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COMPROG

for programming

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0% found this document useful (0 votes)
9 views11 pages

COMPROG

for programming

Uploaded by

armandoalba120
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Variable Introduction & Naming Rules

- Understanding Variables in Programming

Introduction to Variables - A variable is a named storage location in memory, used to store data that can be
changed during program execution.

Purpose

• Store data for processing

• Reuse and manipulate data

• Label data with a descriptive name

Rules in Naming Variables

General Rules:

• Must begin with a letter (a-z, A-Z) or underscore (_).

• Cannot start with a number.

• Can contain letters, numbers, and underscores.

• Case-sensitive (e.g., myVar and myvar are different).

• Cannot use reserved keywords (e.g., int, float, class).

Best Practices for Naming Variables

Use meaningful names:

• Bad: a, b and x1

• Good: studentName, totalAmount, isValid

Use camelCase for variables:

• Example: totalAmount, isValidUser

• Avoid overly long names but ensure clarity.

Valid & Invalid Variable Examples

Valid Examples:

• age

• _totalAmount

• numOfStudents

Invalid Examples:

• 2ndVar (cannot start with a number)

• total-amount (hyphen not allowed)

• class (reserved keyword)


Variable Declaration

Syntax:

• In most programming languages: datatype variableName = value;

• Example in Java: int age = 25;

• Example in Python: age = 25

Key Points:

• Declare before use

• Can be declared without assigning a value (e.g., int age;)

• Type must match the value assigned (in typed languages like Java/C++)

Conclusion

o Variables are fundamental in programming, enabling data storage and manipulation.

o Proper naming conventions improve code readability and maintenance.

o Ensure to follow the rules and best practices when declaring and using variable.

Data Types with Modifiers

Subtitle: Understanding Primitive Data Types and Modifiers in Programming

Introduction to Data Types

Definition:

◦ Data types specify the type of data a variable can hold.

Main Categories:

◦ Primitive Data Types: Basic types like integers, floats, characters, etc.

◦ Non-Primitive Data Types: Arrays, classes, interfaces, etc. (mention for context)

Primitive Data Types

Integer Types:

◦ int, short, long, byte

Floating-point Types:

◦ float, double

Character Type:

◦ char

Boolean Type:
◦ boolean (true, false)

Modifiers Overview

Definition: Modifiers are keywords that modify data types to change their behavior and size.

Common Modifiers:

◦ signed

◦ unsigned

◦ short

◦ long

Signed vs Unsigned Modifiers

Signed:

◦ Default for integer types (can hold both positive and negative values).

◦ Example: int holds values from -2,147,483,648 to 2,147,483,647.

Unsigned:

◦ Holds only non-negative values (positive and zero).

◦ Example: unsigned int holds values from 0 to 4,294,967,295.

Short & Long Modifiers

Short Modifier:

◦ Reduces the memory allocated for the variable.

◦ Example: short int typically holds smaller values, e.g., from -32,768 to 32,767.

Long Modifier:

◦ Increases the memory size allocated for the variable.

◦ Example: long int typically holds larger values, e.g., from -9,223,372,036,854,775,808 to

9,223,372,036,854,775,807.
Example of Data Types with Modifiers

Without Modifier:

- int a = 10;
- float b = 3.14;

With Modifiers:

- unsigned int c = 250;

- long int d = 1234567890;

- short int e = 5;

When to Use Modifiers

Memory Optimization:

◦ Use short when you know values will be small to save memory.

◦ Use unsigned when only positive numbers are needed.

Large Values:

◦ Use long when working with numbers larger than the default data type range.

Conclusion

Summary: Data types define the type of data, and modifiers allow optimization

in memory usage and value range.

Tip: Choose the right data type and modifier for efficient memory and correct data

representation in programs.

TOPIC 3: Understanding Constants in Programming; A Guide to Defining and Using Constants

Introduction to Constants

Definition:

– Constants are fixed values that do not change during the execution of a program.

Purpose:

– Used to represent fixed values like Pi, mathematical constants, or specific settings.

– Improves code readability and maintenance by avoiding magic numbers.

Why Use Constants?

Readability:

– Named constants are easier to understand (e.g., MAX_VALUE vs. 100).


Maintainability:

– Changing the constant in one place updates it across the program.

Avoiding Errors:

– Reduces the chance of accidentally changing important values.

Declaring Constants

General Syntax (varies by language):

– In C/C++: const datatype constantName = value;

– In Java: final datatype constantName = value;

– In Python: Conventionally all uppercase (no specific syntax), e.g., PI = 3.14159

Examples of Constants

C++ Example:

– const int MAX_STUDENTS = 30;

Java Example:

– final double PI = 3.14159;

Python Example:

GRAVITY = 9.8

Types of Constants

– Literal Constants: Direct values like numbers (10, 3.14) or characters ('A’).

– Symbolic Constants: Defined using keywords like const or final, such as MAX_VALUE.

– Enumerations: Special types of constants for a set of related values.

Difference Between Constants and Variables

■ Variables: Store data that can change during program execution.

■ Constants: Store fixed data that remains unchanged throughout program execution.

