding
schemes;
• Logical (virtual) and physical addresses differ in execution-time address-binding scheme

14
Logical and physical addresses
CPU Main Memory (RAM)
base limit 60
24 32 56
int x 52
int y; 48
PC

physical addresses
M[28+base] cmp .. 44
IR mov r1, M[28] mov r1, M[28] 40
M[28+24] mov r2, M[24] 36
M[52] add r1, r2, r3
a relocatable program 32
jmp 16 28
28 int x mov .. 24
logical addresses

24 int y;
20
20 cmp ..
16
16 mov r1, M[28]
12
12 mov r2, M[24]
08
08 add r1, r2, r3
04
04 jmp 16
00
00 mov ..
15
Memory-Management Unit (MMU)

• Hardware device that maps logical (virtual) to physical address

• In MMU scheme, the value in the relocation register (i.e., base register) is added to every
address generated by a user process at the time it is sent to memory

• The user program deals with logical addresses; it never sees the real physical addresses

16
Dynamic relocation using a relocation register

17
Dynamic Loading

• Routine is not loaded until it is called


• Better memory-space utilization; unused routine is never loaded
– Useful when large amounts of code are needed to handle infrequently occurring cases
• No special support from the operating system is required,
– implemented through program design

18
Dynamic Linking

• Linking postponed until execution time


• Small piece of code, stub, used to locate the appropriate memory-resident library routine
• Stub replaces itself with the address of the routine, and executes the routine
• Operating system needed to check if routine is in processes’ memory address
• Dynamic linking is particularly useful for libraries
– Standard C library is shared library that is dynamically linked, not statically linked.
– You can link statically if you want.
• System also known as shared libraries

19
Swapping

• A process can be swapped temporarily out of memory to a backing store, and then brought back
into memory for continued execution

• Backing store – fast disk large enough to accommodate copies of all memory images for all
users; must provide direct access to these memory images

• Roll out, roll in – swapping variant used for priority-based scheduling algorithms; lower-priority
process is swapped out so higher-priority process can be loaded and executed

• Major part of swap time is transfer time; total transfer time is directly proportional to the amount
of memory swapped

• Modified versions of swapping are found on many systems (i.e., UNIX, Linux, and Windows)
• System maintains a ready queue of ready-to-run processes which have memory images on
disk

20
Schematic View of Swapping

21
Contiguous Memory Allocation
(Dynamic Memory Allocation Problem)
Adapted from the textbook
Operating System Concepts – 10th Edition

Instructor: Hoang Ngoc Long


Contiguous Allocation

• Main memory is partitioned usually into two partitions:


– Resident operating system, usually held in low memory with interrupt vector
– User processes then held in high memory

• Relocation registers used to protect user processes from each other, and from changing
operating-system code and data
– Base register contains value of smallest physical address
– Limit register contains range of logical addresses – each logical address must be less than
the limit register
– MMU maps logical addresses dynamically

23
Basic Memory Allocation Strategies

• In this lecture, we will cover 3 basic main memory allocation strategies to processes

– 1) Contiguous allocation

– 2) Paging

– 3) Segmentation

24
Hardware Support for Relocation and Limit Registers

25
Contiguous Allocation

• Multiple-partition allocation
– Hole – block of available memory; holes of various size are scattered throughout memory
– When a process arrives, it is allocated memory from a hole large enough to accommodate it
– Operating system maintains information about:
a) allocated partitions b) free partitions (hole)

OS OS OS OS

process 5 process 5 process 5 process 5


process 9 process 9

process 8 process 10

process 2 process 2 process 2 process 2

26
Dynamic Storage-Allocation Problem

How to satisfy a request of size n from a list of free holes

• First-fit: Allocate the first hole that is big enough


• Best-fit: Allocate the smallest hole that is big enough; must search entire list, unless ordered
by size
– Produces the smallest leftover hole
• Worst-fit: Allocate the largest hole; must also search entire list
– Produces the largest leftover hole

First-fit and best-fit better than worst-fit in terms of speed and storage utilization

27
Dynamic Storage-Allocation Problem

• Given six memory partitions of 300 KB, 600 KB, 350 KB, 200 KB, 750 KB, and 125 KB (in
order), how would the first-fit algorithms place processes of size 115 KB, 500 KB, 358 KB, 200
KB, and 375 KB (in order)?
– 115 KB is put in 300-KB partition, leaving 185 KB, 600 KB, 350 KB, 200 KB, 750 KB, 125 KB
– 500 KB is put in 600-KB partition, leaving 185 KB, 100 KB, 350 KB, 200 KB, 750 KB, 125 KB
– 358 KB is put in 750-KB partition, leaving 185 KB, 100 KB, 350 KB, 200 KB, 392 KB, 125 KB
– 200 KB is put in 350-KB partition, leaving 185 KB, 100 KB, 150 KB, 200 KB, 392 KB, 125 KB
– 375 KB is put in 392-KB partition, leaving 185 KB, 100 KB, 150 KB, 200 KB, 17 KB, 125 KB

• Best-fit?
• Worst-fit?

