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A Straightforward Stereo Tuning Process and Some Notes About Why It Works - V2

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0% found this document useful (0 votes)
9 views

A Straightforward Stereo Tuning Process and Some Notes About Why It Works - V2

Uploaded by

Ben Humes
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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A Straightforward Stereo Tuning Process and Some Notes

About Why it Works

The Process
Polarity, Delay, Crossovers, Level and EQ, Confirmation and additional level adjustments. That’s the
order.

1. Confirm that electrical polarity is correct. Use the markings on the speakers and the amps, a polarity
checker or the UMI-1 and a scope. Do not set polarity by listening for a center image from speaker pairs!

2. Put the mic in the car.

3. Measure from the center of each speaker to the microphone. Estimate a straight line from the sub to
the mic no matter which way the sub is facing. Input the distance or the delays depending on the DSP’s
requirements. Be careful! Distance to the speakers and delays are not the same.

4. Set the crossovers. Use 24dB/octave slopes and Linkwitz-Riley alignments. Set the subwoofer low
pass filter ½ an octave below the midbass high pass.

5. Equalize the left channel. Turn on the RTA, play the mono pink noise track from the Audiofrog Stereo
Tuning CD (included with the UMI-1). Start with the left channel, including the subwoofer, and adjust
the level controls on the amplifiers (or in the DSP) and the EQ to get as close to the target as you can.
Save the measurement in the RTA.

6. Match the right channel to the left channel using the same process.

7. Play mono pink noise through both channels at the same time. Look at the RTA display. This is the
frequency response of your center image. If you see a BIG dip or a series of big dips (9dB or more), then
your delay settings are incorrect. Go back and check to see if the DSP needs the distances from the mic
to the speaker or the delay settings.

8. Use the bandwidth limited pink noise tracks (2-5) to check for center placement of the various
bands. Don’t get too concerned about exact placement. We’re not concerned with the details here. The
pink noise should not seem to come from either the left or the right speaker but from an area in
between. The position of the high frequencies in track 5 will be less defined. This is because of high
frequency reflections from the dash and the windshield. That’s OK.

9. Use tracks 6-20 to confirm image placement. The images should move smoothly and evenly across
the dash. Left and Right tracks should come from the left and right speakers. Center tracks should be in
the center of the dashboard. Left of Center and Right of Center tracks should appear halfway in between
the Left and Center or right and center locations. If the center is too far to the left, turn the entire left
channel down a little. If it’s too far to the right, turn the right channel down a little bit. Do not adjust
delays to move the image.
10. Check for noise using Track 38. If you hear a hissing sound from the tweeters and you don’t like it,
turn ALL the amplifier input sensitivity controls down by exactly the same amount until it goes away. If
the system isn’t loud enough, you’ll need to strike a balance between the presence of some noise and
appropriate system level.

That’s it.

Additional Explanation

“It’s all subjective and there’s no right or wrong.”

I hear this all the time, and it simply isn’t true. Stereo recordings are designed to do something specific
and there are some aspects of music reproduction that aren’t addressed in a simple stereo recording.
There are lots of misconceptions about what a stereo recording actually is, so we’ll cover some basics
before we get started with tuning automotive stereo systems.

Direct to Two-Channel
In a direct to 2-channel recording, a pair of microphones, arranged to capture the live event are placed
in the performance space as in the picture below (from Sweetwater):

Each of the mics is connected directly to one of two channels in a recording device. From here on out,
we will refer to that device as a “Digital Audio Workstation”, which is usually a computer program that
receives its inputs from an audio interface. That audio interface converts the analog signals from
microphones and instruments connected directly to it into digital signals that the computer program can
use.
In a direct to 2-channel recording, the microphones capture the sound that arrives at the mic directly
from the instruments. They also capture the reflected sound that arrives at the mic after bouncing off
the floor, the ceiling and the walls surrounding the recording space. The level and phase at which the
direct sound arrives at the two microphones, and consequently in the two channels determines their
placement from left to right in the recording. The reflected sound captured at the microphones helps to
place the musicians in a room—the recording space.

If the recording is played back over two speakers arranged in the same space as the recording in roughly
the position of the left and right most instruments, the reproduction will be believable. The sounds from
the speakers will be reflected in much the same way as the sound of the original instruments and we’ll
have reproduced the performance pretty well. The dispersion characteristics of the speakers will affect
the believability, but we’ll ignore that for this part.

If we play back the recording in a similar room, then the reproduction will be similar. The degree to
which the size and shape of the room in which we place the speakers is similar to the original recording
space will determine how close we get to the actual performance.

This is why some of the audiophile labels (see Mapleshade for an example) often bring musicians into a
residential space like a living room and make a direct to 2-channel recording to be played back over a
high quality pair of loudspeakers in a similar residential space.

The interior of a car is not similar to the original performance space, so you’ll be able to hear the
placement of the musicians from left to right between the speakers. Because the ambient information
from the original space is in the recording, you’ll also hear it in the playback, but the image of the
recording space will be limited somewhat by the size of the car—the playback space.
Studio (Multitrack) Recordings

Studio recordings are more common. In this type of recording, performers may be located in the same
recording space. They may also be recorded separately, in different rooms and at different times. In
some cases, the performers may be in different countries and the recording times may be months apart.
The drums may be recorded in a separate room with room treatments designed to reduce the
contribution of the room reflections in the recording as in the picture below:

The piano may be recorded in another room with similar or dissimilar treatments:
The vocal tracks may be recorded in a reflection-free environment like the one here:

No matter the separate spaces in which the individual tracks are recorded, there is no real recording
space for the combination of the tracks, so in making a stereo recording of these events, the engineer
has to place those separate events on a virtual stage in a virtual room. He does this in the DAW (Digital
Audio Workstation).
Panning Images Across the Stage

Initially, the separate events are loaded into the DAW as separate tracks and the levels of each of those
tracks are set in the left and right channels to place them horizontally in the recording. The relative level
of each of the tracks sent to the left and right channels determine the point at which they’ll appear
between the left and right speakers in the playback system.

A sound sent only to the left channel will be played back only by the left speaker. A sound sent only to
the right speaker will be played back only in the right speaker and the placement of the speakers will
determine the width of the image we hear. A sound sent equally to the left and right channels will
appear at a point halfway between the left and right speakers. A little more level in the right channel
moves the image to the right and vice versa for a sound recorded a little louder in the left channel than
in the right channel.

