MM - Chapter 3
MM - Chapter 3
CONSUMER
B E H AV I O R &
INSIGHT
C ON TEN T
1. Definition
• Each culture contains smaller subcultures, or groups of people with shared value systems based
on common life experiences and situations. Subcultures include nationalities, religions, racial
groups, and geographic regions.
• Almost every society has some form of social class structure. Social classes are society’s
relatively permanent and ordered divisions whose members share similar values, interests, and
behaviors.
Social Factors
• Many small groups influence a person’s behavior. Marketers try to identify the reference
groups of their target markets. Reference groups expose a person to new behaviors and
lifestyles, influence the person’s attitudes and self-concept.
• Family members can strongly influence buyer behavior. The family is the most important
consumer buying organization in society. Marketers are interested in the roles and influence
of the husband, wife, and children on the purchase of different products and services.
• The person’s position in each group can be defined in terms of both role and status. A role
consists of the activities people are expected to perform according to the people around
them. Each role carries a status reflecting the general esteem given to it by society.
Personal Factors
• People change the goods and services they buy over their lifetimes.
Life stage changes usually result from demographics and life-changing
events—marriage, having children, purchasing a home, divorce,
children going to college, retirement.
Nielsen PRIZM
• Each person’s distinct
personality influences his or her
buying behavior. Personality
can be useful in analyzing
consumer behavior for certain
product or brand choices.
Psychological Factors
• A person has many needs at any given time. Some are biological,
arising from states of tension such as hunger, thirst, or discomfort.
Others are psychological, arising from the need for recognition, esteem,
or belonging. A need becomes a motive when it is aroused to a sufficient
level of intensity. A motive (or drive) is a need that is sufficiently pressing
to direct the person to seek satisfaction.
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