28
Fragmentation

• External Fragmentation – total memory space exists to satisfy a request, but it is not contiguous
• Internal Fragmentation – allocated memory may be slightly larger than requested memory; this
size difference is memory internal to a partition (allocation), but not being used
• Reduce external fragmentation by compaction
– Shuffle memory contents to place all free memory together in one large block
– Compaction is possible only if relocation is dynamic, and is done at execution time
– I/O problem
• Latch job in memory while it is involved in I/O
• Do I/O only into OS buffers

29
Segmentation

Adapted from the textbook


Operating System Concepts – 10th Edition

Instructor: Hoang Ngoc Long


Segmentation

• Memory-management scheme that supports user view of memory

• A program is a collection of segments (logical contiguous units)


– A segment is a logical unit such as:
main program
procedure
function
method
object
local variables, global variables
common block
stack
symbol table
arrays
31
User’s View of a Program

32
Logical View of Segmentation

segment 1

4
1

3 2
4

user space physical memory space

33
Segmentation Architecture

• Logical address consists of a two tuple:


<segment-number, offset>

• Segment table – maps two-dimensional logical addresses; each table entry has:
– base – contains the starting physical address where the segments reside in memory
– limit – specifies the length of the segment

• Segment-table base register (STBR) points to the segment table’s location in memory
• Segment-table length register (STLR) indicates number of segments used by a program;
segment number s is legal if s < STLR

34
Segmentation Hardware

35
Segmentation Architecture

• Protection
– With each entry in segment table associate:
• validation bit = 0 Þ illegal segment
• read/write/execute privileges

• Protection bits associated with segments; code sharing occurs at segment level
– Code segment: READONLY; sharable; …
– Data segment: RED-WRITE; not-sharable

• Since segments vary in length, memory allocation is a dynamic storage-allocation problem

36
Example of Segmentation

37
Paging

Adapted from the textbook


Operating System Concepts – 10th Edition

Instructor: Hoang Ngoc Long


Paging

• Physical address space of a process can be noncontiguous; process is allocated physical


memory whenever the latter is available
• Divide physical memory into fixed-sized blocks called frames (size is power of 2, a typical
size: 4096)
• Divide logical memory into blocks of same size called pages
• Keep track of all free frames
• To run a program of size n pages, need to find n free frames and load program
• Set up a page table to translate logical to physical addresses
• Internal fragmentation

39
Paging
RAM (Physical Memory)
a program
0
0

logical address space


1 a frame
1 (size = 2x)
2
2
3
3
4 physical memory:
4
5 set of fixed sized
5 frames
7
program: set of pages
6
8
Page size = Frame size
9

40
Paging
RAM
a program
0
0
0 1
1
2 2
2
3
3 load
1 4
4
5
5 0 mapped_to 1
1 mapped_to 4 3 7
2 mapped_to 2 5 6
3 mapped_to 7
4 mapped_to 9 8
5 mapped_to 6 4 9
page table
41
Example

42
Address Translation Scheme

– Assume Logical Addresses are m bits. Then logical address space is 2m bytes.
– Assume page size is 2n bytes.

• Logical Address generated by CPU is divided into:


– Page number (p) – used as an index into a page table which contains base address of
each page in physical memory
– Page offset (d) – combined with base address to define the physical memory address
that is sent to the memory unit
page number page offset
p d
(m – n) bits n bits
m bits

43
Simple example

Assume m is 3 and n is 2

Logical addresses
000 000
001 001 page0
010 010
011 011
100 100
101 101 page1
110 110
111 111

44
Paging Hardware:
address translation

45
Paging and Address Translation Example

LA = 5
page size = 4 bytes
PA = ?
= 22
5 is 0101
PA = 11001

4 bit logical address

32 byte memory
LA = 11
PA = ?
11 is 1011
PA = 00111

offset
page (dispacement) LA = 13
number inside PA = ?
page
13 is 1101
PA = 01001

46
Address translation example 2

15 000 0
16 bit logical address 14 000 0
0010000000000100 13 000 0
12 000 0 page size = 4096 bytes
p# offset (offset is 12 bits)
11 111 1
10 000 0
9 101 1
8 000 0
mapping 7 000 0
6 000 0
5 011 1
frame number
4 100 1
valid/invalid bit
f# offset 3 000 1
2 110 1
110 000000000100 1 001 1
15 bit physical address 0 010 1
page table
47
Address translation example 3

m=3; 23 = 8 logical addresses 2 bits for offset 0000


n=2; page size = 22 = 4 0001 frame 00
0010
000 A 0011
001 B 0100
page 0
010 C 0101
011 D frame 01
0110
100 E 0111
1 bit for page# page 1 101 F 1000 E
110 G 1001 F frame 10
111 H 1010 G
Logical Memory 1011 H
page table 1100 A
0 11 1101 B frame 11
1 10 1110 C
each entry is used to map 1111 D
4 addresses 2 bits for frame# Physical Memory
48
Free Frames

