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Final Project - 07

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Vishnu NATHARIGI
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26 views

Final Project - 07

Uploaded by

Vishnu NATHARIGI
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 69

A

Project Report
On

“GROCERY WEBSITE”
Submitted in partial fulfillment of the requirements of the award of the
degree of
BACHELOR OF COMPUTER APPLICATIONS(BCA)
By
NAME: MEKA AKHILESH
ROLL NO:1009-21-861-017

Under the guidance of


MR.M.PURNACHARY
MCA(Ph.D),NET,SET,NET
Assistant Professor

DEPARTMENT OF INFORMATICS,
NIZAM COLLEGE(Autonomous)
(A Constituent College, O. U)
BASHEERBAGH, HYDERABAD
2023-2024

1
DEPARTMENT OF INFORMATICS
NIZAM COLLEGE (AUTONOMOUS)
(A Constituent College, O.U)

CERTIFICATE

This is to certify that the project entitled “GROCERY WEBSITE” has been
submitted by “MEKA AKHILESH” bearing Roll No: “1009-21-861-017” in
the partial fulfillment of the requirements for the award of the degree of
Bachelor of Computer Applications (BCA), Dept. of Informatics, Nizam
College, OSMANIA UNIVERSITY, Hyderabad.

PROJECT SUPERVISOR EXTERNAL EXAMINER


MR.M.PURNACHARY
MCA(Ph.D),NET,SET,NET
Assistant Professor

M.PURNACHARY
HEAD OF THE DEPARTMENT
DEPT. OF INFORMATICS

2
ACKNOWLEDGMENT

"Task successful" makes everyone happy. But the happiness will be gold
without glitter if I didn't state the persons who have supported me to
make it a success.

Success will be crowned to people who made it a reality but the people
whose constant guidance and encouragement made it possible will be
crowned first on the eve of success.

This acknowledgement transcends the reality of formality when we


would like to express deep gratitude and respect to all those people
behind the screen who guided, inspired and helped me for the
completion of our project work.

I consider myself lucky enough to get such a good project. This project
would add as an asset to my academic profile.

I would like to express my thankfulness to my project guide,


PURNACHARY Sir for his constant motivation and valuable help through
the project work, and his constant supervision, guidance and co-
operation through Out the project.

M AKHILESH
Roll No: 1009-21-861-017

3
ABSTRACT

Grocery websites have become increasingly popular in recent


years as they offer a convenient and time-saving alternative to
traditional brick-and-mortar grocery stores. These websites allow
customers to browse a wide selection of products and order groceries
for delivery or pickup.

A grocery website serves as an interactive marketplace where


users can browse, search, and select from a vast array of products
ranging from fresh produce to pantry staples and household essentials.
Leveraging intuitive user interfaces and robust search functionalities,
these platforms empower shoppers to effortlessly navigate through
extensive product catalogs, explore detailed
descriptions, and make informed purchasing decisions from the comfort
of their homes or on-the-go.

Key features of a grocery website typically include seamless user


authentication mechanisms enabling secure registration and login.
Furthermore, sophisticated product categorization and filtering systems
facilitate streamlined product discovery, allowing users to explore items
based on diverse criteria such as categories, preferences, and price
ranges. The integration of dynamic shopping cart functionalities enables
users to compile and manage their selections, adjust quantities, and
proceed to checkout seamlessly.

Python programming language can be used to develop this


GROCERY WEBSITE. Python is a good choice for developing a Grocery
Website because it is a powerful, versatile, and easy-to-learn language.
It is also a popular choice for developing web applications, which makes
it a good fit for this Grocery Website that needs to be accessible over the
internet. HTML, CSS, JavaScript, FLASK, SQLAlchemy etc., are the
technologies which are used in the development of the Grocery Website.
By developing a Grocery Website, purchasing groceries would become
easier and efficient.

4
CONTENTS

1. INTRODUCTION 7-11

1.1 INTRODUCTION TO PROJECT BELT LANGUAG

1.2 SCOPE

1.3 PURPOSE

1.4 EXISTING SYSTEM

1.5 PROPOSED SYSTEM

2. SYSTEM ANALYSIS 12-13

2.1 NUMBER OF MODULES

3. FEASIBILITY REPORT 14-16

3.1 TECHNICAL FEASIBILITY

3.2 OPERATIONAL FEASIBILITY

3.3 ECONOMICAL FEASIBILTY

4. SOFTWARE REQUIREMENT SPECIFICATIONS 17-18

4.1 SOFTWARE REQUIREMENTS

4.2 HARDWARE REQUIREMENTS

4.3 NON-FUNCTIONAL REQUIREMENTS

5. SELECTED SOFTWARE 19-32

5.1 HTML

5.2 ATTRIBUTES

5
5.3 SQL

5.4 SQLALCHEMY

5.5 CODING

6. SYSTEM DESIGN 33-45

6.1 DATA FLOW DIAGRAMS

6.2 E-R DIAGRAM

6.3 UML DIAGRAMS (UNIFIED MODELING LANGUAGE)

7. OUTPUT SCREENS 46-52

8. SYSTEM TESTING AND IMPLEMENTATION 53-62

8.1 TESTING

8.2 INTRODUCTION

8.3 HISTORY

8.4 TEST CASES

9. FUTURE ENHANCEMENTS EDUCTION 63-65

9.1 FUTURE ENHANCEMENTS

9.2 PROJECT SUMMARY

10. CONCLUSION 66-67

11. BIBLOGRAPHY 68-69

6
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1.Introduction
1.1 Introduction to Project
In today's digital age, convenience and efficiency have become
paramount in our daily lives. The way we shop for groceries is no
exception. The project titled " Grocery Website" is an exploration of
designing and developing a simplified, yet functional, online grocery
website. This project aims to provide a hands-on experience in creating a
basic platform for grocery shopping, introducing fundamental concepts
of web development and e-commerce. This project is an ideal starting
point for individuals or small teams looking to gain practical experience
in web development and e-commerce concepts. It provides an
opportunity to apply foundational web development skills to create a
basic, functional online grocery shopping experience. While this mini
project may not encompass all the complexities of a full-fledged grocery
website, it serves as a valuable learning exercise and a steppingstone to
more advanced web development projects in the future.

1.2 SCOPE
A grocery website encompasses an online platform for users to
browse and purchase groceries. It includes features such as product
listings, shopping carts, and secure checkout processes. User accounts
enable personalized experiences, while inventory management ensures
accurate product availability. Responsive design ensures accessibility
across devices, and marketing initiatives can enhance customer
engagement and retention.

1.3 PURPOSE
The purpose of creating a grocery website is to offer customers a
convenient and efficient way to shop for groceries from the comfort of
their homes. It aims to streamline the grocery shopping experience by
providing a wide range of products, easy navigation, and secure
payment options. Additionally, a grocery website allows for personalized
user accounts, enabling customers to save preferences and track orders.
By leveraging online platforms, grocery websites cater to busy lifestyles,
saving time and offering flexibility in shopping routines. Overall, the goal
is to enhance customer satisfaction and loyalty through an accessible
and user-friendly online shopping experience.

