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Kunzelu

Resume

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KunzeLu
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0% found this document useful (0 votes)
119 views1 page

Kunzelu

Resume

Uploaded by

KunzeLu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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KUNZE LU

Website: https://kunzelu.carrd.co
Email: [email protected]
Mobile: 778-325-2151
Vancouver
PROFILE
⮚ Passionate developer with experience in solo and team projects, skilled in Unity game development and basic
Maya modeling/animation.
⮚ Competent in C++, C#, MySQL, and basic PHP, with experience in database management and source control
using GitHub.
⮚ Knowledgeable in 2D/3D game development and C++ STL sorting algorithms.
⮚ Strong foundation in math and physics for game development, with hands-on 3D graphics project experience.
⮚ Team-oriented developer with academic experience in collaborative production projects.

PROJECT EXPERIENCE
WhereIsMyCat | Unity 3D Room Escape Game Sep 2024 - Present
⮚ Developed custom physics-based mechanics for realistic cat movement and interaction.
⮚ Developed an event-driven UI management system for dynamic text displays and UI element visibility.
⮚ Developed a responsive camera system allowing smooth player movement and dynamic perspective adjustments.
⮚ Built a GameManager system to save and restore object positions and rotations across scene transitions.
⮚ Programmatically linked UI controls to dynamically instantiated objects for real-time interaction.
Engine development | Gameplay and Animation Project Aug 2023 - Sep 2024
⮚ Designed and implemented a real-time character animation control interface using ImGui.
⮚ Developed mechanics for object absorption, growth, and explosion, triggered by mouse input.
⮚ Utilized JSON for managing scene data, allowing for easy modification of objects, lighting, UI, and animations.
⮚ Integrated Transform and Physics components for dynamic camera movement and enhanced physics effects.
RTS Game | Group Project Jun 2022 - Dec 2022
⮚ Implemented frame selection with left-click and group movement with right-click using Unity 3D.
⮚ Developed enemy AI with patrol and escape behavior triggered when HP falls below 50%.
⮚ Created an algorithm for army units to detect enemy attacks within their line of sight.
⮚ Executed map environment rendering and character animation within the level.

EDUCATION
LaSalle College Vancouver Dec 2021 - Dec 2024
Major: Bachelor of Science in Game Programming

ADDITIONAL INFORMATION
Languages: English (Fluent), Mandarin (Native)
Programming: C++, C#, MySQL
Operating Systems: Windows, Unix, Linux
Software: Unity, Maya, Photoshop, GitHub
Hobbies: Badminton, mobile games, 3D modeling, cooking

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