Unit 2 Ananth
Unit 2 Ananth
Development (UIDD)
15IT 1205
Prof. Ananthanagu
Assistant Professor
Prof. Ananthanagu Dept. of CSE 1
Information presented in the slides
are for educational purposes. Credit is
given to the respective sources.
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User Interface Design and Development (UIDD)-15IT 1205
Course Description
• This course introduces students to the principles and practices of user interface (UI)
design and development with a focus on using Adobe Illustrator. Students will learn
to create visually compelling and user-friendly interfaces for various digital
platforms, including web and mobile applications. The course covers essential UI
design concepts, Adobe Illustrator tools, and techniques, and provides hands-on
experience through practical assignments and projects
Course Objectives
• To understand the fundamental principles of user interface design.
• To gain proficiency in using Adobe Illustrator for UI design.
• To develop the ability to create wireframes, and prototypes.
• To apply design thinking and user-centered design principles in UI development.
• To understand the process of testing and iterating on UI designs based on user
feedback.
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Course Syllabus User Interface Design and Development (UIDD)-15IT 1205
Module -I Introduction, Overview, The importance of user interface – Defining the user interface, The importance of Good design,
5 Hours.
Introduction Characteristics of graphical and web user interfaces, Principles of user interface design.
Module -II Basics of Adobe Illustrator, Introduction to Adobe Illustrator interface- Exploring the workspace, Changing the view of
artwork, Navigating multiple artboards, Arranging multiple documents, Essential tools and features for UI design- Techniques
Basics of For Selecting Artwork- Selecting objects, Aligning objects, Working with groups, Exploring object arrangement, Creating and 7 Hours.
Adobe managing artboards- Working with basic shapes, Using Image Trace to convert images into editable vector art, Working with
Illustrator drawing modes. -Basic shapes and pathfinder operations, Combining shapes, Using the Width tool.
Module -III Working with artboards, working with rulers and guides, Transforming content, Using repeats, Creating with the Curvature
Designing UI tool, Creating dashed lines, Creating with the Pencil tool, Joining with the Join tool, Adding arrowheads to paths, Starting with 6 Hours.
Components the Pen tool, Exploring color modes, Working with color
Module -IV Definition and importance of wireframes in UI design- Who Uses Wireframes?, Why Should Anyone Use Wireframes?, Why
Should I Use Wireframes? Types of wireframes: low-fidelity vs. high-fidelity-Wireframing & Prototyping Convergence
Wireframing Choosing Your Wireframe Style. Tools and techniques for creating wireframes- Sketching, Black & Whiteboarding, Paper
and 6 Hours
Cutouts (i.e. Paper Prototyping), Stenciling, Digital Wireframing Tools- Word Processing Software, Graphics Editing
Prototyping Software, Presentation Software, What is prototyping, Prototyping tools and techniques- The Power of Low Fidelity
Prototyping, Components of Lo-Fi Prototypes, Introduction to Adobe XD for interactive prototypes.
Module -V User Testing and Iteration- Usability, The Purpose of Usability Testing, The Importance of Usability Testing, Scope of
User Testing Testing, Preparing prototypes for user testing, Conducting and recording usability tests, collecting and analyzing user 6 Hours
and Iteration feedback, Iterating on design based on testing results.
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Course Syllabus User Interface Design and Development (UIDD)-15IT 1205
Textbooks
Wilbert O. Galitz, “The Essential Guide to User Interface Design”, John Wiley & Sons, Second
1
Edition 2002.
2 Adobe Illustrator Classroom in a Book (2023 release)" by Brian Wood
Reference books
The Guide To Wireframing For Designers, Pms, Engineers And Anyone Who Touches Product by
1
UXPin
Coursera Courses
https://www.coursera.org/specializations/user-interface-design
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Module II User Interface Design and Development (UIDD)-15IT 1205
• Aligning objects
• Working with groups
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Module II User Interface Design and Development (UIDD)-15IT 1205
• Most companies and brands use vector images like logos, fonts, type
settings, digital illustrations or letterheads.
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Module II User Interface Design and Development (UIDD)-15IT 1205
• An artboard is the area that contains artwork that can be output and is
like a page in Adobe InDesign or Microsoft Word.
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Module II User Interface Design and Development (UIDD)-15IT 1205
Draw tools
Draw tools help you to draw
and edit objects and paths, and
create perspective. You can also
add symbols and graphs to your
artwork.
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Module II User Interface Design and Development (UIDD)-15IT 1205
Select tools
Before you work on your
artwork, you need to select
some or all of its elements.
Select tools let you not just
select, but move, rotate,
scale, and transform your
artwork, with varying
degrees of precision.
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• Notice that the name (Selection tool) and keyboard shortcut (V)
• The Direct Selection tool lets you select, move, or modify specific
points or path segments in a path or a shape.
Use the Direct Selection tool to select anchor points and change the shape of an object
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• The Group Selection tool lets you select objects within groups without having to ungroup
them.
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• While working in files, you’ll likely need to change the magnification level and navigate between artboards.
• The magnification level, which can range from 3.13% to 64000%, is displayed in the title bar (or document tab) next to the
filename and in the lower-left corner of the Document window.
