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Nov 2024 American Cinematography
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Contents Features
16 Expanding the View for Dune: Part Two
Greig Fraser, ASC, ACS and director Denis Villeneuve lead a deep-dive
exploration beneath the sands of their sci-fi epic.
By Jay Holben
34
of a Mexican drug lord seeking a dramatic life change.
By Tara Jenkins
50
50 The BSC at 75
A pictorial tribute to the venerable British Society of Cinematographers.
Introduction by BSC President Christopher Ross
Departments
8 President’s Desk
10 Shot Craft: The Cinematographer and the VAD
56 The Virtual World: Real-Time Ray Tracing for Virtual Production
62 Clubhouse News
66 New Products and Services
71 Ad Index
72 Wrap Shot: Dune (1984)
On Our Cover:
A camera crew led by cinematographer Greig Fraser,
ASC, ACS captures a scenic image on location for Dune:
Part Two. (Photo by Niko Tavernise, courtesy of Warner
Bros. Pictures.)
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MEMBERS
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From new camera systems and lighting options to the creative Natasha Braier
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The cinematographer’s creative handles the elements of the sets/ LED wall, so that the audience be photographed simultaneous-
partnership with the production backgrounds that appear on the cannot tell one from the other. ly with the practical elements
designer and art department is LED walls in the virtual space. The (including actors) with the goal
critical for a successful produc- virtual realm requires just as much Focus on Prep of producing a final in-camera
tion of any kind. They consult with production design, art direction, In traditional composite work composite that happens live.
each other on the sets, colors, set decoration, props creation, that incorporates blue- or This has significant benefits,
textures, integrated practical set construction, painting and greenscreen, virtual elements not least of which is that it elim-
lighting and so forth. With virtual texturing as the practical one, are created by postproduction inates the guesswork involved
production — and, more specifi- and these elements must be artists long after photography is with blue- and greenscreen
cally, projects employing in-cam- created to match the practical art completed. This means that on photography and gives the cin-
era visual effects (ICVFX), i.e., department’s work in scale, color, set, the cinematographer must ematographer and director more
LED-wall environments — there is texture and dimensionality. make an educated guess about precise — and on-set — control
a hybrid of a physical (practical) With the cinematographer, the how to light and compose their of the image. But it also requires
art department and a virtual art physical art department and the photographic elements to match significantly more work to be
department, or VAD. VAD all working in unison, their what will be made later. In ICVFX done in prep and, ideally, less
Those in the physical de- collective achievement is the and virtual production, it’s the in post. This prep work includes
partment tend to the traditional practical world on the physical opposite: All virtual elements are not only the construction of
set needs required on every stage blending seamlessly with made before shooting so that digital assets, but the physical
production, while the VAD crew the virtual world rendered on the they are available on set and can assets as well. The traditional art
10 / NOVEMBER 2024
NOVEMBER 2024 / 11
12 / NOVEMBER 2024
Tiffen
p. 10-15 Shot Craft V4.indd 12 10/3/24 10:01 AM
Create Atmosphere
T I F F E N B L A C K F O G & N I G H T F O G F I LT E R S
Tiffen adds a new tool for the cinematographer’s pallet. Paired with digital cameras, Black Fog and
Night Fog Filters can provide a soft highlight glow reminiscent of the classic double fog cinematic look.
Black Fog provides an overall atmospheric softening that Night Fog yields a natural fog effect with overall atmospheric
creates a smooth wide flare from the highlights yet keeps softening and wide flare, coupled with unique contrast reduction
the blacks, black without overly muting colors or losing technology that reduces highlights without darkening shadows. In light
detail in shadows. A subtle effect, it can be used to add grades it provides a beautiful new look. In strong grades it flattens
an overall look to a project. the contrast and desaturates color so it is useful for day-for-night.
‘‘
in the space. Also, when I lit the filter with
a backlight, it added a creamy soft flare that
enhanced the feeling of atmosphere even
more, which I was able to utilize during
key intimate moments.
tiffen.com
Shot Craft
in Unreal Engine, but I know that a by the VFX artists three months
wall sconce with a 25-watt bulb, down the line.”
in the real world, isn’t going to
give me any significant output 50 Meaningful and Early
feet away — while in a virtual en- It behooves the cinematogra-
vironment, Unreal Engine doesn’t pher to become familiar with the
know that. And unless you tell it tools of virtual production, and
otherwise, it will trace the rays how they can better optimize the
of light from a virtual bulb 300 image through virtual lighting and
or 1,000 feet away! The virtual textures — and anticipate poten-
artists creating the assets should tial trouble spots before produc-
know to tell the Unreal to curtail tion begins. And it follows that
the light from that fixture to stop productions incorporating ICVFX
the engine from having to overan- must ensure that the cinema-
alyze the ray tracing and help that tographer has meaningful input
environment run more efficiently, in early decisions to facilitate a
but it never hurts to know how smoother production.
the lighting you’re asking for in
the virtual space impacts the Jay Holben is AC’s technical
performance of an asset. editor and an ASC associate
“In the ideal workflow, the member. He served as technical
“In the ideal workflow, the cinematographer cinematographer will have documentarian on Season 1 of
will have collaborated with the artists in collaborated with the artists in The Mandalorian and has sub-
preproduction, added their input and taste to preproduction, added their input sequently worked in numerous
and taste to lighting the scenes, ICVFX environments, including as
lighting the scenes, and solved any potential and solved any potential pitfalls director of the ASC MITC StEM2
pitfalls then.” then. The problem is, oftentimes, short film The Mission.
14 / NOVEMBER 2024
Chapters include:
• Fundamental Concepts
• Formats
• Exposure
• Lighting & Electricity
• Optics
• Travel & Locations
• Filmmaking Techniques
• Relationships, Communication & Career
An extraordinary book for film students and refresher for the seasoned
pro, Shot Craft is written in an easy-to-read tone that explains the
technical and complicated in simple language. A collection of lessons,
tips and techniques, this is a must-have for everyone working in the
art of visual storytelling in motion pictures.
American
Author Jay Holben is an associate member of the ASC and AC’s
technical editor. He is also the co-author of The Cine Lens Manual. Cinematographer’s
Shot Craft
Lessons, Tips & Techniques
on the Art and Science of
Cinematography
R
eturning to planet Arrakis presented the Dune: Part Set shortly after the events depicted in Part One, Part Two establishes
Two filmmakers with the opportunity to envision the that the intergalactic battle for Spice continues, and war has returned to
vast, arid landscape they had created for Part One (AC Arrakis. Paul Atreides (Timothée Chalamet) and his pregnant mother,
Dec. ’21) from a more seasoned perspective — and Jessica (Rebecca Ferguson) — the lone survivors of the Harkonnens’ at-
with a wider range of tools at the ready. Nevertheless, tack on House Atreides — take refuge on the desert planet. There, Paul
Greig Fraser, ASC, ACS called the sequel “the hard- begins to understand that his destiny is to lead the indigenous Fremen
est film I’ve ever done, from a practical standpoint” in their battle against the Harkonnen for control of their planet.
thanks to “all the spinning plates and units going at the same time.”