Placing Sounds From Front to Back and Creating a Virtual Room

Panning images from left to right only places them in the horizontal plane. Another technique is used to
place the instruments from front to back and to create a room. If we back up to the direct to 2-track
recording, we’ll remember that the reflections from the ceiling, floor and side walls were captured by
the stereo microphones. In the multitrack recording we’re talking about now, the rooms are different. In
some cases, the room has been treated to reduce the level of reflections and in the case of the vocal,
may have been treated to remove them entirely. In order to create a virtual space, those reflections
have to be created.

If the engineer wanted to recreate a performance space like the one at the Jazz Factory in the picture
below, he would have to place the instruments in some arrangement in the recording to do it.
The placement from left to right would be accomplished with the panning technique explained earlier.
For musicians located near the back wall, he would add some reflections to the recording—the sound of
the instrument arriving at the microphone a little later after bouncing off of that wall. For musicians in
the middle row, he’d add similar reflections that arrived a little later since the musicians located in the
center row are farther away from the back wall. He would probably increase the level of the direct
sound from the instruments in the middle row compared to those in the back row since they’re located
closer to the audience. A similar set of reflections would be added to sounds coming from instruments in
the first row. All of these are commonly referred to as “early reflections” and they define the space in
which the performers are located.

In order to create the sense of space that surrounds the audience, another set of reflections are often
added to the combination of direct sound and early reflections. Those reflections are the ones that
come from walls that surround the listeners. Those are called “late reflections” because the walls are
farther way and because both direct sound and the sound of the early reflections bounce off the rear
wall and the side walls near the listeners. The combination of early and late reflections define the entire
performance space.

All of those reflections are sometimes called “reverb”. Years ago, the tools for creating reverb were
simple. Early devices used a spring or a series of springs and a tensioner to create the sounds of
reflections. Fortunately, DAWs provide an opportunity to do a much better job.
Modern techniques often include a set of controls for creating and shaping reflected sound. Basic
settings include the length of the reflection, the loudness of the reflection and the frequency response
of the reflection. Convolution reverb allows the impulse response (recording of a recording space’s
reflections only) to be mixed with the direct sound to place the musicians in that space virtually. This is
very effective and can be very realistic.

Some recordings don’t include the sound of a recording space, whether real or virtual. Many EDM
recordings serve as good examples. Some are a mixture. Many recordings include drums or piano that
are panned to span from far left to far right with a vocalist and the rest of the instruments placed on a
virtual stage in between. In other recordings, instruments may move around, back and forth or may be
isolated to a single speaker without any reverb to place it on a virtual stage. Led Zeppelin’s “Whole Lotta
Love” is a good example of this.

Of course, for most recordings, none of this is documented and we are left to infer the artists’ original
intent by listening carefully to the recording.

What’s the Reference?

If we’re tuning a playback system to reproduce the recording in a believable way, how do we know
when it’s right? Which recording do we use? What if the guy doing the tuning uses one set of recordings
and the guy evaluating the system uses another? If everything is right and if both tuner and evaluator
know the recordings, then everything sort of works out. If either of them infer the intent incorrectly,
then we’re setting ourselves up for problems. It’s helpful to have a common reference that’s designed to
help us. More on that later.

Tuning the System


I don’t really like the word “tuning” for this process because it suggests a subjective process or
optimizing for one’s preference. That’s part of the process, but it isn’t the whole process. “Measuring
the performance of the system and addressing the issues” is a better description of a process designed
for success.

Measuring the Performance of the System and Addressing the Issues


It’s important to be mindful of what is and isn’t possible in order to address those issues and aspects of
performance that can be addressed. Misunderstanding what’s possible and attempting to extract
performance that’s impossible is the enemy of a predictable process that can be implemented
consistently across many cars and systems.

Before we can measure the performance of the system, we have to configure it correctly. Some of that
configuring is part of designing and installing the system. Some ground rules for designing systems that
work well are presented below:

1. The placement of the left and right speakers define the left-most and right-most position of direct
sounds in the reproduction. A guitar recorded only in the left channel will seem to come from the left
speaker. Early reflections in the recording may provide a sense of space that extends outside the bounds
of the speakers, but the instrument won’t come from a point far outside the speaker location.

2. The distance from the listening position to the horizontal plane in which the speakers are mounted
will determine, for the most part, the apparent distance to the stage. Early and late reflections in the
recording may help to move some instruments rearward.
3. Creating an image that spans between the locations of the left and right speakers with a stable and
focused center image requires that the sound from the left and right speakers arrives at the listener at
the same time (or at least in phase) and at the same level at all frequencies. Clearly, we’re going to need
some help here since the listener is not seated directly in between them.

4. Since we are talking about a stereo system that’s comprised of front speakers and probably a
subwoofer, there’s nothing in the system to reproduce the late reflections that would arrive from
surfaces far behind us in the real performance space. Since the interior of the car is undoubtedly smaller
than the space in the recording, the reflections from the rear and sides of the car’s interior are going to
define the size of the apparent recording space. That means it’s going to be “car sized”.

Referring to the diagram above, the images you create with a 2-channel system are going to lie within
the triangle defined by the listening position and the speaker locations. The depth and width depend on
the ambient information about the recorded space that is included in the recording and not on your
settings. A recording that lacks information about the recording space will not reproduce depth that
extends far behind the horizontal plane defined by the speaker positions or width that extends past the
sides of the triangle.
Setting Delays

There’s a common misconception that delay settings are the only or, at least, best way to set the
placement of the center image. This isn’t correct. Tuning cars under that misconception often leads to a
center image that wanders back and forth depending on the note that a singer mixed to appear in the
center sings.

Remember, in order for the system to produce a stable phantom center image, the two front speakers
have to be in phase at the listening position. Because we sit closer to one speaker than the other. The
frequency at which ½ the wavelength is equal to the difference in pathlengths from the speakers to the
listening position will determine the frequency where the problem begins.

Here’s how that works in a typical car stereo system with speakers mounted in the doors. For example.
Let’s say we measure from the driver’s speaker to the microphone and the distance is 40”. When we
measure from the microphone to the passenger’s door speaker, the distance is 67”. The difference
between them is 27”. 27” corresponds to half a wavelength at about 250 Hz. (The speed of sound is
roughly 1132 feet/second or 13,582”/second. 13,582” divided by 2 times 27” is about 250 Hz.) The
measurements in different cars may differ slightly, but the concept is the same.

