Effect of Small Sided Games On Selected Physical and Performance Related Variables Among Young Soccer Players
Effect of Small Sided Games On Selected Physical and Performance Related Variables Among Young Soccer Players
P-ISSN: 2394-1685
E-ISSN: 2394-1693
Impact Factor (ISRA): 5.38
Effect of small sided games on selected physical and
IJPESH 2017; 4(3): 450-453 performance related variables among young soccer
© 2017 IJPESH
www.kheljournal.com
Received: 17-03-2017
players
Accepted: 18-04-2017
Keywords: Small sided games, speed, agility, dribbling, passing and receiving
Introduction
Soccer is a standout amongst the most common diversions being played everywhere
throughout the world. Many individuals essentially cherish the game and screen each diversion
played by their darling group religiously. Amid any significant association or titles, you will
find many individual solidified on to their TV sets to hail or remark about the soccer match
being played. It is of the regular situations in any clubs or bars around then. Soccer fans on
occasions, get so required in the match they think: they are likewise part of the groups.
Delighting triumph in a successful amusement and crying if their group loses its match are a
portion of the basic response you'll discover among fans.
the span of a match. What’s more, as the ball is never far and control group proceeded as the control. The participant
away, more noteworthy focus is required on their side. This tested on selected physical and performance related variables
all implies they pick up a superior comprehension of the such as speed, agility, dribbling, passing and receiving prior
diversion than they would in playing on enormous fields. The to and immediately after the training programme.
reality there are less players on the field and on a every group
additionally implies that they gets more consideration and Field test
more opportunity to score objectives, which is the thin that The field test in the current study recurrently to applied to
kids play the amusement for. Goalkeepers, who are not evaluate the player’s physical ability and skill performance.
utilized as a part of four-a-side football and smaller After the warming up, the players performed the following
arrangements, are likewise more included, while outfield physical and skill test. 1} Speed (30 metre dash test), 2}
players are presented to more assault and safeguard Agility (shuttle run test), 3} Dribbling test, 4} Passing and
circumstances, expanding their satisfaction and the pace at Receiving test. All the chosen tests were done on a
which they learn. characteristic grass soccer field with all players wearing
The adavantages that small sided games offer in contrast with football sessions. The entire participant were performed all
11-a-side football are the players touch the ball five instances the chosen tests were done on a characteristic grass soccer
greater in four-a side soccer and two times as tons in 7-a sided field with all players wearing football sessions.
recreations. Players are included in 3 fold number of in 7-a The entire participant were agreeable to the field test, as they
sided reacreations. By and large in 4-a side football objectives were a piece of their standard preparing program agreeable to
are scored like clockwork and at regular intervals in 7- a side the field test.
diversions. Goalkeepers make 2 to 4 fold the number of
recoveries in 7-a sided football than they do in 11-a side learn. Speed test (30 metre Dash)
The ball is out of play for eight for every penny of the Purpose: to measure the speed.
gambling time in 4-a-side soccer, 14% for each penny of the Equipment: 2 cones, stopwatch and measuring tape
gambling time in seven-sided amusements and 34% for every Procedure: On the starting signal the subjects start the
penny in 11-a-aspect soccer. running as far as possible speed towards the 30 meter marking
In small sided diversions every player plays the entire cones.
amusement, gets the ball all the time, tries to score constantly Scoring: 3 tails will give, among the three trails best time is
the time, has the opportunity to play, gets consolation at all recorded
circumstances from teachers and gets bolster from educators.
More than whatever else kids play the amusement for the sake
of entertainment. Playing matches is additionally a
fundamental feature of the learning procedure and paces that
procedure up. It enables them to procure abilities and a
feeling of freedom. It likewise builds up their innovativeness,
activity and the capacity to take choices and helps them Agility Test (Shuttle Run)
manufacture associations with other individuals and to regard Purpose: To measure Agility. Equipment: 2 cones, stopwatch
them. From a strategic perspective little sided recreations are and measuring tape.
intended to improve player's vision of the amusement and Procedure: on the starting signal the subject run towards the
their comprehension of cautious and assaulting angles. another end of the 10 meter marking line and touch and come
Sessions ought to likewise incorporate free play, in any case, back to the starting line, the exercise repeat 5 times
with the teacher pulling back sooner or later from the activity Scoring: 3 tails will give, among the three trails best time is
and enabling adolescents to play without principles and recorded
limitations and to try what they have realized.
Methadolagy
Selection of Subject
For this purpose Thirty (30) soccer players selected from
Wayanad FC Football Academy, Arapeta, Wayanad, India,
the subject age fluctuated between 14 - 15 years. The selected
Dribbling Test
participant were equally divided (15) in to binary group,
Purpose: To measure Dribbling capacity. Equipment:
experimental and control group.
10cones, stopwatch and measuring tape.
Procedure: on the starting signal the subject start the
Variables and Test
dribbling the ball around the cones with using right foot and
while turning back use left foot.
variables test measurement
speed 30 metre dash seconds
Scoring: 3 tails will give, among the three trails best time is
agility Shuttle run seconds recorded.
dribbling Dribbling Test seconds
Passing and receiving Passing and receiving test seconds
Experimental design
The pre and post-test arbitrary group strategy was used as
investigational strategy in which thirty (30)young football Passing and Receiving Test
players were separated into two groups’ one experimental Purpose: To measure Passing and Receiving ability.
group and one control group of fifteen (15) participant each. Equipment: 10 soccer ball, stop watch.
The experimental group undertook small sided game training Procedure: the subject stand inside the 3 meter receiving
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International Journal of Physical Education, Sports and Health
box, all the ball keep near the coach, on the starting signal Treatment
coach would pass the ball to the 3 meter box and the subject The training programmes were conducted on Wayanad FC
to receive the ball and pass through the post (should complete football academy ground Arapetta Wayanad, India. Total
minimum 2 pass on each post from the 1 minute). duration of the training programme was 6 six weeks, 3 days
Scoring: 3 trails will give, from the best time will consider as per week. Initially the duration of training session was 60
a score. minutes, less intensity exercise was given for the subjects to
get reformed, the intensity and duration of the exercise
increased after every two weeks (increase the duration, no of
sets and use the verities in games). The training programme
started with 10 minutes warming up, 45 minutes small sided
games and 10 minutes warming down exercise. The six week
small sided games include 3 vs 3, 4vs 4, 6vs6 and its
variations.
Results
To find out whether there was any significant difference after
the training programme among the experimental and control
group, dependent‘t’ test was applied by calculating the entire
difference between pre and post test score of the experimental
and control group respectively. The level of the significant
chosen was 0.05 level of confidence.
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