Kaiserreich Old
Kaiserreich Old
Many nations such as the USA and China have fell into all-out civil war.
Though, you have the option to switch paths later on with enough roleplay.
Before the RP starts (1935) you must whisper or DM the HOST which path you want to take.
Whisper or DM the host with your country name and the name of the mission you completed.
Co-Prosperity Sphere: Led by Japan, consists of Japan’s allies and puppets in Asia
Black Monday is a Kaiserreich event, similar to the stock market crash of 1929.
The stock market crashes in Germany, sending ripples across the world.
You should roleplay dealing with the event through economic reforms and such.
ALL CIVIL WARS MAY START WHEN THE BLACK MONDAY EVENT POPS UP.
Chinese Civil War, American Civil War, Indian Civil War, Italian Civil War, Central Arabian Civil War
250 at 1x to HOST
500 at 1x to HOST
Third Internationale Nations If the Legation Cities collapse or is dissolved, legation members
(Communist/Socialist): LOSE the extra rate and must go back to the regular CG rate.
If any nation on Legation Council turns communist/socialist their
kicked out!
450 at 1x to HOST
Portugal may join Legation Council if they cede Macau to Legation Cities
Note that CG rates may increase Germany may do 1.2x if they add Qingdao and Yantai to Legation Cities (ask
Civilian (Very Easy): Brazil, Colombia, Venezuela, Ecuador, Bolivia, Paraguay, South African Union, Central America, Australasia
Recruit (Easy): Mittelafrika, Egypt, Persia, Philippines, Cuba, Spain, Sweden, Norway, Ireland, Siam, Reichspakt States
Regular (Moderate): Indian Governments, Portugal, Central Asia, Italian States, Mexico, German East Asia, Fengtian, Japan
Veteran (Difficult): Austria-Hungary, Ukraine, Canada, Britain, Ottomans, Qing, Russia, France (Both), American Govs.,
Afghanistan
Elite (Challenging): German Empire, Balkans, Revolutionary Kuomintang, Chinese Warlord Cliques, American Warlords
SOCIALISM NATIONALISM
Countries will have these ideology icons. This graph translates the ideologies of
Kaiserreich into Rise of Nations ideologies.
Rival Governments:
Imperial Qing - German Aligned
Fengtian China - Coprosperity
Revolutionary Kuomintang - Internationale
Warlords/Provinces:
League of Chinese Provinces, Xinjiang Clique,
Kumul Khanate, Mongolia, Ma Clique, Shanxi
Clique, Sichuan Clique, Yunnan Clique, Tibet,
Shandong Clique, Hunan Clique, Liangguang
The people have proven themselves unworthy of FIGHTERS: 50 not give you a limit boost)
Support Princely
holding power. The Kaiser shall take control! SHIPS: 50 Rewards: Federation and Qing in
+500k infantry per minor their civil wars
power
+1M infantry per regional Rewards:
After the first Weltkrieg, Imperial Germany became the power +500k infantry per victory
world’s foremost power, standing unchallenged. Yet, it has
faced internal political strife. Will they survive the
upcoming challenges to come?
AEC ◈ EVENT COMMUNITY
PATHS IMPERIAL AUSTRIA MISSIONS
Rewards:
+2M infantry limit
LIMITS
IMPERIAL FEDERATION
PATH 2 INFANTRY: 4M
We are an empire with many different peoples.
A change in path
TANKS: 4K
Perhaps if we gave them representation? Military Reforms
ATTACKERS: 20
We should send the host
FIGHTERS: 20 2B to reform our military.
SHIPS: 20 Rewards:
+3M infantry limit
The fall of our bi-monarchy has left a mark on our nation, we must reclaim our
former territories to prove useful to Germany.
RECLAIM DEVELOPMENT
CENTRALIZED STATE MOLDOVA
PATH 1
We should develop our
Centralized rule has always been our We must integrate all cities to T5 or T6.
Usually preserve the status quo
government. There is no need to change that. Ukrainian territories into
our lands, the lands of Rewards:
Moldova are formerly part +1K tank limit
of the Kievan Rus, they
must be ours.
Rewards:
LIMITS +1.5M infantry limit
THE MONARCHY
PATH 2 INFANTRY: 2.5M
We are an empire with many different peoples.