8
1.4 EXISTING SYSTEM
There are several existing grocery website systems and platforms
that were prominent in the online grocery shopping industry. However,
please note that the landscape may have evolved since then, with new
entrants and changes in existing systems. Here are some well-known
examples of existing grocery website systems and platforms:

1. Amazon Fresh: Amazon's online grocery delivery service, offering a


wide selection of groceries, fresh produce, and household items.
Customers can order through the Amazon Fresh website or app.
2. Big-basket: One of India's leading online grocery delivery platforms,
BigBasket offers a wide range of groceries, fresh produce, and gourmet
products for delivery in various Indian cities.
3. Blink-it: Another popular online grocery delivery service in India,
Blinkit allows customers to order a variety of groceries, household
essentials, and personal care products.
These existing grocery website systems vary in terms of their
offerings, geographic availability, and business models. Customers can
browse product catalogs, add items to their carts, and complete their
purchases online, often with the option for home delivery or in-store
pickup.
Disadvantages:

The existing grocery website systems represent the current state


of online grocery shopping platforms. While they offer many advantages,
they also come with certain disadvantages that can impact the user
experience. Here are some common disadvantages associated with
existing grocery website systems:

1. Technical Glitches and Downtime:Like any online system, grocery


websites can experience technical issues, such as slow loading times,
crashes, or downtime. These issues can disrupt the shopping experience
and frustrate customers.
2. Limited Product Quality Control: Customers shopping for groceries
online rely on the website to select fresh and high-quality products on
their behalf. However, there is a risk of receiving items that do not meet
their expectations in terms of freshness or quality.
3. Delivery Delays: Grocery delivery services may sometimes experience
delays due to various factors such as high demand, traffic, or inclement
weather. Delays can inconvenience customers who rely on timely
deliveries.

9
4. Delivery Fees and Minimum Orders: Many online grocery websites
impose delivery fees, and some require customers to meet a minimum
order amount to qualify for delivery. These costs can deter budget-
conscious shoppers.
5. Lack of Physical Inspection: Online shoppers cannot physically inspect
products before purchase, leading to concerns about receiving items
that are close to their expiration dates or have damaged packaging.
6. Out-of-Stock Items: Just like in physical stores, online grocery
websites may have out-of-stock items, leading to substitutions or
missing items in customers' orders.
7. Product Substitution Issues: To address out-of-stock items, grocery
websites may offer product substitutions, but these substitutes may not
always align with customers' preferences, dietary restrictions, or quality
expectations.
8. Privacy and Data Security Concerns: Online shoppers provide
personal and financial information, raising concerns about data security
and privacy breaches.
9. Inaccurate Product Descriptions: Sometimes, product descriptions,
images, or pricing on grocery websites may be inaccurate or misleading,
leading to misunderstandings and customer dissatisfaction.
While these disadvantages exist, many grocery websites are continually
working to improve their systems, address these issues, and enhance the
overall customer experience. Advancements in technology and logistics,
coupled with customer feedback, play a crucial role in mitigating these
drawbacks and making online grocery shopping more convenient and
reliable.

1.5 PROPOSED SYSTEM

1.User Interface Design: Design a user-friendly and visually


appealing interface for the online grocery website. Create a simple,
intuitive layout that allows users to browse, select, and purchase
groceries effortlessly.
2.Product Catalog: Develop a basic catalog of grocery items,
organized into categories. Include essential details such as product
names, descriptions, prices, and images.
3.Shopping Cart Functionality: Implement a shopping cart system
that enables users to add, remove, and modify items in their cart.
Display the total cost of items in the cart.

10
4.User Registration and Login: Create a user registration and login
system to allow users to create accounts, log in, and manage their
profiles.
5.Checkout Process: Develop a simplified checkout process that
includes a shipping address form and payment options (e.g., cash on
delivery or card payment).
6.Inventory Management: Implement a basic inventory
management system to keep track of product availability. Prevent users
from adding out-of-stock items to their cart.
7.Order Confirmation: Generate an order confirmation page for
users to review their order details before finalizing the purchase.
8.Basic Security Measures: Apply basic security practices, such as
data encryption and validation, to protect user information and ensure
secure transactions.

11
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2.1 MODULES

1. User Authentication and Management Module:


This module handles user registration, login, and
management of user accounts. It includes features like password
management, email verification, and account settings.
2. Product Management Module:
This module allows the website administrator to add, edit,
and remove products from the inventory. It includes features
such as product categories, descriptions, images, pricing, and
inventory management.
3. Shopping Cart Module:
The shopping cart module enables users to select and add
products to their cart while browsing the website. It allows users
to view their cart, update quantities, remove items, and proceed
to checkout.

4. Order Management Module:


The order management module handles the processing of orders
placed by users. It includes features such as order tracking, order
history, and order status updates.
5. Search and Filtering Module:
This module allows users to search for products based on
keywords and apply filters to narrow down their search results.
It enhances the user experience by making it easier to find
specific products.

Each of these modules plays a crucial role in the overall


functionality and success of a grocery website. By integrating
these modules effectively, a developer can create a seamless
shopping experience for their users while efficiently managing
their operations.

13
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3.1 TECHNICAL FEASIBILITY

Evaluating the technical feasibility is the trickiest part of a


feasibility study. This is because, at this point in time, not too many
detailed design of the system, making it difficult to access issues like
performance, costs on (on account of the kind of technology to be
deployed) etc. A number of issues have to be considered while doing a
technical analysis.

i) Understand the different technologies involved in the


proposed system:
Before commencing the project, we have to be very clear about
what are the technologies that are to be required for the development
of the new system.

ii) Find out whether the organization currently possesses the


required technologies:
Is the required technology available with the organization?If so is
the capacity sufficient?

For instance -
"Will the current printer be able to handle the new reports and forms
required for the new system?"

3.2 OPERATIONAL FEASIBILITY:

Proposed projects are beneficial only if they can be turned into


information systems that will meet the organizations operating
requirements. Simply stated, this test of feasibility asks if the system will
work when it is developed and installed. Are there major barriers to
Implementation? Here are questions that will help test the operational
feasibility of a project:

 Is there sufficient support for the project from management from


users? If the current system is well liked and used to the extent that
persons will not be able to see reasons for change, there may be
resistance.
 Are the current business methods acceptable to the user? If they are
not, Users may welcome a change that will bring about a more
operational and useful systems.

15
 Have the user been involved in the planning and development of the
project?

 Early involvement reduces the chances of resistance to the system


and in General and increases the likelihood of successful project.

 Since the proposed system was to help reduce the hardships


encountered. In the existing manual system, the new system was
considered to be operational feasible.