When to Use Constants

■ Common Scenarios:

– Mathematical values (e.g., Pi, Gravity)

– System settings (e.g., MAX_USERS)

– Configuration settings that should not be altered during runtime.


Conclusion

■ Summary: Constants play a crucial role in making programs more reliable, maintainable, and easier to
understand.

■ Tip: Always prefer constants over hardcoding values to improve code quality.

TOPIC 4: Understanding Operators in Programming; A Comprehensive Guide to Operators

Introduction to Operators

■ Definition:

– Operators are special symbols or keywords used to perform operations on variables and values.

■ Purpose:

– Help in performing mathematical, logical, comparison, and other operations.

– Manipulate data and variables in a program.

Types of Operators

■ Categories:

– Arithmetic Operators

– Assignment Operators

– Comparison (Relational) Operators

– Logical Operators

– Bitwise Operators

– Increment/Decrement Operators

– Ternary Operator

Arithmetic Operators

■ Definition:

– Used to perform basic mathematical operations.

■ Operators:

– + (Addition)

– - (Subtraction)

– * (Multiplication)

– / (Division)

– % (Modulus - remainder of division)


■ Example:

■ int x = 10;x += 5; // Same as x = x + 5;

Comparison (Relational) Operators

■ Definition: Used to compare two values.

■ Operators:

– == (Equal to)

– != (Not equal to)

– > (Greater than)

– < (Less than)

– >= (Greater than or equal to)

– <= (Less than or equal to)

■ Example:

■ int a = 5, b = 10; boolean result = (a < b); // Result: true

Logical Operators

■ Definition:

– Used to perform logical operations.

■ Operators:

– && (Logical AND)

– || (Logical OR)

– ! (Logical NOT)

■ Example

– boolean result = (5 > 3) && (10 > 7); // Result: true

Bitwise Operators

■ Definition:

– Perform operations on binary representations of integers.

■ Operators:

– & (AND)

– | (OR)

– ^ (XOR)

– ~ (NOT)
– << (Left Shift)

– >> (Right Shift)

■ Example:

– int a = 5; // Binary: 0101

– int result = a << 1; // Result: 1010(10 in decimal)

Increment/Decrement Operators

■ Definition:

– Increase or decrease the value of a variable by 1.

■ Operators:

– ++ (Increment)

– -- (Decrement)

■ Example:

– int a = 5;

- a++; // Now a = 6;

Ternary Operator

■ Definition:

– A shortcut for the if-else statement.

■ Syntax:

– variable = (condition) ? expression1 : expression2;

■ Example:

– int a = 5, b = 10;

int max = (a > b) ? a : b; // Result: 10

Conclusion

■ Summary: Operators are essential in programming to perform different types of operations on data.

■ Tip: Mastering operators can significantly improve your ability to write efficient and effective code.

TOPIC 5: Understanding Expressions in Programming; A Guide to Working with Expressions

Introduction to Expressions

■ Definition:
– An expression is a combination of variables, constants, and operators that is evaluated to
produce a value.

■ Purpose:

– Used to perform computations and logical decisions in programs.

– Evaluates to a result that can be used further in operations or assignments.

Components of an Expression

■ Operators:

– Symbols that define the type of operation to be performed (e.g., +, -, *, /).

■ Operands:

– Variables or constants on which the operations are performed.

■ Example: (java)

int a = 5 + 10; // '5 + 10' is an expression

Types of Expressions

■ Arithmetic Expressions:

– Perform basic arithmetic operations.

– Example: a + b, c * d - e

■ Relational Expressions:

– Compare two values and return a boolean result (true or false).

– Example: x > y, a <= b

■ Logical Expressions:

– Combine relational expressions using logical operators.

– Example: (a > b) && (c < d)

Arithmetic Expressions

■ Definition:

– Expressions that perform mathematical operations.

■ Example: (java)

– int sum = a + b - c;

float result = x / y * z;
Relational Expressions

■ Definition:

– Expressions that compare two operands and return a boolean value.

■ Operators:

– ==, !=, >, <, >=, <=

■ Example: (java)

– boolean isEqual = (x == y);

boolean isGreater = (a > b);

Logical Expressions

■ Definition:

– Combine multiple relational expressions using logical operators.

■ Operators:

– && (AND), || (OR), ! (NOT)

■ Example: (java)

– boolean result = (a > b) && (c < d);

– boolean notEqual = !(x == y);

Assignment Expressions

■ Definition:

– Assign the result of an expression to a variable.

■ Example: (java)

– int result = a + b; // The sum of 'a' and 'b' is assigned to 'result'

Compound Expressions

■ Definition:

– Expressions that involve multiple operators and operands.

■ Example: (java)

– int result = (a + b) * (c - d);

■ Evaluation Order:

– Follows the rules of operator precedence (PEMDAS: Parentheses, Exponents,


Multiplication/Division, Addition/Subtraction).
Conditional Expressions (Ternary Operator)

■ Definition:

– A shorthand for the if-else condition.

■ Syntax: (java)

– variable = (condition) ? expression1 : expression2;

■ Example: (java)

int max = (a > b) ? a : b;

Conclusion

■ Summary: Expressions are fundamental in programming, allowing the manipulation of data and logical
decision-making.

■ Tip: Understand operator precedence and expression types to write efficient code.

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