So, at 250 Hz, our front speakers are out of phase. That means that at 250 Hz, the sound of the two
speakers cancels. That creates a dip in our frequency response and it also destroys our phantom center
image at that frequency. Similar dips in the frequency response occur at higher frequencies. The
frequency response of the independent channels is on the left and the sum (what we hear) is on the
right.

At every point at which there is a dip in the frequency response, there’s also no center image. Delaying
the driver’s side speaker by 2 milliseconds to compensate for the difference in distance corrects all of
the problems at the microphone position.
If you read the basic description of this process on the first page, you may remember that listening to
pairs of speakers to determine the right polarity is not the right process. Here’s why. Let’s say you’re
listening to the two midbass speakers to determine how to set polarity before you’ve applied delays.
Below is the response of the midbass drivers with crossovers applied but with no delays implemented.

Our dip at 250 Hz creates a poor center image, so we flip the polarity of one channel—1980’s style
(before we had DSP). Here’s the result:

The center image at 250 Hz is improved, but the low frequency response of the sum of the two speakers
is worse. Since we’re just listening for the center image, we assume that this is the correct polarity
setting. Then, we measure to our speakers, set our delays and this is what we have:

Oops. Now our midbass drives are 180 degrees out of phase at all frequencies. Our center image in the
midbass is gone (that’s the graph above and on the right) and we hear the location of the two midbass
speakers with no center image whatsoever.

Then, maybe we assume that the tape measure is wrong and we adjust delays by ear. We listen to a
vocalist in the center and we start adjusting delays until we get out image back. We arrive at 2.5
milliseconds while we’re listening to a center vocal, which is now centered, but we still have a bass
problem and the speakers still aren’t in phase.

So, if your DSP includes delay, set polarity according to the markings on the amps and the speakers, use
a polarity checker or use the UMI-1 and a PC based oscilloscope program. Then then set delays using a
tape measure. The tape measure isn’t wrong. We use delays (time alignment) to correct for the
difference in path lengths. That puts the speakers in phase at the listening position at all frequencies.

Setting delays by ear using chirps, mono vocals, sine wave tracks or pink noise is possible, but that
process is fraught with potential for error. If we remember the explanation of panning an image in the
center of a recording, we might also remember that a sound recorded in the center has to be exactly the
same in the left and the right channels in order to appear in the center. That includes level and
frequency response. If you’re setting delays at the beginning of the process using your ears and the
levels and the frequency response of the speakers haven’t been precisely matched, then there’s a good
chance that you may misalign the speakers by using delays to center an image that appears off center
due to a poor frequency response and level match.

Measuring impulse responses to determine the “flight time” of the sound from the speaker to the
listening position is also possible. Interpreting the measurements is quite difficult and if the signal to the
speakers includes crossovers, then it’s even more difficult.

Finally, the suggestion that that fine adjustment of delays, ultra- precise measurements or ever-
increasing resolution of delay settings is important is also unfounded. Do you really need to account for
the exact position of the midbass driver’s acoustic center? What if our measurements are off by a little
bit? Let’s see…

In our example above, we’ve determined that the path length difference is exactly 27”. What if we make
a small error? What happens to our image? We can verify easily with our model of door mounted
midbass drivers. Here, I’ve delayed the left speaker by 26” instead of 27”—an error of one inch.

Hey! There’s no difference! Let’s see what’s going on. We’ve obviously made an error, but it doesn’t
seem to affect performance. Let’s remove the low pass filters to get a better look.

So, missing by an inch creates an error at 7.5 kHz, but our midbass speaker has a low pass filter at 300
Hz. So just how much accuracy is really required when measuring to the midbass speakers? Let’s
investigate further.
In this example, I’ve made an error of 6” and the problem still doesn’t appear within the band of
frequencies that the midbass drivers play.

So what does all of this mean? It means that you should use the tape measure carefully. Measure from
the grilles or the dust caps of each speaker to the microphone. Get as close as you can. Input the right
numbers and your results will be great. There are other ways to do this, but none are necessarily more
accurate and none are as quick and simple. Once you’ve set your delays to correctly compensate for
distance, leave them alone. They aren’t wrong.

Setting Crossovers
Crossovers limit the signals sent to speakers so that they work within the range of frequencies for which
they are intended and for which they are optimized. In order to make tuning systems easier and, to
make them sound their best, it’s a good idea to follow the three most basic rules:
1) speakers should be used in regions in which they make the least distortion,

2) Crossovers should be set to prevent too much excursion, which can damage speakers and

3) To simplify equalization in near field reflective environments, speakers should be used in regions
where the dispersion of sound is wide so the direct sound and the reflected sound are as similar as
possible.

How Crossovers Work

High pass filters and low pass filters work by attenuating the signal below or above a frequency that we
can select. The rate of attenuation is determined by the slope of the crossover that we choose. The
slope is usually referred to as a rate of some number of decibels per octave. A 6dB/octave high pass
filter at 3 kHz reduces the level of the signal by 6dB for every octave below 3 kHz Hz. At the frequency
we select, the level is reduced by 3dB. Other crossover slopes are also possible. The graph below shows
high pass filters of 6dB/oct, 12dB/oct, 18dB/octave and 24dB/oct.
The graph below shows low pass filters of 6dB/octave, 12dB/octave, 18dB/octave and 24dB/octave.
These are also called first order (6dB/octave), second order (12dB/octave), third order (18dB/octave)
and 4th order (24dB/octave). Every 6dB is an “order”.
When we combine a high pass filter with a low pass filter, the result is a crossover. A 1st order crossover
is shown:
“Don’t crossovers shift phase and shouldn’t we avoid them?” I hear this question all the time. The
answers are “yes, they shift phase” and “no, we shouldn’t avoid them”. Phase shift is how filters work.
Phase shift determines how the response from the two speakers, with filters applied, add together at
our ears or at the microphone. For every 6dB/octave, the phase changes by 45 degrees. In a high pass
filter, the phase leads and in a low pass filter, the phase lags.

Basic crossover design assumes that the sound from each speaker arrives at the listening position at the
same time and that they originate from the same point in space. Obviously, this isn’t possible. We use
delay to satisfy the first of those criteria. The second one is not possible. We won’t bother with that one.
Since our crossover performance depends on correct delay settings, we should always set the delays
before the crossovers.