OS keeps info
about the frames
in its frame table

Before allocation After allocation


49
Implementation of Page Table

• Page table is kept in main memory


• Page-table base register (PTBR) points to the page table
• Page-table length register (PTLR) indicates size of the page table
RAM Program Program
CPU
P1 P2
PC

PT1 PT2 Kernel


Memory
PTBR Page Page
Table Table
PTLR of of
P1 P2

Currently running
process is process 1 (P1) PCB1 PCB2
50
TLB

• In this scheme every data/instruction access requires two memory accesses.


• One for the page table
• One for the data/instruction.

• The two memory access problem can be solved by the use of a special fast-lookup hardware
cache called associative memory or translation look-aside buffers (TLBs)

• Learned (p#, f#) mappings can be cached in TLB.


– TLB: a set of entries (limited size); each entry storing a different mapping
– Can be accessed very fast

51
TLB Associative Memory

• Associative memory – parallel search

Page # Frame #

Address translation (p, d)


– If p is in TLB, get frame # out
– Otherwise get frame # from page table in memory

Some TLBs store address-space identifiers (ASIDs) in each


TLB entry – uniquely identifies each process to
provide address-space protection for that process

52
Paging Hardware With TLB

53
Effective Memory Access Time

• TLB (associative registers) Lookup = e time unit


• Assume memory cycle time is 1 microsecond
• Hit ratio – percentage of times that a page number is found in the TLB; ratio related to the
TLB size
• Hit ratio = a

• Effective Access Time (EAT)


EAT = (1 + e) a + (2 + e)(1 – a)
=2+e–a

54
Memory Protection

• Memory protection implemented by associating a protection bit with each page


– Read only page
– Executable page
– Read-write page

• Valid-invalid bit attached to each entry in the page table:


– “valid” indicates that the page is in the process’ logical address space, and is thus a
legal page
– “invalid” indicates that the page is not in the process’ logical address space

55
Valid (v) or Invalid (i) Bit In A Page Table

56
Page Table Entry Structure

• A typical size of a page table entry can be 32 bits. Depends on the architecture

• Typically we have the following fields in a page table entry.

Referenced Protection bits


bit (read, read-write, execute)

Reserved Page Frame Number

Caching Modified Valid/Invalid


Disabled (Dirty) (Present/Absent)
bit bit bit

57
Shared Pages

• A program can be started multiple times (same program executed by multiple process)
– Code pages can be shared

– Shared code
• One copy of read-only (reentrant) code shared among processes (i.e., text editors,
compilers, window systems).
• Shared code must appear in same location in the logical address space of all processes

– Private code and data


• Each process keeps a separate copy of the code and data
• The pages for the private code and data can appear anywhere in the logical address
space

58
Shared Pages Example

59
Structure of the Page Table

Adapted from the textbook


Operating System Concepts – 10th Edition

Instructor: Hoang Ngoc Long


Structure of the Page Table

• Hierarchical Paging

• Hashed Page Tables

• Inverted Page Tables

61
Hierarchical Page Tables

• Break up the logical address space into subspaces; multiple page tables
– Breaking the page table into sub-tables (paging the page table)
• A simple technique is a two-level page table

00

01
00
01
10
11
10
PT

11
PT
Log Mem Log Mem

62
Two-Level Paging Scheme

63
Two-Level Paging Scheme
logical address logical address
offset offset
00
0000 01
0001 10
0010 11
0011
0100 00
0101 01
0110 00 10
0111 01 11
1000 10
1001 11 00
1010 01
1011 10
1100 11
1101
1110
1111 two-level 00
01
single level page table 10
Page table 11

64
Address-Translation Scheme

A logical address is divided into 3 parts:


page page
number number
part 1 part 2 page offset
p1 p2 d

p1 is an index into the outer page table, and


p2 is the index into the inner page table
65
Example: two level page table

• Assume:
– 32 bit virtual (logical addresses) used
– 2 level paging
– Address split scheme: [10, 10, 12]
• 10 bits page number part 1
• 10 bits for page number part 2
• 12 bits for offset
– Page size = 2^12 = 4096 bytes = 4 KB
– An outer (top level) page table will have 2^10 entries = 1024 entries
– An innner (second level) page table will have 2^10 = 1024 entries

