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Kaiserreich Old

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0% found this document useful (0 votes)
63 views65 pages

Kaiserreich Old

Uploaded by

Nathan Arreza
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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1935: Kaiserreich

Alternate History Scenario

AEC ◈ EVENT COMMUNITY


If you want to be handpicked for future
events, DM @avierns or @realdubiugc.

AEC ◈ EVENT COMMUNITY


EVENT REGULATIONS
By participating in the EVENT you agree to the regulations.
If you do not agree with these regulations, please leave the EVENT.

1. Follow all HOST directions. HOST directions override these regulations.


2. HOST decisions are FINAL unless stated otherwise.
3. Griefing is prohibited.
4. Follow all war regulations.
5. War declarations must be roleplayed and military limits must be followed.
6. When you complete a mission, DM THE HOST. Do not whisper in the chat.
7. Roleplay well. Don’t roleplay badly!

AEC ◈ EVENT COMMUNITY


WAR REGULATIONS
Follow your military limits.

300 Artillery per front

300 Anti Air per country

3 Bombers per country

Aircraft carriers are banned.

Death stacks allowed

Naval bombardment disallowed

Forts on Capital only (Unless you have a mission)

AEC ◈ EVENT COMMUNITY


LORE
In WWI, Germany and the Central Powers emerged victorious.

With this devastating loss, the Entente fell into disunity.

Nations such as Britain and France were overrun by Syndicalists.

They set up governments in-exile as the Central Powers prospered.

Many nations such as the USA and China have fell into all-out civil war.

Torn apart by liberals, nationalists, socialists, and warlords.

All seeking to claim their GLORY.

The year is now 1936.

How will you lead your nation to victory?

AEC ◈ EVENT COMMUNITY


PATHS AND MISSIONS
All paths were designed to be started from 1936.

Though, you have the option to switch paths later on with enough roleplay.

Before the RP starts (1935) you must whisper or DM the HOST which path you want to take.

When you complete a mission,

Whisper or DM the host with your country name and the name of the mission you completed.

Otherwise, you will not get the rewards.

AEC ◈ EVENT COMMUNITY


MAJOR FACTIONS
Internationale: Led by France, consists of the leftist powers

Reichspakt: Led by Germany, consists of the central powers and Mitteleuropa

Entente: Led by Dominion of Canada, consists of governments in exile

Co-Prosperity Sphere: Led by Japan, consists of Japan’s allies and puppets in Asia

AEC ◈ EVENT COMMUNITY


BLACK MONDAY & CIVIL WARS
The roleplay starts 1935.

Black Monday is a Kaiserreich event, similar to the stock market crash of 1929.

It occurs February 1936.

The stock market crashes in Germany, sending ripples across the world.

Although countries will get no debuffs from this,

You should roleplay dealing with the event through economic reforms and such.

ALL CIVIL WARS MAY START WHEN THE BLACK MONDAY EVENT POPS UP.
Chinese Civil War, American Civil War, Indian Civil War, Italian Civil War, Central Arabian Civil War

AEC ◈ EVENT COMMUNITY


SECOND WELTKRIEG

Anywhere between 1939 and 1941


Communist Syndicate vs Berlin Pact vs Entente

France declares on Germany

AEC ◈ EVENT COMMUNITY


CONSUMER GOODS SELLING
Legation Council Members (USA, Austria, Germany,
Regular Consumer Goods Rate: Japan, Russia, Canada, Legation Cities)

250 at 1x to HOST
500 at 1x to HOST
Third Internationale Nations If the Legation Cities collapse or is dissolved, legation members
(Communist/Socialist): LOSE the extra rate and must go back to the regular CG rate.
If any nation on Legation Council turns communist/socialist their
kicked out!
450 at 1x to HOST
Portugal may join Legation Council if they cede Macau to Legation Cities

Note that CG rates may increase Germany may do 1.2x if they add Qingdao and Yantai to Legation Cities (ask

over time host to cede)

Japan may do 1.1x if they add Dalian to Legation Cities

AEC ◈ EVENT COMMUNITY


PLAYABLE DIFFICULTY LIST
This list is not exhaustive.

Civilian (Very Easy): Brazil, Colombia, Venezuela, Ecuador, Bolivia, Paraguay, South African Union, Central America, Australasia

Recruit (Easy): Mittelafrika, Egypt, Persia, Philippines, Cuba, Spain, Sweden, Norway, Ireland, Siam, Reichspakt States

Regular (Moderate): Indian Governments, Portugal, Central Asia, Italian States, Mexico, German East Asia, Fengtian, Japan

Veteran (Difficult): Austria-Hungary, Ukraine, Canada, Britain, Ottomans, Qing, Russia, France (Both), American Govs.,
Afghanistan

Elite (Challenging): German Empire, Balkans, Revolutionary Kuomintang, Chinese Warlord Cliques, American Warlords

Grandmaster: Transamur, Kumul Khanate, Shandong Clique, San Marino

AEC ◈ EVENT COMMUNITY


IDEOLOGIES

RADICAL SOCIAL SOCIAL MARKET SOCIAL AUTHORITARIAN PATERNAL NATIONAL


TOTALISM SYNDICALISM
SOCIALISM DEMOCRACY LIBERALISM LIBERALISM CONSERVATISM DEMOCRACY AUTOCRACY POPULISM

COMMUNISM DEMOCRACY / LIBERALISM FASCISM

SOCIALISM NATIONALISM

Countries will have these ideology icons. This graph translates the ideologies of
Kaiserreich into Rise of Nations ideologies.

AEC ◈ EVENT COMMUNITY


SECOND AMERICAN CIVIL WAR
All playables listed below can declare war on each
other in June of 1937.
Dominion of Canada which can choose to occupy
New England.

Factions/allies may join the war in 1939. If a


government is completely capitulated the faction
must leave the civil war.

Playables and Allegiance:


United States: Entente
Combined Syndicates: Internationale
Union State: Reichspakt
Pacific States: Wildcard
New England: Wildcard The Second US Civil War.
Minor adjustments made to the map above in the event.

AEC ◈ EVENT COMMUNITY


THE CHINESE CIVIL WAR: SPECIAL RULES
Chinese warlords and rival governments
may declare on each other starting 1936.

No invading Legation without host permission.

Rival Governments:
Imperial Qing - German Aligned
Fengtian China - Coprosperity
Revolutionary Kuomintang - Internationale

Warlords/Provinces:
League of Chinese Provinces, Xinjiang Clique,
Kumul Khanate, Mongolia, Ma Clique, Shanxi
Clique, Sichuan Clique, Yunnan Clique, Tibet,
Shandong Clique, Hunan Clique, Liangguang

AEC ◈ EVENT COMMUNITY


REGION: EUROPE

AEC ◈ EVENT COMMUNITY


GENERIC LIMITS
Use these if your country doesn’t have a slide (lims round up)

Europe: Every 5M people, 500k infantry

Asia, Americas, Africa: Every 5M people, 300k infantry


—-------------------------------------

European States: 4K tanks, 15 attackers, 15 fighters, 20 ships

Generic nations (6 and below): 2K tanks, 10 attackers, 10 fighters, 10 ships

Powers (1-5): 8K tanks, 20 attackers, 20 fighters, 30 ships

Military reforms: Send 1B to host one time (+1M infantry lim)


AEC ◈ EVENT COMMUNITY
MISSION 1 MISSION 2
SAVING AMERICA DEALING WITH
FROM SOCIALISM BLACK MONDAY
CONTINUE REFORMS
Support any side in the US Send 1B to HOST for
Let us preserve democratic tendencies in our civil war. Just make sure economic reforms and
the socialists don’t take programs. Whisper HOST
nation, and create a constitutional monarchy!
power. Must DM the host. when you complete.
You can only switch sides
once. Rewards:
1000 PP
Rewards:
If the side you supported
wins, +500k infantry limit
IMPERIAL GERMANY
LIMITS MISSION 3 MISSION 4
INFANTRY: 10M THE REICHSPAKT AIDING ALLIES
TANKS: 10K
STRENGTHEN THE MONARCHY ATTACKERS: 50
Add allies to your We must aid our allies in
Reichspakt (Puppets will their civil wars!