A change in path
TANKS: 4K
Perhaps if we gave them representation? Military Reforms
ATTACKERS: 20
We should send the host
FIGHTERS: 20 2B to reform our military.
SHIPS: 20 Rewards:
+3M infantry limit
After the collapse of the Tsardom of Russia we hold a position on the world
stage, although necessarily a dominion of former Russia we still hold major
power.
AEC ◈ EVENT COMMUNITY
PATHS COMMUNE OF FRANCE MISSIONS
Each Unification:
LIMITS +500K infantry limit
THE TOTALIST TAKEOVER
INFANTRY: 7M
The division of France into 36000 communes is truly
disgusting and inefficient. We must centralize the state to
TANKS: 4K END THE GERMAN SYNDICAL SYNERGY
truly be strong.
ATTACKERS: 30 MENACE (1941)
For every member in your
FIGHTERS: 30 Germany has humiliated our faction, your nation will
proud French nation with get boosted infantry
SHIPS: 30 harsh treaties and limits.
concessions. It is time to take
our vengeance and destroy
Rewards:
Germany as they did to us!
+500K infantry per faction
Following the French Civil War, syndicalists have established their state in France. The member
Rewards:
Commune of France is officially a Federal Syndicalist Semi-Presidential Republic composed of +4M infantry if Germany is
36,000 communes. Will this experiment work out or shall the revolution take a different, more defeated
authoritarian direction?
AEC ◈ EVENT COMMUNITY
PATHS UNION OF BRITAIN MISSIONS
Each Unification:
LIMITS +500K infantry limit
LIMITS
THE TOTALIST
PATH TAKEOVER
2 INFANTRY: 3M
Mussolini has drafted a plan regarding totalism, we must put
A change in path
TANKS: 3K SYNDICAL AID SYNDICAL SYNERGY
this into action!
ATTACKERS: 20
Aid the Syndicates of For every member in your
FIGHTERS: 20 America, Revolutionary faction, your nation will
Kuomintang, and get boosted infantry
SHIPS: 20 Bharatiya Commune in limits.
their civil wars.
Rewards:
+750K infantry per faction
member
Socialist Italy
LIMITS
EVIL PATH INFANTRY: 3M
EVIL ITALY!!!
TANKS: 3K Mission 3 Mission 4
ATTACKERS: 20
Mission 3 Mission 4
FIGHTERS: 20
Rewards: Rewards:
SHIPS: 20
Description
LIMITS
PATH 2 INFANTRY: 3M
A change in path
TANKS: 3K Mission 3 Mission 4
ATTACKERS: 20
Mission 3 Mission 4
FIGHTERS: 20
Rewards: Rewards:
SHIPS: 20
Rewards:
+1M infantry
A SOCIALIST REPUBLIC +3K tanks
+10 attackers, fighters
We must reform state to become Socialist RUSSIAN REPUBLIC +10 ships
Republic!
LIMITS MISSION 3 MISSION 4
INFANTRY: 7M THE AMUR ISSUE REVENGE ON
TANKS: 1K GERMANY
We must invade and annex
ATTACKERS: 10 the false Amur. Though it We have been humiliated
FIGHTERS: 10 may be better to negotiate by Germany in the first
RESTORE THE TSAR a unification. great war! Now we must
SHIPS: 10 join a faction and take our
We must go back to the good old days and restore Rewards: revenge!
the Tsar! +1M infantry
After the First Weltkrieg and the November +10 ships Rewards:
Revolution, the Russian Republic has been Satisfaction
weakened through harsh treaties and economic
strife. Now, Russia must be rebuilt to its former
glory.