First order Crossovers

Below is the graph of a first order crossover including the sum (what we should hear). In a first order
crossover, the sum is flat no matter the polarity of the speakers because the speakers are 90 degrees
out of phase at all frequencies. That’s cool, but the slopes are so gradual that they don’t remove bass
from small speakers fast enough to be useful in car audio systems that have to play loudly. In addition,
the transition band (the range of frequencies that both speakers play) is so big that the performance of
the crossover is degraded by timing errors or baffle placement and shapes that deviate from the ideal
flat baffle. We should avoid first order crossovers.

Second Order Crossovers

Below is a graph of a second order Butterworth crossover with the speakers connected in the correct
electrical polarity. With a second order crossover applied to the speakers, they are 180 degrees out of
phase at all frequencies and that condition causes cancellation in the range of frequencies that both
speakers play. That makes a deep dip in the frequency response around the crossover frequency and
degrades the image of all the sound coming from single point.
If we swap the polarity of either the high frequency speaker or the low frequency speaker, we can trade
the big dip for a small peak at the crossover. Swapping the polarity of one speaker puts the two speakers
back in phase at all frequencies and because the crossover point is -3dB and the sum of two identical
signals is +6db, that leaves us with a 3db peak.
12dB per octave is a steeper slope that the 6dB per octave slope and, therefore, provides better
protection for small speakers. Second order crossover performance still relies on near exact placement
and delay settings for optimum performance. We can use our EQ later to remove the hump, but why do
the additional work?

We can do better than a second order filter.

Third Order Crossovers

An 18dB/octave crossover is a better choice. The slopes are steeper and the sum of the high pass and
the low pass filters is flat regardless of polarity. Because the slopes are steeper, the performance of a
third order Butterworth filter isn’t as dependent on perfect placement or delay. This is a much better
choice. We can still do better, though.
Fourth Order Crossovers

A 24dB/octave Linkwitz Riley crossover is the slope and alignment I recommend. Because the slopes are
steep, the performance is almost the same regardless of the positioning of the speaker and they are
more forgiving of delay errors and changing listening position. They also provide the maximum
protection for smaller speakers. Fourth order Linkwitz Riley filters sum flat when the electrical polarity is
correct and they include a big dip when the polarity is incorrect. If you see the big dip, you know to
check your polarity settings again.

A fourth order Linkwitz Riley crossover in the correct polarity is indicated in the graph below.
And with one of the speakers inverted, it looks like the graph below. If we see this, then we know our
polarity settings are incorrect.
Crossover filters are applied to the speaker in order that the output of the speaker matches the target
response—the output of the speaker is what you hear. One additional advantage of the steeper LR4
crossover is that so long as you’re crossing the speakers in a region where the speaker’s response is
relatively flat and the response extends past the crossover by about an octave, the acoustic response
will follow the crossover’s electrical response almost exactly and that ensures good acoustic
performance. All Audiofrog speakers are designed this way and the crossover recommendations are
included to make this process easier.

Since this process is designed to be implemented from start to finish without a bunch of subjective
analysis and backtracking, the LR4 is the right choice because,

1) It provides maximum protection for small speakers and tweeters,


2) The performance of the crossovers is less dependent on small errors in delay and different
seating positions for listeners of different height
3) We’ve already connected our speakers in proper electrical polarity, which is the optimum
connection for this crossover
4) This crossover provides an automatic check for our polarity settings
5) The acoustic output of the speaker is more likely to match the electrical response of the filter,
which makes equalization easier.
Choosing Crossover Frequencies

As I mentioned at the beginning of this section about crossovers, there are three main criteria for
choosing a crossover point. First, the crossover should be chosen to keep bass out of small speakers.
This keeps them safe from over excursion and it prevents distortion. Free air resonance (“Fs” in the
Thiele and Small parameter sheet) is the frequency at which the speaker makes the most distortion. It’s
also the frequency below which the suspension has to do a lot of work in preventing damage to the
speaker. We should avoid driving the speaker at or below Fs. For tweeters, 1.5 to 2 times Fs is a good
choice. For midrange and midbass speakers, crossing at Fs (ideally a little higher) is OK so long as you’re
using steep crossover slopes.

Crossing midbass drivers over well below Fs is thought to contribute to a better image of bass in the
front of the car, but it isn’t necessary. It also contributes to higher distortion. Don’t cross below Fs. We
don’t have any choice but to use subwoofers at and below Fs. Fortunately, we don’t hear distortion as
easily at really low frequencies.

The other important criteria for choosing a crossover frequency is to choose a low pass filter frequency
at a point at which the dispersion from the midrange driver (or the midbass driver) is wide. Since we
can’t equalize the reflected sound in the car differently than the direct sound from the speaker, it’s
helpful in making equalization easy for the direct sound and the reflected sound to be as similar as
possible.

Let’s look at how sounds travels from a speaker to better understand this.

The plot below is a polar plot for an 8” woofer which shows the pattern of sound radiation at several
frequencies from 10 Hz through 12 kHz. It looks confusing, but it really isn’t. The closer to the outside of
the circle the graph appears, the louder the sound.

First, look for the small green circle in the middle. That’s 10Hz. The fact that the graph is nearly a perfect
circle indicates that the dispersion of sound is equal in all directions—forward, rearward and to the
sides. The circle is small and that indicates that the woofer doesn’t play very loudly at 10 Hz. That’s
expected.

Now, look for the red line for 80Hz. Because the line is much farther away from the center of the circle,
that indicates that the woofer plays 80 Hz much louder than it plays 10 Hz. That’s also to be expected.
The shape of the red graph indicates that the sound traveling from the speaker at 80 H also travels in all
directions—forward, rearward and to the sides.

As we move up in the spectrum, we can see that as frequency increases the pattern of sound leaving the
speaker begins to be more and more focused into the forward going angles and at the highest frequency
in the graph, 12.8 kHz, the sound is radiated only into the direct and on-axis sound.
Put simply, this graph indicates that at low frequencies, you can hear the sound of the speaker no
matter which way it’s pointed, but at high frequencies, you can only hear the speaker if it’s pointed
directly at you. The transition from wider dispersion (a circular pattern) to narrow dispersion (the lobe at
0 degrees) is a gradual one. This narrowing of dispersion is a rule and it depends almost entirely on the
diameter of the speaker. Dispersion from larger speakers begins to narrow at a lower frequency than
from a smaller speaker.