The people have proven themselves unworthy of FIGHTERS: 50 not give you a limit boost)
Support Princely
holding power. The Kaiser shall take control! SHIPS: 50 Rewards: Federation and Qing in
+500k infantry per minor their civil wars
power
+1M infantry per regional Rewards:
After the first Weltkrieg, Imperial Germany became the power +500k infantry per victory
world’s foremost power, standing unchallenged. Yet, it has
faced internal political strife. Will they survive the
upcoming challenges to come?
AEC ◈ EVENT COMMUNITY
PATHS IMPERIAL AUSTRIA MISSIONS

UNITE THE DEVELOPMENT


CENTRALIZED STATE TERRITORIES
PATH 1
We should develop our
Centralized rule has always been our We must unite the cities to T5 or T6.
Usually preserve the status quo
government. There is no need to change that. territories of the Austria
Hungary either in a Rewards:
federation or a central +1K tank limit
state.

Rewards:
+2M infantry limit
LIMITS
IMPERIAL FEDERATION
PATH 2 INFANTRY: 4M
We are an empire with many different peoples.
A change in path
TANKS: 4K
Perhaps if we gave them representation? Military Reforms
ATTACKERS: 20
We should send the host
FIGHTERS: 20 2B to reform our military.
SHIPS: 20 Rewards:
+3M infantry limit

The fall of our bi-monarchy has left a mark on our nation, we must reclaim our
former territories to prove useful to Germany.

AEC ◈ EVENT COMMUNITY


PATHS KINGDOM OF UKRAINE MISSIONS

RECLAIM DEVELOPMENT
CENTRALIZED STATE MOLDOVA
PATH 1
We should develop our
Centralized rule has always been our We must integrate all cities to T5 or T6.
Usually preserve the status quo
government. There is no need to change that. Ukrainian territories into
our lands, the lands of Rewards:
Moldova are formerly part +1K tank limit
of the Kievan Rus, they
must be ours.

Rewards:
LIMITS +1.5M infantry limit
THE MONARCHY
PATH 2 INFANTRY: 2.5M
We are an empire with many different peoples.
A change in path
TANKS: 4K
Perhaps if we gave them representation? Military Reforms
ATTACKERS: 20
We should send the host
FIGHTERS: 20 2B to reform our military.
SHIPS: 20 Rewards:
+3M infantry limit

After the collapse of the Tsardom of Russia we hold a position on the world
stage, although necessarily a dominion of former Russia we still hold major
power.
AEC ◈ EVENT COMMUNITY
PATHS COMMUNE OF FRANCE MISSIONS

INTERNATIONALE SYNDICAL AID


CONTINUE COMMUNISATION
Be in the internationale Aid the Syndicates of
We should continue the communisation of France under the America, Revolutionary
Comités Syndicalistes Révolutionnaires. Limit Boost: Kuomintang, Socialist
+1M infantry Republic of Italy,
+1K tanks Patagonia, and Bharatiya
Commune in their civil
wars.

Each Unification:
LIMITS +500K infantry limit
THE TOTALIST TAKEOVER
INFANTRY: 7M
The division of France into 36000 communes is truly
disgusting and inefficient. We must centralize the state to
TANKS: 4K END THE GERMAN SYNDICAL SYNERGY
truly be strong.
ATTACKERS: 30 MENACE (1941)
For every member in your
FIGHTERS: 30 Germany has humiliated our faction, your nation will
proud French nation with get boosted infantry
SHIPS: 30 harsh treaties and limits.
concessions. It is time to take
our vengeance and destroy
Rewards:
Germany as they did to us!
+500K infantry per faction
Following the French Civil War, syndicalists have established their state in France. The member
Rewards:
Commune of France is officially a Federal Syndicalist Semi-Presidential Republic composed of +4M infantry if Germany is
36,000 communes. Will this experiment work out or shall the revolution take a different, more defeated
authoritarian direction?
AEC ◈ EVENT COMMUNITY
PATHS UNION OF BRITAIN MISSIONS

INTERNATIONALE SYNDICAL AID


CONTINUE SYNDICALISM Be in the internationale Aid the Syndicates of
America, Revolutionary
We should continue the Syndicalist Movement
Limit Boost: Kuomintang, Socialist
+1M infantry Republic of Italy,
+1K tanks Patagonia, and Bharatiya
Commune in their civil
wars.

Each Unification:
LIMITS +500K infantry limit

THE TOTALIST TAKEOVER INFANTRY: 7M


We must centralize the state to truly be strong.
TANKS: 4K END THE GERMAN SYNDICAL SYNERGY
ATTACKERS: 30 MENACE (1941)
For every member in your
FIGHTERS: 30 Germany has humiliated our faction, your nation will
proud British nation with get boosted infantry
SHIPS: 30 harsh treaties and limits.
concessions. It is time to take
our vengeance and destroy
Rewards:
Germany as they did to us!
+750K infantry per faction
member
Rewards:
The Union of Britain is a syndicalist state in the British Isles. +4M infantry

AEC ◈ EVENT COMMUNITY


PATHS SOCIALIST REP. OF ITALY MISSIONS

REUNITE ITALY INTERNATIONALE


CONTINUE SYNDICALISM We must unite Italy under Join/create the
our rule! internationale
We should continue the Syndicalist Movement

Rewards: Limit Boost:


+3M infantry +1M infantry
+1K tanks +1K tanks
+5 Attackers/fighters
+5 ships

LIMITS
THE TOTALIST
PATH TAKEOVER
2 INFANTRY: 3M
Mussolini has drafted a plan regarding totalism, we must put
A change in path
TANKS: 3K SYNDICAL AID SYNDICAL SYNERGY
this into action!
ATTACKERS: 20
Aid the Syndicates of For every member in your
FIGHTERS: 20 America, Revolutionary faction, your nation will
Kuomintang, and get boosted infantry
SHIPS: 20 Bharatiya Commune in limits.
their civil wars.
Rewards:
+750K infantry per faction
member

Socialist Italy

AEC ◈ EVENT COMMUNITY


PATHS REPUBLIC OF ITALY MISSIONS

REUNITE ITALY Mission 2


DEMOCRATIC PATH
We must unite Italy under Mission 2
our rule!
We must become democratic to bring liberty. Rewards:
Rewards:
+3M infantry
+1K tanks
+5 Attackers/fighters
+5 ships

LIMITS
EVIL PATH INFANTRY: 3M
EVIL ITALY!!!
TANKS: 3K Mission 3 Mission 4
ATTACKERS: 20
Mission 3 Mission 4
FIGHTERS: 20
Rewards: Rewards:
SHIPS: 20

Description

AEC ◈ EVENT COMMUNITY


PATHS OTHER ITALIAN WARLORDS MISSIONS

REUNITE ITALY Mission 2


PATH 1
We must unite Italy under Mission 2
our rule!
Usually preserve the status quo Rewards:
Rewards:
+3M infantry
+1K tanks
+5 Attackers/fighters
+5 ships

LIMITS
PATH 2 INFANTRY: 3M
A change in path
TANKS: 3K Mission 3 Mission 4
ATTACKERS: 20
Mission 3 Mission 4
FIGHTERS: 20
Rewards: Rewards:
SHIPS: 20

Papal State, Two siciclies, Sardinia

AEC ◈ EVENT COMMUNITY


RUSSIAN REFORM MISSION 1 MISSION 2
MILITARY UPGRADE CENTRAL ASIA
We must continue our reforms to establish true
We have backwards We should annex or
Russian Republic. equipment and an inefficient puppet Central Asia to
military. We should RP buying
establish our Dominance
new equipment and instituting
military reforms.Send 1B to
HOST, can do this up to 2 Rewards:
times. +1M infantry

Rewards:
+1M infantry
A SOCIALIST REPUBLIC +3K tanks
+10 attackers, fighters
We must reform state to become Socialist RUSSIAN REPUBLIC +10 ships
Republic!
LIMITS MISSION 3 MISSION 4
INFANTRY: 7M THE AMUR ISSUE REVENGE ON
TANKS: 1K GERMANY
We must invade and annex
ATTACKERS: 10 the false Amur. Though it We have been humiliated
FIGHTERS: 10 may be better to negotiate by Germany in the first
RESTORE THE TSAR a unification. great war! Now we must
SHIPS: 10 join a faction and take our
We must go back to the good old days and restore Rewards: revenge!
the Tsar! +1M infantry
After the First Weltkrieg and the November +10 ships Rewards:
Revolution, the Russian Republic has been Satisfaction
weakened through harsh treaties and economic
strife. Now, Russia must be rebuilt to its former
glory.
AEC ◈ EVENT COMMUNITY
REGION: MIDDLE EAST / NORTH AFRICA

