Multi Agent System
Multi Agent System
GROUP NUMBER: 4
Chapter 2
FIXED ENVIRONMENT AGENTS.
i. Characteristics
ii. Agent design consideration for fixed environment
iii. Examples of fixed environment agents
iv. Challenges and Limitations
Chapter 3
DYNAMIC ENVIRONMENT AGENTS
i. Characteristics
ii. Agent design and consideration for dynamic environments
iii. Examples of Dynamic environment agents
iv. Challenges
Chapter 4
COMPARISON OF FIXED ENVIRONMENT AND DYNAMIC
ENVIRONMENT AGENTS
i. Similarities
ii. Differences
REFERENCE
CHAPTER ONE
INTRODUCTION
In artificial intelligence, an agent is a computer program or system that is designed to perceive its
environment, make decisions and take actions to achieve a specific goal or set of goals. The agent operates
autonomously, meaning it is not directly controlled by a human operator.
Agents can be classified into different types based on their characteristics, such as whether they are
reactive or proactive, whether they have a fixed or dynamic environment, and whether they are single or
multi-agent systems.
On the other hand,
The environment is the external setting in which agents interact and operate. It encompasses everything
that influences the agents' perceptions, actions, and outcomes.
OVERVIEW OF FIXD AND DYNAMIC ENVIRONMENT
In the context of artificial intelligence (AI) and agent-based systems, the environment in which an AI
system operates can be classified into two main types: static and dynamic environments. The nature of the
environment significantly impacts the design, development, and performance of AI agents.
Understanding the differences between fixed and dynamic environments is crucial for designing and
developing effective AI agents and systems. While fixed environments are relatively simpler and more
predictable, dynamic environments are more complex and challenging due to their changing and
unpredictable nature. By considering the characteristics and challenges of each environment, we can
design and develop AI agents and systems that are capable of operating effectively and efficiently in
various environments and scenarios, achieving the desired goals and objectives.
Fixed Environments
Fixed environments are those where the conditions and factors influencing an agent's behavior remain
relatively constant over time. These environments are often predictable and structured, allowing for more
straightforward agent design and planning.
Examples of fixed environments:
Dynamic environments are those where conditions and factors change frequently and
unpredictably. These environments present significant challenges for agents, as they must be able
to adapt and learn to cope with uncertainty and variability.
Real-world traffic: Self-driving cars navigating roads with varying traffic conditions,
pedestrians, and other obstacles.
Stock markets: Financial agents making decisions in a rapidly changing market
environment.
Natural disasters: Search and rescue robots operating in disaster-stricken areas with
unpredictable conditions.
Predictability: The conditions and factors influencing an agent's behavior remain relatively
constant over time.
Stability: There are minimal changes or disruptions to the environment.
Structure: The environment is often well-defined and organized.
Limited uncertainty: The agent can typically anticipate and plan for most situations.
When designing agents for fixed environments, the following considerations are important:
Efficiency: Agents can be optimized for specific tasks and conditions, leading to efficient
performance.
Determinism: Agents can often rely on deterministic algorithms and rules, as there is less need
for adaptability.
Simplicity: The agent's design can be relatively straightforward due to the predictable nature of
the environment.
Goal-oriented: Agents can be designed to focus on achieving specific goals within the fixed
environment.
Industrial robots: These robots operate in controlled factory settings, performing repetitive tasks
with high precision.
Game AI: Game characters and opponents often operate in fixed environments with predefined
rules and objectives.
Traffic control systems: These systems manage traffic flow in controlled environments, such as
highways and intersections.
Simulation agents: These agents are used to test and train other agents in simulated
environments with fixed conditions.
Challenges and Limitations of Fixed Environment Agents
While fixed environments offer certain advantages, they also present challenges:
Lack of adaptability: Agents designed for fixed environments may struggle to cope with
unexpected changes or disruptions.