AEC ◈ EVENT COMMUNITY
REGION: MIDDLE EAST / NORTH AFRICA
ATTACKERS: 10 The Jerusalem and Cyrenaica sublime state, a new era has
dawned as we rise to become one
have been nominally under our
FEVZI PASHA FIGHTERS: 10 rule. If they’re both AI, pay 1B
of the foremost powers of the
world!
each to HOST to integrate
SHIPS: 10 both of them. RP integrating
We must assassinate Mustafa Kemal and have Fevzi Pasha take over (Puppet/Control Egypt,
their govs, economy, etc.
the party in the Chaos… A military government shall rule! (Flag: 8190350793 ) Cyrenaica, Jabal
Shammar, Jerusalem,
Rewards:
Caucasus)
The Ottoman State has a rich legacy of being one of the foremost +1K tank limit
powers in the world, but recently, they have fallen from their +10 attacker and fighter Rewards:
greatness. After the first world war they were forced to reform to an +30 ship limit
authoritarian democracy, but will this change in the future? +4M infantry limit
+10 ship limit
AEC ◈ EVENT COMMUNITY
POWER TO THE KING MISSION 1 MISSION 2
FAROUK’S REFORMS REVITALIZE THE
Let us keep the King in power under an autocratic system. This
ECONOMY
system has always worked for us, why would we need to We must reform our Egypt to
change it? truly become a powerful
If we ever hope to modernize
nation. Roleplay reforms then
our state we must roleplay
send 1B to host
bringing about reforms to our
state.
Rewards:
+2M infantry limit Rewards:
+2K tank limit +500K infantry limit
+10 ship limit
A REFORMED KINGDOM +5 attackers & fighters
Egypt is a nation
We live in a society.
We must make sure that the native people GERMAN EAST ASIA
experience civilization and prosperity
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M EQUIPMENT FROM CORPORATIONS
TANKS: 1K GERMANY
We must invite German
ATTACKERS: 5 Ask GERMANY for money corporations and have
FIGHTERS: 5 and stuff! them build cars and
electronics and other
COLLAPSE OF GERMAN EAST ASIA SHIPS: 15 Rewards: goods in afrika!
As much aid as germany
Too many protests are occurring! It would just be gives you Rewards:
+1K tank limit
better if we dissolved GEA altogether.
GEA is a german colony in the east asia. Formed after the
(Whisper host if going this path)
German victory, the GEA controls the German Colonies of
East Asia, ripe for the economic taking.
Description
Rewards: Rewards:
+3M infantry limit +750K infantry per faction
+4K tanks member
Description
Description
REUNITE AMERICA
LIBERAL DEMOCRACY
We must restore our government’s rule over America!
LIMITS
MILITARY JUNTA INFANTRY: 3M
Desperate times call for desperate measures.
TANKS: 3K BUILD BACK BETTER SELECT A BACKER
ATTACKERS: 10
After uniting America we It will be difficult to
FIGHTERS: 10 must rebuild America to survive on our own on in
its former glory. Develop the American Civil War.
SHIPS: 20 all cities and We should select a
infrastructure to T3. foreign backer.
Rewards: Suggestions:
Cores on America Reichspakt
The American Civil War has led to other governments taking power in America. Will these
Co-Prosperity
governments survive the onslaught, stay independent, or perhaps unite America? Or will they Entente
be just another rebellion in the history books?
ATTACKERS: 10 ENGLAND
FIGHTERS: 10 The American Civil War has New Limits:
given us an opportunity to 8M infantry
SHIPS: 20 gain some land. Let us take it!
8k tanks
30 attackers
Limit Upgrade:
30 fighters
+1M infantry
80 ships
After the collapse of the British Empire and the subsequent fall of the home isles to the +1K tanks
syndicalists, the House of Windsor fled to Canada. Now with the British installing a +10 ships
government in Canada, they have been rebuilding their power and might to reclaim what was
once theirs. Will they succeed?
AEC ◈ EVENT COMMUNITY
PATHS ARGENTINE REPUBLIC MISSIONS
Rewards:
+2M infantry limit
+4K tanks
Description
Rewards: Rewards:
+2M infantry limit
+4K tanks
Description
The Imperial Japan is on the rise in East Asia… and they Rewards:
1.5M infantry limit per Rewards:
have one goal: Japanese Domination. Whether it be
faction member +2M infantry limit
through coercion and bureaucracy under a democracy or
+20 ship limit
all out subjugation through the military, they are
determined to achieve it.