AEC ◈ EVENT COMMUNITY


PATHS FRENCH REPUBLIC MISSIONS

THE FRENCH REPUBLIC FRENCH EXILES LIBERATE THE


METROPOLE
Many wealthy families and French
We must decide to retain the Republic if we ever want to Republicans have fled to French
keep our legitimacy. Republic, we must RP processing It is time we liberate the
their immigration and accept them metropole from Communard
into our country. You can do this Rule, and restore our rule over
mission up to three times, once our old lands!
every year. This mission cannot be
done after you liberate France.
Rewards:
Rewards: Superevent
+50% population in New limits
Flag Change
LIMITS IN EXILE Algeria
MILITARY JUNTA +3B treasury 5K RP
INFANTRY: 4M 1K PP
+5B treasury
The democracy has interfered with our rule, the military must
take over if we want to reclaim our lands!
TANKS: 3K MILITARY REFORMS
+20 stability
War exhaust reset
ATTACKERS: 10
We must send 2B for host for
New Limits:
FIGHTERS: 10 military reforms
8M infantry
SHIPS: 20 Rewards: 8k tanks
+2M infantry 30 attackers
+2K tanks 30 fighters
+10 aircraft 80 ships
+10 ships
After the collapse of the France and the subsequent fall of the metropole to the syndicalists,
the French Republicans. Now with the French installing a government in Africa, they have been
rebuilding their power and might to reclaim what was once theirs. Will they succeed?

AEC ◈ EVENT COMMUNITY


MUSTAFA KEMAL MISSION 1 MISSION 2
CHOOSE YOUR PATH THE ARABIAN WAR
Let us pass reforms and keep Mustafa Kemal the Grand (1936)
Vizier... The Ottoman Empire will stay a centralized Jabal Shammar s an
Authoritarian Democracy. With the onset of Black important buffer against the
Saudi raiding our territory, we
Monday we must pass
should support them. If by
Kemalist reforms… or
June 1937 arabia isn’t unified
perhaps we could get rid and Saudi is an AI, you can
of him altogether? pay 500M to host to unify
arabia under Jabal Shammar.
Rewards: (1B for minor land
+2M infantry limit concessions to you and
SABAHATTIN EFFENDI +15 attackers/fighters
unification)
Rewards:
+1M infantry limit
OTTOMAN STATE
Mustafa Kemal has been a major problem, we must kick him
out and elect a new leader to bring about a Sublime Ottoman +2K tanks
Federation. (Flag: 17545708476)
LIMITS MISSION 3 MISSION 4
INFANTRY: 3M ANNEX THE EMIRATES THE RENEWED EMPIRE
(1939)
TANKS: 3K We have succeeded in renewing our

ATTACKERS: 10 The Jerusalem and Cyrenaica sublime state, a new era has
dawned as we rise to become one
have been nominally under our
FEVZI PASHA FIGHTERS: 10 rule. If they’re both AI, pay 1B
of the foremost powers of the
world!
each to HOST to integrate
SHIPS: 10 both of them. RP integrating
We must assassinate Mustafa Kemal and have Fevzi Pasha take over (Puppet/Control Egypt,
their govs, economy, etc.
the party in the Chaos… A military government shall rule! (Flag: 8190350793 ) Cyrenaica, Jabal
Shammar, Jerusalem,
Rewards:
Caucasus)
The Ottoman State has a rich legacy of being one of the foremost +1K tank limit
powers in the world, but recently, they have fallen from their +10 attacker and fighter Rewards:
greatness. After the first world war they were forced to reform to an +30 ship limit
authoritarian democracy, but will this change in the future? +4M infantry limit
+10 ship limit
AEC ◈ EVENT COMMUNITY
POWER TO THE KING MISSION 1 MISSION 2
FAROUK’S REFORMS REVITALIZE THE
Let us keep the King in power under an autocratic system. This
ECONOMY
system has always worked for us, why would we need to We must reform our Egypt to
change it? truly become a powerful
If we ever hope to modernize
nation. Roleplay reforms then
our state we must roleplay
send 1B to host
bringing about reforms to our
state.
Rewards:
+2M infantry limit Rewards:
+2K tank limit +500K infantry limit
+10 ship limit
A REFORMED KINGDOM +5 attackers & fighters

We should bring about reforms to modernize our Kingdom, by


introducing a parliament and various other methods of EGYPT
representation for the people.
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M OUR SUEZ CAIRO PACT
TANKS: 0
We must retake our Create the CAIRO pact and
ATTACKERS: 0 rightful Suez from invite arab states + persia

FIGHTERS: 0 whoever owns it!


Rewards:
SHIPS: 0 Rewards:
+4K tank limit
+10 attacker and fighter
+19 ship limit

Egypt is a nation

AEC ◈ EVENT COMMUNITY


POWER TO THE KING MISSION 1 MISSION 2
REFORMS REVITALIZE THE
Let us keep the King in power under an autocratic system. This
ECONOMY
system has always worked for us, why would we need to We must reform our country to
change it? a truly become a powerful
If we ever hope to modernize
nation. Roleplay reforms then
our state we must roleplay
send 1B to host
bringing about reforms to our
state.
Rewards:
+2M infantry limit Rewards:
+2K tank limit +500K infantry limit
+10 ship limit
A REFORMED KINGDOM +5 attackers & fighters

We should bring about reforms to modernize our Kingdom, by


introducing a parliament and various other methods of IMPERIAL PERSIA
representation for the people.
LIMITS
INFANTRY: 2.5M
TANKS: 0
ATTACKERS: 0
FIGHTERS: 0
SHIPS: 0

We live in a society.

AEC ◈ EVENT COMMUNITY


MISSION 1 MISSION 2
PATH OF CONTROL GROWING DEALING WITH
INDUSTRY BLACK MONDAY
These natives cannot control themselves, they
only be controlled under German Rule We must put our citizens Send 1B to HOST for
to work where they will economic reforms and
“volunteer” to work for us. programs. Whisper HOST
Build at least 60 factories when you complete.
of any kind and RP the
mission Rewards:
+500K infantry limit
Rewards:
PATH OF PROSPERITY +500K infantry limit

We must make sure that the native people MITTELAFRIKA


experience civilization and prosperity
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M EQUIPMENT FROM CORPORATIONS
TANKS: 1K GERMANY
We must invite German
ATTACKERS: 5 Ask GERMANY for money corporations and have
FIGHTERS: 5 and stuff! them build cars and
electronics and other
COLLAPSE OF MITTELAFRIKA SHIPS: 5 goods in afrika!
Rewards:
As much aid as germany
Too many protests are occurring! It would just be Rewards:
gives you
better if we dissolved MittelAfrika altogether. +1K tank limit
(Whisper host if going this path, must have Mittelafrika is a german colony in the middle of africa.
German approval) Formed after the German victory, the Mittelafrika controls
a large part of Africa, ripe for the economic taking.

AEC ◈ EVENT COMMUNITY


MISSION 1 MISSION 2
PATH OF CONTROL EAST ASIAN DEALING WITH
INDUSTRY BLACK MONDAY
These natives cannot control themselves, they
only be controlled under German Rule We must put our citizens Send 1B to HOST for
in labor camps where they economic reforms and
will “volunteer” to work for programs. Whisper HOST
us. Build at least 60 when you complete.
factories of any kind and
RP the mission Rewards:
+500K infantry limit
Rewards:
PATH OF PROSPERITY +500K infantry limit

We must make sure that the native people GERMAN EAST ASIA
experience civilization and prosperity
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M EQUIPMENT FROM CORPORATIONS
TANKS: 1K GERMANY
We must invite German
ATTACKERS: 5 Ask GERMANY for money corporations and have
FIGHTERS: 5 and stuff! them build cars and
electronics and other
COLLAPSE OF GERMAN EAST ASIA SHIPS: 15 Rewards: goods in afrika!
As much aid as germany
Too many protests are occurring! It would just be gives you Rewards:
+1K tank limit
better if we dissolved GEA altogether.
GEA is a german colony in the east asia. Formed after the
(Whisper host if going this path)
German victory, the GEA controls the German Colonies of
East Asia, ripe for the economic taking.

