0% found this document useful (0 votes)
4 views

GR12Ess I ProbNotes

Uploaded by

Sibani
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
4 views

GR12Ess I ProbNotes

Uploaded by

Sibani
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 19

1

GRADE 12 ESSENTIAL
UNIT I – PROBABILITY
CLASS NOTES

Introduction

1. You use probability all the time. Should you cross the street against the
red hand? If there is a chance of rain should you wear your suede jacket? Will
your bus be a few minutes late so you still have time to catch it?

2. If you don’t know what will happen on any one event but you do know
what will happen over many events, that is using probability.

3. For example; if I get you to go to the parking lot and see if the first car you
see has two numbers the same on its licence plate I can’t predict whether it will
or it won’t. But I can tell you with really high confidence that if you sampled
100 licence plates then 27 of them (give or take one) would have exactly two
digits the same. (28 if you were looking for two or more digits the same on the
licence plate)

Probability is just a way of showing what portion of your attempts are


successful with the desired outcome.

EXPERIMENTAL PROBABILITY

4. You have already been studying some elements of probability with your
study of Statistics when you took sample measurements and looked at how they
were distributed, what percentage of Prairie Dogs were more than 40 cm and
what were less than less than 40 cm for example.

5. Take a plastic spoon and flip it 50 times on onto a table surface. Record
whether it falls cup ‘up’ our cup ‘down’.

GR12Ess_I_ProbNotes.docx Revised:21-04-05
2

What percentage of the flips


did the spoon land up? Outcome Tally Count Prob
Up
What percentage did it land Down
down?
Totals:

6. Calculate:
𝑁𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝐹𝑎𝑣𝑜𝑢𝑟𝑒𝑑 𝑂𝑢𝑡𝑐𝑜𝑚𝑒
Probability=
𝑇𝑜𝑡𝑎𝑙 𝑁𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝑇𝑟𝑖𝑎𝑙𝑠

𝑵𝒖𝒎𝒃𝒆𝒓 ′𝑼𝒑𝒔′
Prob(Up) = =
𝟓𝟎

𝑵𝒖𝒎𝒃𝒆𝒓 ′𝑫𝒐𝒘𝒏𝒔′
Prob(Down) =
𝟓𝟎

above, we conducted an experiment and calculated an experimental probability


for a particular outcome. Each flip was called a trial. Each trial in this case had
only two possible outcomes in our experiment, either ‘Up’ or ‘Down’.

7. If you conduct an experiment with a large enough number of trials you can
be pretty sure that you will be able to get pretty close to the same probability
percentage (under the same experimental conditions) if you conduct the
experiment again and again.

(FYI: It is called the law of large numbers, the larger the number of samples
you take or trials you use gets you closer to the real probability)
3
EXPRESSING PROBABILITY

8. Probability can be expressed as a fraction (a ratio), a decimal or a percent.


To work in probability you have to be proficient in converting between all
representations. If you are not familiar with how to convert between fractions
and decimals and percentages manually then make sure you know how to use
your calculator that does it. Or see your teacher.

Fraction (ratio) Ratio Statement Decimal Percent


1⁄
2
5⁄
8
13⁄
25
1 to 5
7:8
0.18
0.65
0.95
100%
92%
67%

THEORETICAL PROBABILITY

9. Often there is no need for an experiment. You can simply predict what will
happen by counting what you are looking for.

10. Example: A bag contains 10 marbles. There are exactly three green
marbles in the bag. What is the probability that if you randomly select a marble
(eyes closed) it will be green?

𝑁𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝐺𝑟𝑒𝑒𝑛 𝑀𝑎𝑟𝑏𝑙𝑒𝑠 3


Prob (Select Green) = = = 0.3 = 30%
𝑇𝑜𝑡𝑎𝑙 𝑁𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝑀𝑎𝑟𝑏𝑙𝑒𝑠 10
4
This calculation requires completely ‘random’ outcomes of course. By random
we mean that each of the 10 marbles is equally likely to be drawn; someone
hasn’t glued a marble to the bottom of the bag or some marbles are not smaller
than others, etc. In other words there are no favoured outcomes, the drawing
is ‘fair’.

11. If someone conducts an experiment (or a survey) and it doesn’t get the
same probability as the theory, then that is a good clue that someone has been
messing around with the possible outcomes (or messing with the survey data)!
Assuming of course the experiment involved a large sufficient number of trials
or samples.