Limited learning opportunities: The stable nature of fixed environments may limit the
opportunities for agents to learn and improve.
Overreliance on rules: Agents may become overly reliant on pre-defined rules, limiting their
flexibility and creativity.
Difficulty with unforeseen circumstances: If the environment deviates significantly from the
expected conditions, the agent may encounter difficulties.
CHAPTER THREE
DYNAMIC ENVIRONMENT
When designing agents for dynamic environments, the following considerations are important:
Self-driving cars: These vehicles operate in complex and dynamic environments, navigating
roads with varying traffic conditions, pedestrians, and other obstacles.
Autonomous drones: These drones operate in dynamic airspace, avoiding obstacles and adapting
to changing conditions.
Search and rescue robots: These robots operate in disaster-stricken areas, navigating
challenging terrain and adapting to unpredictable conditions.
Financial trading agents: These agents operate in rapidly changing financial markets, making
decisions based on limited information and uncertain future outcomes.
Dynamic environment agents often require more sophisticated techniques, such as machine
learning, reinforcement learning, and probabilistic reasoning, to cope with the challenges of
these environments.
CHALLENGES OF DYNAMIC ENVIRONMENT AGENTS
1. Uncertainty: Dealing with uncertainty is a fundamental challenge. Agents must be able to make
decisions based on limited or incomplete information, and they may need to adapt to unexpected
changes.
2. Complexity: Dynamic environments can be highly complex, with many interacting factors and
non-linear relationships. This makes it difficult to model and predict the environment's behavior.
3. Adaptability: Agents must be able to adapt to changing conditions quickly and effectively. This
requires the ability to learn from experience and adjust their behavior accordingly.
4. Real-time Decision Making: In many cases, agents must make decisions in real-time, with
limited time to process information and respond.
5. Safety and Ethics: Ensuring the safety and ethical behavior of dynamic environment agents is a
critical concern, especially in applications such as self-driving cars or autonomous weapons.
CHAPTER FOUR
SIMILARITIES
The Fixed and dynamic environment agents share some common characteristics:
1. Goal-Oriented: Both types of agents are typically designed to achieve specific goals or
objectives.
2. Decision-Making: Both types of agents must make decisions based on their perceptions and
knowledge of the environment.
3. Learning: While fixed environment agents may have limited learning capabilities, both types of
agents can benefit from learning to improve their performance.
4. Interaction: Both types of agents may interact with other agents or the environment to achieve
their goals.
5. Agent Architecture: There can be similarities in the underlying architecture and components of
agents, such as sensors, actuators, and decision-making mechanisms.
DIFFERENCES
REFERENCES
Brooks, R. A. (1991). Intelligence without representation. Artificial intelligence, 47(1-3), 139-
159.
Colangelo, C., & Petrone, R. (2016). Industrial robotics: A modern approach. Springer.
LeCun, Y., Bengio, Y., & Hinton, G. (2015). Deep learning. Nature, 521(7553), 436-444.
Kozłowski, S., & Orłowski, A. (2017). Autonomous robots: A practical guide. Springer.
Russell, S., & Norvig, P. (2016). Artificial intelligence: A modern approach (3rd ed.). Prentice
Hall.
Stone, P., & Veloso, M. (2000). The utility of multiagent systems. Journal of Artificial
Intelligence Research, 12, 423-439.
Sutton, R. S., & Barto, A. G. (2018). Reinforcement learning: An introduction. MIT Press.
Thrun, S., Burgard, W., & Fox, D. (2005). Probabilistic robotics. Springer.
Thrun, S., Montemerlo, M., Dahlkamp, J., & Burgard, W. (2005). Stanley: The robot that won
the DARPA Grand Challenge. Journal of Robotics, 4(1), 1-9.
Urmson, C., Bagnell, D., & Rosen, R. (2009). Perception, planning, and control for autonomous
vehicles. Proceedings of the 2009 IEEE International Conference on Robotics and Automation.