Computer Architecture 44211605
Computer Architecture 44211605
Components of Computer
3. Memory Unit
Input Unit
The computer accepts coded information through input unit by the user.
format.
Output Unit
(i) It accepts the results produced by the computer which are in coded form
Processing Unit"
• "CPU" is also known as "Brain of Computer or electronic brain and also called
a microchip"
computer.
• The speed of the CPU is measured in Hertz (Hz) or Megahertz (MHz) or Flops or
MFLOPS
• CPU makes the Information resulting from processing available for use
• Pentium, Pentium Pro, Pentium II & III are high power microprocessor
Arithmetic Logic Unit (ALU)
processed
Registers
These are used to quickly accept, store and transfer data and instructions that
are being used immediately by the CPU. These registers are the top of the memory
hierarchy and are the fastest way for the system to manipulate data. The number
• It tells the rest of the computer how to carry out a program’s instructions .
• The basic function of control unit is to fetch the instruction stored in the
main memory, identify the operations and the devices involved in it and
Microprocessor
Printed Circuit Board (PCB), which is used in all electronic systems such as
• Intel 4004 was the first microprocessor made by Intel in 1971 by scientist Ted
• Some of the popular microprocessors are Intel, Intel core i7, Dual core,
• Memory Access is the time taken by the CPU to access a location in memory
memory).
Cache memory is located in the CPU. Cache memory is also known as Central
Motherboard
board.
• All the other electronic devices and circuits of computer system are
attached to this board like, CPU, ROM , RAM, expansion slots, PCI slots and
USB ports.
• It also includes controllers for devices like the hard drive, DVD drive,
together
Components on Motherboard
(i) CMOS Battery (ii) BIOS Chip (iii) Fan (iv) Expansion Slot (v) SMPS (vi) PCI Slot
The number of cycles CPU executes per second, measured in Giga Hertz
Buses are used to send control signals and data between the processor and
other components.
• Internal Bus The internal bus connects components inside the motherboard
like CPU and system memory. It is also called the system bus
Register:
• Registers are a type of computer memory used to quickly accept, store, and
transfer data and instructions that are being used temporarily by the CPU.
• Register stores the data in the form of bits. Register is high speed storage
• The act of writing new data to the register erases the first contents of the
register.
Instruction Cycle
• Fetch → Fetch involves retrieving
an instruction (which is represented
by a number or sequence of
numbers) from program memory.
Machine cycle is defined by the time, that takes to fetch two operands from
registers and performs ALU operation and stores the result in a register.
a) data processing
b) data storage
c) data movement
d) data control
e) All of these
(a) Mouse
(b) Scanner
(d) Joystick
(a) Memory
(b) Paper
(c) CPU
(d) ALU
Q.4. Which is called the brain of any computer system?
(a) Monitor
(b) ALU
(c) CPU
(d) UPS
Q.5. Which of the following is a single chip based device that is a complete
processor in itself and is capable of performing arithmetic and logical
operations.
(b) Modem
(c) Microprocessor
(d) Multiprocessing
(a) CPU
(b) RAM
(c) CU
(d) Monitor
Q.7. Which instruction is used for loading data into CPU accumulator register
from memory?
a) Load
b) Storage
c) Machine
d) Access
a) Motherboard
b) Microprocessor
c) ALU
d) CU
(a) Motherboard
(b) Keyboard
(d) Mouse
(a) horsepower
(d) Lux
a) Control unit
c) Input unit
(b) Floppy
(d) RAM
Q.14. Who invent the first microprocessor?
a) Vint Cerf
b) Terence Percival
c) John Mauchly
d) Ted Hoff
Q.15. The speed of the Central Processing Unit (CPU) is measured in_________,
which represents a CPU cycle.
a) secondary memory
b) auxiliary memory
c) main memory
d) All of these
Q.17. Pipeline strategy is called implement
a) instruction execution
b) instruction prefetch
c) instruction decoding
d) instruction manipulation
Q.18. On the motherboard, the connection points for chips are referred
to as
a) slots
b) sockets
c) ports
d) lines