3.3 ECONOMIC FEASIBILITY:

Economic feasibility attempts 2 weigh the costs of developing and


implementing a new system, against the benefits that would accrue
from having the new system in place. This feasibility study gives the top
management the economic justification for the new system. A simple
economic analysis which gives the actual comparison of costs and
benefits are much more meaningful in this case. In addition, this proves
to be a useful point of reference to compare actual costs as the project
progresses. There could be various types of intangible benefits on
account of automation. These could include increased customer
satisfaction, improvement in product quality better decision making
timeliness of information, expediting activities, improved accuracy of
operations, better documentation and record keeping, faster retrieval of
information, better employee morale.

16
17
4.1 SOFTWARE REQUIREMENTS:

The software required for the development of the project are:


 Operating System: Windows 10
 Editor: Microsoft VS Code
 Programming Languages:
Frontend: HTML, CSS, JavaScript
Backend: FLASK, SQLAlchemy etc.
 Framework: FLASK
 Database: MySQL

4.2 HARDWARE REQUIREMENTS:

The Hardware required for the development of the project is:


 Ram: 4GB
 SSD: 256GB
 Processor: 2.29GHz Intel Core i3-7020U 7th Gen
processor

4.3 NON FUNCTIONAL REQUIREMENTS

1 Software requirement that describes not what the software will do,
but how the software will do it, for example, software performance
requirements, software external interface requirements, software
design constraints, and software quality attributes.

2. 24x7 days available is one of the non functional requirements.

3. Performance - Response Time, Throughput, Utilization.

4. Scalability, reliability

18
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5.1 HTML

HyperText Markup Language or HTML is the standard markup


language for documents designed to be displayed in a web browser. It
defines the content and structure of web content. It is often assisted by
technologies such as Cascading Style Sheets (CSS) and scripting
languages such as JavaScript.

Web browsers receive HTML documents from a web server or from local
storage and render the documents into multimedia web pages. HTML
describes the structure of a web page semantically and originally
included cues for its appearance.

HTML elements are the building blocks of HTML pages. With HTML
constructs, images and other objects such as interactive forms may be
embedded into the rendered page. HTML provides a means to create
structured documents by denoting structural semantics for text such as
headings, paragraphs, lists, links, quotes, and other items. HTML
elements are delineated by tags, written using angle brackets. Tags such
as <img> and <input> directly introduce content into the page. Other
tags such as <p> and </p> surround and provide information about
document text and may include sub-element tags. Browsers do not
display the HTML tags but use them to interpret the content of the page.

HTML can embed programs written in a scripting language such as


JavaScript, which affects the behavior and content of web pages. The
inclusion of CSS defines the look and layout of content. Here are some
common HTML tags:

 <html>: Defines the root of an HTML document.


 <head>: Contains metadata about the HTML document, such as title,
character set, etc.
 <title>: Sets the title of the HTML document.
 <body>: Contains the content of the HTML document that is visible
to users.
 <h1>, <h2>, <h3>, <h4>, <h5>, <h6>: Heading tags, used to define
headings of different levels.
 <p>: Defines a paragraph.
 <a>: Defines a hyperlink.
 <img>: Embeds an image in the document.

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5.2 ATTRIBUTES
Attributes are properties or characteristics that describe an object,
entity, or concept. In programming, attributes can be thought of as
variables attached to specific elements, such as variables within a class
in object-oriented programming. They define the state or behavior of an
object. Attributes can be various types, including numeric values, strings,
or more complex data structures. They play a crucial role in organizing
and manipulating data within a program.

Python
Python is a superstar in the world of programming languages, and
for good reason! It's known for its friendly personality, making it a great
choice for beginners and experts alike. Unlike some languages that
require you to write cryptic messages for the computer to understand,
Python uses clear and concise instructions that are almost like reading
plain English. This focus on readability makes learning and writing
Python code a breeze.

Another perk of Python is that it's an interpreter language. This means


you don't have to wait through a lengthy compilation step before
running your program. Instead, you can write your code, hit run, and see
the results straightaway. This rapid development cycle allows you to
experiment and test your ideas quickly, which is perfect for both
learning and getting things done efficiently.

Python's versatility is another reason for its widespread popularity. It's a


general-purpose language, which means it can be used for a wide range
of tasks. Want to build a website? Python has you covered with
frameworks like Django and Flask. Need to analyze mountains of data?
Python offers powerful libraries like NumPy and SciPy to help you crunch
those numbers. Even creating games or automating tedious tasks is
within Python's grasp.

With its readability, ease of use, and adaptability, Python has become a
favorite tool for programmers across many disciplines. Whether you're a
seasoned developer or just starting your coding journey, Python is
definitely worth considering!

21
FLASK
Flask is a popular web framework written in Python. Unlike some
frameworks that come with a lot of built-in features, Flask is considered
a micro-framework. This means it's designed to be lightweight and
minimalist, giving you more control over the structure of your web
application.

Here are some key aspects of Flask:

 Simplicity: Flask's core is very easy to learn and use. It focuses on


providing the essentials for building web applications, and you can
add additional functionalities through extensions as needed.
 Flexibility: Because Flask is lightweight, it gives you a lot of freedom
to design your application architecture. You can choose the libraries
and tools that best suit your project's requirements.
 Scalability: Flask can be used to build simple websites or complex
web applications. As your project grows, you can easily add more
features and functionalities without feeling restricted by the
framework.

A Quick overview of how Flask works:

 Routing: You define routes that map URLs to specific functions in


your Python code. These functions are called views.
 Views: These functions handle incoming requests and generate the
HTML content or other responses that the user sees.
 Templating: Flask uses templating engines like Jinja2 to separate the
logic of your application from the presentation. This makes your
code more maintainable and easier to work with.

Benefits of Using Flask:

 Easy to Learn: Especially for those familiar with Python.


 Flexible and Customizable: Adapt it to your specific needs.
 Lightweight and Fast: Great for smaller web applications or when
performance is a critical factor.
 Large Community and Resources: Plenty of support and learning
materials available.

22
Overall, Flask is an excellent choice for developers who value simplicity,
flexibility, and ease of use when building web applications and APIs in
Python. Its minimalistic approach and powerful features make it suitable
for projects of all sizes, from small prototypes to large-scale applications.

5.3 SQL
SQL (Structured Query Language) is a domain-specific
programming language used for managing and manipulating relational
databases. It provides a standardized way to interact with databases,
allowing users to perform various tasks such as querying data, modifying
database structures, and managing access controls. SQL is essential for
anyone working with databases, from database administrators to
software developers, as it forms the foundation for working with
structured data.

At its core, SQL is a declarative language, meaning that users specify


what they want to achieve rather than how to achieve it. Queries
written in SQL typically consist of statements that define operations to
be performed on the database, such as retrieving data from specific
tables, filtering records based on certain conditions, or aggregating data
for analysis. This declarative nature makes SQL intuitive and easy to
learn for both beginners and experienced users.