Director Denis Villeneuve adds that for this second chapter, “the visu- Spherical Only
al vocabulary that we designed for Part Two had to have some continuity One notable variation in the visual strategy for the sequel was the deci-
with Part One, so you can watch them back-to-back and be in the same sion to shoot only spherical lenses, while Part One was shot with a mix
world — but Greig and I also wanted to challenge ourselves and make of anamorphic and spherical. “It’s strange — maybe I’ve been ‘Deaki-
sure we expanded our language and brought a feeling of novelty. nized,’” Villeneuve muses, referring to his multiple collaborations with
“Especially in the beginning, we wanted to show the technique of the spherical-format adherent Roger Deakins, ASC, BSC. “But the more I
Fremen, [who use] the light of an eclipse to battle their enemies and use anamorphic, the more I’m convinced I’m a spherical guy. I adore the
bring violence with the darkness,” the director adds. “I wanted a bit of a spherical look and found that I was trying to play with that language in
shock at the opening of the film — what [editor] Joe Walker called ‘put- the anamorphic world, and it wasn’t quite right.”
ting a cold, wet swimsuit back on’ — that kind of shock and energy.” Another significant change was that while just more than half of the
16 / NOVEMBER 2024
NOVEMBER 2024 / 17
Getting Closer
Another visual goal on Part Two was to move in just a little closer to
Chalamet. Whereas the actor was typically filmed with a 55mm or 75mm
lens on Part One, Fraser relied on 58mm, 85mm and 135mm this time
around. “We felt that would make it more intense, so I went just slightly
longer on the focal-length choices,” the cinematographer says.
Notes Villeneuve, “I learn from every movie I do, [and] when I fin-
ished Part One, I felt that we didn’t get close enough to Paul. I wanted to
be closer in on his eyes and feel the pressure that was on him. Getting
closer on this film was achieving more precision in our visual language.”
Fraser also maintained a fairly shallow depth of field, especially for
Chalamet’s scenes. “It was a balancing act, [because] I didn’t want to have
any focus buzzing, so I tried to give my focus puller, Jake Marcuson, a bit
more T-stop to allow a bit more flexibility and find that balance. Often,
though, I find stopping down too much can adversely affect the contrast,
and increase the resolution unfavorably, so balance was the key.”
The cinematographer was usually ND’ing down to stay fairly wide
open; Formatt Hitech Firecrest IRNDs were his preference, as they were
on Part One. (Firecrest is the trade name for Formatt’s proprietary coat-
ing technology.) “They’re really resilient, and we were putting them
through extreme desert conditions,” Fraser notes. “The color fidelity is
excellent, which is very important to me.”
PHOTO BY NIKO TAVERNISE.
18 / NOVEMBER 2024
looked like that because there was no visible light from the sun on Giedi “Greig and I also wanted to challenge ourselves
Prime, only infrared. So, when characters move from indoor artificial and make sure we expanded our language and
light to outdoor natural light, they go from visible light into infrared
light and pure black-and-white.” brought a feeling of novelty.”
Fraser shot this material using the Alexa LF and Mini LF with the IR
cut filter removed from the sensor, which created a color IR image. He
then incorporated an 87C filter, which cuts all visible spectrum and al-
lows only IR to pass through. The resulting image was further desatu-
rated in post.
“It’s a very strange effect,” Villeneuve enthuses. “I had experimented a
little bit with IR in the past, but never for a full sequence, and [the image]
feels really alien. The thing about shooting this way is that you cannot go
back! There’s no bringing back a normal image once you cut the visible
light, but I love that! I love to commit as we shoot.”
Inevitably, the lack of visible light altered the appearance of many of
the costumes designed by Jacqueline West. “With fabrics in front of the
camera, the results could be very unpredictable, and she had to [change
the material of] many of the costumes specifically to work in IR, to keep
them solid black,” Fraser says.
“Sci-Fi Sh*t”
Fraser enjoys the creative flexibility inherent in science-fiction films. “It
allows you to back up your concepts [about] ‘stuff that looks cool’ and
make them make sense!” he says with a laugh. “Denis is a master of that
Top: The crew of Dune: Part Two braving the elements. Above, from
— he’ll say, ‘Okay, this is where we do some sci-fi sh*t.’ In sci-fi, we’re
left: First AD Toby Hefferman, director Denis Villeneuve, Fraser, key
not playing by the conventional rules of lighting and hardware; we can
grip Guy Micheletti (hidden by camera), A-camera/Steadicam operator
stretch things a bit and imagine a lot more.” Jason Ewart, special-effects set supervisor Bernd Rautenberg, 1st
As an example, he points to a sequence in which Gurney Halleck (Josh AC Jake Marcuson and electrician Hosam Jalboush set up a shot with
Brolin), the former military leader of House Atreides, leads Paul and actor Timothée Chalamet.
Chani to a hidden Atreides vault filled with nuclear weapons.
“We thought, ‘How should we light this ancient vault? Flashlights?
Built-in lights?’ That all seemed boring and conventional, and for us that
would be a letdown,” Fraser says. “What is the sci-fi version of turning
on the lights that isn’t gratuitous in a location where there’s no natural
light? We had established these ‘suspensor’ lights in Part One — floating
balls of light that move of their own volition — and decided to create a
portable variation of that.”
Paul opens the vault with a lock that recognizes his royal Atreides
heritage — and as Gurney leads them inside, he tosses a ball into the
NOVEMBER 2024 / 19
20 / NOVEMBER 2024
“Typically, this kind of tool is within the purview of the visual-ef- Opposite: A screen capture from visualization material generated by
fects, previs or techvis departments, and we’re reliant on them to cre- Tamás Papp via Unreal Engine. The insets represent individual camera
ate the Unreal assets and to visualize the sequence — often without coverage, with sunlight angle and shadows appearing precisely for that
significant input from the cinematographer,” Fraser continues. “That exact date, time and geographic location. This page: A screen capture
takes the control out of our hands. By having a person using Unreal in from an Unreal previsualization showing the position of three large
my department, standing on set with me and the director and the AD, construction cranes with “fly swatter” solids at the ends, to measure
we were able to communicate more precisely, to plan more carefully, shadow position at a specific time of day.
and to optimize time and resources. If the director asked, ‘Are 100
extras enough for this scene?’ Tamás could quickly replicate 100 dig-
ital humans in the digital set he’d created and give us the answer in a
minute or two. That’s a really powerful tool!