SAMPLE SPACE

12. A sample space, S, is a list of all the possible outcomes. So, the list of all
the possible outcomes for rolling a dice is: {1, 2, 3, 4, 5, 6}. We call the sample
space the set ‘S’ since we are to lazy to write the phrase ‘sample space’. The
size of the sample space, n(S), ‘number in the sample space S’, is 6. There are
six possible outcomes and they are all equally likely.

13. Example: Karen and John are thinking of starting a family. They want
two children. What is the sample space for the gender arrangements of the two
children that they could have. List the possible outcomes of their children.

14. Example.

a. What is the sample space, S, of outcomes on this


spinner? List them: ___________________

b. What is the size of the sample Space, n(S) ?


______

c. Calculate the probability of spinning a seven on


one spin!

𝐧(𝐬𝐞𝐯𝐞𝐧𝐬)
Prob (Spin 7) = =
𝐧(𝐒)
5
d. what is the probability that if you spin again that you will get another
seven?

FYI: The first and the second spins are called independent events, the first event
did not affect the second event. But we do not study that in Essential Math. Just
in case you see it in a reference somewhere

15. Calculate the probability of spinning an even number:

Prob (Even) =

Notice that these type of simple calculations require that the each outcome in
the sample space be equally likely. If this was an ‘unfair’ spinner that could be
made to favour a certain outcome (like at some fairs and exhibitions!) the
theoretical probability calculations would not be reliable.

PROBABILITY OF SOMETHING NOT HAPPENING

16. Have you ever noticed that if there is a 10% probability of snow that
means there is a 90% probability of no snow?

Have you ever noticed that if the probability of drawing a King from a deck of
cards is 4/52, then the probability of NOT drawing a King is 48/52? Or more
correctly 12/13, since we always reduce fractions.
6
17. Those types of outcomes, where it is or it isn’t, are called
‘complementary’; they add up to 100%. An outcome happens or it does not
happen! If we call the outcome ‘A’ and we want the probability of ‘NOT A’,
we can say:

Prob (NOT A) = 100% – Prob (A) if working in percents


or
𝑃𝑟 𝑜 𝑏(𝐴) = 1 − 𝑃𝑟 𝑜 𝑏(𝐴) if working decimals or fractions
or
𝒏(𝑨) 𝒏(𝒕𝒓𝒊𝒂𝒍𝒔)−𝒏(𝑨)
𝑃𝑟 𝑜 𝑏(𝐴) = =
𝒏(𝒕𝒓𝒊𝒂𝒍𝒔) 𝒏(𝒕𝒓𝒊𝒂𝒍𝒔)

Notice in the last statements that mathematicians are even too lazy to write ‘Not
A’ they just put a bar over top of the outcome to say it is the complement of the
outcome. ′𝐴′ 𝑖𝑠 𝑡ℎ𝑒 𝑐𝑜𝑚𝑝𝑙𝑒𝑚𝑒𝑛𝑡 𝑜𝑓 𝑜𝑢𝑡𝑐𝑜𝑚𝑒 𝐴

18. Examples:

a. what is the complement of the event: ‘rain’? ___________

b. what is the complement of the event: drawing a green marble from a


bag? ________

19. Notice I have snuck in the word ‘event’. Sometimes a desired outcome is
a combination of outcomes so we call it an event. So drawing a Black Queen
from a deck of cards would be an event because you want a card that is Black
and it is also a Queen. So you will see the term ‘event’ instead of outcome
fairly often and used interchangeably.

20. Another way you can say this is that the probability of something
happening added to the probability of it not happening is 100%

𝑷(𝑨) + 𝑷(𝑨) = 𝟏
7
Expected Number of Outcomes

𝒏(𝑨)
21. We have the fancy formula 𝑷(𝑨) = ; the number of favoured
𝒏(𝑻𝒐𝒕𝒂𝒍)
events A divided by the number of all equally likely possible events.

We can use that to predict what we expect when we do multiple trials.

Example: if the probability of getting a bean bag


‘ringer’ in a box from 4 metres away is 20%, then how
many ringers should we expect get if we throw the
bean bag 50 times?

𝟐𝟎 𝒓𝒊𝒏𝒈𝒆𝒓𝒔 𝒙 𝒓𝒊𝒏𝒈𝒆𝒓𝒔
= ;  x = 10 ringers
𝟏𝟎𝟎 𝒕𝒉𝒓𝒐𝒘𝒔 𝟓𝟎 𝒕𝒉𝒓𝒐𝒘𝒔

or we could just re-arrange the probability formula for probability as follows:


For favoured event ‘A’.

