Calculus ML Lesson Plans
Calculus ML Lesson Plans
Day #1
Note: Most of “Day #1” can be covered in just a few minutes if the block is less than 16 days.
Course Expectations. Including the goal to not leave anyone behind. Daily review will be essential!
Math groups need to be formed for the whole block. Each group should have students of equal ability,
rather than have weak students and stronger students together.
Historical Background.
The Greeks. To some degree, the roots of calculus can be said to originate with the ancient Greeks.
Some of Archimedes’ work essentially uses calculus concepts.
Zeno (ca. 450BC) posed eight paradoxes of motion, three of which are given below.
Note for the Teacher:
These paradoxes can be covered in detail, or they can be only mentioned superficially if the
amount of time given to the block is limited.
If there is adequate time, just state the paradoxes on the first day. Then have students in
groups discuss: “Where is the flaw in the argument?” Further discussion will happen
tomorrow.
1. The Dichotomy. “That which is in motion must arrive at the half-way point before it arrives at
the goal.” (Aristotle, Physics VI:9) I have seen this interpreted in two ways. One way is that
you can never get anywhere because you must first pass the halfway point, then, from there,
pass the remaining halfway point, etc. This requires you to complete an infinite number of
tasks, which Zeno maintains is an impossibility. Therefore you can never completely arriving at
your destination. Motion is impossible!
2. Achilles and the Tortoise. “In a race, the quickest runner can never overtake the slowest, since
the pursuer must first reach the point whence the pursued started, so that the slower must
always hold a lead.” (Aristotle, Physics VI:9) Thus, Achilles arrives first at the tortoise’s first
point, then arrives at the tortoise’s next point, etc. Thus, at each moment Achilles reaches a
location where the tortoise has already been, but he still has farther to go. There are an infinite
number of points Achilles must reach where the tortoise has already been, so he will never
overtake the tortoise.
3. The Arrow. “If everything when it occupies an equal space is at rest, and if that which is in
motion is always occupying such a space at any moment, the flying arrow is therefore
motionless.” (Aristotle, Physics VI:9) Since time is a series of indivisible units, and at any
given instant the arrow is at rest, then throughout all time the arrow is at rest. Once again,
motion cannot happen.
Hanging Question: What was Zeno really trying to prove?
Do Discovery Sheet #1 (Series Formulas). The purpose of this sheet, to some degree, is to prove that the
series ½ + ¼ + 1/8 +… = 1 (exactly). This arises as a question out of Zeno’s dichotomy paradox. If the time
in this course is limited, then sheet #1 can be skipped. A couple of the questions deal with the idea of what
happens to the value of an expression if an exponent goes to infinity. This essentially is the idea of a limit,
which will be further pursued tomorrow.
Day #2
Further Discussion of the Paradoxes
Zeno of Elea created these paradoxes to support Parmenides' philosophy that “all is one” and, contrary
to what our senses tell us, the belief in plurality and change is mistaken – that motion is nothing but an
illusion.
Note: With each of the paradoxes, often a student will say something like, “But I can see that Achilles
passes the tortoise. That therefore proves that Zeno is wrong.” Actually, Zeno’s point is the opposite.
He would say that what you see is not a proof at all. In fact, he says it demonstrates his point: his
argument soundly proves that motion is impossible, which shows that what we see is an illusion.
The Idea of a Limit:
n
lim 10
3
We know that 0.3̄ = 1/3 . This can be written as 3
10
3
+ 100 3
+ 1000 + …, or n∞ i = 1/3
i 1
xn+1 – 1
We can start with the Power Series Formula xi = x – 1 and then use the above limit to derive the
i 0
n
the Infinite Power Series Formula, which states if 0 x < 1, then nlim
∞ x = 1 1 x
i 0
i
We can now use the above Infinite Power Series Formula to resolve Zeno’s dichotomy
n
(½)
2 3 i
1 + (12) + (12) + (12) +… = 2, which can also be written as lim =2
n∞ i 0
(½)
2 3 i
(21) + (12) + (12) +… = 1, which can also be written as lim
n∞
=1
i 1
Give example limit problems, including one where the limit does not exist, such as…
x2 + 10x + 21
If f(x) = x+3
we know that the domain does not include x = –3, but a limit allows us sometimes
to dance around this problem. It may be helpful to show the graph (on Geometer’s Sketchpad) of each.
Day #3
Review
The idea of a limit.
Our “Limit Postulate”: (Note: The handling of the concept of limit that is being done here is
fairly informal. Most college calculus textbooks handle limits in a more thorough and formal
manner.) “When evaluating an expression, if the result is known to get infinitely close to a certain
number, then we say that it is exactly equal to that number.”