“Producers need to understand how effective Unreal is and the
value of hiring a cinematography assistant who knows the technolo-
gy,” Fraser continues. “The more other departments are in sole control
of this tech, the more its use becomes skewed toward their needs,
and less toward ours. The beauty of Unreal is that we could — and
should — have Unreal experts in almost every department, each rep- “By having a person using Unreal in my
resenting their own department’s expertise. Unreal can be used effec-
tively by most departments from art through construction, including department, standing on set with me and
stunts and camera/lighting. One sole platform can share assets and the director and the AD, we were able to
help each department become more efficient.
“I personally recommend every young person starting out in the
communicate more precisely, to plan more
film biz learn Unreal — whether they’re interested in VFX or not.” carefully, and to optimize time and resources.”
NOVEMBER 2024 / 21
Above: Shooting from a cramped position on set are (from left, by vault, where it floats in midair, projecting concentric ribbons of light
face) Marcuson, Micheletti, Fraser, 2nd AC Viktor Székely, Villeneuve, that illuminate their way.
script supervisor Sheila Waldron and key first assistant sound Tom Fraser recalls, “First, [production designer] Patrice [Vermette] created
Harrison. Below: Angling in on a Fremen ceremony. some conceptual art based on Denis’ and my ideas. I took his drawings
to Jamie Mills, my gaffer, and Guy Micheletti, my key grip, and said, ‘How
do we do this?’ After some trial and error [experimenting with] sources
that would create a super-sharp, 360-degree strip of light, Jamie found
old tungsten fog lamps for automobiles that worked beautifully. They’re
very focused.”
Mills and Micheletti rigged a piece of square steel with four rows of
lamps, one on each side of the steel, with five fog lamps on each side.
This created five very sharp strips of light that wrapped 360 degrees
around the tubular vault walls. This light rig was then attached to a
stripped-down Libra head on the end of a telescoping crane arm that
was later painted out in post. The combination allowed the light rig to
“float” down the vault hallway on the crane arm and then rotate on the
Libra head as the light enters the vault, revealing the atomic arsenal. (See
photo, opposite page.)
Signature Moments
One of the Fremen’s best defenses is that they live underground, which
keeps them safe from the oppressive sun and attacking forces. In one
sequence, Fremen leader Stilgard (Javier Bardem) brings Paul to the un-
derground Sietch to meet the Fremen elders.
“The Sietch lighting was a bit of a head-scratcher,” Fraser notes. “In
the book, the Sietch is lit by suspensor lights, but Denis and I agreed that
those could feel too pretty and not dangerous enough. The Sietch needed
22 / NOVEMBER 2024
to feel hidden and dangerous, particularly when we first get in there. So,
we came up with the idea that we’re effectively lighting through slits in
the rock that allow sunlight in.”
An example of this can be seen in the Sietch Tabr Communal Dome
Room, a set built on Origo Stage 5 in Budapest, Hungary. Paul and his
mother eat a meal under the suspicious, judgmental eyes of many Fre-
men around them. The wall behind Paul is a checkerboard of square
openings of light. Each opening represents a long, diagonal shaft that
leads to the surface to allow light in.
“[Vermette’s] artwork was such that the light coming through those
shafts was quite sharp and edgy, and we just couldn’t, for the life of us,
get a sharp-enough light from our existing arsenal,” Fraser says. “I was
really staying with LED and away from tungsten, but the LEDs and even
Dinos weren’t getting us the light we needed. I called up Aputure and
said, ‘Whattaya got?’ — and they sent us more than 50 1200d Pro fix-
tures that did the job beautifully.”
Gaffer Mills created long, square shafts of white beadboard for each
of the checkerboard squares with one Aputure 1200d Pro fixture per
square. The result was 55 fixtures and tubes rigged up on box truss and
Top: Fraser captures Fremen reactions to the first moments of Paul’s
integrated with the set walls.
arrival in the Sietch (i.e., the Fremen’s living and ceremonial quarters).
On the three dimmer sides of the dome, which were not receiving di-
Above: A look at the custom lighting rig — mounted to a stripped-down
rect sunlight, Mills created vertically curved coves (like a candy cane) of Libra head and telescoping crane arm — that was used to achieve
10 12'x20' Ultra Bounce frames surrounding each of these three sides of the “floating” light source that throws concentric strips of light on the
the set. He then bounced two ArriMax 18Ks and 50 Creamsource Vortex8 curved walls of the nuclear-arsenal vault.
panels into each cove to create the necessary soft ambience.
For the main area inside the dome, the team rigged a 52' circular
soft box overhead, covering it with Magic Cloth. Inside the box were 32
NOVEMBER 2024 / 23
24 / NOVEMBER 2024
Left: A view behind the Dome wall. Multiple Aputure 1200d Pro
fixtures were aimed into beadboard channels to produce shafts of
light to shine through the checkerboard openings in the wall, as
seen on the opposite page. Right: Schematics of this lighting rig.
“This document gives me a chance to
View the extended “Afterfilming” experience [the sets], explore them and enjoy
document here: them in a different way. I’m very happy that now
others can admire them, too.”
NOVEMBER 2024 / 25
26 / NOVEMBER 2024
A Powerful Relationship
Reflecting on his epic collaboration with Fraser, Villeneuve says, “When I
decided to make Dune, the only cinematographer I thought of was Greig.
It’s about choosing the right person for the right project, and his use of
natural light is so very beautiful. I wanted the movie to [avoid] more tra-
ditional sci-fi tropes and get as close to nature as possible. I also wanted
someone very agile with the camera, who was willing to be close to the
body of the camera, and I’m very in love with the work Greig has done.
“The cinematographer-director relationship is a very powerful and
intimate one,” he adds. “The cinematographer becomes your brother-in-
arms, the one in the trenches with you. You evolve with them; they be-
come very close friends. Greig is a friend and a ‘psychiatrist’ and a close
ally. He is also a master at multi-tasking — he can be conversing with
another unit’s DP, with production, taking pictures on set, and discuss-
Top: A view of the lighting for the Arrakis War Room (left), featuring a
ing with me all at the same time, and suddenly, we go for a take, and he
sunrise created by a collection of 64 Creamsource Vortex8 fixtures —
calms in the zone and is so focused! I learned so much from him. I’m so
all linked together, pixel mapped and dubbed the “Vortex512” (right).
glad we did these movies together.” Both photos appear in the Dune: Part Two “Afterfilming” document. (See
pages 24-25.) Bottom: Fraser on location.