20
n(A) = P(A) * n(total trials); so n(A) = ∗ 50 = 10
100

22. Example: If there is a recorded 15% chance of rain on any day in July,
then how many days should we expect it rain in July? (we have been keeping
track of these statistics for over 100 years!)

Notice you can have fractions of a day as an answer since this is an average
result for many Julys.
8
23. Example: A bag of marbles contains five blue marbles, three red marbles
and two green marbles. You reach into the bag and draw out one marble. What
is the probability it is green?

P(Draw Green) =
G R B

B R B
B B
R G

25. That was pretty simple probability for one draw of a marble. But what is
the probability if you draw out another marble that it will be green again?

That type of calculation is called a Compound Probability problem and we do


not do it in Essential Math, I showed you just in case you see it in a reference
somewhere related to what is called Dependent Probability, an event which is
affected by a previous event.

26. If you throw the letters of TABASCO into a hat and make a single draw,
what on that one draw is the:

a. Prob(Letter O):

b. Prob (Letter A):

c. Prob (Letter P):


9
ODDS FOR AND ODDS AGAINST

27. Occasionally you will encounter the concept of ‘Odds’. Someone will
say: ’What are the odds of that happening?’

Odds are another way to express the likelihood of something happening except
instead of comparing what you favour to everything that is possible ; you
compare what you favour compared to what you don’t favour (or vice versa).
You compare wins to losses, successes to failures.

28. There are two types of ‘Odds’. There is ‘Odds For’ and ‘Odds Against’.

ODDS IN FAVOUR

29. Odds FOR, or in favour of, an event A are calculated as


Odds For Event A are shown as 𝑛(𝐴): 𝑛(𝐴); the number of ways for event A to
happen as a ratio with the number of ways for A to not happen.

So, for example if the probability of a successful bean bag toss is 2/9; then the
Odds in Favour (or for) a successful bean bag toss are 2:7 or we simply say the
Odds in Favour, or the Odds For, a successful toss are ‘two to seven’.

ODDS AGAINST

30. Odds Against an event happening are simply the reciprocal statement.
Odds against an event, A, are stated as: 𝑨 : 𝑨

We don’t normally write any Odds as a fraction; that would be confusing. We


usually use the colon notation; ‘:’ or just say it in words.

Example: If the probability of the Leafs winning tonight’s game is 25%; then
the Odds Against Winning are 3 to 1.
10
31. You Try. The probability of a snowstorm tonight is 35%. Determine the
Odds Against a snow storm tonight.

Ans: 13 to 7 Against a snowstorm

30. Gambling Example: At the horse race track the likelihood of a horse
winning is tracked statistically. At the race track they give the likelihood of a
particular horse winning as Odds Against Winning!

So, a horse that has ‘Betting Odds’ of 10:1 has a 1 in 11 probability of


winning; or approximately a 9% probability of winning. If you are familiar
with how Sports Select works (hopefully not) then you are familiar with how
your payout is based on the Odds Against Winning. If you were to bet $2 on a
horse with 10:1 odds and it actually did win, despite it was unlikely, you would
get back $20. We will study gambling in our expected value section.

33. Complete the blanks in the table:

Probability Odds in Favour Odds Against


50%
30%
1 to 5
2/5
2 to 3
5:2
8 to 3
11
EXPECTED VALUE:

34. ‘Expected value’ is a key element of gambling but in reality we gamble


with more than money. The basic idea is to answer whether it is worth risking
something to make an overall gain.

Is it worth crossing against the red hand at the cross walk? What loss are we
risking, what is the likelihood we gain? Risk vs reward, we do it all the time!

35. A famous Mathematician , Blaise Pascal [1623 – 1662] explored


probability and gambling. He reasoned that a rational person would be believe
in God because what they risk (being wrong) is trivial compared to what they
gain (eternal happiness in heaven) regardless of how unlikely it is that there
actually is a God. So he considered it a good wager.

Of course you cannot put a number value on eternal bliss, so the math is a bit
fuzzy.

Using the Expected Value (Is it worth the Risk?)

36. If you are asked to bet $1.00 for 10% chance to win $20.00, is that a good
risk?

It turns out it is a wonderful thing! Or not? If you play 10 times you would
contribute $9 to losing tickets, but 10% of those 10 times, ie: once, you should
expect, normally, to win one time for $20 (less the one it costs you). Spending
$10 to make $20 sounds awfully good. The Expected Value is +1.00 for each
play. For every $1 you risk you get it plus another dollar back (on average after
many plays).

