Team Building
Team Building
10-50
30-45 minutes
4-24
2 identical building
block sets for each
participating group
• Post-it notes
• Markers
Minimum of 2
None
1. Lay tent poles flat on the ground throughout the room – you’ll
need one tent pole for each group.
2. Divide participants into multiple groups of 8-12 (depending on
the number of participants).
3. Have group members line up on either side of the tent pole,
lift up the tent pole to shoulder height and balance it on their
index fingers. Note: no pinching or grabbing of the pole is
allowed.
4. The object of the activity is to lower the tent pole to the
ground from shoulder height. Easy, right? Wait, there are a few
additional steps:
a. The team must work together to lower the tent pole to
the ground from the starting position of shoulder height.
b. If at any time a team member’s finger loses contact with
the pole, the team must go back to the start and begin
again.
5. As the facilitator, if a group is struggling you can offer
suggestions to the group to help them out. If a group is
moving too quickly remind them if a team member’s finger
loses contact they must start over again.
6. Finish when at least one team has gotten their tent pole to the
ground.
TOSS ME SOME FEEDBACK
This activity brings a team together
to explore the importance of giving
and receiving feedback and support
in order to achieve successful
outcomes.
10-15 minutes
1. Each team needs one blindfold, one ball or bean bag, and one
box.
2. Tape a start line for each team on the floor.
3. Place a box at least ten feet away from each start line.
4. Each team needs to assign a tosser, a retriever, a scorekeeper,
and an assistant.
5. The tosser is blindfolded, stands behind the start line, and will
throw the ball.
6. The retriever picks up the ball and throws it back to the
assistant.
7. The assistant gives the ball back to the tosser.
8. The scorekeeper adds up the successful tosses for each round.
9. The remaining team members observe and/or cheer as per
round instructions (see below).
10. One point is scored for every ball the tosser gets into the box.
Note: the ball can bounce out; as long as it bounces into the
goal box first, it counts as a point.
11. Play each round (1 minute per round). The goal is for the tosser
to score as many points as possible in that minute.
Round 1:
1. No talking.
2. The tosser attempts to score as many points as possible
with no input or coaching from their team.
Round 2:
1. The team can coach their tosser by saying either “yeah” or
“boo,” but nothing else.
2. The tosser attempts to score as many points as possible
with this limited feedback from their team.
Round 3:
1. The team can coach their tosser by providing any helpful
information.
2. The tosser attempts to score as many points as possible
with extensive feedback from their team.
TRADE
In this activity, team members
trade pieces of playing cards to put
together complete cards. This activity
is useful for showing team members
others’ perspectives, building
15-20 minutes
communication and negotiation
skills, and helping individuals to
develop empathy.
Minimum of 9