One of the key features of SQL is its ability to manipulate data using a
variety of commands. SELECT statements are used to retrieve data from
one or more tables in the database, allowing users to specify the
columns they want to retrieve and apply filters to narrow down the
results. INSERT, UPDATE, and DELETE statements, on the other hand, are
used to modify data within tables, enabling users to add new records,
update existing records, or delete unwanted records.

In addition to data manipulation, SQL also provides commands for


defining and modifying the structure of databases and their components.
DDL (Data Definition Language) statements such as CREATE, ALTER, and
DROP are used to create, modify, and delete database objects such as
tables, indexes, and views. These statements allow users to define the
structure of their databases and make changes as needed to
accommodate evolving requirements.

23
Furthermore, SQL includes commands for managing the security and
access controls of databases. GRANT and REVOKE statements are used
to grant or revoke permissions on database objects, allowing
administrators to control who can perform various actions such as
querying data, modifying tables, or executing stored procedures. This
granular control over permissions ensures that sensitive data remains
secure and only authorized users have access to it.

Overall, SQL is a powerful and versatile language that plays a central role
in managing relational databases. Its intuitive syntax, declarative nature,
and comprehensive set of commands make it an essential tool for
anyone working with structured data. Whether you're querying data for
analysis, updating records in a database, or defining the structure of a
new database, SQL provides the tools you need to accomplish your tasks
efficiently and effectively.

Here's a list of some commonly used SQL commands categorized by


their functionalities:

Data Querying:

 SELECT: Retrieves data from one or more tables based on specified


criteria.
 DISTINCT: Filters duplicate values from the result set.
 WHERE: Applies conditions to filter rows based on specified criteria.
 ORDER BY: Sorts the result set based on specified column(s).
 GROUP BY: Groups rows that have the same values into summary
rows.
 HAVING: Applies conditions to grouped rows.
 LIMIT: Limits the number of rows returned in the result set.
 OFFSET: Specifies the starting point from which to return rows in the
result set.
Data Manipulation:
 INSERT INTO: Adds new records into a table.

 UPDATE: Modifies existing records in a table.


 DELETE FROM: Removes one or more rows from a table based on
specified criteria.
 TRUNCATE TABLE: Removes all rows from a table, but keeps the
table structure intact.

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Data Definition:

 CREATE TABLE: Creates a new table in the database.


 ALTER TABLE: Modifies the structure of an existing table (e.g., add,
modify, or drop columns).
 DROP TABLE: Deletes a table from the database.
 CREATE INDEX: Creates an index on one or more columns of a table
to improve query performance.
 DROP INDEX: Removes an index from the database.

Data Control:
 GRANT: Gives specific privileges to users or roles.
 REVOKE: Removes specific privileges from users or roles.

Transactions:
 BEGIN TRANSACTION: Starts a new transaction.
 COMMIT: Saves changes made during the current transaction.
 ROLLBACK: Reverts changes made during the current transaction.

Database Management:
 CREATE DATABASE: Creates a new database.
 ALTER DATABASE: Modifies the structure or properties of an existing
database.
 DROP DATABASE: Deletes a database from the server.

These are some of the fundamental SQL commands used for querying,
manipulating, defining, and controlling data in relational databases.

5.4 SQLALCHEMY
SQLAlchemy is a comprehensive and powerful SQL toolkit and
Object-Relational Mapping (ORM) library for Python, designed to
facilitate database interactions and simplify the process of working with
databases. It provides a high-level, expressive API that allows developers
to interact with databases using Python objects and SQL expressions,
abstracting away the complexities of database management while
offering flexibility and performance. SQLAlchemy's ORM system enables
developers to define database models as Python classes, where each
class represents a table in the database and each instance represents a
row in that table, allowing for seamless integration of database

25
operations with Python code. SQLAlchemy supports a wide range of
database systems, including PostgreSQL, MySQL, SQLite, and Oracle, and
provides a unified interface for working with different database engines.
Additionally, SQLAlchemy offers powerful query construction capabilities,
allowing developers to build complex queries using Pythonic syntax and
leverage advanced features such as joins, subqueries, and aggregations.
With its rich feature set, robust architecture, and active community
support, SQLAlchemy is widely regarded as one of the most versatile and
flexible database libraries for Python, suitable for a wide range of
applications from small-scale projects to enterprise-level systems.

5.5 CODING

 Code to get navigation for the website :

<body>
<div class="navbar-akhi">
<img src="/static/images -All/Logo.jpg" width="125px" alt="Logo"
class="logo">
<a href="/">Home</a>
<a href="/products">Products</a>
<a href="/categories">Categories</a>
<a href="/contact">Contact Us</a>

<a href="/login">Login</a>
<div class="search-container">
<form action="/search" method="GET">
<input type="text" name="query" placeholder="Search
Products.....">
<button type="submit">Search</button>
</form>
</div>
</div>
</body>

 CSS Code for navbar:


.navbar-akhi {
overflow: hidden;
background-color: #210144;
text-decoration: none;

26
margin: auto;
}

/* Logo */
.logo {
float: left;
cursor: pointer;
}

/* Navbar links */
.navbar-akhi a {
float: inline-start;
display: flex;
color: #f2f2f2;
justify-content: space-evenly;
align-content: space-around;
padding: 35px 55px;
text-decoration: none;
font-size: 20px;

/* Change color on hover */


.navbar-akhi a:hover {
border: 1px solid orangered;
border-radius: 1rem;
padding: 35px 55px;
color:white;
transition: all 0.5s ease-in-out;
text-decoration: none;
}
/* Search container */
.search-container {
float: right;
padding: 25px 20px;
}

/* Search input field */


.search-container input[type=text] {

27
padding: 6px 10px;
margin-top: 8px;
font-size: 17px;
border:orangered;
}

/* Search button */
.search-container button {
float: right;
padding: 6px 10px;
margin-top: 8px;
margin-right: 16px;
background: #ddd;
font-size: 17px;
border: none;
cursor: pointer;
}

 JS Code for Search bar:

// search bar
const button = document.querySelector(".button");
button.addEventListener("click", (e) => {
e.preventDefault;
button.classList.add("animate");
setTimeout(() => {
button.classList.remove("animate");
}, 600);
});

 Sample Code to add Products:

<h1>Vegetables</h1>
<div class="category">
<div class="vegetables item">
<img src="/static/images/Vegetables/Onion.jpg" alt="Onion">
<p><b>Onion</b></p>
<p>₹ 20</p>
<button id="button" onclick="addToCart('Onion', 20)">
Add to Cart</button>