NOVEMBER 2024 / 27
S
et mainly in the pressure-cooker confines of an ABC was a hybrid of film and analog video. “We couldn’t always get the
TV broadcast facility covering one chaotic day of theoriginal footage or the rights to use it,” recalls Förderer. “We re-created
1972 Munich Olympics, the historical drama Septem- around two-thirds. For some, we didn’t have the right angles, or not all
ber 5 called for an approach that would impress an of the material existed from the live-broadcast camera angle.” Helpfully,
ever-tightening sense of space and time firmly upon significant parts of the Olympic Village in Munich have been preserved
the viewer. As cinematographer Markus Förderer, as a protected historic site. “We shot in the actual Olympic pool for half
ASC, BVK recalls, director Tim Fehlbaum “wanted the a day, and we had one day on Connollystraße, which is where the Israeli
monitors in the control room acting as a window to the world.” athletes were housed — as well as several days in and around the Olym-
The broadcast at the film’s center begins as a normal assignment butpic Village.”
is transformed by a terrorist attack on Israel’s Olympic team. As these The production’s sets, built onstage at Bavaria Studios, created chal-
tragic events unfold, the ABC Sports team finds itself conducting mara- lenges of their own. “The media compound was right next to the Olym-
thon news coverage. Fehlbaum did not immediately decide on the film- pic Village — they could open the door and see it — but that doesn’t exist
makers’ taut treatment of this material, however. “I was attached to theanymore,” says Förderer. “We knew we wanted to shoot long takes, con-
project for a long time,” says Förderer, “and there were versions which necting the geography between the control room and the outside world.
showed more of the outside world. But this story has been told many We had to plan for seamless location splits whenever we see the outside
times. Tim’s angle was to show the role of the media — what they knew, world. We also designed the hallways and the control room so we would
what they didn’t know, and their responsibility. My biggest challenge not need to pull studio walls for camera or lighting, but rather stay inside
and embrace the claustrophobic nature of the environment.”
was to visually keep [the setting] fresh, to keep that sense of tension that
goes up and up.” The sets facilitated some conveniences, too. “The hallway of our set
was a bit wider than the hallway of the actual broadcast center, and we
Sights, and Sites, Revisited knew we had so many scenes to do. Walk-and-talks, in particular, would
September 5 would necessarily depict period-accurate environments and be very difficult. We’d have to pull walls, and we wanted to treat it as a
re-create footage from a period when television coverage of live events real location.”
28 / NOVEMBER 2024
30 / NOVEMBER 2024
NOVEMBER 2024 / 31
Period Detail
Filling the working environment of the ABC facility with period-cor-
rect TV-production equipment required something of a scavenger hunt.
“Museums from all over Europe provided the tape machines, mixers and
Top: ABC broadcasters Roone Arledge (Peter Sarsgaard, left),
monitors, and we consulted with experts from those museums,” Förder-
Marvin Bader (Ben Chaplin, center) and Geoffrey Mason (John
er says. “We sometimes worked with hand doubles on these machines,
Magaro) navigate the intensifying hostage situation. Above:
Camera operator Stefan Sosna sets up a shot. having former TV engineers operate for inserts of the tape machine and
Steenbeck, so the operation would look as authentic as possible.”
Helping viewers understand plot-relevant aspects of film-handling
“I didn’t want to go for this warm, also required attention. “[The ABC crew] sends out a team to film at the
monochromatic look. We didn’t want this to airport, and then it takes time to develop [the footage]. They had an in-
house lab — I think it was shared between TV stations at the Olympic
feel like a film from the ’70s — it should feel Village — and then they could put the footage in the telecine and broad-
immediate. It’s kind of a dark story, and that’s cast it. We tried to re-create that ‘Steenbeck’ look, [derived from the
why the palette is sometimes very cool. I Steenbeck film-editing console, which has an analog viewing screen],
with a different type of flicker so the audience would understand that it’s
wanted to feel like viewers would buy into the not a TV, which is important.”
period by following the characters.” Inserts of film-processing equipment were shot at FotoKem, which
32 / NOVEMBER 2024
granted the production special permission to shoot in film-handling German interpreter Marianne Gebhardt (Leonie Benesch) provides
areas. “I filmed in the darkroom with a hand double as well — it had live updates on the developing crisis.
to be a lab specialist who you feel does this kind of work every day. The
challenge was to film in a darkroom that is technically pitch black! They
use this dark-yellow lamp in some areas. It’s very dim, so I emulated that I think that’s the beauty of grain and film, that it is constantly changing,
color with a [Rosco] DMG Dash, a small, portable LED light that we could depending on how you expose. I’m a big fan of what Kathryn Bigelow
attach with magnets. It was a very tight space.” and Barry Ackroyd [BSC] did in 16mm on The Hurt Locker [AC July ’09]. It
feels very rough and real — one shot might be grainy, one a bit darker.”
Grading and Grain
In the final grade, Förderer embraced inconsistencies that might have Broadcasting a Long Shadow
been considered faults on a different production. “The direction I gave Reflecting on the contemporary resonance of the film’s period story,
to the colorist was that we didn’t have DI [in the ’70s], and you’d see a Förderer stresses how the nascent form of broadcast journalism depict-
reel change from one to the next. I kept saying to the colorist, ‘Every shot ed in September 5 is now globally influential in a way that many take for
sometimes has its own beauty, and if you match two shots color- and granted. “At the end of the film, there’s a title card about what a massive
contrast-wise too much, it loses its magic.’ If it made sense in the story, impact [the ABC Olympics broadcast] had on millions of people — more
we kept certain inconsistencies.” than that of the first moon landing. For the first time, we were dealing
Similarly, grain was applied to the digital footage with a sensitivity to with that kind of ‘real-time’ coverage — which, today, anyone can do
the needs of each scene. “It did react differently depending how much with Instagram Live. It’s important to learn from that earlier time, to
atmosphere there was,” Förderer points out. “We deliberately didn’t mi- better understand what seems so natural today.”
cromanage the grain. We found one setting that matched film, and there
were two moments where we went a bit heavier, to help with a VFX shot.