We can view this same performance characteristic with a standard frequency response graph, too, so
long as we have measurements at several axes. In the frequency response graph of a 6” speaker, below,
the frequency at which the dispersion begins to narrow is evident. The three graphs represent 0 degrees
(red), 30 degrees (blue) and 60 degrees (black). The graphs begin to diverge at about 2 kHz. Below that
the shapes are similar.
Why does this affect our crossover frequency choice in a car (or even in a room)? Because we hear the
on axis sound directly from the speaker and also the off axis sound that’s reflected from all the surfaces
in the car’s interior. Our ears and our brains are able to discern direct from reflected sound, but only if
the reflections arrive much later than the direct sound. That’s how we can tell if we’re in a large space
like a concert hall or a small space like a smaller club. The reflecting surfaces very near the speaker and
very near our ears in a car arrive too soon after the direct sound for us to discern them as separate
events (echoes) and we hear them mostly as frequency response coloration and a broadening of the
image, but we still hear the direct sound as the primary location of the sound—the speaker location.
That’s because the direct sound is louder than the reflected sound and the difference in level depends
on the distance to the reflecting surface and then to our ears. Sound is attenuated by 6dB for every
doubling of distance.

So, let’s say that we have our 8” woofer and a 1” tweeter with a resonance (Fs) of 3 kHz. We need to
cross the tweeter at 1.5 or 2 times the resonance frequency, so we choose 5 khz. The direct sound is
fine, as you can see in the graphs below. Nice and flat and good performance through our 24dB/octave
crossover.
What if we move the microphone to 45 degrees off axis? What does our response look like then?

This matters because the reflected sound includes a big dip at the crossover. Now, our direct sound is
great, but the reflected sound colors the overall frequency response and removes energy from the
sound around the crossover point.

The biggest problem caused by this condition is that it makes it very difficult to tune. The RTA hears the
combination of the direct sound and the reflected sound and this is what we’ll see on the RTA with the
microphone in the listening position:

So, our RTA shows us a dip in the response and we “fix” it by adjusting the crossover points or by using
the EQ. If we use the EQ to boost a bit so the response is closer to our target curve, this is what the RTA
will show us:
That looks much better—it’s nice and flat and should provide great performance, right? Well, not so
fast. Remember that we hear the direct sound from the speaker a little louder than the reflections and
that direct sound is where we perceive the image. What does the direct sound look like now that we’ve
equalized the total sound? It looks like this:

We hate that. It sounds too bright. It’s “peaky” and fatiguing. Too often, we remove the microphone,
claim that the RTA doesn’t work and that what the RTA displays isn’t what we hear. Then, we finish the
tune by ear. That takes hours and is never quite right because we’re constantly looking for the right
compromise. It’s not the RTA’s fault. It’s our fault because the system design is poor.

The problem is caused by not considering the off axis response of our woofer in the choice of crossover
frequency. Since we hear the direct sound from the speaker and the reflected sound, our poor choice
left a big hole in the reflected sound.

The chart below can serve as a useful guideline for selecting crossovers. The column to the left indicates
the diameter of the driver. The graphs at the top of each column indicate the dispersion pattern of
sound from the speaker at the frequencies listed below. Ideally, we choose a crossover point in the
green zone. Yellow is not optimum, but won’t be a big problem. Orange is worse than yellow and red
should be avoided.
So, using the chart above, we can prevent tuning hassles by choosing the right speaker complement. We
have to keep the tweeter safe. Our 24dB/octave Linkwitz Riley crossover helps with that because it
removes low frequency energy from the signal sent to the tweeter really quickly. If we choose a 6”
speaker to go with our 1” tweeter that has a resonance of 3 kHz, we’re in for a bit of trouble. If we cross
the tweeter at 5 kH to keep it safe, then we’re in the red zone and we’re building a big hole in the
response that will be difficult, if not impossible, to tune.

If the 6” speakers are mounted far off axis in the doors, this is going to be an even bigger problem. The
direct sound from the near speaker will include a big hole, and the reflected sound will be flatter. The
sound of the speaker on the opposite side of the car will be the reverse.

If we can find a larger tweeter with a lower resonance frequency, we can move the crossover point
down so that the off axis sound will be more similar to the on axis sound. Crossing these speakers over
at 1.5 kHz will be much better, but even a 2 kHz crossover is a big improvement. Aiming the 6” speakers
so that they’re both a little off axis at the listening position will improve symmetry, but that’s a much
more difficult installation.

To make tuning the system even easier, we could consider a 3-way speaker system in the front. If we
add a 2.5” speaker to cover the gap between the woofer and the tweeter, we fix a bunch of problems.
We can cross between the 6” speaker and the smaller midrange below 500 Hz. Now, we don’t have to
aim the midbass driver at all. We can continue to keep our tweeter happy at 5 kHz and be between
yellow and orange. If we find a tweeter we can cross at 2.5 kHz, then we’re in the green and we don’t
have to aim the midrange either. The off axis sound will contain the same frequency content as the
direct sound, and we’ve avoided most of the problem highlighted above. A properly designed 3-way
system is often much easier to tune than a 2-way system.
A Note About Systems Without Tweeters:

There’s no magic here. Eliminating the tweeter from the system removes high frequencies from the
reflected sound. Using the dispersion chart above, it’s easy to see that for a 3” midrange, dispersion
begins to narrow at about 3 kHz. Above 3 kHz, the high frequencies from the speaker will be radiated on
axis only. Positioning the midranges so that they point at the listener will maintain high frequency
content in the direct sound and remove it from the reflected sound. You may want to boost high
frequencies a bit with the EQ.

The performance differences between systems with tweeters and those without (so long as the full
range speakers point directly at the listener) will be tighter and more focused images from the
tweeterless system because of less image spread at high frequencies. This tighter focus will come at the
expense of some spaciousness. You may or may not prefer this sound.

Full range speakers mounted in the dashboard so that they point directly into the windshield can also
work. The on-axis high frequencies will be reflected from the glass and the performance will be more
similar to a system with tweeters. This isn’t better, but in OE systems, it save the cost of a pair of
tweeters.

Subwoofer and Midbass Crossovers and Getting the Bass Up Front


The illusion of bass in the front of the car depends on a couple of things: the output of the subwoofer
has to be in phase with the output of the front speakers at the crossover and the sub can’t make a
bunch of distortion or rattles.

