Unit 5 - MCQ - Animation
Unit 5 - MCQ - Animation
a) Frame-by-frame animation
b) Motion tween
c) Shape tween
d) ActionScript tween
a) Graphic layer
b) Mask layer
c) Motion layer
d) Shape layer
a) Motion editor
b) Bone animation
c) Shape tween
d) Bitmap animation
a) Motion tween
b) Shape tween
c) Bone animation
d) Frame-by-frame animation
a) Shape tween
b) Vector animation
c) Motion tween
d) Bitmap animation
a) Keyframes
b) Scenes
c) Layers
d) Frames
Answer: c) Layers
a) Java
b) Python
c) C++
d) ActionScript
Answer: d) ActionScript
10. Which feature in Adobe Animate allows you to fine-tune the animation
of individual properties of an object, such as position, rotation, and
scale?
a) Motion path
b) Shape tween
c) Motion editor
d) Bone animation
12. What is the primary use of the "Bone" tool in Flash animation?
A) Creating 3D models
B) Applying textures to objects
C) Animating flexible and realistic movements
D) Creating masks
Answer: C) Animating flexible and realistic movements
13. Which aspect of Flash animation involves arranging elements in a
specific order to control their visibility and stacking order?
A) ActionScript
B) Layers
C) Frame by frame animation
D) Bitmap images
Answer: B) Layers
16. How does the "Motion Editor" in Flash animation help with tween-based
animations?
A) It automatically generates keyframes
B) It adjusts the frame rate
C) It provides fine-tuning of motion properties
D) It replaces the need for layers
Answer: C) It provides fine-tuning of motion properties
18. What type of animation in Flash involves the use of a predefined path
for movement?
A) Shape tween
B) Motion tween
C) Frame by frame animation
D) Bone animation
Answer: B) Motion tween
22. Masks in animation are only used for hiding parts of an image or
animation.
State True or False
A) True
B) False
ANSWER: B) False
23. Animating bones refers to the process of moving the entire character
or object as a single unit without focusing on individual parts.
State True or False
A) True
B) False
ANSWER: A) True