NOVEMBER 2024 / 33
T
By Tara Jenkins
he tale of a criminal assuming a new identity to elude Guilhaume says. “Once you understand that, you can understand most
capture and create a fresh life has been told in countless of his work.”
ways, but never with the spin that Paul Guilhaume, AFC As the story begins, hardened drug cartel leader Juan “Manitas” Del
and director Jacques Audiard bring to Emilia Pérez. The Monte (Karla Sofía Gascón), kidnaps disillusioned Mexico City lawyer
filmmakers designed the story as a sweeping musical Rita Moro Castro (Zoe Saldaña) and asks for her assistance in finding
production — with complex choreography performed gender-affirmative surgery. At first assuming it’s a ploy to escape the
by the actors, the camera and lighting crew, and even justice system, Rita slowly begins to realize that the cartel leader not
the sets themselves. only wants a new life separate from a bloody past, but he’s sincere in
“One thing I learned from Jacques from our previous collaborations his desire to become “Emilia.” Encouraged by the vast sums of money
was that, for him, mise en scène and aesthetics are about movement,” offered to her, Rita helps the crime boss transition and flee her life in
34 / NOVEMBER 2024
Mexico, leaving behind a wife, Jessi (Selena Gomez), and two children for Guilhaume had previously worked with Audiard on the TV series The
new circumstances that include a female lover, Epifanía (Adriana Paz). Bureau and the feature Paris, 13th District. He connected with American
The film follows Emilia, Rita and Jessi as their lives remain inexorably Cinematographer to discuss the meticulous preproduction planning and
intertwined, and the narrative shifts in tone — from humorous to melo- intricate lighting and camerawork involved in creating the lion’s share
dramatic, brutal to sentimental — as its characters embark on a Shake- of the Mexico of Emilia Pérez in the French capital.
spearean journey of mistaken identities and revenge.
Set primarily in Mexico, Emilia Pérez was shot mostly on stage in American Cinematographer: What did you discuss during your initial
Paris, employing bluescreens to create the stylized world. The picture conversations with Jacques Audiard about this film?
won the Jury Prize at this year’s Cannes Film Festival, and its female Paul Guilhaume, AFC: When we met for the first time to talk about
ensemble earned the Best Actress award. Emilia Pérez, Jacques was not sure if it was going to be an opera shot on
36 / NOVEMBER 2024
NOVEMBER 2024 / 37
The tests were looking good, but the absence of backgrounds, in ana- Jacques also wanted a simpler image.
morphic, was overshadowing the story itself. Ultimately, we decided to In combining this desire of simplification with the necessity of a
reduce the level of abstraction in most of the scenes to keep these ‘dark high-ISO sensor, we opted to use a Tribe7 Blackwing T-tuned lens paired
world’ moments as something that would suddenly happen during the with the Sony Venice. Jacques liked the look of the second round of tests
story — which, given the contrast with the more realistic moments, a lot. Those lenses bring something poetic to the image without the ef-
would have much more impact on the drama. Therefore, we planned fect being overly visible. They also create an unconventional blue/yellow
to shoot some scenes in Mexico, add a ton of bluescreens for the studio fringing on the practical lights, which we loved.
segments, work with VFX extensions on exterior locations, and so forth. Given our lens choice, the sensitivity of the Venice was welcome for
NOVEMBER 2024 / 39
Bangkok clinic. For the fundraising gala, we used the RoboSpot system, big sets before we built them. They imported the art department’s Sket-
a live-show technology from Robe. Our setup comprised a night-vision chUp 3D models in [Syncronorm’s] Depence 2 software. It doesn’t offer
camera shooting the space from the ceiling, and that was connected to ray-tracing capabilities, but you can do pretty much everything else with
four Robe Forte moving heads mounted in each corner of the ceiling. A it. For some sequences, such as the courtroom scene, we knew we didn’t
lighting operator stood by the desk operator with a targeting system and have the budget to build the ceiling. Instead, we developed the idea that
monitor that kept Zoe in the crosshairs of the four heads at all times. the ceiling would only exist as light. Using Depence, we created several
The desk operator could then control each light, including its intensity, different options of shapes created with the lighting fixtures and saw
focus, zoom and color. how those would react on the wide shots. We could see it all ahead of
Alien le Studio also created previsualizations for the lighting of the time and show the director what we would get, which is a huge gain.
Above: During a
dinner at an upscale
London restaurant,
Rita suddenly realizes
that the woman she’s
speaking with is her
former client. Pictured
here: Emilia shares a
passionate moment
with her lover, Epifanía
(Adriana Paz), in the
latter’s home.
40 / NOVEMBER 2024
Using the GrandMa, we could make the lights strobe at particular mo-
ments of the song, and also shape the light very quickly as we changed
camera positions.
Did you have to light specifically for the facial prosthetics that Emilia
wears at the beginning of the film, pre-transition?
Something that was very exciting for me as a cinematographer was
that the first act of the movie happens at night. We had full permission
from Jacques to just keep the world in darkness as much as we wanted,
knowing that the light would only arrive at the end of the chapter set
in the clinic, after the operation that transitions Emilia. That is when
daylight arrives in the film. While shooting Emilia before the operation,
we used a lot of prosthetics to give the character a face that appeared
male. When we were discussing our approach to those scenes, Jacques
referred to the kind of light [Vittorio Storaro, ASC, AIC] used on Marlon
Brando toward the end of Apocalypse Now. That reference was all I need-
ed to know. It was a huge help to be able to play with darkness like that.
The art department integrated all the lights we needed — DMX-
controlled LED ribbons and practicals — for the sequence in the trailer
where Rita first meets Manitas after she’s kidnapped. For the last scene
in the trailer, Jacques wanted the world to disappear as Karla was singing
her final song as Manitas. The art department reproduced a second ver-
sion of this set, but without walls, so only the practical lights remained,
along with some decorative elements floating into darkness. We didn’t
add any bounce or fill light, so the contrast increased even more.
How do you make sure there is a throughline in the aesthetics of a
film like this, which is so vast in scale?
Given how many different situations and locations we had, creating
a single fill with all of those elements was the biggest challenge. I think
what differed the most in all the different worlds we showed was the art
direction, the rhythm and the music changes, not the cinematography
itself. The way we shot remained consistent: handheld and Steadicam
mainly, and a constant quest for movement. The types of shots we did —
in terms of how close we were to the characters, the lighting, the grading
— all had to stay more or less on the same plane in order to hold every-
thing together: the different styles of art direction, the various types of
songs, and how the story evolves dramatically between the chapters of
the film.
During the grading sessions, colorist Arthur Paux helped create
a consistent look in terms of color, but also regarding the textures.
Between the studio, the exteriors, and the almost documentary scene
shot in Mexico City that closes the movie, we had to find a unified image.
That last scene was shot with an Alexa Mini, and some car rigs were shot
on location with a Red Komodo. One of the most important challenges
was finding the right texture. We used halation on specific zones of the
signal to create an image that would be organically less sharp, but not
blurred. Arthur also found ways to work on micro-contrasts and grain.