38. Let’s examine another example more closely.

Say you have a 1/5 chance of winning $4 by buying a $1.00 ticket.

If you play 5 times you would expect to win once so you would have a WIN of
$4 less the $1.00 it costs to play for a net Gain of $3.00. However, the other 4
times (the 4 out of times you lost) you had a net loss of $4.00. So, you have a
net loss of $1.00 over the five times you played, so you lose on average $0.20
per play. Playing a game where you can expect to lose is a bit silly.
12
40. Look at it in this table:

Event Probability Amount Cost to Net Gain Probability


Won play or Loss x Payoff
[Payout]
Win 1/5 4 1 $4 – $1 = 1/5 *$3 =
$3 $3/5 = $0.60
Lose 4/5 0 1 $1 4/5 * $1=
$4/5 = $0.80
EV $0.60–$0.80=

$0.20
per play

THE EXPECTED VALUE FORMULA

41. The Expected Value Formula is given as:

EV = Prob(Win)*$ Net Gain – Prob(Lose)*$ Lost;


where ‘net gain’ means the prize amount less the cost to win it.

a. A positive value for the EV means it is a good bet.

b. A zero value means it is neither a win nor loss so that after many
games you break even.

c. A negative value means you are certain to lose money on average


every bet. (unless of course ‘you’ are the casino!)

There exist no real situations where any gambling game would give a positive
expected value unless you are the ‘house’. The only way to win at gambling is
to own the casino. Everyone else’s negative expected value return is your
positive if you own the casino.
13
Advanced Example:

43. Say you have a dice game, a single six-sided die. It doesn’t cost anything
to roll the die. A ‘1’ wins you $2, a ‘6’ wins you $1, and any other roll wins
nothing and you must pay $1.00. What is the Expected Value of this game?

Event Probability Amount Cost to Net Gain Probability


Won play or Loss x Payoff
[Payoff]
Win $2 1/6 $2 0 $2 1/6 *$2 =
$1/3
Win $1 1/6 1 0 $1 1/6* $1=
$1/6
Lose 4/6 0 1 1 4/6 * 1=

4/6
EV= 1/2 – 2/3 =

1/6
= –$0.17

44. So you can expect to lose 17 cents every roll on average.

45. The insurance industry is based on gambling!

If you have life insurance you are gambling against whether you live or die
prematurely. If you are a smoker there is a higher risk you will die pre-
maturely , so you pay more premium to ‘play’ the game.

If you have car insurance you are gambling against whether you will have an
accident or not. If you are a bad driver you will pay more to play the game
since the probably of having an accident is higher. Further, if you have an
expensive car you will pay more because the cost of a loss is more. If you drive
a motorcycle you likely already know that insurance is very expensive. And in
fact it can also affect your life insurance.

Of course if you drive ‘under the influence’ and have an accident your payoff
will likely be zero as well.
14
If you have house insurance, you gamble against something happening.
Depending on which part of town a homeowner lives the chance of damage or
destruction is higher and the insurance premium will be higher.

So, you see that Expected Value is something you encounter all the time if you
are familiar with insurance.
Glossary-1

PROBABILITY
GLOSSARY

A
Arrangement The manner in which things are organized. Sometimes the order is
important, sometimes it is not.

C
Combination The number of ways of selecting objects is a combination. (order
Not studied in Essential is not important)
Math Example: how many ways can 3 players on a team be selected for
a league all-star game? It doesn’t matter what order you get
selected in, just that you make the team. The answer is 10C3 or
120 ways
Compare to permutation.
Complementary Events If an event will definitely occur, then the probability of its
occurrence is one. As a consequence, the probability of an event A
not occurring, written P(~A), is the difference between 1 and P(A)
or
1 - P(A). The complement of an event A is also shown sometimes
as A . A and ~A are read as: ‘Not A’

D
Dependent
Event A and event B are dependent events if the outcomes of event
Not studied in Essential
A influence the outcomes of event B
Math

E
Event A set of outcomes, one or more outcomes of an experiment. A
specific outcome or type of outcome. A subset of the sample space.