AEC ◈ EVENT COMMUNITY


REGION: AMERICA

AEC ◈ EVENT COMMUNITY


PATHS UNITED STATES OF AMERICA MISSIONS

REUNITE AMERICA BUILD BACK BETTER


THE FEDERAL GOVERNMENT
We must restore our After uniting America we
We must preserve the foundations of our government’s rule over must rebuild America to
America at all costs! America! its former glory. Develop
all cities and
Limit Upgrade: infrastructure to T3.
+3M infantry
+3K tanks Rewards:
+10 attackers, fighters Cores on America
+30 ships
LIMITS
MACARTHUR'S COUP
INFANTRY: 4M
Democracy is no more in the USA. We must turn TANKS: 3K RESTORE OUR ENTENTE ALLIES
to Authoritarianism.
ATTACKERS: 10 LEGACY
Ally with the Dominion of
FIGHTERS: 10 Restore the former glory Canada or alternatively
of the United States by join the faction they’re in.
SHIPS: 10 climbing to the top of the
rankings. Rewards:
+2M infantry
Rewards: +10 attackers, fighters
+1M Infantry.

Description

AEC ◈ EVENT COMMUNITY


PATHS SYNDICATES OF AMERICA MISSIONS

REUNITE AMERICA BUILD BACK BETTER


CONTINUE THE REVOLUTION
We must restore our After uniting America we
We must continue the revolution under the government’s rule over must rebuild America to
Syndicates of America! America! its former glory. Develop
all cities and
Limit Upgrade: infrastructure to T3.
+3M infantry
+3K tanks Rewards:
+10 attackers, fighters Cores on America
+30 ships
LIMITS
THE TOTALIST COUP
INFANTRY: 4M
All of the Americas will be brought down under TANKS: 3K THE ELECTIONS SYNDICAL SYNERGY
our totalist rule.
ATTACKERS: 10
We have rebuilt America. For every member in your
FIGHTERS: 10 Now we must RP doing faction, your nation will
elections, or temporarily get boosted infantry
SHIPS: 10 “suspend them”. limits.

Rewards: Rewards:
+3M infantry limit +750K infantry per faction
+4K tanks member

Description

AEC ◈ EVENT COMMUNITY


PATHS CONFEDERACY MISSIONS

REUNITE AMERICA BUILD BACK BETTER


AUTHORITARIAN DEMOCRACY
We must restore our After uniting America we
We can only truly establish democracy under an government’s rule over must rebuild America to
authoritarian system. America! its former glory. Develop
all cities and
Limit Upgrade: infrastructure to T3.
+3M infantry
+3K tanks Rewards:
+10 attackers, fighters Cores on America
+30 ships
LIMITS
AN AMERICAN MONARCHY
INFANTRY: 4M
We must go back to the good old days and TANKS: 3K FUEL THE FRIENDS IN HIGH
restore a monarchy over America!
ATTACKERS: 10 NATIONAL SPIRIT PLACES
FIGHTERS: 10 RP fueling the nationalist Align with any of the
spirit and expand military. major factions except for
SHIPS: 10 the syndicalists
Rewards:
+20 ships Rewards:
+10 attackers, fighters +1M infantry limit

Description

AEC ◈ EVENT COMMUNITY


PATHS OTHER AMERICANS WARLORDS MISSIONS

REUNITE AMERICA
LIBERAL DEMOCRACY
We must restore our government’s rule over America!

We should keep the democratic liberal system.


Limit Upgrade:
+4M infantry
+3K tanks
+10 attackers, fighters
+30 ships

LIMITS
MILITARY JUNTA INFANTRY: 3M
Desperate times call for desperate measures.
TANKS: 3K BUILD BACK BETTER SELECT A BACKER
ATTACKERS: 10
After uniting America we It will be difficult to
FIGHTERS: 10 must rebuild America to survive on our own on in
its former glory. Develop the American Civil War.
SHIPS: 20 all cities and We should select a
infrastructure to T3. foreign backer.

Rewards: Suggestions:
Cores on America Reichspakt
The American Civil War has led to other governments taking power in America. Will these
Co-Prosperity
governments survive the onslaught, stay independent, or perhaps unite America? Or will they Entente
be just another rebellion in the history books?

AEC ◈ EVENT COMMUNITY


PATHS DOMINION OF CANADA MISSIONS

CURTAIL THE PARLIAMENT BRITISH EXILES LIBERATE THE ISLES

Many wealthy families and British It is time we liberate the isles


The Parliament has interfered with our rule, the military must Citizens have fled to Canada, we from Syndicalist Rule, and
take over if we want to reclaim our lands! must RP processing their
restore our rule over our old
immigration and accept them into
our country. You can do this lands!
mission up to three times, once
every year. This mission cannot be Rewards:
done after you liberate UK.
Superevent
New limits
Rewards:
Flag Change
+10% population
5K RP
LIMITS IN EXILE +2B treasury
1K PP
CONSTITUTIONAL MONARCHY +5B treasury
INFANTRY: 4M +20 stability
We must decide to retain the Constitutional Monarchy if we
ever want to keep our legitimacy. TANKS: 3K OCCUPY NEW
War exhaust reset

ATTACKERS: 10 ENGLAND
FIGHTERS: 10 The American Civil War has New Limits:
given us an opportunity to 8M infantry
SHIPS: 20 gain some land. Let us take it!
8k tanks
30 attackers
Limit Upgrade:
30 fighters
+1M infantry
80 ships
After the collapse of the British Empire and the subsequent fall of the home isles to the +1K tanks
syndicalists, the House of Windsor fled to Canada. Now with the British installing a +10 ships
government in Canada, they have been rebuilding their power and might to reclaim what was
once theirs. Will they succeed?
AEC ◈ EVENT COMMUNITY
PATHS ARGENTINE REPUBLIC MISSIONS

REUNITE AMERICA BUILD BACK BETTER


THE FEDERAL GOVERNMENT
We must restore our After uniting America we
We must preserve the foundations of our government’s rule over must rebuild America to
Argentina at all costs! Argentina! its former glory. Develop
all cities and
Limit Upgrade: infrastructure to T3.
+2M infantry
+3K tanks Rewards:
+10 attackers, fighters Cores on America
+30 ships
LIMITS
MILITARY COUP
INFANTRY: 2M
Democracy is no more in the Argentina. We must TANKS: 3K THE ELECTIONS Mission 4
turn to Authoritarianism.
ATTACKERS: 10
We have rebuilt Argentina. Mission 4
FIGHTERS: 10 Now we must RP holding
elections, or temporarily Rewards:
SHIPS: 10 “suspend them”.

Rewards:
+2M infantry limit
+4K tanks

Description

AEC ◈ EVENT COMMUNITY


PATHS PATAGONIA WORKERS FRONT MISSIONS

REUNITE BUILD BACK BETTER


ARGENTINA
CONTINUE THE REVOLUTION After uniting Argentina we
We must restore our must rebuild Argentina to
We must continue the revolution! government’s rule over its former glory. Develop
Argentina! all cities and
infrastructure to T3.
Limit Upgrade:
+2M infantry Rewards:
+3K tanks Cores on America
+10 attackers, fighters
LIMITS +20 ships
THE TOTALIST COUP
INFANTRY: 2M
All of the Americas will be brought down under TANKS: 3K THE ELECTIONS THE WORLDWIDE
our totalist rule!
ATTACKERS: 10 REVOLUTION
We have rebuilt Argentina.
FIGHTERS: 10 Now we must RP doing We must support the
elections, or temporarily revolutions across the
SHIPS: 10 “suspend them”. world!

Rewards: Rewards:
+2M infantry limit
+4K tanks

Description

AEC ◈ EVENT COMMUNITY


REGION: EAST ASIA

AEC ◈ EVENT COMMUNITY


ELECTORAL REFORM MISSION 1 MISSION 2
MANTETSU LAND REFORM
We have safeguarded our Japanese Democracy!
RP picking a party below every 2 years for elections. Mantetsu is a railway corporation The current land system in
Japan is blue in 1936. owned by Japanese investors in
Fengtian.
Japan is a patchwork
mess of bureaucracy.
Send 4B to HOST to invest Partial land reform (3B) or
in the railways and HOST full land reform (5B).
will send it to Fengtian.
Rewards:
Rewards: 3B to host: Infrastructure

MILITARY GOVERNMENT Manchurian city dev set to set to L5


5B to host: Infrastructure
T4, infrastructure set to T8
set to L10
IMPERIAL JAPAN
The military has taken control of the Japanese Government, but
let’s not go too far.. A balanced approach is best.