Guilhaume estimates that approximately 75 percent of the film was
That last part of the process was among the most important of all.
shot on stage, where the production took advantage of an overhead
lighting grid (top). Among the various sequences shot onstage were
a snowy interlude set in Lausanne, Switzerland (middle), and the
movie’s climactic car scenes (bottom).
NOVEMBER 2024 / 41
T
he bold approach to lighting and operating that Robert
Richardson, ASC has brought to his work is matched
by his courage in the grading suite, where the look,
feel and texture of a picture comes together. Whether
the cinematographer is shooting film or digital, it’s a
process that begins long before his camera rolls, and
it involves close work with the project’s final colorist.
Throughout Richardson’s career, his collaborators have included Élodie
Ichter, Yvan Lucas, Stephen Nakamura and Stefan Sonnenfeld.
42 / NOVEMBER 2024
NOVEMBER 2024 / 43
“After years of doing this, I’m more willing to You see this as one of the advantages of shooting digitally?
take risks and make errors of judgment, which It is to the benefit of the production, because we’re providing an
image that is a lot cleaner and easier to show to networks or studios. We
leads to a greater level of personal satisfaction didn’t have that capability with film. You’d shoot the film, it’d be cut on a
with my work.” Steenbeck or whatever it was back then, and then you’d go to a screening
— Robert Richardson, ASC room and see all of these flaws because the film was not always prop-
erly preserved. I saw a cut of Platoon [AC April ’87] six months after we
shot it, and it was yellow. I said, ‘Oliver, are you happy with this?’ He’d
PHOTO ON OPPOSITE PAGE BY GARY FARR, COURTESY OF UNITED ARCHIVES GMBH / ALAMY.
IMAGES ON THIS PAGE COURTESY OF TCD / PROD.DB / WARNER BROS. PICTURES / ALAMY.
44 / NOVEMBER 2024
been watching the same footage for months in the editing room, so he
thought that was what the movie was supposed to look like. That also
happened with a number of other films. It’s very hard to keep someone
from falling in love with what they’re watching, so I want to give the
director something that’s closest to our vision from the very beginning.
How do you do that?
For years now, for nearly every digital film I’ve done, I always try to
get a colorist on the set or in a room close to the set. That way, I can go
through the dailies every day either at lunch or during a break. This is
one of the shifts you’re going to see in filmmaking: More color will be
done on set.
What kind of grading are you doing on set?
Anything I would do in a color suite. It won’t be the same quality be-
cause you’re dealing with so much more material, but with a good col-
orist, the time spent in the final grade is reduced because you’ve already
come much closer to the final look during the shooting process. The
control factor of a [modern digital color session] is so immense it would
be insane not to take full advantage of it.
In the past, shooting multiple film stocks and using special lab pro-
cessing enabled you to create different looks. How did you creatively Richardson’s first experience with color correction was on
director Oliver Stone’s 1986 war drama Salvador.
exploit that approach?
Super 8mm and 16mm film stocks come with a look you cannot
always predict. For Snow Falling on Cedars [AC June ’00], I was able to
work with [dailies colorist Thor Roos] to get a bleach-bypass [process]
on all the dailies, and it’s probably the happiest I’ve ever been in terms
of working with the director and colorist closely to get ‘the look’ on film.
NOVEMBER 2024 / 45
Élodie Ichter (Venom: Let There Yvan Lucas (Shutter Island, Stephen Nakamura (Kill Bill 1 and Stefan Sonnenfeld (Emancipa-
Be Carnage, Air) Inglorious Basterds, Django 2, The Aviator, The Good Shep- tion, The Equalizer 3)
Bob knows exactly what he Unchained, Once Upon a Time... herd, Shine a Light) As a colorist, it’s my job to help
wants, and is also open to in Hollywood) I started working with Bob around the creative team come up with
suggestions. We start with a I first met Bob to prep a movie 2002, when Technicolor opened the look, feel and emotional tone
conversation about the general which ultimately did not happen, their digital color-correction wing, they want to evoke from the
look of the show, which gets but my color test convinced him Technique. On The Aviator, he imagery — and [determine] how
more specific scene by scene. to work with me in the future, aggressively used power windows best to do that. There are many
Doing dailies for Bob on multiple starting with The Four Feathers and massive vignettes to reshape ways to achieve these goals with
projects has allowed us to de- [AC Oct. ’02]. After I joined EFilm the lighting. Everything he tried the technical tools we have today,
velop the look while shooting. By in L.A., Bob wanted to send me was, of course, in service of the but it’s important to keep in mind
the time we start the final color a color-negative test for Shutter storytelling, and that’s also my that it’s a collaborative process
process, we know what’s needed Island. The film needed two looks: focus as a colorist. I look at the — a team sport, more than ever,
and fine-tune the image together. a Kodachrome look and an emu- lighting, the actors’ performanc- from the colorists working with
Over the years, we’ve developed lation of the ENR silver-retention es, costume design, production Bob on set to the person making
a relationship that facilitates our process. I created the LUTs and design, editing — everything the deliverables. It’s a well-cho-
work together. It’s almost a game sent a filmout positive to Boston; — and think about the emotions reographed dance between many
during the DI to see who will be Bob said that Marty [Scorsese] the director is trying to convey departments. Some cinematog-
first to express the same idea — shouted for joy when he saw the in the scene. I take cues from raphers have said it’s one of the
adding a window here or remov- test. The movie came to EFilm, the dailies, which reflect how the most enjoyable parts of their job:
ing a point of red there. where I supervised dailies and did cinematographer envisioned the sitting in a dark room, calming
The first step is understanding the DI. We’ve since done many scene, and then I’m given free rein down and creating. It can get
to do what I think is best. hectic with long days and nights,
46 / NOVEMBER 2024
When Yvan and I were doing Once Upon a Time… in Hollywood [AC Discussing Once Upon a Time… in Hollywood with AC at the
Aug. ’19], some of our film fell to the bottom of the developing tank. They time of its release, colorist Yvan Lucas attributed much of the
recovered just a small section of it, and it came out looking so beautiful, film’s “naturally luminous and contrasty” look to Richardson’s
“old-school” lighting techniques in a variety of daytime
like a Stan Brakhage film.
situations. “Many films today are desaturated,” he said. “I
For The Aviator [AC Jan. ’05], Marty [Scorsese] wanted the look of the hope this film will show people that — damn! — we’ve almost
film to match the time periods depicted in the scenes, chronologically forgotten what real colors are!”
building from hand-tinting to two-color [Technicolor], to three-color
NOVEMBER 2024 / 47
HDR; movies for airlines, which are different because you’re cropping,
TOP IMAGE COURTESY OF APPLE TV PLUS.
panning and scanning; and the streamers want their films delivered in
different ways.
