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Unit 5 - MCQ - Animation

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0% found this document useful (0 votes)
210 views

Unit 5 - MCQ - Animation

Uploaded by

baratharjunx
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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1.

Which type of animation in Adobe Flash allows you to animate an


object's position, scale, and rotation smoothly between keyframes?

a) Frame-by-frame animation
b) Motion tween
c) Shape tween
d) ActionScript tween

Answer: b) Motion tween

2. In Flash, the motion path of a motion tween is defined on which type


of layer?

a) Graphic layer
b) Mask layer
c) Motion layer
d) Shape layer

Answer: c) Motion layer

3. Which feature in Adobe Animate is used to animate changes in the shape


of an object over a sequence of frames?

a) Motion editor
b) Bone animation
c) Shape tween
d) Bitmap animation

Answer: c) Shape tween

4. Which type of animation allows you to deform an object by specifying


keyframes with different shapes?

a) Motion tween
b) Shape tween
c) Bone animation
d) Frame-by-frame animation

Answer: b) Shape tween

5. What is the purpose of using masks in animation?

a) To create transparent areas in an image


b) To hide certain parts of an animation
c) To apply filters and effects to an object
d) To export animations as GIFs

Answer: b) To hide certain parts of an animation

6. In bone animation, what is the purpose of creating a skeletal


structure?

a) To create realistic shading effects


b) To control the audio synchronization
c) To organize layers in the timeline
d) To animate characters more easily
Answer: d) To animate characters more easily

7. Which type of animation technique uses bitmap images as frames to


create animations?

a) Shape tween
b) Vector animation
c) Motion tween
d) Bitmap animation

Answer: d) Bitmap animation

8. In the context of Adobe Flash/Animate, which term refers to separate


layers stacked on top of each other, allowing different elements to be
animated independently?

a) Keyframes
b) Scenes
c) Layers
d) Frames

Answer: c) Layers

9. Which scripting language is commonly used in Adobe Flash/Animate for


creating interactive animations and controlling the behavior of objects?

a) Java
b) Python
c) C++
d) ActionScript

Answer: d) ActionScript

10. Which feature in Adobe Animate allows you to fine-tune the animation
of individual properties of an object, such as position, rotation, and
scale?

a) Motion path
b) Shape tween
c) Motion editor
d) Bone animation

Answer: c) Motion editor

11. What is the primary purpose of a shape tween in Flash?


A) Moving objects along a path
B) Changing the shape of an object over time
C) Creating 3D characters
D) Generating automatic code
Answer: B) Changing the shape of an object over time

12. What is the primary use of the "Bone" tool in Flash animation?
A) Creating 3D models
B) Applying textures to objects
C) Animating flexible and realistic movements
D) Creating masks
Answer: C) Animating flexible and realistic movements
13. Which aspect of Flash animation involves arranging elements in a
specific order to control their visibility and stacking order?
A) ActionScript
B) Layers
C) Frame by frame animation
D) Bitmap images
Answer: B) Layers

14. Which feature in Flash is used to script interactions and behaviors


in an animation?
A) Frame rate
B) The Motion Editor
C) Layers
D) ActionScript
Answer: D) ActionScript

15. What is the primary application of Flash animation in web design?


A) Creating 3D models
B) Adding interactivity and animations to websites
C) Generating automatic code
D) Simulating physical phenomena
Answer: B) Adding interactivity and animations to websites

16. How does the "Motion Editor" in Flash animation help with tween-based
animations?
A) It automatically generates keyframes
B) It adjusts the frame rate
C) It provides fine-tuning of motion properties
D) It replaces the need for layers
Answer: C) It provides fine-tuning of motion properties

17. What is the primary purpose of using masks in Flash animation?


A) Adding visual effects
B) Creating smooth transitions between scenes
C) Revealing or hiding parts of an animation
D) Generating 3D models
Answer: C) Revealing or hiding parts of an animation

18. What type of animation in Flash involves the use of a predefined path
for movement?
A) Shape tween
B) Motion tween
C) Frame by frame animation
D) Bone animation
Answer: B) Motion tween

19. What is the "timeline" in Flash used for?


A) Designing vector graphics
B) Creating 3D models
C) Organizing and timing animation elements
D) Adjusting the frame rate
Answer: C) Organizing and timing animation elements

20. Which technique in Flash animation allows you to create smooth


transitions between different shapes?
A) Bone animation
B) Frame by frame animation
C) Motion tween
D) Bitmap images
Answer: C) Motion tween

21. Motion tweening in animation allows for creating smooth transitions


between different objects or properties.
State True or False
A) True
B) False
ANSWER: A) True

22. Masks in animation are only used for hiding parts of an image or
animation.
State True or False
A) True
B) False
ANSWER: B) False

23. Animating bones refers to the process of moving the entire character
or object as a single unit without focusing on individual parts.
State True or False
A) True
B) False
ANSWER: A) True

24. ActionScript is a scripting language used primarily for creating


interactive animations in Adobe Flash.
State True or False
A) True
B) False
ANSWER: A) True

25. Bitmap images are resolution-independent and can be scaled without


losing quality in animations.
State True or False
A) True
B) False
ANSWER: B) False

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