28
</div>
<div class="vegetables item">
<img src="/static/images/Vegetables/carrot1.jpg" alt="Carrot">
<p><b>Carrot</b></p>
<p>₹ 39</p>
<button id="button" onclick="addToCart('Carrot', 39)">
Add to Cart</button>
</div>
<div class="vegetables item">
<img src="/static/images/Vegetables/Spinach.jpg" alt="Spinach">
<p><b>Spinach</b></p>
<p>₹ 10</p>
<button id="button" onclick="addToCart('Spinach', 10)">
Add to Cart</button>
</div>
<div class="vegetables item">
<img src="/static/images/Vegetables/Mushroom.jpg"
alt="Mushroom">
<p><b>Mushroom </b></p>
<p>₹ 40</p>
<button id="button" onclick="addToCart('Mushroom', 40)">
Add to Cart</button>
</div>

<!-- Add more vegetable items as needed -->


</div>

 App.py Code:

import dataclasses
from flask import Flask, render_template,request,redirect,session,jsonify
from flask_sqlalchemy import SQLAlchemy
import bcrypt

app = Flask(__name__)
app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:///database.db'
db = SQLAlchemy(app)
app.secret_key = 'secret_key'

29
@app.route('/')
def akhi():
return render_template('akhi.html')

@app.route('/products')
def products():
return render_template('products.html')

@app.route('/categories')
def categories():
return render_template('categories.html')

@app.route('/contact')
def contact():
return render_template('contact.html')

@app.route('/search')
def search():
query = request.args.get('query')
if query:
# Perform search
results = [item for item in data if query.lower() in
item['name'].lower()]
else:
results = []
return render_template('results.html', query=query, results=results)

if __name__ == '__main__':
app.run(debug=True)

 Footer Code:
<footer>
<div class="container-footer">
<p>&copy; 2024 MA GROCERY. All rights reserved.</p>

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<p><a href="/">Privacy Policy</a> | <a href="/contact">Contact
Us</a></p>
<h2>Designed & Developed By M.AKHILESH </h2> <div
class="social-buttons">
<a href="#" class="social-button social-button--facebook" aria-
label="Facebook">
<i class="fab fa-facebook-f"></i>
</a>
<a href="#" class="social-button social-button--linkedin" aria-
label="LinkedIn">
<i class="fab fa-linkedin-in"></i>
</a>

<a href="#" class="social-button social-button--github" aria-


label="GitHub">
<i class="fab fa-github"></i>
</a>
<a href="" class="social-button social-button--instagram" aria-
label="CodePen">
<i class="fa-brands fa-instagram"></i>
</a>
</div>
</div>
</footer>

footer {
background-color: #210144;
color: #fff;
padding: 2px;
text-align: center;
}

 Code for login:


<body>
<div class="container">
<div class=" row justify-content-center">
<div class="col-sm-6 mt-4">
<h2>Login form</h2>
<form action="/login" method="POST">
<div class="form-group">

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<label for="email">Email:</label>
<input type="email" class="form-control" id="email"
placeholder="Enter email" name="email">
</div>
<div class="form-group">
<label for="pwd">Password:</label>
<input type="password" class="form-control" id="pwd"
placeholder="Enter password" name="password">
</div>

<button type="submit" class="btn btn-dark">Submit</button>


<br>
<h3> New to MA Grocery ?<br> Click here to Register </h3>
<a href="/register" class="btn btn-primary">Register</a>
</form>
</div>
</div>
</div>
</body>

32
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6.1 Data flow diagram :

Data flow diagrams, or DFDs for short, are like blueprints that
visually map out how information moves through a system or process.
They use a standardized set of symbols, like rectangles for processes,
squares for external entities, and arrows to show the flow of data itself.
These diagrams are great for understanding complex systems because
they break them down into smaller, easier to digest chunks. You can use
them to analyze an existing system, say the way orders flow through an
online store, or to model a new system, like a library management
application. DFDs are also helpful for communication because they
provide a clear picture that everyone from programmers to managers
can understand. They typically start with a high-level overview, showing
the entire system as a single process and its connection to external
sources of information, and then delve deeper into more and more
detail with additional diagrams that zoom in on specific parts of the
system. This way, you can gradually build up a comprehensive
understanding of how data flows throughout the entire system.

1. Context level DFD – 0 level :

The context level data flow diagram (dfd) describes the whole
system. The (o) level dfd describes the all-user module who operates the
system. Below data flow diagram of online shopping site shows the two
users can operate the system Admin and Member user.. It uses a single
bubble to represent the entire system and arrows to show how data
flows in (from external sources like users or databases) and out (as
reports, confirmations, etc.). This high-level view clarifies what the
system does and how it interacts with the outside world, providing a
foundation for deeper dives into the system's internal workings with
subsequent DFD levels.

34
2. 1st Level Admin Side DFD

The admin side DFD describes the functionality of Admin, Admin is a


owner of the website. Admin can first add category of item and then add
items by category wise. and admin can manage order and payment
detail.

35
3.Level 2 DFD

This Level 2 DFD provides a more detailed view of the "Checkout"


process within the grocery website system. You can create similar Level
2 DFDs for other subprocesses in the system to gain a comprehensive
understanding of how data flows and processes are organized.A level 2
DFD takes you deeper into the system compared to a level 1 DFD.
Imagine zooming in on a specific process from the level 1 diagram. The
level 2 DFD breaks down this process into even smaller, more detailed
sub-processes. It shows how data flows between these sub-processes,
along with any additional data stores that might be involved. This level
provides a clearer picture of the intricate workings.

36
6.2 E-R DIAGRAM:

An E-R diagram is a graphical representation of the entities and


relationships in a database system. It can help to design and understand
the structure and logic of a database. E-R diagrams are often used for
online shopping systems, such as grocery websites, to model the data
and processes involved.

37
Creating an Entity-Relationship (ER) diagram for a grocery website
involves identifying and modeling the main entities and their
relationships within the system

Entities:
1.User:
 Attributes: UserID (Primary Key), Username, Password, Email, First
Name, Last Name, Address, Phone Number, etc.
2.Product:
 Attributes: ProductID (Primary Key), Name, Description, Price,
Quantity in Stock, Category, Brand, Image, etc.
3.Order:
 Attributes: OrderID (Primary Key), UserID (Foreign Key), Order
Date, Status (e.g., pending, shipped), Total Amount, Payment
Method, Shipping Address, etc.
4.Cart:
 Attributes: CartID (Primary Key), UserID (Foreign Key), Creation
Date
5.Cart Item:
 Attributes: CartItemID (Primary Key), CartID (Foreign Key),
ProductID (Foreign Key), Quantity
6.Payment:
 Attributes: PaymentID (Primary Key), OrderID (Foreign Key),
Payment Date, Amount, Payment Method (e.g., credit card, PayPal)
7.Review:
 Attributes: ReviewID (Primary Key), UserID (Foreign Key),
ProductID (Foreign Key), Rating, Comment, Date

Relationships:

1.User-Order (One-to-Many):
 A user can place multiple orders, but each order is placed by one
user.
2.User-Cart (One-to-One or One-to-Many):
 Each user has a shopping cart to add products. Depending on your
design, it could be one cart per user (one-to-one) or multiple carts
(one-to-many) that the user can manage.
3.Product-Review (One-to-Many):

38
 Each product can have multiple user reviews, but each review is
for one product.
4.Order-Cart (One-to-One or One-to-Many):
 Each order corresponds to one shopping cart. Depending on your
design, it could be a one-to-one relationship (each order has one
cart) or a one-to-many relationship (each order may include
multiple carts).
5.Order-Payment (One-to-One):
 Each order is associated with one payment.
6.Cart Item-Product (Many-to-One):
 Many cart items can be associated with one product.
7.User-Review (One-to-Many):
 Each user can write multiple product reviews.