Example: the outcome of drawing a single card is 52 possible


outcomes, the event of drawing a red card is a set of 26 of those.
The sample space is all equally likely 52 cards of the deck, the
subset is the event (RED CARD)
Glossary-2

Expected value An estimate of the average expected return or loss you will have.
Expected Value (EV) =
P(win) * (Gain) – P(lose)* (Loss)
Example: If you have a probability of 20% of Winning $10.00 and
for an investment of $4.00.

EV = 0.2*(10 – 4) – 0.8 * (4) = 1.2 – 3.2= –2.0

If the EV is <0 you can expect to lose that amount every play;
If the EV = 0 you will break even; and
If the EV > 0 you can expect to gain that amount every play.

So in the above game you can expect to lose. If you play 100 times
you can expect to lose 2.0*100 = $200.00

Experimental The chance of an event happening based upon repeated testing or


Probability observed trials. It is necessary to calculate experimental (empirical)
probability when you cannot be sure of equally likely outcomes.

F
Factorial Notation In general, n factorial is
n! = (n)(n – 1)(n – 2) ... (3)(2)(1).

Note that 0!  1
Fundamental Counting Suppose that an event K can occur in k number of ways and
Principal after it has occurred, event M can occur in m ways. Thus, the
number of ways in which both K and M can occur is k*m
ways.

I
Independent Events Events A and B are independent if the probability of A is not
Not studied in Essential Math influenced by the probability of B. Two events A and B are
independent if P(A) = P(A | B) or P(B) = P(B | A).
Glossary-3

M
Mutually Exclusive Events When two events cannot occur at the same time because
Not studied in Essential Math they do not have any common outcomes these events are
said to be mutually exclusive.

Example: The events of drawing a red card and the event


of drawing a spade, are mutually exclusive. They are
mutually exclusive because there are no red spades .

O
Outcome A possible result of a single trial of an experiment, a possible answer
to a survey question.

EG: for the experiment of tossing a six-sided dice the possible


outcomes are 1,2,3,4,5,6.

The entire collection of outcomes possible forms the sample space

Odds Against Ratio of unfavourable outcomes to favourable outcomes.


Example: The probability of rolling a sum of 12 with 2 dice is 1/36.
Therefore the odds against rolling a 12 are 35:1. Because there are 35
ways to not roll a 12 and only 1 way to roll it. Normally odds are
usually expressed as odds in favour though.

Odds in Favour ratio of favourable outcomes to unfavourable outcomes


Note that a probability of drawing a Heart from a deck of cards is
13/52 = ¼. The odds in favour are therefore 13: 39 or 1:3
Outcome Tree A tree showing all possible outcomes. This can get to be very big.
Example: All possible outcomes of flipping two coins:

H
H
T
H
T
T

There are four possible outcomes. Only one is Tails, Tails. Therefore
probability of rolling TT is 1 in 4 or 0.25 or 25%
Glossary-4

P
Permutation The number of ways of selecting and ordering objects is a permutation (two
actions).
Example: how many ways from 10 players from a team be selected in order
for a first, second, and third prize? Answer is 10P3 = 720

Probability probability of the occurrence of Event A is the ratio of the number of


occurrences of A to the total number of possible outcomes. Probability of an
event is always 0 to 1 in decimal or 0 to 100% in percent.
Probability A tree showing all possible outcomes by probability. Usually better for doing
Tree probabilities. Example probability of having 3 daughters. The probability is
½ * ½ * ½= 1/8 = 12.5%

R
Random A random experiment is an experiment which can result in different outcomes,
and for which the outcome is unknown in advance. There is no bias in the
experiment.

S
Sample Space A sample space is the set of all possible outcomes of a trial or survey.
Examples:
o The sample space of rolling a normal six-sided dice is the outcomes:
{1, 2, 3, 4, 5, 6}.
o The sample space of tossing a single coin is the outcomes {H, T}.
o The sample space of genders of three children in a family is {GGG,
GGB, GBG, GBB, BGG, BGB, BBG, BBB }
Simulation A mathematical experiment that approximates a real-world process.
Example: You can simulate how many of each gender of child you will
have by using a coin. Head is boy, tail is girl for example.
Glossary-5

T
Theoretical The chance of an event happening as determined by the mathematical
Probability result that it will occur.

Tree Two types. An outcome tree to count all the possible items in a sample
space or a probability tree when paths have different probabilities.

Trial A sample; one of many tests to get a result in an experiment. A trial has
an outcome.

V
Venn Diagram
Not studied in Essential Math

A diagram that uses circles to show relationships among


sets of numbers or objects.

You might also like