Note that the first calculus textbook (written by Marquis de L’Hospital, who was a student of
Leibniz and Johann Bernoulli) included a postulate that stated two quantities differing by an
infinitesimal are considered to be equal to each other – i.e., they are both equal and not equal at the
same time.
The distinction between the imagined and the concrete. Using Zeno’s dichotomy as an example, in the
imagination, the sequence really can go on forever, so the sequence really can reach its limit of 1. In
the concrete world, forever and infinity are not reachable by humans, so the limit is the unreachable.
Review the “limit postulate”, again emphasizing that in a “real” calculus course limits are treated in a
much more formal manner.
Give examples where the limit doesn’t exist.
A rational expression that can’t be reduced. (See previous day.)
A function that oscillates – e.g., limit x∞ of sin(x).
Review the average speed formulas
Hanging question from yesterday (“What is 0÷0?”). This is essentially the Arrow Paradox. 12÷2 asks
“How many 2’s add to get 12?” So 0÷0 could be anything.
Instantaneous Speed.
The question on Sheet #2 that asks: “What is your speed if you go 0 miles in 0 hours?” is essentially
asking for instantaneous speed.
Ask: “What is instantaneous speed?”, and “How are average speed and instantaneous speed different?”
Be clear that with average speed we are recording the distance and time between two points. For
example, the average speed of a car going between two points could be 40mph. It might be that the
car went exactly 40mph the whole time, or that the speed varied greatly between those two points.
With instantaneous speed we are interested in the exact speed at a particular location or instant.
A car’s speedometer shows instantaneous speed.
We can “sense” instantaneous speed.
Average speed is what has been done in school up until calculus.
Do Discovery Sheet #3 (Galileo’s Experiment). Notes for the teacher:
Normally Galileo’s Law of Falling Bodies is given as d = 4.9t2. They will try to derive this relationship
between distance and time (although with a factor different than 4.9) on the Discovery Sheet, so don’t
give it to them until after they have done the sheet. This law is true for freefall, neglecting any friction
(air resistance), where t is in seconds and d is in meters. In reality, Galileo did not drop anything from
the top of the Tower if Pisa, but rather rolled balls down an inclined plane. This slowed things down
and made timing easier. The conclusion from using inclined planes or freefall should theoretically be
the same: the change in distance is directly proportional to the square of the change in time.
This experiment may have been done for real in 10th grade mechanics. Even so, it is still a valuable
review to do the Discovery Sheet here, in 12th grade.
The purpose of this Discovery Sheet is to try to figure out the formula that relates distance and time
(which is what Galileo did), and also to think further about how we would calculate instantaneous speed
(which Galileo didn’t do). Seeing lawfulness from the numbers in the table is a hard, but valuable,
exercise.
Since the angle of inclination of the inclined plane is 10°, the acceleration of the ball would be sin(10°)
times g, where g (the gravitational acceleration constant) is 9.8 m/s2, which is 1.703 m/s2.
Normally, for freefalling bodies, the constant of proportionality is 4.9, which is half of 9.8 (the
gravitational acceleration). Therefore, the constant of proportionality for the inclined plane is half of
1.703, which is where the 0.851 comes from. Thus, the distance formula for this inclined plane (which
is one of the questions on this Discovery Sheet) is d = 0.851·t2.
Hanging Questions: (1) Question#1 from the Discovery Sheet: “What conclusions can you reach about the
relationship of distance and time by looking at the data?”
(2) For our purposes, what is the advantage of having a formula to calculate distance?
(3) Wouldn’t it be nice to also have a formula for calculating instantaneous speed?
Day #4
Review
Hanging Question#1: What is the relationship between time and distance in the data?
If the time increases by a factor of n, the distance increases by a factor of n2.
At any moment, d÷t2 is equal to the same constant, k (e.g., 0.851). d2 : t22 = d1: t12
Similarly, we can say that the distance is directly proportional to the square of the time. Written
in ratio form, this becomes d2 : d1 = t22 : t12
Hanging Question#2: We can get exact values without measuring. This enables us to calculate the
distances for time intervals that are as close together as we please.
Make sure that the students understand what the formula d(t) = k·t2 really means.
“k” is the constant of proportionality. This value of k varies depending on the steepness of the
inclined plane. A steeper plane means that the distance accelerates more quickly, which is indicated
by a greater value of k.
What is the difference between these formulas? (Put a table on the board for each one of the
following three functions.)
d(t) = 4.9·t2 (this is the formula for freefall)
d(t) = 0.851·t2 (this is the formula if the inclined plane has an angle of 10°.)
d(t) = 3·t2 (this is the formula if the inclined plane is about 37.8°.)
We will be mostly using the last of these formulas because it is the easiest.