This simplified ER diagram captures the main entities and their


relationships in a grocery website. Depending on your specific
requirements and features, you may need to expand or modify this
diagram

39
6.3 UML DIAGRAMS:

Unified Modeling Language (UML) is a standardized visual


language used in software engineering and system design to create
diagrams that represent different aspects of a system or software
application. UML diagrams help communicate, document, and
understand the structure and behavior of a system. There are several
types of UML diagrams, each serving a specific purpose.

One fundamental diagram type is the Class Diagram, which


illustrates the static structure of a system by delineating classes, their
attributes, methods, and inter-class relationships. It is instrumental in
conceptualizing the overall architecture of a system, providing a
blueprint for implementation.

Another crucial UML diagram is the Use Case Diagram, which


depicts the interactions between system users (actors) and the system
itself, elucidating the functional requirements from a user's perspective.
This diagram type helps in identifying and defining system functionalities
and user goals. Sequence Diagrams offer insight into the dynamic
behavior of a system by illustrating the sequential exchange of messages
between objects or components over time. They are invaluable for
understanding system interactions and message flows.
Here are some of the most used UML diagrams:

40
(i) USE CASE DIAGRAM:
Use case diagrams focus on the interactions between a system
and its external actors, typically representing the functional
requirements of the system. Use cases describe the system's behavior
from the perspective of its users or external entities.

Use Case Diagrams are particularly useful for:


 Capturing and communicating system requirements in a user-
friendly format.
 Identifying and defining the functionalities that the system must
provide.
 Understanding the interactions between users and the system.
 Providing a basis for further elaboration and detailed specification of
use cases.
Overall, Use Case Diagrams serve as a powerful tool for
stakeholders to visualize the essential functionalities.

41
(ii) CLASS DIAGRAM:
Class diagrams are used to represent the static structure of a
system. They depict classes, their attributes, methods, and the
relationships between classes. Class diagrams are helpful for
understanding the key elements of a software system and how they
relate to each other.Classes represent objects or entities in the system,
while attributes and methods define their characteristics and behaviors,
respectively. Associations illustrate relationships between classes,
indicating how objects interact and collaborate within the system. Class
Diagrams serve as a blueprint for system design, enabling developers to
conceptualize and communicate the system's architecture.

42
(iii) SEQUENCE DIAGRAM:
A sequence diagram is a type of Unified Modeling Language (UML)
diagram used to visualize the interactions and the flow of messages
between objects or components in a system over time. Sequence
diagrams are particularly useful for understanding the dynamic behavior
of a system, especially in the context of how different parts of the
system collaborate to achieve a specific functionality or use case.
Simple example of a sequence diagram for a basic online ordering
system:
 Lifelines might represent objects like "Customer," "Shopping
Cart," and "Inventory."
 Messages show interactions between these objects, such as
"Customer places an order," "Inventory checks product
availability," and "Shopping Cart updates."

43
Key elements and concepts in a Sequence Diagram:
 Lifeline: A lifeline represents an object or component participating
in the interaction. It is typically depicted as a vertical line
extending downward from the object's name or label. Each lifeline
represents an instance of the object or component in the system.
Activation Bar: An activation bar (also known as an execution
occurrence or activation) is a horizontal bar that extends from a lifeline.
It indicates the period during which the object is actively executing or
processing a message. An activation bar shows when an object is busy
processing a message and when it's idle.

44
 Guard condition: A Boolean expression that determines whether
a message is sent or not.
 Comment: A text annotation that provides additional information
about the sequence diagram.
 Message: An arrow that represents the communication between
two objects.

45
46
7.OUTPUT SCREENS
Home page

Products Page

47
Categories Page

Login Form

48
Register Form

Search Functionality

49
ADD TO CART FUNCTIONALITY:

50
After clicking on Place order Button:

51
END:

52
53
8.1TESTING
Software Testing is the process used to help identify the
correctness, completeness, security, and quality of developed computer
software. Testing is a process of technical investigation, performed on
behalf of stakeholders, that is intended to reveal quality-related
information about the product with respect to the context in which it is
intended to operate. This includes, but is not limited to, the process of
executing a program or application with the intent of finding errors.
Quality is not an absolute; it is value to some person. With that in mind,
testing can never completely establish the correctness of arbitrary
computer software; testing furnishes a criticism or comparison that
compares com the state and behavior of the product against a
specification. An important point is that software testing should be
distinguished from the separate discipline of Software Quality Assurance
(SQA), which encompasses all business process areas, not just testing.

There are many approaches to software testing, but effective


testing of complex products is essentially a process of investigation, not
merely a matter of creating and following routine procedure. One
definition of testing is "the process of questioning a product in order to
evaluate it", where the "questions" are operations the tester attempts
to execute with the product, and the product answers with its behavior
in reaction to the probing of the tester[citation needed]. Although most
of the intellectual processes of testing are nearly identical to that of
review or inspection, the word testing is connoted to mean the dynamic
analysis of the product-putting the product through its paces. Some of
the common quality attributes include capability, reliability, efficiency,
portability, maintainability, compatibility and usability. A good test is
sometimes described as one which reveals an error, however, more
recent thinking suggests that a good test is one which reveals
information of interest to someone who matters within the project
community.

8.2 INTRODUCTION:

In general, software engineers distinguish software faults from


software failures. In case of a failure, the software does not do what the
user expects. A fault is a programming error that may or may not
actually manifest as a failure. A fault can also be described as an error in
the correctness of the semantic of a computer program. A fault will

54
become a failure if the exact computation conditions are met, one of
them being that the faulty portion of computer software executes on
the CPU. A fault can also turn into a failure when the software is ported
to a different hardware platform or a different compiler, or when the
software gets extended. Software testing is the technical investigation of
the product under test to provide stakeholders with quality related
information. Software testing may be viewed as a sub-field of Software
Quality Assurance but typically exists independently (and there may be
no SQA areas in some companies). In SQA, software process specialists
and auditors take a broader view on software and its development. They
examine and change the software engineering process itself to reduce
the amount of faults that end up in the code or deliver faster.

