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Uploaded by

ninakatigbak2
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Kinematic Graphing Simulation

Purpose: To gather information about the position-time, velocity-time, and acceleration-time


graphs for various types of motion and to make generalizations in order to make some claims
that relate the motion characteristics to the graph features

Getting Ready: Navigate to the Kinematic Graphing Simulation found in the Physics
Interactives section at The Physics Classroom.
https://www.physicsclassroom.com/Physics-Interactives/1-D-Kinematics/Kinematic-Graphing

Navigation:
www.physicsclassroom.com => Physics Interactives => 1-Dimensional Kinematics => Kinematic Graphing

Getting Acquainted/Play:
This interactive consists of three
parts. You will begin with The
Basic 6. Tap on the Start button
for The Basic 6 on the Main
Menu. Observe the Controls at
the top of the screen. Take some
time to experiment with them.
Learn how to Start, Stop, and
Rewind a simulation. Learn how
to toggle between the six different
motion types. And learn how to
change the three motion
parameters from their pre-set
values. Once you have
familiarized yourself with the
interface, begin the procedure below.

Part 1: Graphs for Six Basic Motion Types


Run the simulations and sketch the three graphs for all six motion types. When sketching
graph lines, give attention to whether the lines are horizontal, straight/diagonal, or curved.

Motion Type 1: Move with Constant Speed in + Direction


Motion Type 2: Move with Constant Speed in - Direction

Motion Type 3: Move in + Direction; Speeding Up

Motion Type 4: Move in + Direction; Slowing Down

Motion Type 5: Move in - Direction; Speeding Up

Motion Type 6: Move in - Direction; Slowing Down


Part 2: Drawing Generalizations About Motion Types and Graph Features
1. For position-time graphs: how do the lines on a p-t graph for constant speed differ
from the lines for changing speed?

2. For position-time graphs: how do the lines on a p-t graph for moving in the +
direction differ from the lines for moving in the - direction?

3. For position-time graphs: how do the lines on a p-t graph for speeding up (getting
faster) differ from the lines for slowing down (getting slower)?

4. Experiment further with Motion Types 1 and 2 (the two constant speed motions). Modify
the initial velocity a sufficient number of times in order to answer the question … For
position-time graphs: how do the lines on a p-t graph for a high speed motion differ
from the lines for a low speed motion?

5. For velocity-time graphs: how do the lines on a v-t graph for constant speed differ
from the lines for changing speed?

6. For velocity -time graphs: how do the lines on a v-t graph for moving in the +
direction differ from the lines for moving in the - direction?
7. For velocity -time graphs: how do the lines on a v-t graph for speeding up (getting
faster) differ from the lines for slowing down (getting slower)? Provide an answer
that is thorough enough to apply for motions in both directions.

8. Experiment further with Motion Types 1 and 2 (the two constant speed motions). Modify
the initial velocity a sufficient number of times in order to answer the question … For
velocity-time graphs: how do the lines on a v-t graph for a high speed motion differ
from the lines for a low speed motion? Provide an answer that is thorough enough to
apply for motions in both directions.

9. For acceleration -time graphs: what do all the a-t graphs have in common?

10. For acceleration -time graphs: how do the lines on an a-t graph for constant speed
differ from the lines for changing speed?

11. Experiment further with Motion Types 3-6 as necessary in order to answer the question
… For acceleration -time graphs: what characteristic of the motion would determine
whether the line is above or below the time axis?

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