66
Example: two level page table need

logical address length = 32 bits


pagesize = 4096 bytes
used 8 MB
logical address division: 10, 10, 12

unused What is total size of two


232 bytes = 4 GB level page
table if entry size
is 4 bytes?
logical address space size
(only partially used)
used 12 MB

67
Example: two level page table need

Each entry of a second


10 10 12 level page table translates
a page# to a frame#;
i.e. each entry maps a page
which is 4096 bytes
210
There are 1024 entries
entries
In a second level page table
210
entries …… Hence, a second level
page table can map
210 210 * 212 = 222 = 4 MB
Top level entries of logical address space
page table
a second level page
table
68
Example: two level page table need

8 MB 8 MB / 4 MB = 2 second level page


tables required to map
8 MB of logical memory

Total = 3 + 2 = 5 second level


232 bytes = 4 GB page tables required

12 MB / 4 MB = 3 second level page


tables required to map 12 MB
12 MB of logical memory

69
Example: two level page table need

2nd level page tables


8 MB 210
entries
210
entries 1K * 4Bytes +
5 * 1K * 4Bytes
210 ….
232bytes unused
= 24 KB
entries 210
= 4 GB space needed
entries
to hold
210 the page
top level
entries tables of the
page table
process
12 MB 210
entries

70
Three-level Paging Scheme

64 bit addresses

71
Hashed Page Tables

• Common in address spaces > 32 bits


– Large address spaces
• Page table is a hash table
• A virtual page number is hashed into a page table entry
• A page table entry contains a chain of elements hashing to the same location
– each element = <a virtual page number, frame number>
• Virtual page numbers are compared in this chain searching for a match
– If a match is found, the corresponding physical frame is extracted
• We can limit the hash table size per process, no matter how large the address is (smaller the
hash table, more collisions we have)

72
Hashed Page Table

frame number
virtual page number

73
Inverted Page Table

• One entry for each real page frame of physical memory

• Entry consists of the page number of the virtual page stored in that real memory location
(frame), with information about the process that owns that page
– Entry content: <pid, virtual page number>

• Decreases memory needed to store each page table, but increases time needed to search the
table when a page reference occurs

• All processes shared the same inverted table


– One inverted table in the system.

74
Inverted Page Table Architecture

75
Intel x86 architecture
support for memory management
Adapted from the textbook
Operating System Concepts – 10th Edition

Instructor: Hoang Ngoc Long


Example: The Intel 32 bit (IA32) and 64 bit architectures
(x86 architecture)
• Supports both segmentation and segmentation with paging

• CPU generates logical address (<segment#, offset> pair)


(this is a two-dimensional address)
– Given to segmentation unit
• Which produces linear addresses
(this is a one dimensional address)

– Linear address given to paging unit


• Which generates physical address in main memory
• Paging unit forms equivalent of MMU

77
Logical to Physical Address Translation in IA32

SEGMENTATION PAGING
UNIT UNIT

linear
segment s address d

Logical segment page


Memory table table
<s,d>
is the
logical
address
Linear Logical Memory Physical Memory
78
Logical to Physical Address Translation in Intel IA32

79
Intel IA32 Segmentation

base

base+offset

base address limit

80
IA32 Paging Architecture

• IA32 architecture allows a page size of either 4 KB or 4 MB.

• For 4 KB pages, two-level paging scheme is used in a 32 bit machine


– Address division: <10, 10, 12> bits

• For 4 MB pages, we can skip the inner page tables (secondary page tables). A top level page
table entry will point directly to a 4 MB page.

81
IA32 Paging Architecture

82
4 level paging

• Intel 64 bit architecture supports four level paging. Linux supports that as well.

• Intel 64 bit architecture uses 48 bit virtual addresses. Address division scheme is: [9,9,9,9,12]

9 bits 9 bits 9 bits 9 bits 12 bits

offset
48 bit virtual address

Intel x86_64 architecture virtual addresses

83
Linux on IA32: Segmentation

• Linux is designed to run on different hardware platforms: Pentium, Arm, Motorola, Sparc, MIPS,

• Therefore it does not rely on segmentation and makes minimal use of segmentation in Intel IA32
archutecture.

84
Linux Paging: some kernel structures

struct task_struct
{


struct mm_struct *mm;
struct mm_struct
} {
the PCB object …
top level
of a process X pgd_t *pgd;
page table
….
of process X
} (called
mm object
page
of process X
global
(keeps memory
directory)
management
related
information)
85
References

• The slides here are adapted/modified from the textbook and its slides: Operating System Concepts,
Silberschatz et al., 7th & 8th editions, Wiley.
• Operating System Concepts, 7th and 8th editions, Silberschatz et al. Wiley.
• Modern Operating Systems, Andrew S. Tanenbaum, 3rd edition, 2009.

86
End of Chapter

Adapted from the textbook


Operating System Concepts – 10th Edition

Instructor: Hoang Ngoc Long

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