Have you considered retooling the look of any of your older films
now that there are so many new ways people can watch them?
I would love the opportunity to do a ‘cinematographer’s version’ of an
older film for these director-approved releases, but most directors won’t
involve a cinematographer in the grade years after a film is done — and
sometimes not even when the film is just finished because we’re on an-
other job. I don’t want to fault the director or the colorist; the circum-
stances work out in such a way that you’re not always able to be there.
The DP is usually given somewhere between two and four and a half
Richardson collaborated with colorists Stefan Sonnenfeld and Élodie
weeks of your normal pay to be involved in the final grade. It could be
Ichter on the features Emancipation (top) and Air (bottom), respectively. three or four weeks, depending on the length of the film. Some DPs go
above and beyond, like Emmanuel Lubezki [ASC, AMC], who rotoscopes
a lot. Vittorio Storaro [ASC, AIC] is rumored to have basically had his own
“We do have influence over the image, chemist at Technicolor, to ensure he was always getting the best chemi-
and a collaboration between colorist and cals at the right temperature for his material. That’s where I’m trying to
cinematographer makes a huge difference, but push it — to always have a colorist on set.
Classic Technicolor films often had dedicated color consultants.
everything starts with the cinematographer: Today, you might need a color scientist like [ASC associate member]
They give us the material to work with. It’s a Josh Pines or another cinematographer like Rob Legato [ASC] to help
privilege to work with Bob because the process you out.
Color scientists like Josh Pines are integral to knowing the unknown
is fun and the material is already beautiful.” and solving the technical issues with what is known, so the scientist
— Élodie Ichter needs to also be an artist. Rob is also a 2nd-unit director, so he knows
48 / NOVEMBER 2024
what looks good and what doesn’t. I had to leave after shooting The
Equalizer 3, and I asked him to look at the grade for me. I knew that
with Rob, Stefan and [director] Antoine Fuqua, I had [collaborators] who
NOVEMBER 2024 / 49
O
Introduction by BSC President Christopher Ross
ne of the most interesting things about cinematog- supporting current filmmakers and encouraging subsequent genera-
raphy is that while each practitioner is an alche- tions. The Society’s committees play an active role in the community of
mist of sorts, mixing together secret ingredients to film and are dedicated to every facet of cinematography’s impact.
produce something unique, the community freely For example, our Sustainability Committee, led by Mattias Nyberg,
shares that knowledge and information. It’s an in- BSC, is dedicated to keeping the membership informed on best practices
credibly supportive world, and I think that’s why and any technological advancements that act to mitigate environmen-
organizations like the British Society of Cinematog- tal impact. Similarly community-spirited, the Education Committee, led
raphers have stood the test of time. by Oliver Stapleton, BSC, organizes two levels of education support for
The BSC was founded in 1949 based on an idea proposed by Bert cinematographers that are on their journey to membership. The Master-
Easey, head of the camera department at Denham and Pinewood Stu- class series, hosted in collaboration with the National Film and Televi-
dios. Bert’s vision was for the creation of a non-political guild, made sion School, is designed for cinematographers looking to expand their
up of feature cinematographers, to promote and encourage the highest knowledge of the craft, and our Workshops, delivered in partnership
standards in motion-picture photography — similar to the American So- with the London Screen Academy, enable career starters and industry
ciety of Cinematographers, which had been formed in 1919. The BSC was developers to hone their skills.
brought to life by its 55 founding members, and 75 years later Bert’s leg- In this regard, the Society strives to make outreach a priority all year
acy is honored in the Society’s annual Award for Technical Achievement. ’round. The BSC Club — started by ex-President John de Borman, BSC,
The first president of the Society was the inimitable Freddie Young, AFC — is for experienced camera-department professionals and cinema-
BSC, who would go on to win Academy Awards for his trio of classic films tographers who aren’t BSC members yet, enabling them to network with
with David Lean: Lawrence of Arabia, Doctor Zhivago and Ryan’s Daugh- members on an ongoing basis. Club members are invited to our Q&As
ter. From the outset, the Society’s membership has encompassed such and screenings so they can enjoy the same level of education as our So-
talents as Geoffrey Unsworth, BSC (2001: A Space Odyssey), Jack Cardiff, ciety members. Before I was invited to full membership of the BSC, I was
BSC (Black Narcissus, The Red Shoes) and Derek Vanlint, BSC, CSC (Alien, a club member, and I relished the interaction and knowledge-sharing.
Dragonslayer). As a Society, we will always celebrate our origins, especially during
The current roster includes Roger Deakins, ASC, BSC, who really this 75th-anniversary year. But in my role as president, I would like to
needs no introduction; recent Academy Award winner James Friend ASC, see the BSC positioned as the most contemporary of organizations,
BSC; and Nina Kellgren, BSC, whose work on Solomon & Gaenor led her working in the modern world. We want to support cinematographers of
to become the first female British cinematographer to photograph an every generation by increasing accessibility and knowledge. This is a key
Academy Award-nominated film. challenge not only for the BSC, but for the ASC and other cinematogra-
The future is an undiscovered country, and moving forward, the BSC phy Societies around the world. As longstanding elders of the industry,
— and cinematography in the U.K. — will only retain its high status by we must be retrospective and proactive in equal measure.
50 / NOVEMBER 2024
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3 4
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3
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NOVEMBER 2024 / 55
One of the most important as- perform at 24 fps or faster. It also software developers to create a uses Chaos Vantage for render-
pects of in-camera visual effects needs to respond to tracking data short film called Ray Tracing FTW ing, which is a real-time version
(ICVFX) is the real-time rendering about the camera’s position to as a demonstration of Project of V-Ray, a ray-tracing renderer
engine. This piece of software generate realistic parallax. Arena, a new real-time renderer that is widely used in postproduc-
renders virtual environments on Richard Crudo, ASC recently from 3D-visualization company tion animation and visual effects.
the fly so they can be captured in collaborated with a cross-sec- Chaos. (“FTW” is internet slang While ray tracing is a decades-old
camera, and it must realistically tion of visual-effects artists and for “for the win.”) Project Arena standard for CG rendering, it’s
only recently that technology has
advanced to the point that it can
operate in real time on a “monitor”
as large as an LED wall.
The focus of Ray Tracing FTW
was to shoot an ICVFX produc-
tion exclusively using ray-tracing
technology without the need to
decrease frame rate or otherwise
down-rez the image on the wall to
avoid overloading the processors.
