Game by Python
Game by Python
pygame.init()
game_over = False
x1 = 300
y1 = 300
x1_change = 0
y1_change = 0
clock = pygame.time.Clock()
x1 += x1_change
y1 += y1_change
dis.fill(white)
pygame.draw.rect(dis, black, [x1, y1, 10, 10])
pygame.display.update()
clock.tick(30)
pygame.quit()
quit()