LIMITS MISSION 3 MISSION 4


INFANTRY: 10M CO-PROSPERITY FENGTIAN CHINA
TANKS: 10K
After 1939, create a Help Fengtian reunite
ATTACKERS: 50 faction for the China proper with its

SHŌWA RESTORATION FIGHTERS: 50 Co-Prosperity Sphere and allies.


have your allies join it. All of China (Excluding Legation
SHIPS: 60 Puppets do not count to Cities, Xinjiang, Tibet, and Mongolia)
Let us take the most radical approach and restore the power of the rewards. must be controlled by
the Emperor! Japan shall become Great Again! Fengtian and/or its allies.

The Imperial Japan is on the rise in East Asia… and they Rewards:
1.5M infantry limit per Rewards:
have one goal: Japanese Domination. Whether it be
faction member +2M infantry limit
through coercion and bureaucracy under a democracy or
+20 ship limit
all out subjugation through the military, they are
determined to achieve it.
AEC ◈ EVENT COMMUNITY
THE OPPOSITION GOVERNMENT MISSION 1 MISSION 2
IMMIGRATION VLADIVOSTOK
We are the true Russia led by Supreme Leader Kolchak and
West Russia is fake Russia! Many immigrants come to our The Vladivostok was a great
nation such as Fengtian port in old Russian Times. We
Chinese, Japanese Investors, should build Shipyard II to
and Russian Exiles. Let’s restore our might, and attract
accept them for population more immigrants as well.
boost. Do this up to 3 times,
once per year. (Whisper host Rewards:
when you do so)
+1M infantry limit
+1K tanks
Rewards:
RESTORE THE TSAR +60% population boost
+10 ships
+4B treasury
each time
TRANSAMUR
We must restore the Tsar to make Russia great again! Of +80% population boost
course, Supreme Leader Kolchak will be behind the scenes…

LIMITS MISSION 3 MISSION 4


INFANTRY: 3M RESOURCE RETAKE RUSSIA
TANKS: 2K EXPLOITATION
We must invade fake
ATTACKERS: 15 Since we are situated in the Russia and become real

THE JAPANESE RUSSIA FIGHTERS: 15 far east, we have access to Russia!


lots of mines. Let us build
SHIPS: 10 mines on our resource Rewards:
The Japanese will install their own ruler in Transamur and if deposits to attract Cores on Russian territory
Transamur unites Russia, Transamur will be Japanese Russia! Fengtianese miners and
Japanese investors.
Limit Increase:
After the First Weltkrieg and the November Revolution,
All limits doubled except
Kolchak’s opposition government set themselves up in
Rewards: support and bombers.
East Asia. Officially a republic, they are in practice a
dictatorship propped up by Japan. Will they retake their +100% population boost
land or forever be a satellite of Tokyo?
AEC ◈ EVENT COMMUNITY
REGION: CHINA

AEC ◈ EVENT COMMUNITY


ZHANG CLIQUE MISSION 1 MISSION 2
The Fengtian Government is controlled under the Grand INDUSTRY MANTETSU
Marshal. Let us keep his clique in power. Democracy can come
later. We must build up our Mantetsu is a powerful
Fengtianese industry to at Japanese corporation in
least 15 factories… our lands. We can take
advantage of this to boost
Rewards: our infrastructure.
+2M infantry limit
+20 ship limit Ask Japan to complete
+2K tank limit their Mantetsu Mission

A BEIYANG REPUBLIC
As Fengtian is the descendant of the Beiyang Government the
Grand Marshal must limit his powers for reformation.
FENGTIAN CHINA
LIMITS MISSION 3 MISSION 4
INFANTRY: 4M MILITARY REFORM REUNITE CHINA
TANKS: 0
Our military is terrible! We It is time we retake China
ATTACKERS: 0 must RP reforming it! Send and unite it under our rule.

MANTETSU TAKEOVER FIGHTERS: 0 3B to HOST. Whether it be through


diplomacy or military
SHIPS: 1 Rewards: subjugation.
Japan has gained too much influence, the Concordia Go off massed attack If League of Provinces is
Association has couped our government! +2K tank limit your ally/puppet it will
+10 attacker and fighter count to unification.
The Fengtian China, considered the direct descendant of the
+19 ship limit
Beiyang Republic, nominally only controls Manchuria with the
support of Japan. With China in chaos, it may be time to restore the
Rewards:
Beiyang rule across China. Will the cliques be balanced +4M infantry limit
successfully or will Fengtian fall apart? Cores on China
AEC ◈ EVENT COMMUNITY
KMT-RCA ALIGNMENT MISSION 1 MISSION 2
THE LEAGUE WAR WHAMPOA
Let us continue the revolution under Wang Jingwei’s authoritarian
socialist Reorganized Comrades Association.
ACADEMY
The League of Chinese
Provinces was an artificial The Whampoa Military
creation, we must invade Academy fell into disuse.
and annex the LCP, and the We must reopen it!
Shandong Clique. Send 1B to host.

Rewards: Rewards:
+2M infantry limit +2M infantry limit
KMT-PAC ALIGNMENT +5 ship limit +5K tank limit
+20 attacker/fighter limit
+10 ship limit
REVOLUTIONARY KMT
Let us favor the more liberal Provisional Action Committee under Song
Qi-Ling. Liberalism shall win!

LIMITS MISSION 3 MISSION 4


INFANTRY: 4M THE NORTHERN END THE LEGATION
TANKS: 5K EXPEDITION CITIES
ATTACKERS: 20 The time is ripe to re-unite The Legation Cities have been

KMT-CRS COUP FIGHTERS: 20 China under the Revolutionary a stain on our great nation, a
Kuomintang. We must capture mark of imperialism and
SHIPS: 0 Beijing from the illegitimate capitalism. We must end their
The China Revival Society shall coup the government and install military warlords and truly reunify mandate, via negotiation or
rule! A dark day will fall over China. (This happens after you unify China, so you China under one banner. outright occupation.
need to pick one of the top two beforehand)
The Revolutionary Kuomintang have been fighting the Imperial Qing Rewards:
and other warlords for nearly a decade. Although they profess a
Rewards: +15 ships
single party state, there are factions within the party. The two
+4M infantry limit +5000 RP
largest ones are the RCA and PAC, though there are other minor
parties. Although the KMT is currently under the RCA, this can
change quickly…
AEC ◈ EVENT COMMUNITY
ZHILI CLIQUE HOLDS ON MISSION 1 MISSION 2
The Zhili Clique is the primary backer of the Qing Dynasty and OUR PATH GOV REFORM
their rule over China. We must keep the status quo. (Nothing
We must choose a path and RP
changes) Roleplay reforming your
working towards it. If you go Zhili
you can go either of the two other Qing government from a
paths later on. weak authority into a
strong imperial gov. Send
Rewards:
+2M infantry limit 2B to HOST.
+20 ship limit
+1B treasury (if RP is good) Rewards:
1000 PP

THE QING REFORMATIONS 1500 MP


5K RP
We shall move towards democratic reforms for a more modern
Qing Dynasty, creating a parliament, a constitutional monarchy,
and economic reforms. QING CHINA
LIMITS MISSION 3 MISSION 4
INFANTRY: 4M MILITARY REFORM REUNITE CHINA
TANKS: 0 It is time we retake China
Our military is terrible! We and unite it under our rule.
ATTACKERS: 0 must RP reforming it! Send Whether it be through

MANCHU RESTORATION FIGHTERS: 0 1B to HOST. diplomacy or military


subjugation.
We must kick out the Zhili Junta and restore power to the SHIPS: 1 Rewards: If League of Provinces is
Emperor! This may have severe consequences for our nation’s Go off massed attack your puppet/ally it will
stability however… +4K tank limit count.
The Imperial Qing rules China but in name. Controlled by +10 attacker and fighter
+19 ship limit Rewards:
the Zhili under Wu Peifu, a group of powerful warlords,
+4M infantry limit
China has been nominally controlled under their rule. With
Cores on China
the collapse of Qing authority over China, this may
change… Lots of reforms need to be done first though.
AEC ◈ EVENT COMMUNITY
ALLY WITH THE QING MISSION 1 MISSION 2
We must ally ourselves with the Qing, and support the CHOOSE YOUR ALLY UNITE THE LEAGUE
Monarchy!
The Nanjing Clique takes power of the government. Pick an ally! Qing, Fengtian, or These rebels have
your own side! Make sure to declared independence!
RP going to that side. Whisper Invade Kuomintang,
host when you finish. Shandong, Hunan,
Liangguang
Limit Increase:
+1M infantry Limit Increase:
+2K tanks +500k infantry per
+10 attackers/fighters
ALLY WITH FENGTIAN +9 ships
breakaway taken

We must side with Fengtian, and support the Republic!