The short is a sendup of
classic Westerns. A Who’s Who
of visual-effects experts portray
movie archetypes, making me-
ta-commentary about the history
of their craft. Some of these VFX
heads served other key positions
56 / NOVEMBER 2024
NOVEMBER 2024 / 57
Reusable Assets
Another notable element of
Project Arena is that it features a
simple process for using assets
created with traditional 3D appli-
cations. This means that imagery
crafted with an application such
as Maya or 3ds Max “can be
sent to Project Arena for virtual
production and continue to be
used in that initial application for
postproduction,” Nichols says.
58 / NOVEMBER 2024
“You would use the same asset and the post house. All that re-
for both. quires much attention, testing and
“In post, we were looking at a weeding out during prep.
whole sequence that takes place “Once you wrangle all of those
onboard a train, and the environ- elements and teams onto the
ment that was displayed on the same page, you’re pretty much
LED wall for the scene was the free to do almost anything you
same asset as the one we were want. When everything is set
using for additional postpro- up well, it’s an absolute dream
duction visual effects,” Nichols and easy to work with. Virtual
continues. “That means the artist production is not something that
creating the new shots in post any cinematographer should be
has the same lighting and assets intimidated by.”
as the original production. There’s Nichols adds, “The concept of
no question about how things the ‘digital twin’ has been used
should look, because the models a lot in the CG and tech world,
are identical and we know things and in this case, we’re creating
will match. It simplifies the entire a digital twin of a motion-picture
process, and it looks great.” camera. Ray tracing sees light the
same way a camera does. Project
Parting Shots Arena could be anything that has
With the release of Ray Tracing a digital twin; it’s not just limited
FTW — which can be viewed to LED volumes. If you’re making
on YouTube — Crudo had an an all-CG movie, you could also
opportunity to reflect on the cin- get a virtual camera that behaves
ematographer’s role in virtual pro- exactly like a real camera.”
Top: Schiele and VFX artist/extended-reality designer Sally Slade
duction. “The essence of what the
perform in a scene on the train. Middle: Camera operator Gerry
cinematographer has to do hasn’t
O’Malley (left) and key grip Kyle Davis at work on the train-car set.
Bottom: Crudo at the monitor, assisted by 1st AC Esther Woodworth. changed at all — you still have to
light convincingly and according
to the mood you’re trying to cre-
ate. The primary concern is color
management between the wall,
the camera sensor, the monitor
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NOVEMBER 2024 / 63
In New York City, Martin Ahlgren, ASC instructs the Master Class. At the Metrograph (from left) are ASC members Bradford Young, Dejan
Georgevich and Fred Elmes with cinematographer Mark Lee Ping-bing.
Ron Engvaldsen of Birns & Sawyer speaks at the Clubhouse. Students from Hollywood CPR with ASC members at the Clubhouse.
Birns & Sawyer Offers Filtration John Newby, Steve Mason, Suki For more info about Hollywood Among the attendees were ASC
Close-Up Medenčević, George Mooradian, CPR, visit hollywoodcpr.org. members Fred Elmes, Dejan Geor-
Ron Engvaldsen, director of tech- Steven Poster, Steve Shaw and gevich, Ed Lachman and Declan
nology and marketing for Birns & Roy H. Wagner. AC editor-in-chief Young, Lee in Conversation at Quinn.
Sawyer, discussed “Custom Movie Stephen Pizzello was also on hand. Millennium Mambo
Filters and Diffusion-Filter Theory” Bradford Young, ASC moderated a Wagner Intros The Innocents
in a presentation at the Clubhouse Society Welcomes Hollywood CPR Q&A with Taiwanese cinematogra- Roy H. Wagner, ASC presented
on Sept. 23. Engvaldsen explained Members of Hollywood CPR, a vo- pher Mark Lee Ping-bing following a the classic widescreen chiller The
how filters were designed and cre- cational-training program that helps full-house screening of Hou Hsiao- Innocents (1961), directed by Jack
atively applied on motion pictures West Los Angeles College students hsien’s Millennium Mambo (2001) at Clayton and shot by Freddie Francis,
such as Ad Astra, The Lighthouse, find entry-level IA jobs after gradu- New York’s Metrograph theater on BSC, as part of the John Bailey
The Northman, Nope, Dune: Part ating, met with ASC members for a Sept. 7. Heritage Screening series at the
Two and the upcoming Nosferatu. lively Education & Outreach Q&A at Hou and Lee are frequent col- Clubhouse on Sept. 24.
ASC members in attendance at the Clubhouse on Sept. 28. laborators, and their work together, Francis, an ASC International
the dinner meeting included Andrzej Co-moderators and committee as well as Lee’s cinematography in Award honoree in 1998, considered
Bartkowiak, Christopher Chomyn, co-chairs George Mooradian and films by Wong Kar-wai, Trần Anh the film one of his favorites, as did
Richard Crudo, Xavier Grobet, Shana Hagan joined Ava Berkofsky, Hùng and Ann Hui, has inspired a Bailey. The Criterion Collection in-
Gregg Heschong, Mark Irwin, Pan Antonio Calvache and Cybel Martin rising generation of cinematogra- terviewed Bailey about Francis’ work
Luo, Cybel Martin, Peter Moss, for the discussion. phers, including Young. on the film for its 2014 Blu-ray.
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NOVEMBER 2024 / 67
DJI | Neo
DJI has introduced the Neo, its lightest and most compact drone
to date.
The 4¾-ounce drone is fully controllable without a remote
control and can be launched and landed on the palm. It features
AI subject tracking and QuickShots, and offers 4K ultra-stabilized
video with a flight time of up to 18 minutes.
For more information, visit dji.com.
68 / NOVEMBER 2024
You’ll find all these choices and more in the ASC Store
store.ascmag.com/collections/books-videos
DZOFilm | Arles B
DZOFilm has introduced the Arles B lens set to
augment its Arles Series.
The five lenses in the set — 14mm T1.9,
21mm T1.4, 40mm T1.4, 135mm T1.8 and
180mm T2.4 — feature two aspherical
elements, including a large 50mm-diameter
element. A floating lens group structure
further minimizes aberrations during focus
transitions from infinity to close-up. A custom
low-saturation blue coating minimizes
reflections and suppresses stray light.
Featuring a front diameter of 95mm, the
lenses cover VistaVision sensors with a
maximum image circle of 46.5mm.
For more information, visit dzofilm.com.
70 / NOVEMBER 2024
818.848.5522 • pro8mm.com
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NOVEMBER 2024 / 71
72 / NOVEMBER 2024
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