AEC ◈ EVENT COMMUNITY
THE OPPOSITION GOVERNMENT MISSION 1 MISSION 2
IMMIGRATION VLADIVOSTOK
We are the true Russia led by Supreme Leader Kolchak and
West Russia is fake Russia! Many immigrants come to our The Vladivostok was a great
nation such as Fengtian port in old Russian Times. We
Chinese, Japanese Investors, should build Shipyard II to
and Russian Exiles. Let’s restore our might, and attract
accept them for population more immigrants as well.
boost. Do this up to 3 times,
once per year. (Whisper host Rewards:
when you do so)
+1M infantry limit
+1K tanks
Rewards:
RESTORE THE TSAR +60% population boost
+10 ships
+4B treasury
each time
TRANSAMUR
We must restore the Tsar to make Russia great again! Of +80% population boost
course, Supreme Leader Kolchak will be behind the scenes…
A BEIYANG REPUBLIC
As Fengtian is the descendant of the Beiyang Government the
Grand Marshal must limit his powers for reformation.
FENGTIAN CHINA
LIMITS MISSION 3 MISSION 4
INFANTRY: 4M MILITARY REFORM REUNITE CHINA
TANKS: 0
Our military is terrible! We It is time we retake China
ATTACKERS: 0 must RP reforming it! Send and unite it under our rule.
Rewards: Rewards:
+2M infantry limit +2M infantry limit
KMT-PAC ALIGNMENT +5 ship limit +5K tank limit
+20 attacker/fighter limit
+10 ship limit
REVOLUTIONARY KMT
Let us favor the more liberal Provisional Action Committee under Song
Qi-Ling. Liberalism shall win!
KMT-CRS COUP FIGHTERS: 20 China under the Revolutionary a stain on our great nation, a
Kuomintang. We must capture mark of imperialism and
SHIPS: 0 Beijing from the illegitimate capitalism. We must end their
The China Revival Society shall coup the government and install military warlords and truly reunify mandate, via negotiation or
rule! A dark day will fall over China. (This happens after you unify China, so you China under one banner. outright occupation.
need to pick one of the top two beforehand)
The Revolutionary Kuomintang have been fighting the Imperial Qing Rewards:
and other warlords for nearly a decade. Although they profess a
Rewards: +15 ships
single party state, there are factions within the party. The two
+4M infantry limit +5000 RP
largest ones are the RCA and PAC, though there are other minor
parties. Although the KMT is currently under the RCA, this can
change quickly…
AEC ◈ EVENT COMMUNITY
ZHILI CLIQUE HOLDS ON MISSION 1 MISSION 2
The Zhili Clique is the primary backer of the Qing Dynasty and OUR PATH GOV REFORM
their rule over China. We must keep the status quo. (Nothing
We must choose a path and RP
changes) Roleplay reforming your
working towards it. If you go Zhili
you can go either of the two other Qing government from a
paths later on. weak authority into a
strong imperial gov. Send
Rewards:
+2M infantry limit 2B to HOST.
+20 ship limit
+1B treasury (if RP is good) Rewards:
1000 PP
and KMT general Lu Chao. We shall take over Sichuan and hold Rewards:
elections, and pave the way to unite China! +1M infantry per warlord taken Rewards:
The Sichuan Governorate while united on paper, is actually +4M infantry limit
divided into a few cliques. Three of the most powerful, the +10 attackers/fighters
Industrial Corps, Armament Department, and the Officer Cores on China
Department, battle each other for control of Sichuan. Who
will win this battle? And will Sichuan reunite China?
AEC ◈ EVENT COMMUNITY
YUNNAN UNDER TANG JIYAO MISSION 1 MISSION 2
Tang Jiyao will consolidate his rule over Yunnan, expanding his YUNNAN A WARLORD
personal domain. ECONOMY
We must RP picking one of the
three cliques to win the We must prepare for war by
internal struggle, expelling or building at least 5 factories
subjugating the other cliques and developing to tier 3. We
in the process. need a proper industry!
YUNNAN
three principles will finally be achieved.
Flag ID: (16571917705)
MA CLIQUE
+10% pop boost in Hexi and Hui
LIMITS
GOING FORWARD MISSION 3 MISSION 4
Ma Bufang is a radical warlord with many reformist policies, with a INFANTRY: 2M ANNEXING MA CHINA
national populist ideology that focuses on military prowess and radical TANKS: 0 WARLORDS
industrial expansion. We must support Ma Bufang’s radical policies to It is time we retake China and
reform our province and unite China! ATTACKERS: 0 unite it under our rule.
