Generalized Mechatronics Design Process:: Sequential Vs Concurrent Design
Generalized Mechatronics Design Process:: Sequential Vs Concurrent Design
GENERALIZED
MECHATRONICS DESIGN
PROCESS:
Generalized Mechatronics Design Process: Phase I Modelling and Simulation,
Phase II Prototyping, Phase III Deployment/Lifecycle
SEQUENTIAL VS CONCURRENT
DESIGN
• The traditional electromechanical-system design
approach attempted to inject more reliability and
performance into the mechanical part of the system
during the development stage.
• The control part of the system was then designed and
added to provide additional performance or reliability
and also to correct undetected errors in the design.
• Because the design steps occur sequentially, the
traditional approach is a sequential engineering
approach.
SEQUENTIAL VS CONCURRENT
DESIGN
• A major factor in this sequential approach is the
inherently complex nature of designing a
multidisciplinary system.
• Essentially, mechatronics is an improvement upon
existing lengthy and expensive design processes.
Engineers of various disciplines work on a project
simultaneously and cooperatively.
• This eliminates problems caused by design
incompatibilities and reduces design time because
of fewer returns.
SEQUENTIAL VS CONCURRENT
DESIGN
• Design time is also reduced through extensive use of
powerful computer simulations, reducing
dependency upon prototypes.
• This contrasts the more traditional design process of
keeping engineering disciplines separate, having
limited ability to adapt to mid-design changes, and
being dependent upon multiple physical prototypes.
STEPS IN PHASE I:
MODELLING AND SIMULATION
• Step 1: Recognition of Need
• Step 2: Conceptual Design and Functional
Specifications
• Step 3: First Principle Modular mathematical
modelling
• Step 4: Sensor and Actuator Selection
• Step 5: Detailed Modular Mathematical Modelling
• Step 6: Control System Design
• Step 7: Design Optimization
• The specifications could also specify regarding the expected capacity, duty
cycle, cycle time etc. For example in the washing machine case we could
specify the specifications as
• “Machine should be capable of washing 5 kg of clothes in maximum 1 hour
cycle and should be designed for 8 hrs /day of operation.”
MODULAR MODELLING
• All modeling, whether based on first principles (basic
equations) or the more detailed physics, should be
modular in structure.
• A first principle model is a simple model which
captures some of the fundamental behavior of a
subsystem.
• A detailed model is an extension of the first principle
model providing more function and accuracy than
the first level model.
MODULAR MODELLING
• Connecting the modules (or blocks) together may
create complex models.
IMPORTANT FEATURES
• Of course, this limitation may not always be possible
or desirable; however, its use will produce modular
subsystem blocks which easily can be maintained,
exercised independently, substituted for one
another (first principle blocks substituted for detailed
blocks and vice versa), and reused in other
applications.
• Modeling: Block diagram or visual interface for
creating intuitively understandable behavioral
models of physical or abstract phenomenon. The
ability to encapsulate complexity and maintain
several levels of subsystem complexity is useful.
IMPORTANT FEATURES
• • Simulation: Numerical methods for solving
models containing differential, discrete, hybrid,
partial, and implicit nonlinear (as well as linear)
equations. Must have a lock for real-time
operation and be capable of executing faster
than real time.
IMPORTANT FEATURES
• • Design: Numerical methods for constrained
optimization of performance functions based on
model parameters and signals. Monte Carlo type of
computation is also desirable.
REAL-TIME INTERFACING OR
HARDWARE-IN-THE-LOOP SIMULATION
• Because the real part of the model inherently
evolves in real time and the mathematical part
evolves in simulated time, it is essential that the two
parts be synchronized.
• This process of fusing and synchronizing model,
sensor, and actuator information is called real-time
interfacing or hardware-in-the-loop simulation, and
is an essential ingredient in the modeling and
simulation environment.