There are a lot of “rules of thumb” and a lot of differing opinions about how to do this. Some include
delaying the front speakers to get a better phase match at the crossover. Crossing the front speakers
over at absurdly low frequencies and even allowing the front speakers to play all the way down to 20 Hz
and using the subwoofer to just enhance the bass are both suggestions that I’ve heard over the years.
I’ve tried them all at various points and none of them work as well as this process.
Because cars are small spaces, they reinforce bass. We expect to hear more bass in small spaces, so the
target frequency response curve for cars includes about 10dB more bass than midrange and high
frequency content. The amount of bass boost is also a matter of personal preference and can be
adjusted up or down. I suggest starting with about 10dB below 60 Hz.

The target curve for a home audio system in a much larger room doesn’t include this bass boost and
most discussions of crossover settings for subwoofers are written from the perspective of setting
crossovers for bigger rooms. For home audio speakers with a target that is flat from 20 Hz to 20 kHz
using a symmetrical crossover point and symmetrical slopes is a good practice.

The graphs below show the result of a 24 dB/octave crossover with a Linkwitz-Riley alignment and the
delays for the speakers set to correctly compensate for the differing distance from the subwoofer to the
listening position and the distance from the main speakers to the listening position. The resulting
frequency response graph is just as it should be. The crossovers (top graph) have complimentary slopes
and complimentary phase and they sum flat.
Because this is a 24dB/octave Linkwitz Riley alignment, the subwoofer phase is -180 degrees at the
crossover point of 80 Hz and the front speakers are +180 degrees at the crossover point. The resulting
phase is 0 degrees and that provides the flat frequency response sum.

Since we’re tuning a car and since cars need more bass in order to sound natural, we boost the bass by
12dB and that changes the crossover point (we’re using 12dB in this explanation because it makes the
math easy).

Notice that the actual crossover point has moved up to 120 Hz. That may or may not be a problem from
a frequency response perspective because the curve matches our target response pretty well, but from
a phase perspective it’s a big problem. The crossover slopes of the subwoofer compared to the front
speakers are no longer complimentary. Too much of the content around the crossover will now come
from the subwoofer and this makes the subwoofer easier to localize to the back of the car.
Improving this is pretty simple. Because our 12dB/octave bass boost has raised the crossover point, we
can simply set the subwoofer crossover a half an octave below the midbass crossover.

Now our crossover point is back to 80 Hz and the slopes are complimentary. The midbass response
doesn’t quite hit our target, but a single band of EQ boost at about 80Hz applied to both the subwoofer
and the front speakers fixes that. The bass sounds like it comes from the front and we don’t have to do
any messing around with the delay settings.

Frequency Response and Equalization


Because cars are small spaces, they reinforce bass. We expect to hear more bass in small spaces, so the
target frequency response curve for cars includes about 10dB more bass than midrange and high
frequency content.

The bass boost should transition to flat midrange response between 60 Hz and 160 Hz. This can be
adjusted for personal preference and some listeners and competition organizations prefer this transition
to extend to 300 Hz or beyond. Extending the transition may provide more impact, but that often comes
at the expense of midrange definition and detail. I suggest the curve below as a starting point.
The high frequency roll off in the curve below can also be changed as a matter of preference or system
design. If you are not using tweeters, you’ll want a flatter response at high frequencies due to less high
frequency content in the reflected sound field (more on that in the crossover section).

Once you’ve measured from the microphone to the speakers and set the crossovers, the next part of
measuring the system and addressing the issues is to correct the frequency response. The tools for that
are channel level controls and the equalizer. Don’t change the delays. Don’t change the crossover unless
it’s absolutely necessary.

Using Room EQ Wizard and the UMI-1


After following the instructions for setting up the UMI-1 with Room EQ Wizard, download the CSV File
called “Audiofrog Target Curve for REW.csv” and save it to a folder in your computer.
Start REW and click on “File” in the upper left.

Then, click on “Import Frequency Response” in the drop down menu. Navigate to the folder in which
you’ve saved the target curve.

Choose the file and click “Open”. Click “No” when this box opens:
You should see the target curve in the measurement window and the flat part of the response in the
midrange should appear at 0dB.

Now, turn on the system and play the mono pink noise track through the left front speaker and the
subwoofer. The system doesn’t need to play loudly—choose a normal listening level. Click on the RTA
button at the top and you should see the response of your system in the RTA window.
Notice that at the bottom, there’s a check box to display the active measurement and also a check box
for the target curve to the left. Adjust the resolution of the RTA window to show 5dB per division using
the “+” and “-“ buttons and be sure that “dB” rather than dBFS” is chosen in the top left corner. Use the
scroll bar on the left to center your measurement in the display.

Look for a point in the measurement that’s about halfway between the loudest frequency and the
quietest frequency. For this one, I’m going to choose 75dB.

Now, minimize the RTA screen and go back to the measurement screen. The target curve should appear
in the measurement window.

Click on “All SPL” in the gray boxes just above the graph.
Then, click on the wheel in the upper right to open the controls.

In the controls box, be sure that “Audiofrog target Curve” is listed in the “Measurement Offsets” box.
Enter the level of the measurement level from the RTA screen. Here, I’m entering 75 in the offset box.
Then, click on “Add Offset to Data” in the box to the right.
Next, maximize the RTA window again. It will be in the taskbar at the bottom of your screen, or you can
click on the “RTA” button at the top. After a few seconds and so long as the check box next to
“Audiofrog Target Curve” is checked, the target curve will appear in the RTA display. If you get tired of
waiting, click the box next to “Audiofrog Target Curve” and then click it again. The curve should appear.

Click on the wheel in the upper right to open the control panel.
Check the boxes next to “Use bars on spectrum” and “Use bars on RTA”. Uncheck the boxes next to
“Adjust RTA levels” and “Show phase of harmonics”.

Mode: You can click the down arrow to display the measurement at higher or lower resolution. Choose
“RTA 1.3 octave” for now.

FFT Length: This box controls the actual resolution of the measurement. Choose 16384. That’s plenty of
resolution and this setting should keep even basic computers happy.

Averages: This tells the analyzer how many measurement samples it should take before averaging them
together and displaying the results. Choosing fewer samples will make the display move faster. Choosing
more samples will make the display move more slowly. 16 is good for now.

Window: This allows you to optimize the window depending on the type of stimulus you’re using. For
pink noise, always select “Rectangular”.