• There are many ways to change the zoom level in Illustrator
o Using view commands
o Using the Zoom tool Zoom tool ( ) to magnify and
reduce the view of artwork to
View commands are found predefined magnification levels.
in the View menu and are
an easy way to enlarge or Fit Artboard In Window or using the 1. Select the Zoom tool in the toolbar,
reduce the view of artwork. keyboard shortcut and then move the pointer into the
1. Choose View > Zoom In Command+0 [zero] (macOS) or Document window.
twice to enlarge the display Ctrl+0 [zero] (Windows), the entire
of the artwork. artboard (page) is centered in the Notice that a plus sign (+) appears at
2. Choose View > Fit Document window. the center of the pointer
Artboard In Window to
see the entire ad again.
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• The Zoom tool is used frequently during the editing process to enlarge and reduce the view of
artwork.
• Because of this, Illustrator allows you to select the Zoom tool using the keyboard at any time
without first deselecting any other tool you may be using.
• To access the Zoom tool using your keyboard, press spacebar+Command (macOS) or
Ctrl+spacebar (Windows).
• To access the Zoom Out tool using your keyboard, press spacebar+Command+Option
(macOS) or Ctrl+Alt+spacebar (Windows)
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Module II User Interface Design and Development (UIDD)-15IT 1205
Viewing artwork
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Locking objects
Selecting artwork can be
challenging in Illustrator when
objects are stacked one on
another or when there are lots of
objects in a small area
Choose Object > Lock > Selection.
Unlocking objects
1. Choose Object > Unlock All to
unlock everything in the document.
2. Choose Select > Deselect.
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Hiding objects
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Aligning objects
• Distributing objects
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Aligning objects
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Align two anchor points to each other using the Align options
• Select the Direct Selection tool in the toolbar, and select the
rectangle to see its anchor points.
• Click the upper-right corner point of the shape
• Press the Shift key, and click to select the lower-right point of the
same shape to select both anchor points
• Click the Horizontal Align Right button in the Properties panel to the
right of the document.
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• You can also align content to the active artboard (page) rather than
to a selection or a key object.
• Aligning to the artboard aligns each selected object separately to the
edges of the artboard
• Click the Align To button in the Align section of the Properties panel,
and make sure that Align To Artboard is chosen from the menu that
appears. Any content you align will now align to the artboard
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Grouping items
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Arranging objects
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• Shapes you create are composed of anchor points, with paths connecting
the anchor points.
• A basic square, for instance, is made of four anchor points on the corners,
with paths connecting those anchor points
• A shape is referred to as a closed path because the ends of the path are
connected.
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• Creating rectangles
o Select the Rectangle tool in the toolbar.
o In the middle of the artboard, drag to create a rectangle
o If you draw a perfect square, a magenta line appears diagonally in the
shape. Also, as you create the shape, you can see the width and height
of it in the little gray tool tip that appears next to the pointer—called the
measurement label
o Move the pointer over the small blue dot in the center of the rectangle
(called the center point widget).
o When the pointer changes ( ), drag the shape up more into the top
half of the artboard.
o With the Rectangle tool (still selected, click to the right of the rectangle
you made, to open the Rectangle dialog box.
o Change the Width to 0.56 inches and the Height to 1 inch. Click OK to
create a new rectangle
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• Editing rectangles
• In the Transform section of the Properties panel on the right, make
sure Maintain Width And Height Proportions to the right of Width (W:)
and Height (H:) is deselected
• Setting Maintain Width And Height Proportions (turning it on) is useful
when you change the height or the width and want the other value to
change proportionally.
• Select the Width (W:) value, and type 0.88 in. Press Return or Enter to
accept the change.
• Move the pointer just off a corner of the shape. When you see rotate
arrows, drag counterclockwise to rotate the shape.
• As you drag, press the Shift key to constrain the rotation to increments
of 45 degrees.
• When an angle of 90° shows in the measurement label, release the
mouse button and then the key.
• Leave the shape selected
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Image Trace command, which converts a raster image, like a JPEG, into editable vector
artwork.
Tracing can help turn something you drew on paper—for instance, a logo, a pattern or texture,
or hand-drawn type—into editable vector art.
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• The Eraser tool lets you erase areas of your vector artwork.
• With nothing selected, you can erase any object that the tool touches.
• If any artwork is selected, only that artwork can be erased.
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• You can combine vector objects to create shapes in a variety of ways in Illustrator.
• The resulting paths or shapes differ depending on the method you use to combine the objects.
Methods of combining objects
Pathfinder effects
• Pathfinder effects let you combine multiple objects using interaction modes. When you use Pathfinder effects,
you can’t edit the interactions between objects.
Compound shapes
• Compound shapes let you combine multiple objects and specify how you want each object to interact with the
other objects. Compound shapes are more versatile than compound paths because they provide four kinds of
interactions: add, subtract, intersect, and exclude. In addition, the underlying objects aren't changed, so you can
select each object within a compound shape to edit it or change its interaction mode.
Compound paths
• Compound paths let you use an object to cut a hole in another object. For example, you can create a doughnut
shape from two nested circles. Once you create a compound path, the paths act as grouped objects. You can
select and manipulate the objects separately using the Direct Selection tool or Group Selection tool; or you can
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Shape modes
A. All components in Add mode
B. Subtract mode applied to squares
C. Intersect mode applied to squares
D. Exclude mode applied to squares
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When you select the Shape Builder tool, the overlapping shapes are
temporarily divided into separate objects. As you drag from one part to
another, a red outline appears, showing you the shape that will result
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