The Anqing Clique takes power of the government.
NANJING/ANQING
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M RECONSTRUCTION END LEGATIONS
TANKS: 0 After we complete
We must rebuild our league
ATTACKERS: 0 after the devastating collapse.
reconstruction mission it is
time to end the Legation
Build 15 factories of any kind
OUR OWN SIDE FIGHTERS: 0 and then send 3B to HOST
Cities! Annex the Legation
Cities! This won’t go well
We will take our own side in this Conflict! SHIPS: 1 however.
Rewards:
T5 City Dev and Infrastructure
Rewards:
(Any ideology except the communist ideologies) Annex Legation Cities
The Nanjing Clique, often referred to as the Southern Zhili Clique, is the
Just roleplay switching to it. nominal head of the League of Eight Provinces, a loose confederation of
warlord provinces headed by the League-Marshal. The League-Marshal has
put himself at the top of this house of cards with bribes, corruption, and other
sorts of tomfoolery. Now with the collapse of the league, the Nanjing Clique
struggles to hold onto their power… Will there be a change in path?

AEC ◈ EVENT COMMUNITY


INDUSTRIAL CORPS MISSION 1 MISSION 2
The Industrial Corps is the wealthiest clique in Sichuan, led by SICHUAN CLIQUE A WARLORD
Liu Xiang and his second in command Pan Wenhua. We will ECONOMY
create the “Grandiose Plan” and unite China! We must RP picking one of the
three cliques to win the We must prepare for war by
internal struggle, expelling the building at least 5 factories
other cliques in the process. and developing to tier 3. We
need a proper industry!
Limit Increase:
+1M infantry Limit Increase:
+2K tanks +1M infantry
+10 attackers/fighters +2K tanks
ARMAMENT DEPARTMENT +9 ships
The armament department is a Zhili aligned military clique led
by Yang Sen and his supporters. We must win the struggle, and
we shall march to unite China! SICHUAN
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M ANNEXING REUNITE CHINA
TANKS: 0 WARLORDS
It is time we retake China and
ATTACKERS: 0 unite it under our rule.
We must annex warlords in
Whether it be through
OFFICER DEPARTMENT FIGHTERS: 0 order for us to grow our
diplomacy or military
power!
The Officer Department is led by former governor Xiong Kewu SHIPS: 1 subjugation.

and KMT general Lu Chao. We shall take over Sichuan and hold Rewards:
elections, and pave the way to unite China! +1M infantry per warlord taken Rewards:
The Sichuan Governorate while united on paper, is actually +4M infantry limit
divided into a few cliques. Three of the most powerful, the +10 attackers/fighters
Industrial Corps, Armament Department, and the Officer Cores on China
Department, battle each other for control of Sichuan. Who
will win this battle? And will Sichuan reunite China?
AEC ◈ EVENT COMMUNITY
YUNNAN UNDER TANG JIYAO MISSION 1 MISSION 2
Tang Jiyao will consolidate his rule over Yunnan, expanding his YUNNAN A WARLORD
personal domain. ECONOMY
We must RP picking one of the
three cliques to win the We must prepare for war by
internal struggle, expelling or building at least 5 factories
subjugating the other cliques and developing to tier 3. We
in the process. need a proper industry!

Limit Increase: Limit Increase:


+2M infantry +1M infantry
+2K tanks +2K tanks
RIGHT KUOMINTANG +15 attackers/fighters
The Right Kuomintang under Zhu Peide will unite China! Sun Yatsen’s +10 ships

YUNNAN
three principles will finally be achieved.
Flag ID: (16571917705)

LIMITS MISSION 3 MISSION 4


INFANTRY: 2M ANNEXING REUNITE CHINA
TANKS: 1K WARLORDS
It is time we retake China and
ATTACKERS: 15 unite it under our rule.
We must annex warlords in
Whether it be through
CHINESE RECLAMATION FIGHTERS: 15 order for us to grow our
diplomacy or military
power!
All of these false Chinese warlords are but puppets of the Japanese… SHIPS: 10 subjugation.
We will be the ones to Unify China! Down with the Japanese imperialists!
Rewards:
To a united China! To the National Protection Alliance!
+1M infantry per warlord taken Rewards:
Flag ID: (yet to upload)
+4M infantry limit
+10 attackers/fighters
The Province of Yunnan is relatively isolated from the rest Cores on China
of China. We shall build up our power and Unite china!

AEC ◈ EVENT COMMUNITY


STAYING PUT MISSION 1 MISSION 2
Ma Lin is a conservative warlord who prefers not to interfere with other MA’S REFORMS SECURE
warlords, preferring to implement conservative policies rather than WESTERN CHINA
reformist ones. Under Ma Lin’s rule the northern provinces will Depending on what path we
experience a period of stability… Though it will be much harder to unite took we must RP
We must secure western
China. implementing reforms. This
China to expand our domain.
should take around 5 or so
Increased Limits:
months. (At least 2 lines)
+1M infantry limit Rewards:
+2M infantry limit
Rewards:
Manpower refill
Conservative Reform Rewards: Found on left side
Cores on provinces
+2000 RP
(BE AT PEACE)
+1000 PP
+20 stability

MA CLIQUE
+10% pop boost in Hexi and Hui

LIMITS
GOING FORWARD MISSION 3 MISSION 4
Ma Bufang is a radical warlord with many reformist policies, with a INFANTRY: 2M ANNEXING MA CHINA
national populist ideology that focuses on military prowess and radical TANKS: 0 WARLORDS
industrial expansion. We must support Ma Bufang’s radical policies to It is time we retake China and
reform our province and unite China! ATTACKERS: 0 unite it under our rule.
We must annex warlords in
Whether it be through
Increased Limits: FIGHTERS: 0 order for us to grow our
diplomacy or military
power!
+3M infantry limit SHIPS: 0 subjugation.
+6K tanks
Rewards:
+15 Attackers/Fighters
+1M infantry per warlord taken Rewards:
+4M infantry limit
Radical Reform Rewards: The Ma Clique are a group of warlords in Northwestern +4K tanks
+5000 RP China. Isolated from the rest of China, they have had time +10 attackers/fighters
+1500 MP to build up their power… will they be the ones to unify +30 ships
-10 stability China? Cores on China
AEC ◈ EVENT COMMUNITY
YAN XISHAN TRIUMPHANT MISSION 1 MISSION 2
Yan Xishan will stay in power in the Shanxi clique, turning it into SHANXI CLIQUE A WARLORD
the Model Province. The status quo will remain! ECONOMY
We must RP picking one of the
two cliques to win the internal We must prepare for war by
struggle, expelling the other building at least 5 factories
clique in the process. and developing to tier 3. We
need a proper industry!
Limit Increase:
+1M infantry Limit Increase:
+2K tanks +1M infantry
+10 attackers/fighters +2K tanks
THE GUOMINJUN COUP +9 ships
The Guominjun army is led by Feng Yuxiang, a Christian
general. He has built an army based on socialist and Christian
principles. We shall oust Yan Xishan and Unite China! SHANXI
Flag ID: (17563956022)
LIMITS MISSION 3 MISSION 4
INFANTRY: 2M ANNEXING REUNITE CHINA
TANKS: 0 WARLORDS
It is time we retake China and
ATTACKERS: 0 unite it under our rule.
We must annex warlords in
Whether it be through
SUBMITTING TO A GOVERNMENT FIGHTERS: 0 order for us to grow our
diplomacy or military
power!
We can no longer maintain our independence. We shall become SHIPS: 1 subjugation.

a puppet of a Chinese government. Rewards:


+1M infantry per warlord taken Rewards:
The Shanxi Province is a divided province. The leader of +4M infantry limit
Shanxi, Yan Xishan, is the governor of Shanxi turning it into +10 attackers/fighters
one of the most successful provinces in China, but the Cores on China
Guominjun threatens to coup Shanxi and install a more
liberal government. Who will win?
AEC ◈ EVENT COMMUNITY
FEDERALIST CHINA MISSION 1 MISSION 2
Chen Jiongming has died. We must take up his legacy and form LIANGGUANG A WARLORD
a truly democratic, federalist China! We shall unite China and ECONOMY
bring about a federalist democracy! We must RP picking one of the
three cliques to win the We must prepare for war by
internal struggle, expelling the building at least 5 factories
other cliques in the process. and developing to tier 3. We
need a proper industry!
Limit Increase:
+2M infantry Limit Increase:
+2K tanks +1M infantry
+15 attackers/fighters +2K tanks
RIGHT KUOMINTANG +10 ships
The Right Kuomintang under Li Zongren have been lurking in Liangguang