Regardless of the methods used or level of formality involved the


desired result of testing is a level of confidence in the software so that
the organization is confident that the software has an acceptable defect
rate. What constitutes an acceptable defect rate depends on the nature
of the software. An arcade video game designed to simulate flying an
airplane would presumably have a much higher tolerance for defects
than software used to control an actual airliner.

A problem with software testing is that the number of defects in a


software product can be very large, and the number of configurations of
the product larger still. Bugs that occur infrequently are difficult to find
in testing. A rule of thumb is that a system that is expected to function
without faults for a certain length of time must have already been tested
for at least that length of time. This has severe consequences for
projects to write long-lived reliable software.

A common practice of software testing is that it is performed by


an independent group of testers after the functionality is developed but
before it is shipped to the customer. This practice often results in the
testing phase being used as project buffer to compensate for project
delays. Another practice is to start software testing at the same moment
the project starts and it is a continuous process until the project finishes.
Another common practice is for test suites to be developed during
technical support escalation procedures. Such tests are then maintained
in regression testing suites to ensure that future updates to the software
don't repeat any of the known mistakes.

55
It is commonly believed that the earlier a defect is found the
cheaper it is to fix it. Software disciplines such as extreme programming
and the agile software development movement, adhere to a "test-driven
software development" model. In this process unit tests are written first,
by the programmers (often with pair programming in the extreme
programming methodology). Of course these tests fail initially, as they
are expected to. Then as code is written it passes incrementally larger
portions of the test suites. The test suites are continuously updated as
new failure conditions and corner cases are discovered, and they are
integrated with any regression tests that are developed. Unit tests are
maintained along with the rest of the software source code and
generally integrated into the build process (with inherently interactive
tests being relegated to a partially manual build acceptance process).
The software, tools, samples of data input and output, and
configurations are all referred to collectively as a test harness.

8.3 HISTORY

The separation of debugging from testing was initially introduced


by Glen ford J. Myers in his 1978 book the "Art of Software Testing".
Although his attention was on breakage testing it illustrated the desire
of the software engineering community to separate fundamental
development activities, such as debugging, from that of verification. Drs.
Dave Gelperin and William C. Hetzel classified in 1988 the phases and
goals in software testing as follows: until 1956 it was the debugging
oriented period, where testing was often associated to debugging: there
was no clear difference between testing and debugging. From 1957-
1978 there was the demonstration oriented period where debugging
and testing was distinguished now in this period it was shown, that
software satisfies the requirements. The time between 1979-1982 is
announced as the destruction oriented period, where the goal was to
find errors. 1983-1987 is classified as the evaluation oriented period:
intention here is that during the software lifecycle a product evaluation
is provided and measuring quality. From 1988 on it was seen as
prevention oriented period where tests were to demonstrate that
software satisfies its specification, to detect faults and to prevent faults.
Dr. Gelperin chaired the IEEE 829-1988 (Test Documentation Standard)
with Dr. Hetzel writing the book "The Complete Guide of Software
Testing". Both works were pivotal in to today's testing culture and
remain a consistent source of reference. Dr. Gelperin and Jerry E. Durant

56
also went on to develop High Impact Inspection Technology that builds
upon traditional Inspections but utilizes a test driven additive.

 Testing Methodologies-
➤ Black box Testing:
➤ White box Testing.
➤ Gray Box Testing.

 Levels of Testing
➤ Unit Testing.
➤ Module Testing.
➤ Integration Testing.
➤ System Testing.
➤ User Acceptance Testing.

 Types Of Testing
➤ Smoke Testing.
➤ Sanitary Testing.
➤ Regression Testing.
➤ Re-Testing.
➤ Static Testing.
➤ Dynamic Testing.
➤ Alpha-Testing.
➤ Beta-Testing.
➤ Monkey Testing.
➤ Compatibility Testing.
➤ Installation Testing.
➤ Adhoc Testing.
➤ Ext....

 TCD (Test Case Documentation)


 STLC
➤ Test Planning.
➤ Test Development.
➤ Test Execution.
➤ Result Analysis.
➤ Bug-Tracing.
➤ Reporting.
 Microsoft Windows - Standards

57
 Manual Testing

 Automation Testing (Tools)


➤ Win Runner.
➤ Test Director.

Software Testing Life Cycle (STLC)

The Software Testing Life Cycle (STLC) is a structured process for


ensuring the quality of software applications. It involves a series of well-
defined phases that guide testers in thoroughly examining the software
and identifying any issues before it's released. Here's a breakdown of
the STLC:

Phases of the STLC:

 Requirement Analysis: In this initial phase, testers meticulously


examine the software requirements documents to comprehend the
features, functionalities, and expected behavior of the application.
This understanding is crucial for designing effective test cases in later
phases.

 Test Planning: A comprehensive test plan is created, outlining the


scope of testing, resources required, test strategies, and the
schedule for execution. The plan also defines the pass/fail criteria
for the tests.

 Test Design: Here, testers meticulously craft test cases based on the
requirements and the test plan. Test cases outline specific scenarios
that will be used to evaluate the software's functionality,
performance, usability, and security.

 Test Environment Setup: A testing environment that replicates the


real-world scenario as closely as possible is set up. This environment
includes hardware, software, network configurations, and test data
that the software will interact with during testing.

 Test Execution: During this phase, testers meticulously execute the


designed test cases using the prepared environment. They record

58
the results, identify any defects or bugs encountered, and report
them for rectification.

 Test Cycle Closure: Once testing is complete, a test closure report is


generated. This report summarizes the testing activities, the number
of defects found, and the overall test execution status.

TYPES OF TESTING:

Software testing can be broadly categorized into two main types:


functional and non-functional testing. Functional testing focuses on
verifying if the software works as intended according to its requirements,
while non-functional testing assesses attributes like performance,
usability, and security. Let's delve deeper into these categories and
explore some common testing types:

Functional Testing:

 Unit Testing: The building blocks of functional testing, unit tests


isolate individual modules or units of code and assess their
functionality. Developers typically perform unit testing to ensure
their code functions correctly.

 Integration Testing: This testing type verifies how different software


units or modules interact with each other. Testers examine how data
is passed between modules and identify any integration issues.

 System Testing: Here, the entire software system is tested as a


whole to ensure it meets all the specified requirements. System
testing involves simulating real-world scenarios and user interactions.

 Acceptance Testing: This is a formal testing process where users or


stakeholders validate if the software fulfills their business needs.
Acceptance testing is crucial for ensuring the software is fit for
release.

 Regression Testing: Regression testing ensures that new changes or


bug fixes haven't introduced unintended consequences in existing

59
functionalities. It involves re-running a subset of previously executed
test cases.

Non-Functional Testing:

 Performance Testing: This testing type evaluates the software's


performance under different load conditions. It assesses aspects like
speed, stability, and scalability under stress.