Max Overlap: Choose 50% to prevent the measurement sequence from overloading the computer as it
processes the measurements.

Update Interval: This tells the analyzer how often to update the display. Choosing 1 updates the display
for every block of data. Choosing 4 updates every 4 blocks. Choose 2 to keep the computer running
happily.

You can leave the control window open or you can close it by clicking on the wheel again. If you leave it
open, you should see something like this in the RTA window:
If the horizontal scale at the bottom isn’t 20Hz-20kHz, click on the Graph Limits button next to the wheel
and set the limits by typing into the boxes.

You can use this box to reset the display at any time. If the target curve doesn’t appear in between the
highest peak and the lowest point of your measurement, or if you want to adjust it, you can go back to
the “ALL SPL” screen and increase or decrease the offset or you can adjust the level of the system in the
car using the volume control. Once you set the volume control, don’t change it until all of the level
setting and equalization is complete.

Now we’re ready to begin matching our measured response to the target curve.
In the 3-way front speaker system we’re going to optimize in this example, the crossover between the
midrange and the tweeter is 2.2 kHz. The crossover between the midrange and the midbass is 300 Hz.
The high pass filter for the midbass is 80 Hz and the subwoofer low pass filter is at 60 Hz. The delays
have been set using the tape measure and all of the electrical polarity has been confirmed.

Looking from left to right, we can see that we need more low pass (20-35 Hz) to meet the target. We
also need a little more 50 Hz to 90 Hz. We need a little less midbass between 200 Hz and 300 Hz. We’ll
need to eliminate the giant peak at 500 H and the smaller and narrower peak at about 1.6 kHz. We need
a lot more output from our tweeter everywhere except about 14 kHz.

We’ll start by increasing the level of the output to the subwoofer amplifier by about 3.5 dB. Now, we’re
pretty closely matched at 60 Hz. We have a little too much bass at 40-50 Hz. Midbass between 100 and
160 Hz looks about right.
Moving to the right, and thinking about the level of the midrange, we can see that at between 300 Hz
and 2 kHz, we have a couple of big peaks to remove, but at the base of the big peaks, the level is about
right. We’ll leave the midrange level control alone.

Above 2 kHz, we don’t have enough tweeter level. We’ll turn up the level of the tweeter channel on this
side by about 6 dB to get closer to the target curve.

Now, we’ve about as close as we’re going to get to the target curve using just the level controls for the
individual channels and we’ll use our equalizer to finish the job.

There are a couple of different kinds of equalizers you may have available: graphic and parametric.
These may be configured in your DSP so that you have one equalizer per output channel or you may
have one equalizer for all of the front speakers. This process assumes that you have a separate equalizer
for left and right. If you don’t, this process isn’t going to work very well and I suggest considering a
different processor.
If you have a single graphic EQ for the entire channel (subwoofer, midbass, midrange and tweeter), then
this process is pretty easy. Your EQ might look something like this:

We just need to adjust the sliders to remove the peaks and fill in the small dips, like this:

We’re not trying to draw a smooth curve on the equalizer, we’re using the individual bands on the
equalizer to match the measurement to the target.

In a graphic equalizer, adjusting one slider will often adjust several adjacent bands on the display. You
may have to turn one up and the two adjacent ones down in order to target a specific frequency. In
some cases, you may not be able to fix every problem with a graphic EQ, but you should be able to get
close. That’s the case with the original peak at 1.6 kHz in this measurement. Reducing the slider at 1.6
kHz also reduced the level at 1.25 kHz and at 2 kHz. I’ve boosted both of those a little in order to achieve
the best compromise possible. With this tool I can’t get any closer.

If you have a separate 31 band EQ for each of the output channels, then fixing problems that occur near
crossover frequencies is a little more difficult. You can try making the same adjustments in both
equalizers. If that isn’t straightforward, mute one output and then the other to determine which
speaker is contributing most to the problem and address the problem accordingly. Be careful about
boosting too much in the channel that has the high pass filter near the crossover. That will potentially
damage the speaker if your EQ settings provide too much power. Boost the low pass channel a bit
instead.

If you have a parametric equalizer, the overall process is similar, but the tools are a little different. A
parametric EQ has two controls in addition to a boost/cut control. Those two controls are a frequency
control and a Q control. The frequency control allows you to target a problem frequency precisely. The
Q control allows you to precisely adjust the number of adjacent analysis bands are affected by allowing
you to adjust the width of the boost or cut that you apply.

For this single band of parametric EQ, I’ve selected a frequency of 1 kHz, a cut of 10 dB and a Q of 1.

A lower Q makes the filter wider, affecting more adjacent bands. Here is a Q of 0.5.
And finally, I’ve selected a Q of 10.

It should be evident that this is much more powerful than the graphic EQ because it allows the user to
fix wide peaks and dips with a single band of EQ rather than adjusting a bunch of sliders. The user can
also target a problem that’s narrower than a single slider on a graphic EQ will allow—as was the case
with the peak at 1.6 kHz in our measurement.

Many of the parametric EQ interfaces in today’s DSPs will allow you to click and drag to set the filter
frequency and to pinch or drag some handles to adjust the Q. If that’s convenient for you, then you can
use the graphic UI to do the work.

With some practice, and if the EQ includes text entry boxes, there’s a faster way. Choosing the filter
frequency and the amount of boost or cut should be pretty straightforward. You can read that directly
from the RTA screen. Let’s look at our wide peak in the midrange in our system, as an example:
if you click on the display at the top of the peak, REW will display a cross hatch and in the blue boxes,
the program will tell you the frequency and the level. So, in the example above, we can see that the
peak in our response is about 500 Hz. We can also see that the level of the peak is 11.6dB higher than
our target level of 75 dB. So, in our text entry box for our filter, we can enter 500 H for the frequency
and -11.6 dB for the amount of cut.

But what about Q? You can pinch or drag some handles until your correction filter fits and you match
the target curve, or you can use a little math to get started.

Q = Frequency / Bandwidth

We already know the frequency—500 Hz. To find the bandwidth, we need to find the points on either
side of the peak where the response is 3 dB lower. We can use REW to help. Click on the control wheel
in the top right and change the mode setting to 1/12 octave. Don’t worry about the target, for now.