Using 3·t2, what does d(10) = 300 mean?
Average speed formulas. Go over the four average speed formulas that appear on sheet #4, especially
the Calculus Average Speed Formula, which will allow us now to calculate instantaneous speed in an
exact mathematical way.
Do Discovery Sheet #4 (Instantaneous Speed, Part I), up until the graphing problems.
Graphing Polynomial Equations. (Practice problems appear on sheets #3,5,7)
Give the general idea, including.
The number of bumps:
A first-degree linear equation (which is a line) has no bumps.
A second-degree quadratic equation (which is a parabola) has one bump.
A third-degree cubic equation has two bumps, and is the shape of a curvy “N”.
A fourth-degree quartic equation has three bumps, and is the shape of a curvy “W”.
A negative coefficient flips everything upside-down.
The bumps might merge together. Examples: f(x) = x3 or f(x) = x4 2x3.
Finish Discovery Sheet #4, which is the graphing problems.
Hanging Question: How can we find a better method for calculating instantaneous speed?
Day #5
Review:
Briefly review the basic forms of the graphs of polynomial functions.
d(t+h) d(t)
Make sure everyone understands the Calculus Average Speed Formula r= h
Where is this going?
On yesterday’s sheet, in order to get an instantaneous speed at some time, t,. we simply calculated an average
speed closer and closer to t, until we could clearly see what the value was approaching.
Many were then able to conclude that, for the case of d(t) = 3t2, that all we had to do to find the
instantaneous speed was multiply by 6 in other words, the equation for instantaneous speed must
be v = 6·t. This is correct. But, we are left wondering why this is correct. Is there a more mathematical
way to derive this equation?
We want to derive formulas for instantaneous speed that: (1) make sense; (2) make our work easier;
(3) allow us to get around the problem of 0÷0.
How do we get around the problem of 0÷0? Recall problem #3b on Sheet#2:
lim x2 9
X 3 x3 Here we can factor and cancel, which simplifies the problem to:
The ultimate useful formula is called a derivative, which allows us to determine the instantaneous rate of
change of any function.
Note that in calculus we think of speed as the “change in distance with respect to time”.
Do Discovery Sheet #5 (Instantaneous Speed, Part II)
On this sheet we derive four formulas, each one getting more general, and more useful!
Day #6
Review:
Since this is Monday, it is good to do a review of the whole of last week.
Go over the four formulas from sheet #5. Be clear what each variable stands for, including “r” for
average speed, and “v” for instantaneous speed (velocity).
Catch-up Day!
Challenge Problem (This could engage a student needing a challenge for several days!)
Derive summation formulas for i, i , i , i
2 3 4
. (See sheet #7 for answers. Proofs in HS Source Book.)
Hanging Question:
“What do we get if we add together infinitely many, infinitely small things?”
Day #7
Review. (It may be good to have what is below clearly written on the board.)
How can we calculate instantaneous speed, for example using the distance formula d(t) = 3t2 at t =4?
Method #1. The Method of Getting really close!
Use the average speed formula, and plug in two values really close to t=4.
For example (with sheet#4, prob#1g), if t=4 and t+h=4.0001, then the average speed is 24.0003.
Method #2. Finding a formula for instantaneous speed. These are the steps:
Find a formula for average speed between any two time values, t and t+h.
This is the average speed formula r = 6t + 3h. Ask how we got this.
The big step!!! We can now just put 0 in for h to get the instantaneous speed formula v(t) = 6t.
Now we can just plug t=4 into this formula.
Do Discovery Sheet #6 (The Derivative, Part I)
Emphasize that the last problem (finding the area under a curve) is our next big step. It introduces the
second branch of calculus – integration.
If there is adequate time, it may be best to spend much of the class working on this last problem.
Otherwise, more time can be spent on this last problem when they do groupwork tomorrow on Sheet #7.
Depending on how far you get, it may be best to tell the students (at the end of class) that the way
calculus handles this is by adding together infinitely many infinitely thin rectangles.
The Definition of the Derivative. (Do at the end of class in preparation for sheet #7.)
“Three important formulas”:
d(t+h) d(t)
1. The Calculus Average Speed Formula r= h
2. The Calculus Instantaneous Speed Formula v(t) = lim d(t+h) d(t)
h0 h
3. The Derivative (good for any instantaneous rate of change)
f(x+h) f(x)
f '(x) = lim
h 0 h
Note that each formula above is really a set of instructions that allows us to generate a
formula for a specific purpose.
Emphasize that the derivative doesn’t just deal with distance and velocity (instantaneous
rate of change of distance), but it works for any function (not just distance) and its
instantaneous rate of change.