 Usability Testing: Here, testers assess how easy and intuitive it is for
users to navigate and interact with the software. Usability testing
helps identify any design flaws that might hinder user experience.

 Security Testing: This testing type identifies vulnerabilities and


weaknesses in the software's security mechanisms. Security testing
helps safeguard the software from potential cyberattacks.

 Compatibility Testing: This type of testing ensures the software


functions correctly on different operating systems, hardware
configurations, and browsers.

These are just some of the most common types of software testing. The
specific types of testing used will vary depending on the complexity of
the software, project requirements, and potential risks.

8.4 TEST CASES:

Here are some test cases for a grocery website, categorized by


functionality:

User Interface (UI) and Navigation:

 Test Case 1: Verify that the website logo and name are displayed
clearly.
 Test Case 2: Check if all the navigation menus (e.g., departments,
categories, My Account) are functional and redirect to the correct
corresponding webpages.
 Test Case 3: Ensure that all links and buttons on the webpage are
working properly and don't lead to broken pages.

60
 Test Case 4: Verify that the product images are clear and of good
quality.
 Test Case 5: Check if the search function works correctly for
searching products by name, brand, or category.

Product Listing and Information:

 Test Case 6: Verify that product listings display accurate


information such as product name, description, weight/volume,
price, and unit price.
 Test Case 7: Ensure that filters (e.g., brand, dietary needs, price
range) on the product listing page function correctly and refine
results accordingly.
 Test Case 8: Check if clicking on a product image or name
redirects to a detailed product page with additional information
like nutritional facts, ingredients, and allergy warnings.

User Accounts and Login:

 Test Case 9: Verify that user registration works properly, allowing


users to create new accounts with valid email addresses and
passwords.
 Test Case 10: Ensure that user login works with correct credentials
and provides access to account features like order history and
saved shopping lists.
 Test Case 11: Check if the "forgot password" functionality allows
users to reset their passwords successfully.

Shopping Cart and Checkout:

 Test Case 12: Verify that adding items to the shopping cart works
correctly, updating the cart quantity and total price.
 Test Case 13: Ensure that users can modify quantities
(increase/decrease) or remove items from the shopping cart.
 Test Case 14: Check if the checkout process allows users to enter
valid shipping and billing addresses.
 Test Case 15: Verify that different payment methods (e.g., credit
card, debit card) can be processed securely during checkout.
 Test Case 16: Ensure that the order confirmation page displays
accurate order details, including items purchased, prices, and
estimated delivery time.

61
Search and Filters:

 Test Case 17: Verify that the search function works for misspelled
product names, offering suggestions or correcting the search
query.
 Test Case 18: Ensure that filters (e.g., organic, gluten-free) can be
combined effectively to refine search results precisely.
 Test Case 19: Check if the search results are displayed in a
relevant order (e.g., by price, popularity) based on the selected
sorting criteria.

Additional Test Cases:

 Test Case 20: Verify that the website functions properly on


different web browsers (e.g., Chrome, Firefox, Safari) and devices
(desktop, mobile).
 Test Case 21: Ensure that the website loads quickly and performs
well under various user loads (simulated high traffic).
 Test Case 22: Check if the grocery website offers a secure
shopping experience with encrypted payment processing.
 Test Case 23: Verify that the website has a clear privacy policy
outlining how user data is collected and used.
 Test Case 24: Ensure that the website offers a customer support
section with FAQs, contact information, or a live chat option for
assistance.

These test cases provide a starting point for ensuring a well-functioning


grocery website. Testers can further expand on these examples to create
more specific test cases based on the unique features and functionalities
of the particular grocery website being tested.

62
63
9.1 FUTURE ENCHANCEMENTS
Limitations of the system & Future Enhancements:

 System works in all platforms and its compatible environments


 .Advanced techniques are not used to check the authorization.
 It is not possible to develop a system that makes all the
requirements of the user.
 User requirements keep changing as the system is being used.

Some of the future enhancements that can be done to this system are:

 As the technology emerges, it is possible to upgrade the system and


can be adaptable to desired environment.
 Admin Panel can be added.
 Order Tracking and Notifications: Implement order tracking
functionality that allows customers to track the status of their orders
in real-time. Send automated notifications via email or SMS at
various stages of the order process, including order confirmation,
shipment, and delivery.
 Multiple Payment Options: Expand the range of payment options
available to customers by integrating additional payment gateways
such as digital wallets, UPI, or alternative payment methods popular
in your target market.
 Advanced Search Filters: Enhance the search functionality by adding
advanced filters such as price range, brand, dietary preferences,
product ratings, and availability status.
 Advanced Delivery Options Offer options like same-day delivery,
scheduled delivery slots, or pick-up locations for added convenience.
 Responsive Design Optimization: Ensure that the website is fully
responsive and optimized for various devices and screen sizes.
Conduct usability testing to identify and fix any usability issues across
different devices and browsers.
 Customer Support Enhancements: Offer live chat support.

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9.2 PROJECT SUMMARY:
This application has been computed successfully and was also tested
successfully by taking test cases. It is user-friendly and has required
options which can be utilized by the user to perform the desired
operations. The Software is developed using FLASK a python web
framework as backend and HTML, CSS, JAVASCRIPT,BOOTSTRAP as
front-end. The goals that are achieved by the software are :

 Seamless user authentication mechanisms enabling registration and


login.
 Sophisticated product categorization.
 The integration of dynamic shopping cart functionalities
 Search Functionality.
 User Friendly.
 Portable and flexible for further enhancements.
 User can order Groceries right from their home.

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CONCLUSION
Work Done:
The development of the Grocery Website aimed to provide users
with a convenient and efficient platform for purchasing groceries online.
The project involved the implementation of essential features such as
user registration, login, product browsing, cart functionality, and
checkout process. Throughout the development process, several
enhancements were made to improve the website's functionality and
user experience.In conclusion, the development of the Grocery Website
has been a significant achievement, providing users with a convenient
and user-friendly platform for online grocery shopping.

Achievements:

 User Authentication: Implemented secure user registration and login


functionality to allow users to create accounts and access
personalized features.
 Product Management: Developed a comprehensive product
management system to categorize products, manage inventory, and
display product details effectively.
 Shopping Cart: Integrated a shopping cart feature that enables users
to add products, update quantities, and proceed to checkout
seamlessly.
 Search Functionality: Implemented a search bar with basic search
functionality to allow users to find products quickly.
 Customer Service: Provided customer service features such as
contact forms and FAQs to assist users with inquiries and support
requests.

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BIBLIOGRAPHY

 SlideShare: https://www.slideshare.net/
 W3Schools: https://www.w3schools.com/
 Codecademy: https://www.codecademy.com/
 Google: https://www.google.com/
 Wikipedia:https://www.wikipedia.org/
 Creatly:https://www.creatly.com/

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