Now, we can see the peak a little more clearly. Move the cursor to the center frequency if it now
appears slightly to the left of to the right. I’ve moved it to 474 Hz. Notice that the level at that peak is 81
dB. We’re looking for the point to the left and to the right at which the level is 3 dB lower—78 dB. Move
you’re the cursor to the left until you see 78dB and read the frequency. In this case, it’s 398 Hz.
Then, move the cursor to the right and do the same thing. This time, it’s 571 Hz.

Bandwidth is the higher frequency at which the level is down by 3 dB minus the lower frequency. In this
case,

Bandwidth = 571-398 = 173

Q = 474/173 = 2.73

So, in our text boxes, we type 500 Hz for the frequency, -11.6 dB for the boost/cut and 2.73 for the Q.

In the control window in REW, go back to 1/3 octave and view the result.
That gets us pretty close. Now we can just adjust the level and the Q a little bit. I’ve changed the level to
-12 dB and the Q to 1.9 to arrive at the result below.

Next, we can apply a single band at 1.6 kHz to get rid of that peak. We know that the Q of this filter
should be high, so we’ll try 10.
Now, that peak is gone. Let’s work on the high frequencies a bit. Let’s try a filter at 10 kHz, acut of 4.5 dB
and a Q of 1.4.

Finally, another filter at about 15 kHz, a cut of -4 dB and a Q of 1.4 should do it.
We can go on using additional bands to finish smoothing the curve.

Now, the left side is done. We can click “Save” in the top center of the window to store the left channel.
Then, we can turn off the left side, and use the same process to match the right side to the left side.
Once they match closely, we’re done.

If there’s a dip on one side that you can’t fix with the EQ, put a matching dip in the other side. This will
degrade the frequency response a little bit, but it will preserve your center image. If one channel plays
louder than the other at some frequency or range of frequencies, that will cause the image at that
frequency to move toward the louder channel.

Matching the channels within a couple of dB is sufficient. If you have more time, keep working until they
match exactly.

Once you have the channels matched, turn them both on. What you see now will be the frequency
response of the center image. Resist the urge to equalize with both channels playing, but look for big
dips in the response that don’t occur when only one channel is playing. These dips, if there are any, are
phase problems and unless they are caused by an error in your delay settings, you can’t fix them. If
there’s a big peak (more than 6dB), you can remove it by equalizing both channels equally.

If you see something that looks like this, go back and check your delay settings. There’s a good chance
that they’re incorrect.
Once you’ve confirmed that there are no big errors in the response with both the left and the right
channels playing at the same time, turn off the pink noise and remove the microphone from the car. Put
away the tape measure and turn off the RTA.

Using the Audiofrog Stereo Tuning CD and not your favorite song, listen to the bandwidth limited pink
noise in tracks 2-5. The pink noise should seem to come from a point in between the two front speakers
and not from either the right or the left speaker. Don’t focus too much on the exact placement. The high
frequency pink noise in track 5 will be more spread out between the left and the right speakers. That’s
OK.

Next, use tracks 6-10 to check that the pink noise moves across the dashboard evenly. Check the center
placement of the pink noise in track 8. It should seem to come from a point halfway in between the left
and right speakers-in the center of the dashboard. If it seems to be off center, make a mental note, but
don’t adjust anything. If you hear the pink noise come mostly from one channel or the other, you’ve
input the delays incorrectly. Go back and check.

Next use tracks 11-15. The bass guitar should be located entirely in the front of the car and it should
move evenly from left to right. The bass guitar in track 12 should be halfway between he left speaker
and the center of the dashboard. The bass guitar in track 13 should be in the center of the dashboard.
The bass guitar in track 14 should be halfway between the center of the dashboard and the right
speaker. If the guitar is too far to the left, reduce the levels of the entire left channel (subwoofer, if
there are two channels of input to the sub amp, midbass, midrange and tweeters) slightly until it moves
to the center. If the bass guitar is too far right, reduce the levels of all of the right channel speakers until
it appears in the center of the dashboard.

Finally, use the piano in tracks to 16-20 to check the placement of the high frequencies. The sound of
the piano should be more spread out than the sound of the bass guitar. If the center placement of the
piano is way off, go back and check the frequency response match of the left and right channel with the
RTA. If they don’t match, adjust the EQ so they do.
Do not adjust the delay settings to move the image if you’ve set them correctly with the tape measure.
Delay corrects for distance, it’s not an image panning tool. That’s what level controls are for.

Chances are that if you’ve followed these steps, you may only have to adjust the level of the channels
slightly to center the image.

If you prefer the center image to be directly in front of you, turn the levels of the far side speakers down
by 6dB, including the sub, If our sub amplifier has two inputs from the DSP. A 6dB adjustment should
move the center image to a point halfway in between the center of the dashboard and the left channel.

If the sound of the bass isn’t in the front of the car, check the transition region between 60 Hz and 160
Hz. Be sure there are no big dips in the response. Reduce the level of the subwoofer slightly until the
bass moves to the front. If that doesn’t work to move the bass to the front, then listen to track 25 and
delay all of the front speakers gradually and by exactly the same amount until the bass moves to the
front. This should be done only as a last resort.

Noise
Finally, listen to track 38. It’s an empty track. Check for noise. If you hear a hissing sound that you can’t
live with, turn all the channel levels or all of the gain controls in the system down by the same amount
until it’s gone. If you don’t hear a hissing noise and you’d like the system to play louder, turn all the level
controls up until you hear a hiss and then turn them down slightly.

Adjustments for Personal Preference

If you like a little more or less bass, a little more or less midrange or a little more or less high frequency,
adjust the target curve to reflect those preferences.

Adding a lot more bass will make creating an illusion of bass in the front of the car more difficult.
Changing the transition region from bass to midrange may add some impact, but it may come at the
expense of midrange detail. If you like more high frequency content, adjust the downward tilt at high
frequency so it ends at -3 dB at 20 kHz instead of -6dB. If you aren’t using tweeters in your system,
eliminate the downward tilt altogether.

None of these adjustments will affect the process, they just call for a different target curve for
equalization.

In Conclusion
This process is designed to prevent back tracking and interminable adjustments made using subjective
analysis. Resist the urge to insert some other tips and tricks that you may have learned over the years. In
many cases, those tips and tricks were developed before DSPs were available and before channel delay
adjustments were commonly available. Many of those tips and tricks break this process.

If this process isn’t the one you use currently, try it just as it’s explained here. With a little practice, you
may find that it’s quicker, provides better results and is more predictable than other processes you may
have tried.

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