LIANGGUANG
waiting to take over… With the death of Chen Jiongming we will take over
Liangguang and become the real Kuomintang!
Flag ID: (16571917705)

LIMITS MISSION 3 MISSION 4


INFANTRY: 2M ANNEXING REUNITE CHINA
TANKS: 1K WARLORDS
It is time we retake China and
ATTACKERS: 15 unite it under our rule.
We must annex warlords in
Whether it be through
MERCHANT CORPS FIGHTERS: 15 order for us to grow our
diplomacy or military
power!
The Merchant Corps under Chen Lianbo shall take over Liangguang and SHIPS: 10 subjugation.
bring about economic prosperity. Rights for the businesses and rights
Rewards:
for the merchants!
+1M infantry per warlord taken Rewards:
Flag ID: (17563957909)
The Liangguang is the two provinces Guangxi and +4M infantry limit
Guangdong. Guangxi is stronger militarily, while +10 attackers/fighters
Guangdong has more economic power. With the death of Cores on China
the governor Chen Jiongming, the fate of Liangguang is at
stake, and perhaps China as a whole.
AEC ◈ EVENT COMMUNITY
THE DOGMEAT GENERAL MISSION 1 MISSION 2
Shandong under Zhang Zongchang otherwise known as the SHANDONG “DONATIONS” from
“dog meat general” will take over China and bring about his rule! the People!
A dark day will fall over China. We must RP picking one of the
three cliques to win the We must get the people to
internal struggle, expelling the “donate” to our cause! Do at
other cliques in the process. least 3 lines of detailed RP in
chat. Whisper host when
Limit Increase: done.
+2M infantry
+2K tanks Rewards:
+15 attackers/fighters Lots of money from the
SHANGQING TIANGUO +10 ships HOST 🤑🤑🤑
The Yiguandao are a syncretic cult that combines elements from all

SHANDONG
major religions. We will take over Shandong and then China, and perhaps
the world?

LIMITS MISSION 3 MISSION 4


INFANTRY: 2M ANNEXING REUNITE CHINA
TANKS: 1K WARLORDS
It is time we retake China and
ATTACKERS: 15 unite it under our rule.
We must annex warlords in
Whether it be through
ANARCHY FIGHTERS: 15 order for us to grow our
diplomacy or military
power!
The Anarchists have taken over Shandong! We must bring anarchy to the SHIPS: 10 subjugation.
rest of the world!!! No rules! No laws! No government!
Rewards:
+1M infantry per warlord taken Rewards:
+4M infantry limit
Shandong is quite possibly the clique in the most +10 attackers/fighters
precarious situation. Surrounded by the Qing to the West Cores on China
and the League to the South, it will be a challenge to
spread their despotic rule throughout China…
AEC ◈ EVENT COMMUNITY
THE OPEN DOORWAY MISSION 1 MISSION 2
FUTURE OF THE EMERGENCY
We must maintain neutrality! The International LEGATION CITIES MEASURES
Mandate stays international! Every LC council
member can sell an additional 50 CGs to HOST. We must pick our path by If we ever hope to take on the
RPing it in chat. other warlords we must
revitalize our economy,
government, military,
Rewards:
everything. Send 1B to HOST
+750K infantry limit and whisper when you do so.
+800 tanks limit
City Dev and infrastructure
GERMAN ALIGNED set to T5
100% Population increase

LEGATION CITIES
Become influenced by Germany, Germany can sell +3.8K Tanks
+10 attackers/fighters
an extra 125 CGs to HOST.

LIMITS MISSION 3 MISSION 4


INFANTRY: 250K FORTIFICATIONS FUTURE OF THE
TANKS: 200 MANDATE
We must begin to build
ATTACKERS: 5 fortifications on all our We must negotiate with

JAPANESE ALIGNED FIGHTERS: 5 cities to protect the the most legitimate


legation and foreign Chinese government to
SHIPS: 10 interests! continue our existence,
Become influenced by Japan, Japan can sell an either the Qing Dynasty if
Rewards:
we allied with Germany, or
extra 125 CGs to HOST. +1M infantry limit
The Legation Cities, formally referred to as the International the Fengtian Republic if
Mandate for the Concessions, Settlements and Legations in China +1K tank limit
we aligned with Japan.
are an international authority which encompasses the cities of
Shanghai, Tianjin, Hong Kong, Ningbo, Fuzhou, Shantou, and a
number of smaller inland concessions, established in the aftermath
of the Shanghai Conference in summer 1928.
AEC ◈ EVENT COMMUNITY
POWER TO THE KHAN MISSION 1 MISSION 2
INVADE XINJIANG REFORM THE STATE
Let us keep the Khanate in power under an autocratic system.
This was was always the status quo. With the Chinese Civil War, If we ever hope to take on the
we must invade Xinjiang to other warlords we must
revitalize our economy,
secure our hold in the
government, military,
Frontier! Its resources will
everything. Send 1B to HOST.
enrich our Khanate.
City Dev and infrastructure
Rewards: set to T5
+3.5M infantry limit 60% Population increase
A REFORMED KHANATE Cores on Xinjiang in East Turkestan
+3.8K Tanks

KUMUL KHANATE
We must reform the Khanate to become more modern. Perhaps +10 attackers/fighters
a parliament will sort this out?

LIMITS MISSION 3 MISSION 4


INFANTRY: 500K CAPTURE BEIJING GENGHIS’S LEGACY
TANKS: 200 AND NANJING
It is time to reform the
ATTACKERS: 0 It is time we sack Beijing Mongol Empire once

SPLENDID ISOLATION FIGHTERS: 0 and Nanjing! The Northern again!


and Southern Capital! The
SHIPS: 0
loot will be ours!
We will isolate ourselves from the rest of the world! Splendid Rewards:
isolation! Instant MVP
Rewards:
The Kumul Khanate can trace their origins back to the Chagatai +2M infantry limit per city
Khanate, founded by a son of Genghis Khan. For years, the Khanate sacked
have been tributary to the Qing and other Chinese powers, but no
+15 ships
more! We must restore our former Glory!

AEC ◈ EVENT COMMUNITY


PATHS OTHER CHINESE WARLORDS MISSIONS

ECONOMIC REFORM UNITE CHINA


ALIGN WITH A GOVERNMENT
We should pick either the KMT, Qing, or Fengtian to be our We must reform our economy! Uniting China has been the
overlords. dream of any warlord clique
Limit Upgrades: in China. We must do so.
+2M infantry limit
+20 ship limit REWARDS:
Cores on all of China
5k research
1k PP
1.5k mili power
WARLORD LIMITS Custom Unification
Announcement
INFANTRY: 2M
OUR OWN PATH TANKS: 0 UNITED CHINA
For time and time again our clique has been oppressed by BORDER CONFLICTS LIMITS:
these governments. We must forge our own path and ATTACKERS: 0 10M infantry
perhaps unite China. The start of the league war 5K tanks
FIGHTERS: 0 has given us the opportunity 10 attackers
to invade other cliques. Let 10 fighters
SHIPS: 1 us do so. 20 ships

Limit upgrades:
+1.5M infantry per warlord
clique annexed outside of
China has been disunified, allowing warlord cliques to take control of various parts of China. the league
With the onset of the Chinese Civil War, perhaps your clique will be the one to unite China.

AEC ◈ EVENT COMMUNITY


REGION: THE SUBCONTINENT

AEC ◈ EVENT COMMUNITY


MODERATE BHARAT MISSION 1 MISSION 2
MILITARY REFORMS UNITE INDIA
Let us continue the revolution under the moderate Syndicalists and
Socialists.
Our Indian military is We must complete our
severely lacking. We must goals of Uniting india by
reform our Military fast. invading all rival
Send 1B to HOST governments in the
subcontinent.
Rewards:
+1M infantry limit Rewards:
+3K tank limit +2M infantry limit

TOTALIST BHARAT +15 attacker/fighter limit


+10 ship limit
+2K tanks
+10 attackers/fighters
+10 ships
BHARATIYA COMMUNE
Let us go totally communist under the Totalist wing’s rule. It is time for
the Totalist ideology to take root in the India!