We must annex warlords in
Whether it be through
Increased Limits: FIGHTERS: 0 order for us to grow our
diplomacy or military
power!
+3M infantry limit SHIPS: 0 subjugation.
+6K tanks
Rewards:
+15 Attackers/Fighters
+1M infantry per warlord taken Rewards:
+4M infantry limit
Radical Reform Rewards: The Ma Clique are a group of warlords in Northwestern +4K tanks
+5000 RP China. Isolated from the rest of China, they have had time +10 attackers/fighters
+1500 MP to build up their power… will they be the ones to unify +30 ships
-10 stability China? Cores on China
AEC ◈ EVENT COMMUNITY
YAN XISHAN TRIUMPHANT MISSION 1 MISSION 2
Yan Xishan will stay in power in the Shanxi clique, turning it into SHANXI CLIQUE A WARLORD
the Model Province. The status quo will remain! ECONOMY
We must RP picking one of the
two cliques to win the internal We must prepare for war by
struggle, expelling the other building at least 5 factories
clique in the process. and developing to tier 3. We
need a proper industry!
Limit Increase:
+1M infantry Limit Increase:
+2K tanks +1M infantry
+10 attackers/fighters +2K tanks
THE GUOMINJUN COUP +9 ships
The Guominjun army is led by Feng Yuxiang, a Christian
general. He has built an army based on socialist and Christian
principles. We shall oust Yan Xishan and Unite China! SHANXI
Flag ID: (17563956022)
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M ANNEXING REUNITE CHINA
TANKS: 0 WARLORDS
It is time we retake China and
ATTACKERS: 0 unite it under our rule.
We must annex warlords in
Whether it be through
SUBMITTING TO A GOVERNMENT FIGHTERS: 0 order for us to grow our
diplomacy or military
power!
We can no longer maintain our independence. We shall become SHIPS: 1 subjugation.
LIANGGUANG
waiting to take over… With the death of Chen Jiongming we will take over
Liangguang and become the real Kuomintang!
Flag ID: (16571917705)
SHANDONG
major religions. We will take over Shandong and then China, and perhaps
the world?
LEGATION CITIES
Become influenced by Germany, Germany can sell +3.8K Tanks
+10 attackers/fighters
an extra 125 CGs to HOST.
KUMUL KHANATE
We must reform the Khanate to become more modern. Perhaps +10 attackers/fighters
a parliament will sort this out?
Limit upgrades:
+1.5M infantry per warlord
clique annexed outside of
China has been disunified, allowing warlord cliques to take control of various parts of China. the league
With the onset of the Chinese Civil War, perhaps your clique will be the one to unite China.
SHIPS: 5 to T5 or higher.
Rewards:
With the collapse of the Raj, one Prince must take power to rule them all.
+2M infantry limit
Just as Germany unified, so too shall India. The Kaiser of India shall be
declared! Rewards:
+1M infantry limit +2k tanks if sided with
A federation of Princes formed shortly after the collapse of the
+5 ship limit Germany
British Raj, the Princely Federation formed as a result of Indian
princely states seeking to preserve their interests. Will the Princely
+20 ship limit if sided with
Federation unite india or will they fade to the sands of history as a Japan
failed experiment?
AEC ◈ EVENT COMMUNITY
POWER TO THE KING MISSION 1 MISSION 2
ANGLO-AFGHAN REVITALIZE THE
Let us keep the King in power under an autocratic system. This
WAR ECONOMY
system has always worked for us, why would we need to
change it? We must invade the Dominion If we ever hope to modernize
of India to take back our state we must revitalize
historically Pashtun lands! Do the economy by building at
this early in 1936. least 6 factories of any kind.
Rewards: Rewards:
+2M infantry limit City Dev and Infra to T5
Cores on Dominion 60% Population increase
A REFORMED KINGDOM Manpower refill (If Dominion was annexed, you will
get pop boost on them too!)
The German Stock Market has crashed! The world plunges into an economic depression… All civil
wars may begin NOW! Wars outside of Civil Wars require host permission.
If you want a custom superevent, DM me on ###### with the header and text you want. Make
sure your stuff is grammatically correct, no spelling errors! (Only if the event is relevant)
Gotcha!