Important Note:
Be sure that for more complicated functions both f(x+h) and f(x) are put into the definition of the
derivative in parentheses in the numerator.
For example: given f(x) = x2 – 5x + 6, we get f(x+h) = x2 + 2xh + h2 – 5x – 5h + 6
Therefore using the definition of the derivative we get:
lim f(x+h) f(x) (x2 + 2xh + h2 – 5x – 5h + 6) – (x2 – 5x + 6)
f '(x) = h0 h
= h
, etc.
Hanging Question:
Depending on how far the groups got on the last problem of sheet #6, one of these two questions can be left
hanging: (1) How can we find an exact method for calculating the area under a curve; (2) How can we
break the area under the curve into some arbitrary number (e.g., 7) of rectangles, and then use that
knowledge to help us deal with infinitely many rectangles?
Day #8
Review
Area Under the Curve, and the last problem from sheet #6. Mention that we will return to it on sheet #8.
Have students share their ideas for finding the area under the curve (the last problem from sheet #6).
The “Three Important Formulas” that lead to the definition of the derivative.
Show how the definition of the derivative can be used to find f '(x) of any function, such as
f(x) = 8x2. Show all of the steps!!
Be sure to mention that there is often a shortcut way to find the derivative.
Introduce the summation formulas.
n n n
k = ½ n k k
2 2
+ ½ n; = ⅓ n3 + ½ n2 + 1/6 n; 3
= ¼ n4 + ½ n3 + ¼ n2
k 1 k 1 k 1
Groupwork
Do Discovery Sheet #7 (The Derivative, Part II)
The first problem (finding the derivative of f(x) = x3 by using the definition) should be started on the board,
and then continued in groups. However, be sure that first they can FOIL out (x+10)3
Do more work on the last problem of sheet #6 (finding area under the curve), if it is not yet finished.
Hanging Question: For a function, f(x), what is the significance of the derivative, f '(x), in terms of the
graph of f(x)?
Day #9
Review:
Review the definition of the derivative.
Go over, in detail, sheet #7, problem #1b (which is to determine the derivative of f(x) = x2 + 7x by using
the definition of the derivative). At the end, emphasize that there are two ways to find the derivative:
(1) Using the definition; (2) using a short-cut.
Perhaps, also find the derivative of a really nasty function (worked out on the board)
like f(x) = x4 + 5x2 – 8x + 3.
Write down the derivative short-cuts:
n n-1
The Power Rule. If f(x) = k·x then dx dy
= nk·x
The Addition Rule. When taking the derivative of a multi-term polynomial function, you can
simply take the derivative of each term separately.
The Constant Rule. The derivative of a constant is zero, because it isn’t changing!
Do derivative example: “What is the instantaneous speed at t = 5, given d(t) = t3 6t2 + 9t + 2” Ans: 24
Review summation formulas.
Remind everyone that just as we found an easy way to find the derivative of a function, so we will now
(on sheet #8) find an easy way to derive a formula for finding the area under a curve.
Review the idea of the area under the curve problem that appeared at the end of sheet #6.
Do Discovery Sheet #8 (The Integral, Part I)
This is a difficult Discovery Sheet. Be sure to leave plenty of time to do it. It will likely need to be
spread out over two days. The class may need a fair bit of guidance.
See the page “The Evolution of the Integral” for a summary of the key ideas from this sheet.
For starters, be sure that they understand what the coordinates mean for any function, f(x). (See below.)
Day #10
Review:
Review the definition of the derivative.
(Summation Formulas can be reviewed tomorrow!)
Review the derivative short-cuts.
There are many different notations for the derivative. We can say f’(x), dy
dx
, d (f(x))
dx
Instead of saying “Find the derivative of f(x) = x4 3x2”, we can say: “Find d(x dx3x ) ”
4 2
n∞
f(xk)·x (Note: The area of the kth rectangle is f(xk)·x.)
k 1
Day #13
Review:
Go over the last problem from sheet #10, where it is necessary to use the derivative to find the exact
local max and min.
How do we calculate the area under the curve from x = a to b? The first step is to determine the anti-
derivative. Then we evaluate F(x) at both a and b, and subtract.
Fundamental Theorem of Calculus.
In words, this means that in order to find the area under
f(x) dx = F(b) F(a)
b
The base of each disk is a circle that has an area equal to ·y2,
which we will write as g(x) = 4 425 x2
The volume of each disk (i.e., cylinder) is then V = Abase·H = g(x)·x
The volume of the whole ellipsoid is therefore:
5
n
lim
n∞
g(xk)·x =
k 1
5
g(x)dx = G(5) G(5)
4 x3
Where G(x) = 4x 25 · 3
20 40
G(5) = 20 3 = 3
20 40
G(5) = 20 + 3 = 3