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2 TEST I - Individual

This is assessment for webdesign and usability

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kakooza Azizi
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0% found this document useful (0 votes)
18 views3 pages

2 TEST I - Individual

This is assessment for webdesign and usability

Uploaded by

kakooza Azizi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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MAKERERE UNIVERSITY

MIT 7217 WEB DESIGN AND USABILITY


Take home - TEST I – Individual

INSTRUCTIONS:
Attempt any FOUR Questions. Each Question carries 25 Marks.
Start Time/Date: 7:00 PM, Fri, 04 OCT, 2024
End of Submission Time/Date: 12:00 PM, Fri, 18th Oct, 2024

SECTION B:

QUESTION ONE (25 MARKS)


a. Using a suitable example, the importance of the following as applied to usability, when designing web-
based systems: - (06 Marks)
i. Interface
ii. Interaction
iii. Interaction model

b. With relevant examples, explain the following general principles of Usability in relation to web
application design
(03 Marks)
i. The principle of naturalness.
ii. The principles of error prevention and/or reversal of actions.

c. As new computing technologies arrive, new perceptions of usability are created. Write short notes on
each of the following paradigm shifts of usability: (08
Marks)
i. Network-based Systems
ii. Graphical Displays
iii. The World Wide Web
iv. Ubiquitous Computing

d. Consider a proposal to have a web-based portal that enables new Makerere students to apply for Identity
Cards in six simple sequential steps. Discuss the four golden rules of navigation that should be adhered to
in the design of this proposed portal. (08 Marks)

QUESTION TWO (25 MARKS)


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a. With proper justification, explain a suitable application in which each of the following interfaces is
preferred over the others for web application usability factors: - (10 Marks)
i. Multimedia Interface
ii. Wearable Interface
iii. Augmented Reality Interface
iv. Command-Line Interface
v. Voice-based Interface
b. Discuss the four guiding principles when deciding on the interface to use for any given web application.
(08 Marks)
c. Using an appropriate example, differentiate between User Interface (UI) and User Experience (UX) in
relation to web application design. (04 Marks)
d. “One cannot design a user experience, only design for a user experience”. Discuss this HCI notion with a
relevant example. (03 Marks)

QUESTION THREE (25 MARKS)

a. The DECIDE frame work can be used to guide evaluation, explain what is involved in each step of the
framework (03 marks)
b. James is designing a user interface and has decided to implement the Shneiderman’s Eight Golden Rules
of Interface Design, briefly examine these golden rules basing on a case study of designing an interface
of a system developed for IT experts? (08 Marks)
c. Interfaces go through series of evaluations before it is released for implementation, from your own
understanding what is the purpose of evaluation in in relation to system usability? (04 Marks)
d. From your own view differentiate between user interface evaluation through experts’ analysis and
evaluation through user participation by giving examples where each can be applied? (03 Marks)
e. Analyse the Cognitive walkthrough: looking at what usability attribute it is focused, when it can be
applied, who is involved in evaluation and what outcomes can be obtained.
(03 marks)
f. Write short notes on each of the following approaches to evaluation through expert analysis: - (04 Marks)
i. Cognitive walkthrough
ii. Heuristic evaluation
iii. Model-based evaluation
iv. The use of previous work in evaluation

QUESTION FOUR (25 MARKS)


a. Assuming you have been asked to lead a team of interaction designers tasked to develop an interactive
virtual cultural museum for Uganda. Answer the following in the context of this task before you: -
(06 marks)
i. State the different skills set (expertise) needed in your team for this interactive application.

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ii. Formulate a question for each of the six usability goals which will help your team achieve
usability of the intended application.
iii. State the desirable aspects of this application as well as the undesirable aspects that must be
avoided in order to meet the user experience goals.

b. Using an appropriate example, discuss each of the following principles of interaction design: - (10
Marks)
i. Visibility
ii. Feedback
iii. Constraints
iv. Consistency
v. Affordance

c. With a relevant example, differentiate between accessibility and inclusiveness as applied to interaction
design: - (03 Marks)
d. State three advantages of understanding users from an interaction designer perspective. (06 Marks)

QUESTION FIVE (25 MARKS)


e. Using the Abowd and Beale Framework Model of Interaction, discuss the components of each of the four
parts of the following interactive systems: - (08 Marks)
i. An interactive remote diagnostic system that enables patients to capture their body vitals and send
them to their physician.
ii. A virtual-reality application that allows user to virtually interact with world’s historical sites

1. The concept of Visible Language in relation to User Interface design refers to all the graphical
techniques used to communicate the message or content. Explain what you understand about each of
the following terms in relation to User interface design:
a. Layout (02 Marks)
b. Typography (02 Marks)
c. Color and texture (02 Marks)
d. Imagery (02 Marks)
e. Animation (03 Marks)
f. Sequencing (03 marks)
g. Visual identity (03 Marks)

END

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