Version: Ren'Py 8.1.3.23091805 Early init. took 0.15s Early init. took 0.15s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/chasingsunsets.hotzone18.com/files/../../../../ HotZone/RenPy_Saves/chasingsunsets.hotzone18.com/game /data/user/0/chasingsunsets.hotzone18.com/files/game Loader init. took 0.50s Loader init. took 0.50s Loading error handling. took 0.87s Loading error handling. took 0.87s Loading script. took 6.83s Loading script. took 6.83s Saving to /storage/emulated/0/Android/data/chasingsunsets.hotzone18.com/files/../../../../ Documents/RenPy_Saves/chasingsunsets.hotzone18.com Loading save slot metadata. took 1.21s Loading save slot metadata. took 1.21s Loading persistent. took 0.04s Loading persistent. took 0.04s Set script version to: (8, 0, 3) - Init at scripts/features/csphone/csphonedefs.rpyc:10 took 0.26228 s. - Init at 00images.rpyc:55 took 0.70609 s. - Init at tl/IlleHZ/replaceText.rpyc:1 took 0.69162 s. Running init code. took 2.06s Running init code. took 2.06s Loading analysis data. took 0.12s Loading analysis data. took 0.12s Analyze and compile ATL. took 0.17s Analyze and compile ATL. took 0.17s Reloading save slot metadata. took 0.85s Reloading save slot metadata. took 0.85s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 1.11s Initial gc. took 1.11s DPI scale factor: 1.000000 Creating interface object. took 0.01s Creating interface object. took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.15s Init translation took 1.15s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.15s Load screen analysis took 0.15s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.38s Prepare screens took 0.38s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start. took 1.41s Interface start. took 1.41s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2356, 932) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G52 MC2' Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.52688e0652bc37eab85ce86c674ab12f' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2356, 1080) drawable=(2356, 1080) Precompiling shader ('sgwni.dreamy_zoom', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Precompiling shader ('renpy.geometry', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Maximum texture size: 4096x4096 controller: '05000000660600008808000001000000' 'uinput-fpc' 1 Total time until interface ready: 17.49812126159668s. Hid presplash. controller: '05000000660600008808000001000000' 'uinput-fpc' 1 Screen sizes: virtual=(1920, 1080) physical=(2356, 932) drawable=(2356, 932) Precompiling shader ('sgwni.dreamy_zoom', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Precompiling shader ('renpy.geometry', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2356, 932) drawable=(2356, 932) Precompiling shader ('sgwni.dreamy_zoom', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Precompiling shader ('renpy.geometry', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2356, 932) drawable=(2356, 932) Precompiling shader ('sgwni.dreamy_zoom', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Precompiling shader ('renpy.geometry', 'sgwni.dreamy_zoom'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: 0:45: S0001: Type mismatch in arithmetic operation between 'float' and 'int' Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Entered background. --------------------------------------------