Text in Multimedia
Text in Multimedia
Multimedia application is developed in stages as all other software are being developed. In
multimedia application development a few stages have to complete before other stages being,
and some stages may be skipped or combined with other stages.
1. Planning and Costing: This stage of multimedia application is the first stage which begins
with an idea or need. This idea can be further refined by outlining its messages and objectives.
Before starting to develop the multimedia project, it is necessary to plan what writing skills,
graphic art, music, video and other multimedia expertise will be required.
It is also necessary to estimate the time needed to prepare all elements of multimedia and prepare
a budget accordingly. After preparing a budget, a prototype or proof of concept can be
developed.
2. Designing and Producing: The next stage is to execute each of the planned tasks and create a
finished product.
3. Testing: Testing a project ensure the product to be free from bugs. Apart from bug elimination
another aspect of testing is to ensure that the multimedia application meets the objectives of the
project. It is also necessary to test whether the multimedia project works properly on the intended
deliver platforms and they meet the needs of the clients.
4. Delivering: The final stage of the multimedia application development is to pack the project
and deliver the completed project to the end user. This stage has several steps such as
implementation, maintenance, shipping and marketing the product.
2. Audio: Sound is perhaps the most element of multimedia. It can provide the listening pleasure
of music, the startling accent of special effects or the ambience of a mood-setting background.
3. Images: Images whether represented analog or digital plays a vital role in a multimedia. It is
expressed in the form of still picture, painting or a photograph taken through a digital camera.
4. Animation: Animation is the rapid display of a sequence of images of 2-D artwork or model
positions in order to create an illusion of movement. It is an optical illusion of motion due to the
phenomenon of persistence of vision, and can be created and demonstrated in a number of ways.
5. Video: Digital video has supplanted analog video as the method of choice for making video
for multimedia use. Video in multimedia are used to portray real time moving pictures in a
multimedia project.
Text in Multimedia
Words and symbols in any form, spoken or written, are the most common system of
communication. They deliver the most widely understood meaning to the greatest number of
people.
Most academic related text such as journals, e-magazines are available in the Web
Browser readable form.
As many number of typefaces can be used in a single presentation, this concept of using many
fonts in a single page is called ransom-note topography.
For small type, it is advisable to use the most legible font.
In large size headlines, the kerning (spacing between the letters) can be adjusted
In text blocks, the leading for the most pleasing line can be adjusted.
Drop caps and initial caps can be used to accent the words.
The different effects and colors of a font can be chosen in order to make the text look in a
distinct manner.
Anti-aliased can be used to make a text look gentle and blended.
For special attention to the text the words can be wrapped onto a sphere or bent like a wave.
Meaningful words and phrases can be used for links and menu items.
In case of text links (anchors) on web pages the messages can be accented.
extra bit allows another 128 characters to be encoded before the byte is used up, and computer
systems today use these extra
128 values for an extended character set. The extended character set is commonly filled with
ANSI (American National Standards Institute) standard characters, including frequently used
symbols.
Unicode
Unicode makes use of 16-bit architecture for multilingual text and character encoding. Unicode
uses about 65,000 characters from all known languages and alphabets in the world.
Several languages share a set of symbols that have a historically related derivation, the shared
symbols of each language are unified into collections of symbols (Called scripts). A single script
can work for tens or even hundreds of languages.
Photographer
Font monger
Cool 3D text
1. Fontographer:
It is macromedia product, it is a specialized graphics editor for both
Macintosh and Windows platforms. You can use it to create postscript, true type and bitmapped
fonts for Macintosh and Windows.