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Sean O'Neil PC Sheet

PC Sheet for Burning Stars character updated to COC 7E

Uploaded by

Zach Sanford
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
32 views3 pages

Sean O'Neil PC Sheet

PC Sheet for Burning Stars character updated to COC 7E

Uploaded by

Zach Sanford
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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1920S ERA INVESTIGATOR

Name
Sean O'Neil Birthplace
Dublin Pronoun
He/Him

Occupation
Bodyguard Residence
New York City Age
32

       

STR 80 40 16 SIZ 70 35 14 Hit Points 14


CHARACTERISTICS

       

CON 75 37 15 POW 70 35 14 Magic Points 14


       

DEX 65 32 13 APP 50 25 10 Luck


         

INT 60 30 12 EDU 40 20 8 Sanity 70 14


IDEA KNOW

Max Sanity 87 Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

✔ Accounting (05%) 15 7 3 ✔ Firearms 50 25 10 ✔ Persuade (10%) 50 25 10


(Rifle/Shotgun) (25%)
Anthropology (01%) (01%)
Firearms Pilot
SKILLS

✔ Appraise (05%) 50 25 10 ✔ First Aid (30%) 50 25 10 Psychoanalysis (01%)

Archaeology (01%) History (05%) ✔ Psychology (10%) 30 15 6


(05%) ✔ Intimidate (15%) 40 20 8 Ride (05%)
Art / Craft
✔ Jump (20%) 50 25 10 (01%)
Science
Charm (15%) ✔ Spanish (01%) 20 10 4
Language (Other)
✔ Climb (20%) 60 30 12 ✔ French 15 7 3
Credit Rating (00%) 20 10 4 ✔ Sleight of Hand (10%) 50 25 10
Cthulhu Mythos (00%) 12 6 2 ✔ English (EDU) 60 30 12 ✔ Spot Hidden (25%) 60 30 12
Language (Own)
✔ Disguise (05%) 45 22 9 ✔ Law (05%) 20 10 4 ✔ Stealth (20%) 55 27 11
✔ Dodge (half DEX) 60 30 12 Library Use (20%) (10%)

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
✔ Drive Auto (20%) 50 25 10 ✔ Listen (20%) 55 27 11 Swim (20%)

Elec. Repair (10%) Locksmith (01%) Throw (20%)


✔ Fast Talk (05%) 50 25 10 ✔ Mech. Repair (10%) 80 40 16 Track (10%)

Fighting (Brawl) (25%) 70 35 14 Medicine (01%)


Bladed Weapons 55 27 11 Natural World (10%)
Fighting
Navigate (10%)

✔ Firearms 70 35 14 Occult (05%)


(Handgun) (20%)

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 8


COMBAT

Brawl 70 35 14 1D3 + DB 1 - - - Build 1


Switchblade 55 27 11 1D4 + DB   
1 touch - -
.45 Revolver 70 35 14 1D10 + 2 1 15 6 00
Dodge 60 30 12
12GA Shotgun 50 25 10 4D6/2D6/1D6 1 10/20/50 5 00 Damage Bonus +1D4
MY STORY

BACKSTORY
Personal Description Traits

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias

Meaningful Locations Arcane Tomes & Spells

Treasured Possessions Encounters with Strange Entities

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level
Cash
Assets

FELLOW QUICK REFERENCE RULES


INVESTIGATORS
  
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Extreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.  
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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