LIMITS MISSION 3 MISSION 4


INFANTRY: 3M SOCIALIST REFORM SYNDICAL SPIRIT
TANKS: 0K
The time is ripe for us to We must join the Syndicalist
ATTACKERS: 5 reform India under a new, faction along with Britain and
socialist rule! Roleplay France to spread the
FIGHTERS: 5 reforms and develop all international revolution!
SHIPS: 5 infrastructure to T5 or higher.
Rewards:
+500K infantry limit per
Rewards: member in faction
+1M infantry limit
The Bharatiya Commune is the syndical movement in the Indian +5 ship limit
subcontinent. Aligned with the leftist third internationale, they have
declared the rival powers in the subcontinent their enemies, and
will stop at nothing to unite India.

AEC ◈ EVENT COMMUNITY


DEMOCRATIC DOMINION MISSION 1 MISSION 2
MILITARY REFORMS UNITE INDIA
Let us unite India with a democratic rule, rather than an authoritarian
one.
Our Indian military is We must complete our
severely lacking. We must goals of Uniting india by
reform our Military fast. invading all rival
Send 1B to HOST governments in the
subcontinent.
Rewards:
+1M infantry limit Rewards:
+3K tank limit +2M infantry limit

EMERGENCY RULE +15 attacker/fighter limit


+10 ship limit
+2K tanks
+10 attackers/fighters
+10 ships
DOMINION OF INDIA
With the collapse of the Raj, the only way to control the rebelliousness
and rowdyness of the Indians is through Authoritarian rule!

LIMITS MISSION 3 MISSION 4


INFANTRY: 3M BRITISH RULE OUR OLD ALLIES
TANKS: 0K
The time is ripe for us to We must join the Entente
ATTACKERS: 5 reform India under a new, faction along with Britain and
British rule! Roleplay reforms France to restore the old
FIGHTERS: 5 and develop all infrastructure Order!!
SHIPS: 5 to T5 or higher.
Rewards:
+500K infantry limit per
Rewards: member in faction
+1M infantry limit
The Remnants of the British Raj in the Indian Subcontinent, they +5 ship limit
barely hold on to power, overshadowed by the other governments.
Will they restore the british Rule to India?

AEC ◈ EVENT COMMUNITY


A TRUE FEDERATION MISSION 1 MISSION 2
MILITARY REFORMS UNITE INDIA
Let us unite India with a democratic rule under the Princes, rather than
an authoritarian one.
Our Indian military is We must complete our
severely lacking. We must goals of Uniting india by
reform our Military fast. invading all rival
Send 1B to HOST governments in the
subcontinent.
Rewards:
+1M infantry limit Rewards:
+3K tank limit +2M infantry limit

AUTHORITARIAN RULE +15 attacker/fighter limit


+5 ship limit
+2K tanks
+10 attackers/fighters
+10 ships
ALL PRINCELY STATES
With Communists in the East and British in the West, the Princes must
declare emergency powers in order to restore order to the subcontinent.

LIMITS MISSION 3 MISSION 4


INFANTRY: 3M PRINCELY RULE FRIENDS IN HIGH
TANKS: 0K PLACES
The time is ripe for us to
ATTACKERS: 5 reform India under a new, We must either side with
Princely rule! Roleplay reforms
KAISER-I-HIND FIGHTERS: 5 and develop all infrastructure
Japan or Germany.

SHIPS: 5 to T5 or higher.
Rewards:
With the collapse of the Raj, one Prince must take power to rule them all.
+2M infantry limit
Just as Germany unified, so too shall India. The Kaiser of India shall be
declared! Rewards:
+1M infantry limit +2k tanks if sided with
A federation of Princes formed shortly after the collapse of the
+5 ship limit Germany
British Raj, the Princely Federation formed as a result of Indian
princely states seeking to preserve their interests. Will the Princely
+20 ship limit if sided with
Federation unite india or will they fade to the sands of history as a Japan
failed experiment?
AEC ◈ EVENT COMMUNITY
POWER TO THE KING MISSION 1 MISSION 2
ANGLO-AFGHAN REVITALIZE THE
Let us keep the King in power under an autocratic system. This
WAR ECONOMY
system has always worked for us, why would we need to
change it? We must invade the Dominion If we ever hope to modernize
of India to take back our state we must revitalize
historically Pashtun lands! Do the economy by building at
this early in 1936. least 6 factories of any kind.

Rewards: Rewards:
+2M infantry limit City Dev and Infra to T5
Cores on Dominion 60% Population increase
A REFORMED KINGDOM Manpower refill (If Dominion was annexed, you will
get pop boost on them too!)

We should bring about reforms to modernize our Kingdom, by


introducing a parliament and various other methods of AFGHANISTAN
representation for the people.
LIMITS MISSION 3 MISSION 4
INFANTRY: 1M NEW EQUIPMENT ALIYAH
TANKS: 0
We should send 3B to the Pashtun folklore suggest that
ATTACKERS: 0 HOST so we can utilize the Pashtun are descended
from the 10 lost tribes of
BLACK FLAG FROM THE EAST FIGHTERS: 0 modern equipment.
Israel. We must retake our
SHIPS: 0 Rewards:
holy land!
It was prophesied that there would come a holy army from the east, Invade Persia, then Iraq, then
+4K tank limit the Levant, then invade your
cleansing the world of vice and corruption. We shall take this straight
path, even if that means the world shall fight against us.
+10 attacker and fighter rightful land.
+19 ship limit
The Kingdom of Afghanistan is a poor landlocked backwater in Rewards:
central asia. What will be made of this state? Will it fade to the +2M infantry limit per
sands of history or shall it become one of the foremost powers in state taken
the world? Cores on states taken
AEC ◈ EVENT COMMUNITY
PATHS Non-mentioned MISSIONS

Mission 1: Mission 2: Military


Path 1: Democracy Path 3: The Socialist Spirit
Infrastructure Reforms
Our state shall become a democracy. We shall foster the We shall reform our country into a socialist
Democratic spirit! utopia! Projects Objective: Send 3B to
Objective: Roleplay HOST and then RP
Objective: Roleplay instituting democratic ideals and Objective: Roleplay instituting socialist
developing critical military reforms, such as
government structures, and then become a democratic policies and ideals like high taxes and then
infrastructure like roads, new equipment,
ideology, like a presidential or parliamentary republic. transform into a “successful” socialist
railways, internet lines, restructuring the military,
nation, like a socialist republic or a socialist
etc. Reach T8 etc.
dictatorship.
infrastructure. Limit boost: 1.5M
Limit boost: 1M infantry, infantry, 2K tank, 10
1K tank aircraft, 12 frigate, 6
destroyer, 4 sub, 4
battleship
Path 2: A Nationalist Revival LIMITS:
We must revive our nation’s national spirit, and restore our
former glory! INFANTRY: 1M
Objective: Roleplay instilling a nationalist spirit into TANKS: 2K
your citizens, nationalize foreign assets, and then AIRCRAFT: 10 Mission 3: Select Mission 4: Regional
become a nationalist ideology, like a dictatorship. FRIGATES: 12 our Path Power
Objective: Align with one Objective: Maintain rank
DESTROYERS: 5 of the major spheres and 13 or higher.
SUBMARINES: 4 join their faction. Limit boost: 1M infantry,
BATTLESHIPS: 2 Limit boost: 1M infantry, 1K tank, 10 aircraft, 12
1K tanks frigate, 9 destroyer, 4 sub,
4 battleships.

Womp womp you weren't a slide.

AEC ◈ EVENT COMMUNITY


MVPS of the RP
16 May 2024: [MVP] Arkhipovi, [RUNNER UP] u_autumn

18 May 2024: [MVP] pokemonmaster0239, [RUNNER UP] chuytasi

19 May 2024: [MVP] BlueReverbration, [RUNNER UP] ChuchiMeteMano,


GermanyIsDaBest45, lastaceofspades

25 May 2024: [MVP] dragonsmissyou

29 May 2024: [MVP] powerz173, [RUNNER UP] ccs1986

AEC ◈ EVENT COMMUNITY


POPUPS
BLACK MONDAY

The German Stock Market has crashed! The world plunges into an economic depression… All civil
wars may begin NOW! Wars outside of Civil Wars require host permission.

We must go down our path…

Want a custom message?

If you want a custom superevent, DM me on ###### with the header and text you want. Make
sure your stuff is grammatically correct, no spelling errors! (Only if the event is relevant)

Gotcha!

AEC ◈ EVENT COMMUNITY

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